Arnold Tutorial - How to create a paint stroke effect in Arnold for Maya (GPU)
Фильм және анимация
This tutorial shows how to use Bifrost quad points scattered on a head model in combination with Arnold shaders to create a 2D paint style.
Free head scan model: www.3dscanstore.com/blog/Free...
Thanks to Lee Perry Smith for the head model used in this tutorial: triplegangers.com/
#arnoldrenderer #shading #paintingtutorial
Пікірлер: 29
Awesome Lee, please make more. This is a such a nice combination and shows the power and flexibility of Bifrost within Maya.
Thank you so much Lee, always amazed for this knowledge!!
What a simple and obvious way, I expect it will work in any program and with any render engine. Gonna try this in houdini today.
very cool as always !
Awesome! Thank you!
Thats cool
Hello ! What a nice tutorial ! It appears that if I want to texture the base mesh, colors of the strokes will not follow the colors of the texture. I would love a tutorial for this trick 🙂
cool
This effect looks amazing, but i when i tried it out the render is extremely noisy, even with high sample count. I tried using optix denosier, but it just makes the image look ai generated. Any tips?
is there anyway to export that "point cloud" as mesh
I take it we could replicate this effect with Particle Flow or TyFlow in 3ds Max?
@phoenix2gaming346
4 ай бұрын
Yup
@phoenix2gaming346
4 ай бұрын
U can use particle system of 3ds max
Hello, I want to know why you have hidden the ai.options background (ai ray switch) option? Would you tell me what is the alternate way?
@LeeGriggs
6 ай бұрын
Do you miss it? You can just create another SkyDome with only camera visibility.
@mustafanuroncel
6 ай бұрын
@@LeeGriggs Yes I miss it, I miss the way which its simple to work. And skydome camera visibility does not let me choose color as it should be when using HDRI.
How to transfer this workflow to C4D?
@yusulfliu9850
6 ай бұрын
I suggest utilizing the clone tool and then applying a constraint aim to the camera. Additionally, you can enhance the visual effect by adding materials similar to those shown in the video.
what about new arnold 8?
What kind of lighting is this? I can never get it to look like yours, can you provide a maya file please! Thanks.
We dont see well what number do you put. Also if you can raise the ton will be much appreciated. Some of us dont speak that well english. Thank you.
we want anime shader and tricks to add shadow like anime style
@phoenix2gaming346
4 ай бұрын
Same
@phoenix2gaming346
4 ай бұрын
U find any tutorial pls teel me if you find any tutorial
@SHAKIROVICH-DEV
2 ай бұрын
I know I’m a bit late, but you can experiment with Arnold toon shader to get all kinds of anime effects, it’s pretty versatile, just not a lot of documentation, mainly from autodesk website
@kalidbg
2 ай бұрын
@@phoenix2gaming346man same i need it
@VisitBeforeHumanPollute
18 күн бұрын
Try to use toon shader.