An Updated Hatch Ranching Setup in Oxygen Not Included!

Ойындар

Chapters!
0:00 Intro
4:52 Creating the Enclosure
7:05 Moving Hatches
9:47 Feeding
13:43 Shipping Crash Course
25:28 Sorting Hatch Eggs
30:35 Moving Hatches Between Rooms
31:33 Handling a Large Population
35:07 (Optional) A Drowning Tank
41:23 Outro

Пікірлер: 96

  • @leodumas4407
    @leodumas44072 ай бұрын

    I'm currently learning the game, and due to my duplicant's IQ I would probably have gave up already without the insane amount of time and work youtubers like you put on it. Thank you so much, you make dumb people's free time way better.

  • @diegonetomagalhaes
    @diegonetomagalhaes2 ай бұрын

    You're great Magnet! I watched all of your videos! I have a suggestion... Start a new world in the Radioactive Ocean Asteroid! I always have a hard time on that one! Thank you!

  • @oakherder17

    @oakherder17

    2 ай бұрын

    I would like to watch this also ❤

  • @TheMalT75
    @TheMalT752 ай бұрын

    Great and detailed video. Some points I would have like to be considered: 1) power-wise it is wasteful to pick up every 500g drop of coal. You could use a cycle sensor to have the sweepers run only part of the time and stagger the sensor timing between stables to distribute power draw as well. 2) debris on the floor and auto-sweepers drop decor rating. There are ways to mitigate that, but in general that might be a source of stress. 3) for the optimization of barbeque, the breeding-stock room should contain a critter condo and be big enough not to stress critters. One per stable is plenty. Might as well get some eggs out of them, unless they starve before laying an egg. I agree with not putting food there, otherwise the "fresh" critters replacing dead ones could be rather old. But you actually also don't want hatchlings to be put in the main farms, because they take grooming without producing eggs.

  • @roweboy1974
    @roweboy19742 ай бұрын

    This video had a lot of information but the concepts were incredible! Thank you very much!

  • @JeremyPeterson86
    @JeremyPeterson862 ай бұрын

    SO much better and easier to follow! Thanks!

  • @Erosvianarocha2608
    @Erosvianarocha26082 ай бұрын

    I started to play this game about 2 weeks ago and now i've been watching all your past videos and tutorials, glad to see you're back, and i'm ready for a new series!!!

  • @joehildenbrand9078
    @joehildenbrand90782 ай бұрын

    Thanks for this! I could never figure out your old way of doing with doors and a ton of automation. This is simplified

  • @drucifer3185
    @drucifer31852 ай бұрын

    Thank you Magnet! Happy to watch more

  • @ABirdDad
    @ABirdDad2 ай бұрын

    Thanks for staying updated

  • @lccp88
    @lccp882 ай бұрын

    TKS man! I really enjoy your videos.

  • @TheNeteenhu
    @TheNeteenhu2 ай бұрын

    Thanks for the update, Magnet!

  • @simster6252
    @simster6252Ай бұрын

    This was great! Thank you.

  • @quinnlee-miller9792
    @quinnlee-miller9792Ай бұрын

    I like using the door and tile anyway bc I use the rest of the space for farming; I think you could even swap the door and tile for dusk caps for early game food

  • @SamuelDancingGallew
    @SamuelDancingGallew2 ай бұрын

    Tip for farms: If you use a sweepy outside of your farm and leave the doors open, you can clear up a lot of potential power consumption, and handle all the crop outputs and seeds with one auto sweeper.

  • @du7ch384
    @du7ch3842 ай бұрын

    Great Video but hatches need the new critter condo for the hatch farms for the cosy buff.

  • @DakotaDS
    @DakotaDS8 күн бұрын

    Thanks for the update Mag! :))

  • @kevinthompson1493
    @kevinthompson14932 ай бұрын

    The incubation chambers are out of date. They do help you hatch eggs faster but if you have a developed farms, they are not needed. You can attach the critter sensor to a sweeper to pick up when it gets a green signal. It can be from the ranches where it needs a critter shipped out. On the critter sensors in the ranches it can be linked to a vent to drop off eggs if the population is too low. You do not need a critter pickup for it but it does help max out the production but takes away some dup time to wrangle and ship the critters.

  • @dizzydiana73
    @dizzydiana732 ай бұрын

    I am not sure f you have considered this or not, but with conveyer rails feeding hatches or other critters i also use weight plates. I keep all resources in one area with one loader to cover w/e type of critter i want to feed with rails. in each ranch i have one chute with a weight plate directly underneath it the rail will extend on to the next ranch with same set up. i set each weight plate to around 6kg which will cover the needs of the critters in the ranch. I then never need to worry only one ranch getting the majority of resources or my dupes wanting to also use the resources. Now ofc the drawback would be if the ranches need different resources entirely from each other or if using more than one resource in each ranch. Overall though usually its set up and forget for the most part as long as i keep the rscource im using in the monitor function to make sure no issues are happening.

  • @Magnet_MD

    @Magnet_MD

    2 ай бұрын

    That's a really good idea, and definitely simplifies having to worry about splitting everything evenly!

  • @dizzydiana73

    @dizzydiana73

    2 ай бұрын

    @@Magnet_MD Obviously this uses more metal as it needs automation wires and I also have a sweeper to pick up coal or w/e dropped by critter + any eggs. I like my ranches to more or less take care of themselves with dupes only rly needing to drop new critters or groom. I noticed you dont like the feeders much, but with the sweeper dropping the resources to them instead of dupes I dont tend to get the issue you mention. The issue may happen later in the game as my issues are getting from early mid-game to further and have yet to get to anywhere near an industrial brick or working rocketry program.

  • @jaydenchadwick2311
    @jaydenchadwick23112 ай бұрын

    So clear and easy to understand! (I’m a noob) Thank you

  • @utkuozen41
    @utkuozen412 ай бұрын

    Btw you can use weight plate under conveyor shute. So auto sweeper don't have to work all the time.

  • @glacier4911
    @glacier49112 ай бұрын

    Nice! Missed you Magnet

  • @mannytabletje4678
    @mannytabletje46782 ай бұрын

    Thxxxx for the video ....

  • @RothAnim
    @RothAnimАй бұрын

    I go for hatch ranches as soon as possible in most of my games, usually long before I have either a mechatronic engineer or reliable amounts of refined metal. If I need food as fast as possible, I can have the ranch at max capacity, and set up the egg cracker to turn all the eggs into omelets. If I can wait a bit, I'll keep the ranch at 6, so there can be up to three eggs laid before cramping occurs. That wiggle room allows me to set up an automatic dispenser (sweep only, accept hatch eggs) into a 1x2 drowning pool through a locked screen door. If I see an egg, I just use the sweep command to clear out the accumulated coal and eggs. The latter does require feeding bins to keep people from sweeping up the food, but having a higher priority shipping bin full of stone in the ranch can at least reduce the odds of someone running half-way across the map to grab a couple kg of stone to top up the feeder. The automated waiting room is a great idea though! In the early game, I could probably tell dupes to put all eggs in an automatic dispenser, and drop them through a screen door into a locked section of the room. Once the stable needs to be replenished, automation would both allow pickup and open that locked door. When I get shipping and Cuddle Pips, it can help even out population swings from incubation times not lining up perfectly with aging.

  • @RothAnim

    @RothAnim

    Ай бұрын

    Also, instead of dumping all the stone on the floor, maybe it would be possible to use a Conveyor Receptacle in combination with the critter feeder and auto sweeper? Maybe have the receptacle at Priority 1, a bin of stone at P2, and the feeder at P3, so the sweeper fills the bin from the receptacle, and the feeder from the bin, and the dupes only get involved if they literally have nothing else to do.

  • @randyb4191
    @randyb41912 ай бұрын

    Magnet the OG, good to see you making content.

  • @bloggy6465
    @bloggy64652 ай бұрын

    lets gooo another video you are back, any new series planned?

  • @Magnet_MD

    @Magnet_MD

    2 ай бұрын

    Yep! Getting started on it today!

  • @bloggy6465

    @bloggy6465

    2 ай бұрын

    @@Magnet_MD cant wait to see it, keep it up!

  • @supergamer8030
    @supergamer80302 ай бұрын

    Thank you!

  • @L1SSU1N
    @L1SSU1NАй бұрын

    Great tutorial update. I love your use of automation for population control and drowning chamber

  • @mr_pickle_yt
    @mr_pickle_yt2 ай бұрын

    *GASP* A MAGNET VIDEO!!

  • @beeanoo
    @beeanoo2 ай бұрын

    I'd really like to see a research reactor build from you.

  • @lukehall7128
    @lukehall71282 ай бұрын

    To help prevent extra windows cluttering the screen when viewing automation / rails / etc - Use the Automation Overlay (top right), rather than clicking an automation option from the crafting menu.

  • @Magnet_MD

    @Magnet_MD

    2 ай бұрын

    Will do, working on building the habit now!

  • @lukehall7128

    @lukehall7128

    2 ай бұрын

    @@Magnet_MD I keep forgetting there's also a Fn key associated with the Overlay's, but I'd recommend using the mouse to click the button for viewers to see what you're doing. Loving all your videos, great work! I'm following this one in my current playthrough :D

  • @Vyrewolf
    @Vyrewolf2 ай бұрын

    I don't bother with the door and tile anymore. Considering critters will queue for grooming, I'll eat the time for the first one to get to the station. Also, considering critters now will eat from a feeder before the floor, it would prevent food that has not yet been picked off the floor from getting eaten by hatches.

  • @daznis

    @daznis

    2 ай бұрын

    I personally switched to vertical design of ranches now. It's easier for automation and you can keep 9 hatches with the mood building.

  • @Bigdog1787

    @Bigdog1787

    2 ай бұрын

    Ya I'm not sure why he did that as that was in an update awhile ago.

  • @fuzzypumpkin7743

    @fuzzypumpkin7743

    2 ай бұрын

    The door and tile keep them contained for where they will lay their eggs. That way, you only need one sweeper to get all the eggs in a ranch that might cause hatches to become crowded...unlike the three needed for a typical 4-tile-high horizontal ranch.

  • @Bigdog1787

    @Bigdog1787

    2 ай бұрын

    @@fuzzypumpkin7743 that's why you do what he did still have 3, but part of the land is farm land so you can pick up the food and seeds/eggs.

  • @NatanStarke

    @NatanStarke

    2 ай бұрын

    ​@@Bigdog1787yeah, horizontal is just the best, you can decor, farm, store... Lots of uses for the same space.

  • @awaik100
    @awaik1002 ай бұрын

    Just getting into this game and I can't thank you enough for your tutorials and recent playthrough. Is there any chance you are going to do another roadmap video for Spaced Out?

  • @Magnet_MD

    @Magnet_MD

    2 ай бұрын

    I will! Not sure exactly when but it is on my radar

  • @NatanStarke
    @NatanStarke2 ай бұрын

    12:33 after automation you can control solid drops or just let the sweeper refill the critter feeder.

  • @NatanStarke

    @NatanStarke

    2 ай бұрын

    I really liked your tip of the use for cross shaped rails i can see it being especially good to feed lumber for big ethanol builds

  • @andrewkorin
    @andrewkorin2 ай бұрын

    Somehow, I came up with this new automation myself as a new player but this will definitely be helpful for a lot of ppl. Thanks for the tutorial!. Also, a tip for anyone reading, if you ranch multiple critters, you can use automation ribbon for the cables to look cleaner.

  • @turboimport95

    @turboimport95

    2 ай бұрын

    i usually run like 10 ranches pips/ drecos and few hatches and not one time i ever use the ribbon cable and i got well over 1k hours..

  • @BlackTempleGaurdian
    @BlackTempleGaurdian2 ай бұрын

    I know it's not a great meal, but if you heat eggs, they will "melt" into omlette, allowing it to be fully automated.

  • @1killagoku

    @1killagoku

    2 ай бұрын

    Omlettes arent really worth it unless it is from Pacus since their eggs give 3,200 kcal of raw egg.

  • @kennethlambert1837
    @kennethlambert18372 ай бұрын

    I'm not sure where I first saw it, but doing a horizontal door instead of the tile over the door will still block their movement but not reduce the room size.

  • @oakherder17

    @oakherder17

    2 ай бұрын

    does it need to be open?

  • @cedriccouderc9647

    @cedriccouderc9647

    2 ай бұрын

    I found it a lot cleaner too, but it does reduce the room size. For 100 tile room, it replace the awkward corner tile to get to 96.

  • @games-music-relax
    @games-music-relax14 күн бұрын

    good video , however i think you need to do part 2 because you didnt cover the other species , what they produce , underwater species ....ext just a question , do you know any way to make the construction range longer , i find it so hard to build wires and pipelines

  • @michal2708
    @michal27082 ай бұрын

    Good video! what do you think about incubators? Are they worth building for hatches?

  • @Magnet_MD

    @Magnet_MD

    2 ай бұрын

    They are really only worth it if you need to grow a critter population quickly, and they do require a lot of manual attention to do so. I wouldn't bother with it unless you need it for some wild situation

  • @RothAnim

    @RothAnim

    Ай бұрын

    @@Magnet_MD I've had pretty good luck putting a couple unpowered incubators into a Cuddle Pip ranch. Dupes will rescue an egg from the drowning pool to incubate, and the pips can still give the eggs a cuddled bonus without the power, labor or heat costs of the powered generator. The only catch is that I can never get the incubators to synch with the lifespans perfectly, so I wind up with population surges and dips. Your waiting room at 25:35 is a great solution to that.

  • @user-yu9eb6wg5f
    @user-yu9eb6wg5f2 ай бұрын

    @Magnet_MD i have a question thats a bit unrelated to this video but i need some help. In episode 20 of your base game walkthrough of oni you made a water area and cooled it with polluted water and an aquatuner. My question is that i have a cold salt slush geyser that already filled up its storage tanks and that i want to heat up so that i can turn it into clean water. Is it okay if i use -10C Brine to cool the metal thats gonna pass through and just pump it out and replace it with more brine when it gets too hot instead of using polluted water and an aquatuner? Also what is the purpose of the metal tiles that touch the insulated tiles? i feel like they arent gonna do much and since there are metal tiles that are next to the steam turbine that also touch water but i might be wrong. Thanks in advance.

  • @fltfathin

    @fltfathin

    2 ай бұрын

    For me i use it to cool down SPOM and refining metals, Aquatuner+steam gen need plastic so it's late game stuff.

  • @Magnet_MD

    @Magnet_MD

    2 ай бұрын

    You can definitely use that to cool stuff, and it's a good idea! The aquatuner setup will likely be needed at some point because the natural temperature of the Brine will get overran once you have heavier demands on your cooling, but for an intermediate step, I think you could last with the slush geysers for a while. The purpose of the metal tiles is to help distribute temperature among the rest of the liquid and pipes. It's more efficient than just the water :)

  • @NatanStarke
    @NatanStarke2 ай бұрын

    Instaliked, always good to see oni players together, im soon going to launch a new kind of video, its very cool and can even be played as pseudo multiplayer.

  • @jeaninematthews8363
    @jeaninematthews836321 күн бұрын

    What about different eggs that will be poped out for example sage hatches? Woudln't it destroy the concept of the sorting room for repelnishing stables?

  • @Magnet_MD

    @Magnet_MD

    19 күн бұрын

    I'm not a big fan of the sage hatches because they eat much more valuable things. Regular hatches and Stone hatches are what I would keep, and it'd need a small adjustment afterward, but if everything were eventually stone hatches, I'd be happy with that.

  • @Callijarah
    @Callijarah2 ай бұрын

    Not bad for a starter ranch but the 2x2 stone hatch by santosch reigns supreme

  • @kin98100
    @kin981002 ай бұрын

    There should be a smart feeder or the feeder shoul have a slider when dupes refill it

  • @Magnet_MD

    @Magnet_MD

    2 ай бұрын

    Agreed, it would definitely be a better option for newer players

  • @leonardomarinovic3492
    @leonardomarinovic349216 сағат бұрын

    Hello, i like your tutorials, more tutorials please 🥺

  • @Magnet_MD

    @Magnet_MD

    13 сағат бұрын

    They are on the way!

  • @Magnet_MD

    @Magnet_MD

    13 сағат бұрын

    They are on the way!

  • @alexberntsen3168
    @alexberntsen31682 ай бұрын

    If an egg is stalled on a rail (waiting on the chute to open or in transit) for long enough to hatch what happens?

  • @Magnet_MD

    @Magnet_MD

    2 ай бұрын

    I'm pretty sure it will eventually turn into a raw egg because it will spoil, not 100% sure though. I know that will happen if it sits in a storage bin.

  • @RothAnim

    @RothAnim

    Ай бұрын

    ​@@Magnet_MD Once viability reaches 0, it auto-cracks into a raw egg. If the egg breaks in a bin that isn't designed to hold it, it just falls out onto the floor. Accidentally did that a few times before moving individual items was added.

  • @TheProfanat
    @TheProfanat2 ай бұрын

    My questions is about other hatch species like stone or sage hatches: 1. Are they worth ranching? 2. Sometimes waiting room is full these hatches and they block refilling of normal hatches, any way to fix this?

  • @timf7354

    @timf7354

    2 ай бұрын

    Stone hatches are good to switch over to because they can eat granite and igneous. Eventually you will run out of sandstone also some other asteroids don't even have sandstone. And if you tame volcanos, then you have infinite igneous rock to feed stone hatches. Smooth hatches are only there for the achievement. They will drop 75% of the metal ore they eat as refined metal. The metal refinery is a 100% swap. So, only use smooth hatches if you need that achievement. I haven't found a use for sage hatches. They do give full 140kg of coal if they eat dirt, polluted dirt, slime, algae, or fertilizer. So, in that regard they are better than a regular hatch or stone hatch. But, off the top of my head, I don't know how you can get infinite of any of those resources. Also, the polluted dirt is better to feed to pokeshells to be converted into lime for steel. Also, if you didn't know, what you feed hatches can change how likely they are to lay a different type of egg. Sedimentary rock fed to hatches makes them more likely to lay stone hatch eggs. The food and dirt fed to hatches makes them more likely to drop sage eggs. And stone hatches fed metal are more likely to drop smooth hatches. Last, just use incubators to keep a few eggs out to replenish your farms and let the rest of the eggs drown in water. Otherwise, when you go in to attack the hatches, they will defend themselves and hurt your dupes.

  • @turboimport95

    @turboimport95

    2 ай бұрын

    sage hatches not worth it at all. If you got tons of polluted dirt run crabs instead for the sand, but stone hatches yes if you have tons of igneous rock, if you got tons of sedimentary then run regular hatches instead. I usually run only a couple of hatch ranches and run a lot of wild planted pip ranch's and run drecos as well.

  • @NatanStarke

    @NatanStarke

    2 ай бұрын

    I love sage hatches, especially if you switch from dirt based foods, you can use them to process polluted dirt or dirt, but processing the dirt requires a lot of work from duplicants too so the polluted variant is more efficient. I like to balance sages and pokeshells normally i use only like 1 to 3 pokeshells being fed and the rest to hatches.

  • @k.h.8440

    @k.h.8440

    2 ай бұрын

    Where do you all get your polluted dirt from? I always have all my pokeshells starving. Started ranching pacu to give me polluted dirt but that doesn’t seem to be a lot or enough to feed the pokeshells.

  • @turboimport95

    @turboimport95

    2 ай бұрын

    @@k.h.8440 normally most easy maps get tons of it in biomes. really only other easy way to make it is using water filtration, which converts polluted water into clean water. or feed fishes but that is not much at all really. I dont usually ranch many poke shells and instead do the Sani shells which give raw shellfish as food. You can feed the poke shells rotted food, you could let food rot, then feed it to them though, AKA rot piles. You can also use outhouses to make it but that requires dirt supply.

  • @Nicole-rz3fg
    @Nicole-rz3fg6 күн бұрын

    I haven't played in a few months - but noticed that my hatches in my new colony have eaten through 100's of tonnes of granite way faster than they use to. Did they nerf hatch farming?

  • @Magnet_MD

    @Magnet_MD

    6 күн бұрын

    I'm not sure, I haven't noticed their rate of consumption changing. I'm pretty sure it's the same?

  • @RePetesBees
    @RePetesBees2 ай бұрын

    "Captions look like this." (however after hitting refresh button, it has actually given captions)... interesting.

  • @mankovitzz
    @mankovitzz2 ай бұрын

    ok let me put a comment and hit the like before i watch it ^^

  • @L1SSU1N
    @L1SSU1NАй бұрын

    How would you aproach pacu after the last update?

  • @Magnet_MD

    @Magnet_MD

    Ай бұрын

    I don't typically spend a lot of time ranching them, but I will mess around with it and see what a simple solution looks like

  • @munduw0
    @munduw02 ай бұрын

  • @AegisPupus
    @AegisPupus2 ай бұрын

    6:40 I thought they made the animals stay close the station(s) when they are ready to be groomed or sheared many updates ago making this hack pointless. Personally have not tested this because I set all my rooms to be the size of auto sweeper ranges (9x9),

  • @Magnet_MD

    @Magnet_MD

    2 ай бұрын

    You're right, I hadn't noticed that, good call

  • @projectscyther1274
    @projectscyther1274Ай бұрын

    directions unclear, Miss Drag stuck in sandbox

  • @namingsway
    @namingsway2 ай бұрын

    This is really good but why not just add the drowning pool to the same hatchling room . All you need is this setup. kzread.info/dash/bejne/Y4N-xpivk9ywqrg.html . It also saves power and you do NOT need the extra shipping .

  • @Magnet_MD

    @Magnet_MD

    2 ай бұрын

    Pretty neat! I'll check it out :)

  • @pfifo_fast
    @pfifo_fastАй бұрын

    this is stupid complex... why waste all this time effort and resources on hatch shit when you can just tap a natural gas geyser and have free power forever?

  • @jamskinner

    @jamskinner

    Ай бұрын

    Because this is about hatches not geysers.

  • @jesseleeke4476

    @jesseleeke4476

    20 күн бұрын

    Free meat

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