Arnold Tutorial - How to create a paint stroke effect in Arnold for Maya (GPU)

Фильм және анимация

This tutorial shows how to use Bifrost quad points scattered on a head model in combination with Arnold shaders to create a 2D paint style.
Free head scan model: www.3dscanstore.com/blog/Free...
Thanks to Lee Perry Smith for the head model used in this tutorial: triplegangers.com/
#arnoldrenderer #shading #paintingtutorial

Пікірлер: 29

  • @IyadHorani3D
    @IyadHorani3D7 ай бұрын

    Awesome Lee, please make more. This is a such a nice combination and shows the power and flexibility of Bifrost within Maya.

  • @kosh.paints
    @kosh.paints7 ай бұрын

    Thank you so much Lee, always amazed for this knowledge!!

  • @septuleptum
    @septuleptum6 ай бұрын

    What a simple and obvious way, I expect it will work in any program and with any render engine. Gonna try this in houdini today.

  • @ondudengrund
    @ondudengrund7 ай бұрын

    very cool as always !

  • @charlytutors
    @charlytutors7 ай бұрын

    Awesome! Thank you!

  • @edgibborim1948
    @edgibborim1948Ай бұрын

    Thats cool

  • @marceau6006
    @marceau60067 ай бұрын

    Hello ! What a nice tutorial ! It appears that if I want to texture the base mesh, colors of the strokes will not follow the colors of the texture. I would love a tutorial for this trick 🙂

  • @eyeboy-is-mine
    @eyeboy-is-mine7 ай бұрын

    cool

  • @DanMiller.
    @DanMiller.7 ай бұрын

    This effect looks amazing, but i when i tried it out the render is extremely noisy, even with high sample count. I tried using optix denosier, but it just makes the image look ai generated. Any tips?

  • @jacobst-pierre2849
    @jacobst-pierre28493 ай бұрын

    is there anyway to export that "point cloud" as mesh

  • @F10F11hm
    @F10F11hm6 ай бұрын

    I take it we could replicate this effect with Particle Flow or TyFlow in 3ds Max?

  • @phoenix2gaming346

    @phoenix2gaming346

    4 ай бұрын

    Yup

  • @phoenix2gaming346

    @phoenix2gaming346

    4 ай бұрын

    U can use particle system of 3ds max

  • @mustafanuroncel
    @mustafanuroncel6 ай бұрын

    Hello, I want to know why you have hidden the ai.options background (ai ray switch) option? Would you tell me what is the alternate way?

  • @LeeGriggs

    @LeeGriggs

    6 ай бұрын

    Do you miss it? You can just create another SkyDome with only camera visibility.

  • @mustafanuroncel

    @mustafanuroncel

    6 ай бұрын

    ​@@LeeGriggs Yes I miss it, I miss the way which its simple to work. And skydome camera visibility does not let me choose color as it should be when using HDRI.

  • @TheBrainless
    @TheBrainless6 ай бұрын

    How to transfer this workflow to C4D?

  • @yusulfliu9850

    @yusulfliu9850

    6 ай бұрын

    I suggest utilizing the clone tool and then applying a constraint aim to the camera. Additionally, you can enhance the visual effect by adding materials similar to those shown in the video.

  • @misterdoctor9688
    @misterdoctor96887 ай бұрын

    what about new arnold 8?

  • @haofeng2443
    @haofeng24437 ай бұрын

    What kind of lighting is this? I can never get it to look like yours, can you provide a maya file please! Thanks.

  • @bonsoircherie
    @bonsoircherie5 ай бұрын

    We dont see well what number do you put. Also if you can raise the ton will be much appreciated. Some of us dont speak that well english. Thank you.

  • @iDidntAskToBeBorn765
    @iDidntAskToBeBorn7657 ай бұрын

    we want anime shader and tricks to add shadow like anime style

  • @phoenix2gaming346

    @phoenix2gaming346

    4 ай бұрын

    Same

  • @phoenix2gaming346

    @phoenix2gaming346

    4 ай бұрын

    U find any tutorial pls teel me if you find any tutorial

  • @SHAKIROVICH-DEV

    @SHAKIROVICH-DEV

    2 ай бұрын

    I know I’m a bit late, but you can experiment with Arnold toon shader to get all kinds of anime effects, it’s pretty versatile, just not a lot of documentation, mainly from autodesk website

  • @kalidbg

    @kalidbg

    2 ай бұрын

    @@phoenix2gaming346man same i need it

  • @VisitBeforeHumanPollute

    @VisitBeforeHumanPollute

    18 күн бұрын

    Try to use toon shader.

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