All Maya 2025 3D Modeling Updates Under 5 Minutes!

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Maya 2025 is finally here, with an impressive roster of 3D modeling improvements. Many of the tools and features build on the updates from 2024 to dramatically improve the speed at which you create and iterate 3D models.
While Testing the new 3D modeling tools, I took on a complex hard surface model challenge. Surprisingly, these tools helped me finish much faster and even changed my 3d modeling workflow.
In this video, I’ll break down the Maya 2025 3d Modeling Updates in 5 minutes.

Пікірлер: 120

  • @andrikarlhelguson2281
    @andrikarlhelguson22813 ай бұрын

    Bevel by angle and Hard and soft edges. Finallyyy

  • @jlmussi

    @jlmussi

    3 ай бұрын

    Yup, that's my favorite update!

  • @balazs.gyurics

    @balazs.gyurics

    2 ай бұрын

    Maya is starts to improve on the field of modelling it is closing up the gap to Houdini and its nearly there. (unfortunately the Maya indie license is still 2× as expensive as Houdini indie)

  • @gdkermit9953
    @gdkermit99533 ай бұрын

    That bevel Boolean intersection will be game changing

  • @thegeooclarke
    @thegeooclarke3 ай бұрын

    That smart extrude is something I've been wanting in maya for yearssss. In the days of Google sketchup this was the standard (albeit not as topologically smart) and always missed having such basic and useful feature.

  • @HS-eq3gk

    @HS-eq3gk

    3 ай бұрын

    Yeah I used to use fusion 360 for cad and it worked like that , glad its gonna be hete

  • @andrewsmith4575
    @andrewsmith45753 ай бұрын

    Solid set of additions. Smart extrude and bevel filtering look particularly useful.

  • @flamingburritto
    @flamingburritto3 ай бұрын

    We're not even 1/4th way into 2024. And maya is already in 2025...

  • @UtterUnit

    @UtterUnit

    3 ай бұрын

    I'm pretty sure that's just the standard release cycle.

  • @bren8k

    @bren8k

    3 ай бұрын

    😂

  • @4536647674

    @4536647674

    3 ай бұрын

    The year version is increasing but the performance is going backwards..but maya is still the best though despite their shit

  • @UtterUnit

    @UtterUnit

    3 ай бұрын

    @@4536647674 Idk, this was a pretty nice update, and the one thing about maya is it builds on top of features. Blender will completely nuke a substantial part of the program, and you will be forced to relearn it.

  • @jlmussi

    @jlmussi

    3 ай бұрын

    @@UtterUnit Their release schedule has been like this for a long time.

  • @UtterUnit
    @UtterUnit3 ай бұрын

    Oh man those are actually some really nice modeling updates

  • @jlmussi

    @jlmussi

    3 ай бұрын

    Solid line up this year.

  • @jeffyboi6969
    @jeffyboi69693 ай бұрын

    Yo that smart extrude is crazy. As well as the bevel boolean. I work in airforce virtual reality creation as a modeler and theres sooo many ridiculous aircraft parts that look insane and require booleans or quad drawing off of a 3d scan.

  • @HugoBossMtl
    @HugoBossMtl3 ай бұрын

    Getting closer and closer to CAD baby !!!😁

  • @SeregaZinin

    @SeregaZinin

    22 күн бұрын

    Not of course

  • @trance4life618
    @trance4life6183 ай бұрын

    Tnx for the info. If possible , please make a step by step tutorial of the hand which you used in this video

  • @whitebeartigtig
    @whitebeartigtig3 ай бұрын

    Pretty sweet lineup this year, you just love to see it. If it's stable enough, it may even get me to upgrade from Maya 2022. I guess we'll see. I've had a lot of issues with 2023 and 2024. Smart extrude is one of those features that should have been in Maya a very long time ago, and as someone who's still relatively new to 3D modelling, that's exactly how I would expect it to work, but quickly learnt that it doesn't.

  • @artbybruno1734
    @artbybruno17343 ай бұрын

    Cool T-shirt JL! 😁Love it!

  • @yarugatyger1603
    @yarugatyger16033 ай бұрын

    My problem with Maya 2024 was that Redshift took to so long to become compatible but since I started rendering with Solaris and Karma that no longer is a problem, really looking forward to trying out some of these new features.

  • @Liberty_stn
    @Liberty_stn3 ай бұрын

    Smart Extrude is wonderful! It saves us a lot of time...

  • @Trav2d3dArt
    @Trav2d3dArt3 ай бұрын

    Any chance we can get a course on making that bicycle from your Hard surface masterclass?

  • @drawandanimate6023
    @drawandanimate60233 ай бұрын

    is the update available for download on autodesk access?

  • @martin9202
    @martin92023 ай бұрын

    Looking very handy :) Cannot wait to try the smart extrude (that's been such a pain...) Bevels... I don't know... I like to have full control of bevels, but for some less important assets it will speed up the process.

  • @jlmussi

    @jlmussi

    3 ай бұрын

    Handy...I see what you did there. 🤣

  • @cutedumbpanda8066
    @cutedumbpanda80663 ай бұрын

    Hey, what happened to your hard surface modeling course?

  • @BadMouseRM
    @BadMouseRM3 ай бұрын

    Dynamic Boolean + Bevel is a dream come true.

  • @king9853
    @king98533 ай бұрын

    "Today's sponsor...Me" ngl is pretty tough

  • @mghemke
    @mghemke3 ай бұрын

    I just have one question: Will it blend?

  • @trance4life618
    @trance4life6183 ай бұрын

    It would be awesome if you make a step by step tutorial of this hand

  • @jimmyjohnson6287
    @jimmyjohnson62873 ай бұрын

    New Bevel Tool will be a game changer!

  • @chr1stmas706
    @chr1stmas7062 ай бұрын

    The new extrude system is lit

  • @rakeshr3683
    @rakeshr36833 ай бұрын

    still no grid fill

  • @JesseRademacher
    @JesseRademacherАй бұрын

    I love how you say Boolean like Boulion. It makes me want soup! Good video.

  • @karadanvers6136
    @karadanvers61363 күн бұрын

    are you able to make animations using nCloth or using dynamics with maya 2025? i can't. maya only renders the first frame for the whole sequence. im using arnold. Any advice? i called autodesk and they haven't figured it out either. :( so frustrating.

  • @Daniel_Vital
    @Daniel_Vital3 ай бұрын

    I have alot of issues with crashes, but they mostly happen when I am UV mapping. Is there any way to avoid this?

  • @osefman2763

    @osefman2763

    3 ай бұрын

    delete history before doing your uv's

  • @KadokiPo
    @KadokiPo3 ай бұрын

    Smart extrude is awesome, like in 3ds max

  • @endizero
    @endizero3 ай бұрын

    maya 2025? what!!! / amazing

  • @GlenGramling
    @GlenGramling3 ай бұрын

    I love smart extrude, but why couldn't they have made a way to set it as shift+drag.

  • @jlmussi

    @jlmussi

    3 ай бұрын

    That's already the shortcut for move extrude.

  • @phoenix2gaming346
    @phoenix2gaming3463 ай бұрын

    Well ❤

  • @phoenix2gaming346
    @phoenix2gaming3463 ай бұрын

    Wow bevel by Boolean 😮

  • @jlmussi

    @jlmussi

    3 ай бұрын

    This one will come in handy.

  • @minhduongthuong2178
    @minhduongthuong21783 ай бұрын

    when Maya have physic AI animation as Cascadeur

  • @INFiniteBEing-dh3el
    @INFiniteBEing-dh3el3 ай бұрын

    Can u please make a video on getting high paying clients , dude

  • @DefaultCubie
    @DefaultCubie2 ай бұрын

    I am so hardly waiting for your 3d masterclass, when are you planning to do it ?? 😢

  • @Vladishit_Putler
    @Vladishit_PutlerАй бұрын

    wooooooooooooooowwwww BEVEL !!!!!!!!!!!!!!!!!!!!!!!!!!!! Mays is so advanced! Who knew in 2024 technology would be so advanced to have bevel! We were all waiting a decade for a signifcant update, but at the end, all that money and waiting was worth it.... now we have......BEVEL !!!!!!!!!!!!!!!!!!!!!! p.s. i already switched to Houdini last year, and I promise it's a completely different league.

  • @Hudson1615

    @Hudson1615

    5 күн бұрын

    to be clear it's bevel filtering. Am I missing a lot for not learning 3DS Max for modeling? I love Maya's hotkeys for modeling.

  • @ChaosWolfNinja
    @ChaosWolfNinja3 ай бұрын

    Nnnnnice!

  • @kalpit3d934
    @kalpit3d9343 ай бұрын

    Plasticity is best for hard surface modelling. It is completely a new way of working Polygon and Nurbs together.

  • @jlmussi

    @jlmussi

    3 ай бұрын

    Plasticity doesn't use polygons.

  • @kalpit3d934

    @kalpit3d934

    3 ай бұрын

    @@jlmussi but can export to polygons at any resolution and with working topology that can be tweaked in poly modelling. But if all quad topology is your love then you should stay away from it. I don't know why people always want quad even if it is not meant for deformation and destruction physics.

  • @MartyRxMurdeRz

    @MartyRxMurdeRz

    3 ай бұрын

    @@kalpit3d934Do you feel special bringing up software that is not related to the video. No one asked about Plasticity.

  • @kalpit3d934

    @kalpit3d934

    3 ай бұрын

    @@MartyRxMurdeRz the reply is necessary because for hard surface, i think the whole industry is wasting its time on its primitive thinking "All quads" that is not true as per current technology because at the end only final shading of the model matters which works for 90% times when you are not going for deformation/physics on it, for that you can always retoplogise your model either automatic or manual and that will give you better control over your previously built toplogy while struggling for all quads as you have a complete shape on which you can retopologise easily with control over your edgeflow. Even the greatest master of 3ds max (Arrimus3d) hybrid his workflow to max+plasticity so why i shouldn't tell this to everyone. just see his youtube channel and you will know the mastery he get in HardSurface.

  • @UnchartedWorlds
    @UnchartedWorlds2 ай бұрын

    Cypress Hill!

  • @jesseparrish1993
    @jesseparrish19933 ай бұрын

    Just dropped my Maya license for Blender. It's pretty rad.

  • @wafi5576
    @wafi55762 ай бұрын

    only if they would bring 3ds max modifier stack

  • @Ruben3D
    @Ruben3D3 ай бұрын

    Maya needs a sculpt mode. Maybe mudbox inside

  • @UtterUnit

    @UtterUnit

    3 ай бұрын

    Maya does have a sculpt mode that is really underrated. It could be improved, but it's helped me out at reducing pinching on bad topology.

  • @Ruben3D

    @Ruben3D

    3 ай бұрын

    @@UtterUnit It are tools for mesh. With this tools are impossible to sculpt anything from scratch.

  • @andrewsmith4575

    @andrewsmith4575

    3 ай бұрын

    Maya's sculpt tools are decent. They aren't ZBrush but they're useable for small jobs.

  • @Ruben3D

    @Ruben3D

    3 ай бұрын

    @@andrewsmith4575 Blender has better sculpt than Maya and it is free . Maya doesn't have sculpt mode only tools for retouch meshes.

  • @MartyRxMurdeRz

    @MartyRxMurdeRz

    3 ай бұрын

    @@Ruben3D Why do you waste your time to make points about Blender when this is a video about Maya. Why don't you go watch content about blender instead of berating people about a program no one asked about.

  • @Мирный_атом
    @Мирный_атом3 ай бұрын

    Well, finally, at least something sensible for modellers. Otherwise, there are always some updates only for animators.

  • @jlmussi

    @jlmussi

    3 ай бұрын

    This was a great update for 3d modelers.

  • @devendrayadav25
    @devendrayadav252 ай бұрын

    batter you have to share maya 2025 cracked version installation tutorial first.

  • @Fernan3D
    @Fernan3D3 ай бұрын

    Si estas son las grandes actualizaciones para la próxima versión, es hora de abandonar el barco, no tiene sentido, son operadores sencillos y regulares para los usuarios de Blender, algunos desde hace mas de 1 década. ¿Extrude edges?, ¿Extrude manifold?, Bevel by angles, Sharp o attributos, son opciones qué en Blender se dan por sentadas desde hace años.

  • @qyutotube
    @qyutotube3 ай бұрын

    bevel Boolean

  • @martgueritahewitt6773
    @martgueritahewitt67732 ай бұрын

    ❣️ Promo'SM

  • @nourhassoun7099
    @nourhassoun70993 ай бұрын

    Maya’s living in 2005

  • @sherzoderkinov4498
    @sherzoderkinov44983 ай бұрын

    How many Blender Gangs watching this👇

  • @Hudson1615
    @Hudson16155 күн бұрын

    That's it!!?! :(

  • @Petsofwarcraft
    @Petsofwarcraft3 ай бұрын

    What did I think? All useless things until we can get PLE versions of the software again.

  • @germicidal6020
    @germicidal60203 ай бұрын

    Maya : We have new features for faster 3d modelling, now. Meanwhile Blender : You guys still haven't finished your modelling stuff?

  • @Zeffyras

    @Zeffyras

    2 ай бұрын

    I have been using Blender as a modeler for the last four years, and I can tell that there are a lot of stuff that need improved. Unfortunately development of polymodeling in Blender is pretty much dead, at least for the last couple years.

  • @Cinnamine3D
    @Cinnamine3D3 ай бұрын

    maya already in 2025 meanwhile blender had these features atleast 5 years ago

  • @MartyRxMurdeRz

    @MartyRxMurdeRz

    3 ай бұрын

    Do you just sit around and wait for Maya videos to come up so you can post about Blender?

  • @jensenraylight8011

    @jensenraylight8011

    3 ай бұрын

    Blender isn't Heavy duty, it can't perform a Gargantuan amount of heavy load of over the top movie vfx. Maya had to make sure that everything will run smoothly in the worst case scenario, therefore everything is much more optimized for heavy duty. while Blender don't give a F about that, everything is implemented faster but sloppy and can easily crumble under heavy load once you work on over the top maxed out stuff, blender is useless, and you'll appreciate Maya more and more.

  • @ZsoltSulyok

    @ZsoltSulyok

    2 ай бұрын

    @@jensenraylight8011 Bullshit. I'm doing heavyload stuff in Blender, while Maya crashes all the time, and have to keep resetting my Configs. Expensive shit.

  • @Cinnamine3D

    @Cinnamine3D

    Ай бұрын

    @@MartyRxMurdeRz yeah

  • @briananeuraysem3321
    @briananeuraysem33213 ай бұрын

    Blender users: “wait, y’all have to wait for updates?”

  • @MrAsag
    @MrAsag3 ай бұрын

    viewport - 10 years old, any improvements. shader graph editor - 20 years old, any improvements. ui - still very bugy and the same for 10 years. UV - RizomUV soo much better. smart extrude should be introduced 5 years ago, nowdays every program have it. very very bad autodesk, as always

  • @joaoguilhermenextlevel302

    @joaoguilhermenextlevel302

    3 ай бұрын

    Do you realize what you just said, you basically said Maya is 20 years ahead of everyone, that's why updates often have so little new content...

  • @joaoguilhermenextlevel302

    @joaoguilhermenextlevel302

    3 ай бұрын

    Rizon uv is pricey, yes better, but pricey... And go make uvs on blender 👉 that's very good

  • @MrAsag

    @MrAsag

    3 ай бұрын

    @@joaoguilhermenextlevel302 maya is not the cheap tool too. So everyone expected from autodesk something useful. not just the dust to eyes

  • @elconquistador3340

    @elconquistador3340

    3 ай бұрын

    @@MrAsag indie is cheap shader graph - you have lookdevX now UVs - besides Rizom compared to all other dccs it's the best Viewport what do you want exactly? they did lots of stuff on the viewport for performance which is the most important

  • @achmadmuslich5671

    @achmadmuslich5671

    3 ай бұрын

    Still dont understand why people complaining maya UV tool. Bruh look at blender. It barely doing somethinh efficient. I'd say blender has the most retard uv tool of all 3d software. Yet my suggestion to UV tool since 2.8 update got downvotes and never came true.

  • @KoganeNoYubi
    @KoganeNoYubi3 ай бұрын

    plasticity smokes maya in modeling

  • @CorpoWolf

    @CorpoWolf

    3 ай бұрын

    Isn't plasticity a CAD modeler and not a poly modeler?

  • @KoganeNoYubi

    @KoganeNoYubi

    3 ай бұрын

    @@CorpoWolf that’s the point. U can model polys with nurbs tools. So cool

  • @TT-rl4su
    @TT-rl4su3 ай бұрын

    No built-in good GPU renderer!

  • @lasereye159

    @lasereye159

    3 ай бұрын

    What? Are you blind? Arnold GPU is great

  • @TT-rl4su

    @TT-rl4su

    3 ай бұрын

    @@lasereye159 Slow as your mum though 😛

  • @unlucky271

    @unlucky271

    3 ай бұрын

    ​@@lasereye159Arnold Gpu Rendering is a 🐌

  • @andrewsmith4575

    @andrewsmith4575

    3 ай бұрын

    Switching to Redshift makes rendering so much nicer

  • @lematt16

    @lematt16

    3 ай бұрын

    @@andrewsmith4575 not true, test the new arnold gpu it's pretty much on pair with redshift now in rendering speed. Quite impressive actually, and much better result in term of lighting and accuracy. No more redshift for me now.

  • @DeMoNELectro
    @DeMoNELectro3 ай бұрын

    tee-shirt of a real nerd cringe

  • @vadymkharchenko66
    @vadymkharchenko663 ай бұрын

    Another year - Another Maya update that not worthy a major version release. Autodesk’s “updates” of Maya are ludicrous. It’s Maya 2018.14 in real world

  • @jeorane
    @jeorane3 ай бұрын

    Blender.

  • @giladharnik2499

    @giladharnik2499

    3 ай бұрын

    Yup

  • @asr59
    @asr593 ай бұрын

    Having used Maya and Blender for a few years, I can just say that Maya sucks. It's funny how they are struggling to get up to date when they didn't put any effor a few years ago before blender 2.8.

  • @andrewsmith4575

    @andrewsmith4575

    3 ай бұрын

    Having used Maya and Blender for many years I would say that Blender is awesome and I love it, but I'd choose to work in Maya any day. I can get stuff done way faster in Maya. Use whatever works best for you.

  • @asr59

    @asr59

    3 ай бұрын

    @@andrewsmith4575 oh I'm surprised! I think you are the first person in my experience who prefers Maya lol For me once I was comfortable with Blender, using Maya at work felt like a chore 🫠

  • @MartyRxMurdeRz

    @MartyRxMurdeRz

    3 ай бұрын

    Why do you feel the need to make comparisons, if you like blender great no one cares. No one asked if you think Maya sucks and your comment is not constructive in any way just anecdotal berating so you feel validated in your decision to use Blender.

  • @asr59

    @asr59

    3 ай бұрын

    @@MartyRxMurdeRz Nobody asked you to comment here either and here you are, we are all free to comment in youtube. No one cares about your opinion either.

  • @reddaneali5997

    @reddaneali5997

    3 ай бұрын

    Show us what you use to do in Maya, and/or blender, show us topology ! We've seen comments like this on every Maya video 😂

  • @mroriko881
    @mroriko8813 ай бұрын

    Blender > Maya 2025 still.

  • @ruslandad365
    @ruslandad3653 ай бұрын

    Autodesk is a disgrace of 3D art

  • @NeroCrucible

    @NeroCrucible

    3 ай бұрын

    Boi sit down