Arnold Tutorial - How to use the toon tonemap hue saturation
Фильм және анимация
This tutorial shows how the hue and saturation of tonemapping in the toon shader can be driven by images connected to the base_tonemap_hue_saturation and specular_tonemap_hue_saturation.
help.autodesk.com/view/ARNOL/...
OSL halftone shader: help.autodesk.com/view/ARNOL/...
github.com/ADN-DevTech/3dsMax...
#arnoldrenderer #shading #toon
Пікірлер: 8
Does contour filter and toon stuff works with GPU?
@LeeGriggs
2 ай бұрын
Not currently.
mine is coming in as dots - which is nice - but not a halftone
@LeeGriggs
Күн бұрын
did you connect it to the toon tone map?
Tonemap (hue saturation does not appear for me, am using maya 2024)
@LeeGriggs
2 ай бұрын
You need to update your plugin.
@victoriagomez2348
2 ай бұрын
@@LeeGriggs thank you
We shouldn't really be having to leave the program to copy code. This should have been programmed into the interface with drop down selections or equivalent.