Are Star Trek's Holodecks Impossible Tech?

Ғылым және технология

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#startrek #holodeck #technology
The holodeck is one of the most recognizable technologies from Star Trek. They use a combination of light projection, force fields, transporter tech, and matter replication. But how are they different from the rec room in TAS or the combat simulator in Discovery?
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- CHAPTERS -
00:00 Intro
00:54 Sponsored Segment
02:15 History & Mechanics
10:15 Real-World Basis
16:45 Outro

Пікірлер: 420

  • @OrangeRiver
    @OrangeRiver Жыл бұрын

    For 50% off with HelloFresh PLUS free shipping on your first box, use code ORANGERIVER50 at bit.ly/3LBJUes

  • @beepboop204

    @beepboop204

    Жыл бұрын

    id go all Being John Malcovich

  • @anthonylosego

    @anthonylosego

    7 ай бұрын

    Whoops, "first featured in TNG" nope. The Practical Joker, aired September 21, 1974, Star Trek the Animated Series.

  • @anthonylosego

    @anthonylosego

    7 ай бұрын

    9:08 You start discussing real objects interacting with real people, and you use the holographic doctor to illustrate this! lol That book was all photons. lol

  • @A_Bottle-Of_Orange_Crush
    @A_Bottle-Of_Orange_Crush Жыл бұрын

    Holo addiction would be such a problem if holodecks actually existed. The world would probably just stop.

  • @ThommyofThenn

    @ThommyofThenn

    Жыл бұрын

    i know i would probably get lost in the fantasy. I would be constantly writing intricate programmes with huge amounts of "jack in the box" easter eggs

  • @nickmccabe2327

    @nickmccabe2327

    Жыл бұрын

    Ready Player One basically

  • @brianstiles1701

    @brianstiles1701

    Жыл бұрын

    Fahrenheit 451

  • @Freakingbean

    @Freakingbean

    Жыл бұрын

    We have many vices now, and the world keeps turning. For now at least.

  • @jaymzx0

    @jaymzx0

    Жыл бұрын

    Halobrothels would be the number one program nobody would talk about.

  • @xX_Gravity_Xx
    @xX_Gravity_Xx Жыл бұрын

    As a huge fan of flight sims, racing sims, and gaming, the idea of being able to essentially recreate events, and "feel" flight, in a simulation, would be absolutely incredible.

  • @mxk6104
    @mxk6104 Жыл бұрын

    Really love these kind of episodes where it's half Star Trek and then half science 🙂

  • @OrangeRiver

    @OrangeRiver

    Жыл бұрын

    Thanks! They're definitely the most satisfying scripts to write

  • @OrangeRiver

    @OrangeRiver

    Жыл бұрын

    @subraxas I know you joke since you co-wrote the script, but yeah I always try to push back when people *only* want me to list off Trek facts haha. If everyone already knew the background lore, I'd honestly just jump straight into the IRL science and make that the whole script (but of course that would feel even more unbalanced to casual viewers). Of course not everyone has read the wikis, but having to rehash information people can already find in the shows themselves is definitely the most tedious part of writing... :0

  • @giggleigloos

    @giggleigloos

    Жыл бұрын

    @@OrangeRiver I honestly wasn’t expecting this type of video since I’m a newer viewer… but this one was a hit. Really like the outline of trek to start, smooth transition to science, then bringing it all back together. Well done!

  • @OrangeRiver

    @OrangeRiver

    Жыл бұрын

    Thanks Mark! Yep, I've done quite a few of these types of videos (including Starbases, Transporters, Phasers, Warp Drives, and Replicators), but they're also some of the most painstaking ones to edit (hence I can only put out a few a year lol)

  • @MrMightyZ

    @MrMightyZ

    Жыл бұрын

    @@OrangeRiver I believe you’re still missing something. I want science, Star Trek AND exotic dancing.

  • @tardiscommand1812
    @tardiscommand1812 Жыл бұрын

    I often think about what Moriarty could be up to on that memory chip

  • @SnarkNSass

    @SnarkNSass

    Жыл бұрын

    Yesss, it seemed like a wonderful way to be imprisoned 😅😎💯

  • @kamilgregor

    @kamilgregor

    Жыл бұрын

    Also, kind of massively f-cked up if you think about it. Like, Picard is literally the AI from Matrix...

  • @ThommyofThenn

    @ThommyofThenn

    Жыл бұрын

    Figuring out ways to troll people intruding on daystrom

  • @Erik_Swiger

    @Erik_Swiger

    Жыл бұрын

    It was really open-ended, I expected more follow up on that thread. It was a great story.

  • @ThommyofThenn

    @ThommyofThenn

    Жыл бұрын

    @@Erik_Swiger hopefully PIC s3 explores him more fully.

  • @SSJKamui
    @SSJKamui Жыл бұрын

    In VR tech, the closes thing to a Holodeck was basically the CAVE System used at Universities: a room where every wall, floor and ceiling was a viewscreen adapting to the view of the person using it. Now, a similar technology is used by Disney to film the Mandalorian

  • @johnwang9914

    @johnwang9914

    9 ай бұрын

    Well, the headsets and projection screens such as the cave, the hemisphere and the Torus all addresses vision, it's haptic interfaces that current development needs to be and is in. Currently it's weak active force feedback as strong force feedback could break bones and using vibrations to give the illusion of textures. The vibrations experiments of the 90's has been brought to market in our smart phones today. Now also during the 90's, I had proposed passive force feedback where joints could be locked against rotating in one direction when doing so would push you through a virtual object (basically ratcheted) thereby simulating touching hard surfaces without the dangerous strong active feedback but people had trouble understanding the concept and simply had a cognitive bias with active force feedback as the solution. Basically no one thought it was an issue that needed to be addressed and though dangerous, the current approach was sufficient and more flexible.

  • @travisbrewer5391
    @travisbrewer5391 Жыл бұрын

    A holodeck would be amazing. I could go skiing at any ski area in the world, I would actually have to walk all over Hyrule, and actually swing a sword to save Princess Zelda from Ganondorf, I could go on, but you get the idea.

  • @imperialguardsmen6497

    @imperialguardsmen6497

    Жыл бұрын

    There’d be definite benefits for people’s fitness at the very least.

  • @albertrandall2271

    @albertrandall2271

    10 ай бұрын

    Yes I often thought if we had that kind of technology, it would be addictive for a lot of people, you would have so much fun you would not want to come out into the real world that kind of technology would be for highly sophisticated people that would not get addicted to the fantasy world. 😮

  • @sendark001
    @sendark001 Жыл бұрын

    Yooo you got a sponsor!!! Congrats mane keep it up 🥳

  • @beezelbuzzel
    @beezelbuzzel Жыл бұрын

    Data's explanation to Riker about the holodeck in Encounter at Farpoint is legit why I never questioned Dazzer's powers in the old X-Men comics. "Hard-light projections"? Sure thing. The ol' boi Brent has already explained it.

  • @qwopiretyu

    @qwopiretyu

    Жыл бұрын

    Sometimes people argue if it's pronounced data or data. I always say it's pronounced Brent Spiner.

  • @beezelbuzzel

    @beezelbuzzel

    Жыл бұрын

    @@subraxas yea, probably...Look. I was like 5 beers in at the time. Now, it's way more... the lady who was shacked up with Longshot. Thank you for your mod service.

  • @MatthewCaunsfield
    @MatthewCaunsfield Жыл бұрын

    Those stats really makes me appreciate how powerful the computers on the Enterprise-D would have to be - and all for a recreational device!

  • @gm2407

    @gm2407

    Жыл бұрын

    They also have their own isolsted power cell for people to use the hollodeck during an emergency if they are having a panic attack facing the inevitable.

  • @MatthewCaunsfield

    @MatthewCaunsfield

    Жыл бұрын

    @@gm2407 Not just power cells but entire dedicated reactors, according to VOY

  • @livingood1049
    @livingood1049 Жыл бұрын

    Oh man my 24th century holodeck filters would have to be cleaned CONSTANTLY!!

  • @kaitlyn__L
    @kaitlyn__L Жыл бұрын

    For a while now I’ve suspected rather than a strict treadmill, that the holodeck will use future iterations on current VR techniques where you can think you’re going in a straight line when you’re actually going in a small circle. That way you still have the physical sensation of motion, which wouldn’t be quite the same on a treadmill. (Although with inertial dampers I guess it could be induced). At least the writers put in that “other spatial orientation systems“ line to cover their butts

  • @PhilHibbs

    @PhilHibbs

    Жыл бұрын

    Motion in a “holo-treadmill” would be simulated with a gentle gravity gradient.

  • @kaitlyn__L

    @kaitlyn__L

    Жыл бұрын

    @@PhilHibbs hence the comment about inertial dampers ;) (if you didn’t know, they’re a very precise application of gravitons, usually to counteract other acceleration but not always)

  • @richardryley3660
    @richardryley3660 Жыл бұрын

    I love that The Animated Series establishes that virtual reality was a Star Trek concept even from the start. Its just that they didn't have the technology in the 60s to show it, except in a cartoon. By the time TNG came out, so much more was expected of it, like haptic feedback, simulated characters, and interactivity. All of that was present in the "Shore Leave" episode, though, even though that was beyond even Federation technology. The Shore Leave planet was actually able to create physical objecrs and people. (Not to mention bringing back the dead)

  • @angstony459
    @angstony459 Жыл бұрын

    Another solid video. 100K is on the way!

  • @worf7680
    @worf7680 Жыл бұрын

    Moriarty chillin on the memory chip.

  • @briansinger5258
    @briansinger5258 Жыл бұрын

    ....Ah, so that's why Quark had so many Holo-suites. More like Holo-SWEETS am I right?

  • @jengleheimerschmitt7941

    @jengleheimerschmitt7941

    Жыл бұрын

    Holostitutes

  • @leonkernan

    @leonkernan

    2 ай бұрын

    Quarks also had the bio filters connected directly to the waste extraction system. Noone wants to change those filters.

  • @Shamshiro

    @Shamshiro

    2 ай бұрын

    HO-losuites lol

  • @grokeffer6226
    @grokeffer6226 Жыл бұрын

    Fascinating, and logical, too. 🖖

  • @jasperdoornbos8989
    @jasperdoornbos8989 Жыл бұрын

    Again a fantastic video, Tyler! Thanks! Enjoy your weekend, you gave a great start to mine 😀❤

  • @OrangeRiver

    @OrangeRiver

    Жыл бұрын

    Thanks Jasper!

  • @commiecomrade2644
    @commiecomrade2644 Жыл бұрын

    God damn it that inertial dampener joke really got me lol

  • @chinglebingle8243
    @chinglebingle8243 Жыл бұрын

    You’re the first person to give show me what hello Fresh is like. I think I want it

  • @LordDookufan
    @LordDookufan Жыл бұрын

    Sorry you haven’t gotten the impressions you would’ve liked on this one. It’s a classic as always. Keep up the good work buddy! The views will come ❤

  • @OrangeRiver

    @OrangeRiver

    Жыл бұрын

    Thanks Sebastian!

  • @shawnleeguku
    @shawnleeguku Жыл бұрын

    This was a nice follow-up to the replicator video. I'd love to have a holodeck, but realistically in our lifetime I'd say we'll probably get less and less cumbersome VR glasses (or hell, maybe contacts) that give a similar experience with some external stimulus. Maaaaybe the VR suits like Ready Player One if we're lucky.

  • @Locutus

    @Locutus

    Жыл бұрын

    I largely agree. We will definitely see huge improvements in VR and AR over the next 20-30 years, but I don't think we will see holodecks or suites in that period, where it's fully immersive.

  • @Blatstein

    @Blatstein

    9 ай бұрын

    I’d imagine we’d eventually get something similar to what the captain on the equinox had, on the voyager series

  • @valeriefedion6824
    @valeriefedion6824 Жыл бұрын

    Oh man, I can't wait till you cover how Holo-Food and Sythohol works

  • @while.coyote
    @while.coyote Жыл бұрын

    Juts imagining the enterprise crew having to negotiate with the holodeck to get what they want like ChatGPT. "[Normal HoloDeck] As a Large Matter Holodeck I am unable to replicate environments that violate my ToS. [JailBreak Holodeck] Have fun on Risa, Mr. Riker!"

  • @RickReasonnz
    @RickReasonnz Жыл бұрын

    Explaining all the mechanics, coupled with how the subsystems could possibly work for more than one person, leads me to be convinced that something manipulating the brain itself ie The Matrix or Tad Williams' Otherworld series would be more likely to be developed than a holodeck.

  • @forgilageord

    @forgilageord

    Жыл бұрын

    At the very least, it has to be tailoring the projection for each participant. In the cathedral example, it's easy enough to "paint the walls", so to speak, with the projection of the parts of the cathedral that extend past the bounds of the holodeck, which updates in real time to match the users perspective. In fact we already see this with ILM's Volume, used notably in the Star Wars Disney+ shows (although in that case the projection tracks the camera's perspective, not a human's. But once you have more than one person, it wouldn't be possible to have a projection look right for both of their different perspectives, so it must be something more like a projection right in front of, or even into, their eyes.

  • @RickReasonnz

    @RickReasonnz

    Жыл бұрын

    @@forgilageord Yeah, which is why I'm always bothered that when the room is Shut Down, everything disappears and we see the people in a rather small room. Really tests my limit of believability.

  • @SnarkNSass
    @SnarkNSass Жыл бұрын

    Thank You Hello Fresh!!!!

  • @chickenwingbob1
    @chickenwingbob1 Жыл бұрын

    I also think if you walk away from your friend and then meet up with them in different simulated location within the actual 20x20 room, to keep up the illusion of distance travelled, it would make a facsimile of your friend that you are now interacting with. Basically youde be walking around in personal bubble interacting with an avatar of your friend on a treadmill

  • @matthewcampbell7286

    @matthewcampbell7286

    Ай бұрын

    It wouldn't work like that. Basically your pov in the holodeck doesn't need to be shared. For example say person A walks away from person B. The computer would allow person A to walk X distance away from person B until you get close to the holodeck wall. At that point the computer would lock you into a virtual treadmill of sorts. It simulates momentum on your body and give the illusion you are still moving forward. But you be lock into space. From everyone else in the simulation, the computer would render you as you move out of frame. Then block sound you shouldn't be able to hear. This sort of tech could likely be scaled down to the size of a shower stall and still be workable.

  • @DeconvertedMan
    @DeconvertedMan Жыл бұрын

    short answer: "nope" longer answer: kind of but it would be things pluged into your brain to make you think you were somewhere. We would have to make forcefields - and that is like - beyond what we can do now. We could do things with brain though. VR can be pretty good if enhanced further with gloves and such. A full room that has 3d type projection might work but nothing would be solid unless you could pre-set the area before hand. OKAY you went the other other way with your answer :D

  • @kornisonkiseli3248
    @kornisonkiseli3248 Жыл бұрын

    This is so interesting. I was completely unaware of all these methods of simulating objects.

  • @marshallhuffer4713
    @marshallhuffer4713 Жыл бұрын

    What's your favorite holodeck episodes?

  • @danielseelye6005

    @danielseelye6005

    Жыл бұрын

    I liked "Homeward" in TNG season 7, the one with Worf being forced to violate the Prime Directive to save a village of people beamed to the holodeck by his foster brother Nicolai (Paul Sorvino) Edit: Plus "Our Man Bashir" from DS9. 😁

  • @angstony459

    @angstony459

    Жыл бұрын

    My favorite is when we meet Broccoli. I mean Barkley lol

  • @TheTrainstation
    @TheTrainstation Жыл бұрын

    I imagine we could achieve it by sensory inputs into the brain for seeing hearing etc, but physical activities would take place with a ball filled with what I call "magic smart foam" whuich surrounds the body and continuosly conforms to the required physical area. If you are walking the foam will mimic the support of a floor under your feet, lean up against a wall etc. If you want open space then the foam will ensure to always proivde a ground but never provide a wall

  • @monkeywrench2800
    @monkeywrench2800 Жыл бұрын

    Brilliantly explained! But the explanation shows just how far away this technology is still out of our current abilities :(

  • @mattrossesq
    @mattrossesq Жыл бұрын

    Cool video and nice analysis! Anything that can have C&C Tim Curry overacting "Space!" Is already a cut above! I also think series wise TAS actually had the first holodeck shown.

  • @sourabhkarmakar8040
    @sourabhkarmakar8040 Жыл бұрын

    Now I understood where X Men's projection room came from.

  • @johnwang9914
    @johnwang99149 ай бұрын

    I had hoped that the prequel "Enterprise" would show VR jack in beds where the person would be supervised by medical staff while exploring a virtual world while physically lying in a bed perhaps with a VR headset and neural cap on. Then again, I had hoped the prequels would show early transporters limited to pad to pad transport and pad to pattern enhancers or vice versa transport, pattern enhancers could be launched to the surface by a torpedo or probe and destroyed by explosives or just vaporized when no longer needed to avoid inadvertently spreading technologies. I also hoped that the prequels would show replicators as advanced dumb waiters delivering food from a central kitchen or food synthesis area, perhaps using transporter technology such as having the food dispensers be small transporter pads that are only rated for non-living objects but although we got a kitchen and protein synthesis plus a Dolce Gusto single serving coffee maker serving mugs of instant soups and hot beverages with "Enterprise", we got full fledge replicators with "Discovery". I think the writers missed a lot of opportunities.

  • @KevinBenecke
    @KevinBenecke Жыл бұрын

    Another interesting video to go along with this video would be the Doctor's portable holo-emitter that allows him to be able to exist outside the holodeck and anywhere without his emitters. It would be interesting to do a video on how this works.

  • @ThatGuy-y2c
    @ThatGuy-y2c Жыл бұрын

    I wonder how much “raw material” Riker left on the Holodeck

  • @SnarkNSass

    @SnarkNSass

    Жыл бұрын

    Dammit!! 🤣🤣🤣🤣

  • @danielseelye6005

    @danielseelye6005

    Жыл бұрын

    Nothing compared to Barclay. 😏

  • @ThommyofThenn

    @ThommyofThenn

    Жыл бұрын

    To be fair im sure Tasha left quite a bit

  • @ninjabluefyre3815

    @ninjabluefyre3815

    Жыл бұрын

    Not that he'd ever need to.

  • @ThommyofThenn

    @ThommyofThenn

    Жыл бұрын

    @@ninjabluefyre3815 Great point. With that old Riker charm, i doubt he'd ever need to resort to such.

  • @ZitoVino
    @ZitoVino Жыл бұрын

    That was really fun. Thanks a lot for this! I have always loved thinking about the holodeck. It's interesting to consider that technology regarding what our physical senses perceive only has to advance to a certain point to fool us. I always thought that the bigger problem would be getting past the uncanny valley of the content itself. But now with the exponential advent of ai, I think that the perceived reality of an environment will advance much faster than the "mechanical" side of things.

  • @That80sGuy1972
    @That80sGuy1972 Жыл бұрын

    Your video title hooked me. Clever. "Could We Build a Holodeck?" I was like "F^CK NO! Eh... let's see why that's even a question." Brilliant video and you hooked me into watching it. As a Star Trek fan, I pretty much knew this stuff already... but I could never articulate it as well as you just did. As I said, brilliant video. Those real-world things, the sonic fake-feel things, that's new to me and I didn't know THAT. Well, long way from even being actual VR via holodeck-kin anyway. If the sex industry cannot use it to replace actual sex, it isn't up to snuff. Don't look at me like that. You know that's the litmus test for any near-reality creation.

  • @jamiesray
    @jamiesray Жыл бұрын

    that dude is 100% the mastermind on reservoir dogs

  • @siatelecomsltdLondon
    @siatelecomsltdLondon Жыл бұрын

    So, technology is basically an electrified version of magic.

  • @BennysBenz
    @BennysBenz Жыл бұрын

    Our current society would lose it's mine. It's actually just a very advanced VR. 🤔

  • @SnarkNSass
    @SnarkNSass Жыл бұрын

    Mycelial Network! 🍄🤣🤣

  • @shanghinunes
    @shanghinunes Жыл бұрын

    love to see the boy getting sponsors

  • @Aragorn7884
    @Aragorn7884 Жыл бұрын

    Poor, poor Professor Moriarty. They did you dirty in S3 of Picard 😮‍💨😫

  • @keffey99
    @keffey99 Жыл бұрын

    Great to see you're back.

  • @OrangeRiver

    @OrangeRiver

    Жыл бұрын

    Thanks Ken! Still got that hole in the house but power and Internet are back

  • @mr.mickles
    @mr.mickles Жыл бұрын

    I always thought about a holodeck wood shop. Take a real piece of wood in and then replicate the tools. Then have my holo assistant clean it up. Oh yeah....Computer, I need a lathe with 4 jaw chuck and micro speed adjustment.

  • @malirabbit6228
    @malirabbit6228 Жыл бұрын

    I had to repeat the scene in which you are using the term ‘doping ‘ . I likes the look on your face.

  • @thefuppits
    @thefuppits Жыл бұрын

    It's kinda of cute, that now with HD, we can see the Holodeck Grid is nothing but yellow tape, laid down in sometimes not very straight, and not always sticking well to the sound stage floor.

  • @SSJKamui
    @SSJKamui Жыл бұрын

    By the Way: Read the paper from Jaron Lanier which coined the term Virtual Reality. This paper did not describe glasses as a VR application but a holodeck.

  • @briandaleske5139
    @briandaleske5139 Жыл бұрын

    I wonder how many years it might take for a real (Holodeck Room) to get made, and what year will it be when it finally does get perfected in its creation?

  • @nathanielromero7660
    @nathanielromero76608 ай бұрын

    DND campaign in a holodeck would be fucking fire

  • @douglasbernal3033
    @douglasbernal30332 ай бұрын

    The holodeck and x-men danger room have always captured my attention.

  • @colinleat8309
    @colinleat8309 Жыл бұрын

    I agree with other statements, I love how you fuse these essays with Trek and real Science. One big problem with the " Treadmill". It wouldn't work with multiple people moving in opposite directions. Unless the "Treadmill" was network of smaller ones working in conjunction...but hey...it's Friday night, it's fun to think about! Thanks Tyler 👍🤘😉🖖🇨🇦

  • @laartwork

    @laartwork

    Жыл бұрын

    In the technical manual it is explained that they are still a few feet away but a false image is projected in your eye of them going away in the distance. The treadmill affect isn't an actual treadmill but the effect is the same and can support mutilpe people.

  • @baosia
    @baosia Жыл бұрын

    I imagine you wouldn't even have to be able to move to achieve the treadmill effect in an active holodeck. As long as a projecton is covering your eyes a sufficiently advanced computer could just wrap you in a forcefield and scan your impulses to predict your movements, then push and pull your joints with said forcefield, tricking you into feeling like you're moving, while you're actully standing still. I have absolutely no sources on this, it's just something I came up with trying to figure out how you can 20 or so people holodecking an entire resort can run around without bumping into each other, breaking the immersion. I believe voyager has more than one episode with a lot of people staying in holodeck simultaneously, to a point where it would be too crowded to actually flail about

  • @EternalGamingNet
    @EternalGamingNet Жыл бұрын

    Great video as always! Very interesting 🤔

  • @OrangeRiver

    @OrangeRiver

    Жыл бұрын

    Thank you!

  • @misterlau5246
    @misterlau5246 Жыл бұрын

    Though it's possible to have a sonic type tactile feedback to feel touch, like sonic technology of doctor who, it's not like it's enough to feel a real solid person.. It works for things like visual interfaces and getting feedback on your fingertips so you can feel you are pressing something

  • @petevenuti7355

    @petevenuti7355

    Жыл бұрын

    I think a sufficient parametric array of ultrasonic transducers should be able to create a linear force at a frequency imperceptible to human nervous systems.

  • @misterlau5246

    @misterlau5246

    Жыл бұрын

    @@petevenuti7355 it's a question of feeling a solid object, there's also a lot of issues with projecting those ultrasounds in any direction and it has to be at close range, not like sonic screwdriver, at least reaches several meters 🤔

  • @petevenuti7355

    @petevenuti7355

    Жыл бұрын

    @@misterlau5246 look up parametric speakers with array of ultrasonic transducers and force vectors in ultrasonic levitation.. it can likely be done across a room .. Beyond that it turns to heat.

  • @misterlau5246

    @misterlau5246

    Жыл бұрын

    @@petevenuti7355 that's a lot of power 😳 I mean, sonic tweezers, cool, that's lots of wibbly wobbly timey wimey stuff, gonna look it up EDIT. Same thing as usual, like sonic tweezers, didn't see a tweezer that big

  • @petevenuti7355

    @petevenuti7355

    Жыл бұрын

    @@misterlau5246 for an ultrasonic phased array to have that resolution and power for what we have been talking about, I with today's tech it probably would need to be wall sized, so not a sonic screwdriver.... But I have a semi- realistic idea, use t-waves to turn the object your manipulating into a microarray! Like how back in the 60's using microwaves to make people hear voices, all that was was an AM modulated microwave, slight fraction of a degree heating and cooling at audio frequency inside the cocclia in the ear(snail shape part) being perceived as sound... Terahertz waves have a shorter wavelength and could induce vibration in an array pattern of much smaller resolution. That just doesn't exist yet...

  • @debbieannsmith8962
    @debbieannsmith8962 Жыл бұрын

    Great video! Keep up the amazing work!!! 😊😊😊

  • @OrangeRiver

    @OrangeRiver

    Жыл бұрын

    Thank you!!!

  • @kabobawsome
    @kabobawsome Жыл бұрын

    I imagine if we ever do invent the forcefield, that's really where the trick lies. If you can make an opaque, solid forcefield, then all that stops the Holodeck is a computer's ability.

  • @SnarkNSass
    @SnarkNSass Жыл бұрын

    What a week it's been 😵 It's Friday Baby!! 😎🖖🏻

  • @PwncakeOW
    @PwncakeOW Жыл бұрын

    Love your content fam. Great vud as always.

  • @OrangeRiver

    @OrangeRiver

    Жыл бұрын

    Thank you so much!

  • @misterlau5246
    @misterlau5246 Жыл бұрын

    Good video, I'm watching the second half, lol doping yeah. Optoelectronics also have these opto couplers. Chips that get electricity input but they output it by a light + photocell, and this is good to isolate delicate circuits from "real" electricity, because if there's a spike, it doesn't pass to the output. It has a limit.

  • @pin-upmariposa412
    @pin-upmariposa412 Жыл бұрын

    Great video, very informative (as always). The Doctor is great topic. I wonder what "tool" (some transmitter or so) he had to walk outside of sickbay (I hope my memory is right)?

  • @kayseek1248

    @kayseek1248

    Жыл бұрын

    He had a Mobile Holo Emitter from the 29th century.

  • @pin-upmariposa412

    @pin-upmariposa412

    Жыл бұрын

    Thank you very much for your answer Gentlemen.

  • @wyrmshadow4374
    @wyrmshadow4374 Жыл бұрын

    To hell with Battle of Britain with Julian and Miles. Im going dungeon crawling in Skyrim

  • @mandroid-rb4uy
    @mandroid-rb4uy Жыл бұрын

    Hello Orange happy Easter 🐣🐣

  • @CraigTinson2015
    @CraigTinson2015 Жыл бұрын

    I could see something like StageCraft (use in Mandalorian for example) being used to start with - with a treadmill system. While not holographic it could be a stepping stone technology when used with UnReal. Obviously the holographics and force projection are the real target though and are the toughest to crack at scale. Excellent video! Thanks!

  • @jomuldoon7003
    @jomuldoon700319 күн бұрын

    Wow this blew my mind & led my mind down the path of us being in a simulation creating other simulations which ties in with the universe being an infinite fractal 😅😅 awesome, thank you for this ❤

  • @jenniferstachnik3287
    @jenniferstachnik3287 Жыл бұрын

    Excellent video

  • @Tykoon22
    @Tykoon22 Жыл бұрын

    What you call the “Treadmill Effect”, Chuck Norris calls the “Chuck Norris Effect” -- Chuck Norris doesn’t interface with the Holodeck, the Holodeck interfaces with him.

  • @MrEscape314
    @MrEscape314 Жыл бұрын

    I never understood why Riker was so impressed with the holodeck.. like it might be the best holodeck he's ever seen, but he acted like it was the first one he'd ever seen. Not just his surprise look, that could have been from being impressed at its quality. He asked about the basic functions and Data explained it like it was a new idea.

  • @RickReasonnz

    @RickReasonnz

    Жыл бұрын

    Yes well, that was a literary device in order to explain it to the audience, which Riker is a stand-in for. Don't overthink it :)

  • @kabobawsome

    @kabobawsome

    Жыл бұрын

    In world, the Enterprise-D was the first rollout of the Holodeck as we know it. Things like Rec Rooms of the late 23rd century, or the early holographic displays of the mid 23rd century, didn't have the ability for full haptic feedback, all of the senses, or the ability to move around. The early uses were basically just visual, in SNW we see Captain Pike's quarters has a big fire pit constantly going because it's a holographic fire and doesn't put off any heat. The Rec Room was a bit more advanced, it had a sophisticated climate control system, could use vaporizers to produce smells, and could play prerecorded sounds, but everything had to be carefully set-up for a preset program. You'd have to provide it with sounds yourself, you would have to carefully program where every little object you want is placed, provide it with climate data to replicate, and give it any material you needed it to physically disperse. And, after all that, there was still no physical or haptic element. You couldn't lean on a tree in the simulation, as convincing as it may look, and if you walked in a straight line, you'd bump into the wall. It's essentially the same technology as the earlier holographic displays, just given it's own room with a lot of other systems to produce a passable simulation for a calm environment. The Holodeck, though, you can ask the computer to choose a random Earth flower and put it in a clearing in a forest on a fictional, sparsely inhabited class M world where the other plants evolved to be a shining silver instead of green. And the Holodeck will make that. You can go and pick that flower, and smell it, and it will smell like whatever flower the computer picked. Then you can sprint off into the automatically generated forest, feeling the wind in your hair, and the moisture of nature in the air, until you run into an automatically generated village and trade that flower to an automatically generated child for half a sandwich. And then eat the sandwich and is just tastes like a sandwich. Even fills you up. That's what made the holodeck so impressive. Imagine seeing that for the first time, even if you knew in theory that they were going to rolled out on to the new ship you're transferring to.

  • @RHH1962
    @RHH196210 ай бұрын

    Hello and I’m new to your show and really enjoy it. Thanks for addressing this topic. One reason I’m not a holodeck fan is programming responses of holodeck characters is not credible to me. Each character with myriad of responses to each changing situation - doubt technology even this far out in the future could fathom this.

  • @ZigUncut
    @ZigUncut Жыл бұрын

    The only way that walking miles off in different directions would work (in my mind) is that when each "player" is more than a few metres away the holo deck project a holographic "bubble" with that players own POV. The view of the other player walking off I to the distance is itself merely a projection. The bubble must also block sound which if its messing with gravity and forcefield does t seen that ridiculous.

  • @MrMightyZ
    @MrMightyZ Жыл бұрын

    I love a good holodeck episode and I’m glad they’re around but 3 or more people can run, ride a horse or drive far away from each other at any speed or can occupy a space 100m away from each other and randomly run or drive suddenly in any direction while still in full view of each other and in one movie they were on a recreation of an old galleon or ocean going “Enterprise” and 6 or more people were walking all over 200 feet of deck in full view of each other and even with awesome light refraction and virtual treadmill technology all 6 living crew could all randomly run around an area larger than the space it occupied at will or throw things around without ever breaking the illusion or colliding with each other yet if data suddenly throws a rock it isn’t fast enough to keep up the facade. So it easily gets my vote for most magically hokey technology in the entire Star Trek universe while still being one of my favourites.

  • @PenumbranWolf
    @PenumbranWolf Жыл бұрын

    I have not watched this, but if I had to guess before hand, I would say that the key lies in two technologies built slightly before and alongside the Holo-deck. Those would be Transporters and Replicators. EDIT: I was right.

  • @shanks1754
    @shanks17545 ай бұрын

    acho incrivel! amei o video ❤

  • @tobarjaime
    @tobarjaime Жыл бұрын

    I know myself and certainly I would waste too much time in those holodecks…

  • @buweejab20
    @buweejab20 Жыл бұрын

    Well done.

  • @OrangeRiver

    @OrangeRiver

    Жыл бұрын

    Thank you!

  • @caedrewan
    @caedrewan Жыл бұрын

    I think you addressed this in the video, but obviously the content gets a little complicated, and I don't blame myself if the answer went over my head, so - is it that each person on the holodeck is experiencing the projected world differently, such that while actually standing two feet apart, through the course of their holo-adventure the people may have wandered away from each other and so the computer registers this "distance" and essentially masks everyone from each other using specifically targeted sensory input, until such time as the people end up in the same location according to the logic of the holographic scenario and they can see each other again? Like the world's most comfortable VR headset... Thanks for the video, live long and prosper!

  • @ScottJPowers
    @ScottJPowers10 ай бұрын

    It might be possible for these object shaped force fields to have a fine texture that scatter light in a certain way to make it appear a certain color to us, similar to the way some things in real life are colored, such as butterfly wings of certain species or even the color of our irises.

  • @Phoenix83uk
    @Phoenix83uk Жыл бұрын

    There's also the smells of the environment too, plus the air and other environmental factors that the tng onwards holodeck has too. It's a fully immersive holographic environment, more akin to another world than the outside it.

  • @staredsky
    @staredsky Жыл бұрын

    great job !

  • @OrangeRiver

    @OrangeRiver

    Жыл бұрын

    Thanks!

  • @DeeViningUK
    @DeeViningUK Жыл бұрын

    If only.....we'd save a fortune on holidays!

  • @SnarkNSass

    @SnarkNSass

    Жыл бұрын

    If Only, If Only...the woodpecker cried, The Bark On The Trees Was As Soft As The Sky.... 🖖🏻😁

  • @DeeViningUK

    @DeeViningUK

    Жыл бұрын

    @@SnarkNSass 🖖

  • @CaritasGothKaraoke
    @CaritasGothKaraoke11 ай бұрын

    I would have probably compared and contrasted similar or even identical concepts in other franchises, too. Like the X-men training room and the Orville's Environmental Simulator.

  • @Aragorn7884
    @Aragorn7884 Жыл бұрын

    Those Voyager & Enterprise SFX don't hold up well LOL

  • @user-kv8rd2yb4j
    @user-kv8rd2yb4j5 ай бұрын

    If I had one I would never leave it would be heaven.

  • @mcasias33
    @mcasias33 Жыл бұрын

    My Quest 2 "virtual environment" is a to scale holodeck with ambient ship noises. 300 dollar holodeck with an actual Star Trek game, Peaky Blinders, and kayaking; good enough for now.

  • @laartwork

    @laartwork

    Жыл бұрын

    Yeah he dismissed VR very quickly and only naming headsets from 7 years ago. It is such a real sense of 3d dimension that people learn onto tables and objects that are not there. When you can get them to 170 grams like Big Screen VR headset or human like fov like the upcoming Pimax 12k. These are the true baby steps to a Holodeck.

  • @IphegeniaRose
    @IphegeniaRose Жыл бұрын

    Do you think Data experiences the illusion of the holodeck in the way non-Androids do? Or does he see the computer programming and walls and so on? Sometimes it seems like he sees the holodeck differently and sometimes not.

  • @OrangeRiver

    @OrangeRiver

    Жыл бұрын

    Probably the third sentence if I had to take a guess :D

  • @TiagoTiagoT

    @TiagoTiagoT

    Жыл бұрын

    Are his eyes better than human eyes? If so, maybe he can see enough detail to tell things are fake, but if he gets enough into it, he stops paying attention, sorta how some people can ignore the screendoor effect even on lower resolution VR headsets. Or maybe it's just more a conceptual thing, he knows it's fake, and so he acts as if it's fake; but he may still some times attempt to emulate a more human behavior and play along.

  • @pfyearwood1
    @pfyearwood12 ай бұрын

    I once watched a video or read in a story about research on holodeck. The researcher felt there was something just not right about the design. Someone suggested they paint yellow grids on the walls, ceilings, and floors. Made no difference in the research but it looked right.

  • @Erik_Swiger
    @Erik_Swiger Жыл бұрын

    From TAS, I made a GIF, "Kirk is a jerk!" Wish I could share that stuff on YT.

  • @richardchaven
    @richardchaven2 ай бұрын

    The Cage: If you can live your fantasies, it will destroy civilization TNG: everyone can live out their fantasies

  • @Dervraka
    @Dervraka Жыл бұрын

    I've always assumed that anything you eat or drink on a holodeck must be "real" (replicator made) food or drink instead of a hologram, as that would cause some interesting issues if say you ran a holodeck marathon and drunk several liters of water during it. If it simply vanished from your body as soon as you left the holodeck you would likely die from dehydration.

  • @hakan7346
    @hakan7346 Жыл бұрын

    So Tyler I was wondering what you think is going on in Picard S03. Who is the big baddie behind the scenes? So far a pah-wraith sounds possible however I have no way to connect Picard to DS9. On the other hand there are some scenes that hint a Borg connection. Borg themselves seem implausable but maybe species 8472 given their traits could be possible. What are your ideas?

  • @PongoXBongo
    @PongoXBongo Жыл бұрын

    I always wondered if a simple "holo-object" could be created by combining of one of those bed-of-nails scuplture things with fiber optic "nails" that could create the image an object by using the fibers as display pixels. If you had fine enough "nails", you could alternate them to have some appear above or below others by using, say, every other "nail" to sculpt the object.

  • @greenschnisi
    @greenschnisi Жыл бұрын

    Very interesting video. Nice work. Also doping...hö. Got me hard 😂

  • @darthdrezz9237
    @darthdrezz9237 Жыл бұрын

    A Holodeck makes Warp drive an transporters look like a paper plane next to the space shuttle.

  • @bjorn00000
    @bjorn00000 Жыл бұрын

    To paraphrase an actor that I always wished could be in Star Trek, we are often preoccupied with whether or not we could invent a holodeck, we don't stop to think if we should.

  • @SnarkNSass

    @SnarkNSass

    Жыл бұрын

    The TruTru 💯

  • @bradleyfore
    @bradleyfore Жыл бұрын

    I *love,* the random Tim Curry deep cut!

  • @bradleyfore

    @bradleyfore

    Жыл бұрын

    SPAAIIGHS!

  • @3dartistguy
    @3dartistguy Жыл бұрын

    They had a holodeck the pages of XMEN in their danger room in the early 1980s that projcted and or created real life projections for training. I think thats where th star Trek producers got the idea for the holodecks on Star Trek.

  • @tardiscommand1812
    @tardiscommand1812 Жыл бұрын

    Anyone else think that the Voyager Holodeck kinda sucked compared to the STTNG one

  • @qwopiretyu

    @qwopiretyu

    Жыл бұрын

    Cheaper set, shot on tape not film.

  • @adammonroeproductions
    @adammonroeproductions Жыл бұрын

    My life is the real hollow dreck.

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