Arnold Tutorial - How to use the toon tonemap hue saturation

Фильм және анимация

This tutorial shows how the hue and saturation of tonemapping in the toon shader can be driven by images connected to the base_tonemap_hue_saturation and specular_tonemap_hue_saturation.
help.autodesk.com/view/ARNOL/...
OSL halftone shader: help.autodesk.com/view/ARNOL/...
github.com/ADN-DevTech/3dsMax...
#arnoldrenderer #shading #toon

Пікірлер: 8

  • @omgExe
    @omgExe2 ай бұрын

    Does contour filter and toon stuff works with GPU?

  • @LeeGriggs

    @LeeGriggs

    2 ай бұрын

    Not currently.

  • @grahamhiggins1816
    @grahamhiggins18164 күн бұрын

    mine is coming in as dots - which is nice - but not a halftone

  • @LeeGriggs

    @LeeGriggs

    Күн бұрын

    did you connect it to the toon tone map?

  • @victoriagomez2348
    @victoriagomez23482 ай бұрын

    Tonemap (hue saturation does not appear for me, am using maya 2024)

  • @LeeGriggs

    @LeeGriggs

    2 ай бұрын

    You need to update your plugin.

  • @victoriagomez2348

    @victoriagomez2348

    2 ай бұрын

    @@LeeGriggs thank you

  • @grahamhiggins1816
    @grahamhiggins181619 күн бұрын

    We shouldn't really be having to leave the program to copy code. This should have been programmed into the interface with drop down selections or equivalent.

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