Alembic with Particles, Attributes & Dynamics | RNDR Network
Фильм және анимация
How to get started with RNDR:
help.otoy.com/hc/en-us/catego...
C4D Octane Plugin subscription:
home.otoy.com/render/octane-r...
Free tier Octane Plugin for Blender / DAZ 3D / Unity / Unreal Engine:
home.otoy.com/render/octane-r...
𝗧𝗶𝗺𝗲𝗰𝗼𝗱𝗲𝘀:
02:00 - Volvo case study
03:15 - Pricing explained
03:45 - RNDR file encryption & security
04:10 - Economy render comparison
04:45 - Spider case study
06:50 - Particles and attributes
13:30 - Octane & Alembic Particles
20:20 - Export ORBX
22:45 - Using RNDR
29:00 - Summary & conclusion
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𝗛𝗼𝘄 𝗜 𝗺𝗼𝘃𝗲 𝘁𝗵𝗲 𝘃𝗶𝗲𝘄𝗽𝗼𝗿𝘁: tiny.cc/of8kiz
𝗧𝗵𝗲 𝗙𝗶𝗿𝗲𝗳𝗹𝗶𝗲𝘀 𝗼𝗻 𝗺𝘆 𝘀𝗵𝗲𝗹𝗳: tiny.cc/gg8kiz
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𝗨𝘀𝗲𝗳𝘂𝗹 𝗖𝗚 𝗮𝗻𝗱 𝗩𝗙𝗫 𝗔𝘀𝘀𝗲𝘁𝘀: goo.gl/8y5znz
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𝗜𝗻𝘀𝘁𝗮𝗴𝗿𝗮𝗺: / andreylebrov
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𝗝𝗼𝗶𝗻 𝘁𝗵𝗲 𝗰𝗼𝗺𝗺𝘂𝗻𝗶𝘁𝘆 (𝗗𝗶𝗿𝗲𝗰𝘁 𝗖𝗼𝗻𝘁𝗮𝗰𝘁): tiny.cc/q47kiz
𝗧𝗵𝗲 𝗺𝘂𝘀𝗶𝗰 𝗜 𝗺𝗼𝘀𝘁𝗹𝘆 𝘂𝘀𝗲: bit.ly/2Cvs1JT (Get 2 EXTRA months via the link)
𝗧𝗵𝗲 𝘁𝗿𝗮𝗰𝗸 𝗶𝗻 𝘁𝗵𝗶𝘀 𝘃𝗶𝗱𝗲𝗼: David Cutter Music - Function
Business enquiries: andrey@lebrov.com
Пікірлер: 192
Hey guys, hope you enjoyed the info. Turns out Houdini Apprentice does not allow Alembic or FBX exports. Oh well, SideFX are clever :) This means those of you who does not have a licence are left with two options inside C4D and X-Particles. Option 1: Bake Geo, just use single polygon instead of sphere - loads will be less painful, final alembic should be quick with playback regardless the geometry, but depends on the sim. Colors would be more difficult. If you're after similar effect as in the video then just shader with noise projected in cubic mode should give similar-ish look. This type of baking is long and resource heavy process, unfortunately. Option 2: Create Thinking Particles group (Simulate - Thinking Particles - TP Settings), create TP Geometry from same menu and assign the group to it. Set X-Particles emitter to generate Thinking Particles and specify which TP group it should use. Bake TP Geometry to Alembic and you'll get particles. The rest is the same as in the video, apart from colors - they don't get transfered. You can create several emitters and groups to divide your colors and make it work like that. For example, if you emit from shader, you can divide it with inversion. Let's say you have black and white noise, and particles are emitted from white. This would be one TP group. The second TP group would be emitted from another emitter, same noise, but inverted. After alembic import you can scatter geo to different groups and assign different colors accordingly. Dodgy method, I don't like them both but hey, who knew Houdini wouldn't do it in Apprentice version :) Good luck peeps. Peace!
@LoganPinney
4 жыл бұрын
yea..won't let you export... I found out the hard way after a 3 day project - still loved the learning that came with it and going to buy a 2 year indie license as soon as I learn how to use Octane (day0 for me with it) Thanks man this is some serious high level workflow and you are, as always, very inspiring.
@falls2180
4 жыл бұрын
Please speak about materials
@drengot1066
4 жыл бұрын
could you please please do a quick tutorial on this, please
@tizianoleonardi4696
4 жыл бұрын
If you have issues baking the alembic, try putting your XParticles in a connect object.
@martian1232
4 жыл бұрын
I’m just exporting obj sequence and importing it to blender. I wrote my own python script to import it as shapekeys and it’s most time working. Problem is when vertex number changes over time so it can’t be used that way. But in few days I’m starting my Houdini indie subscription so I don’t really care about that
This video was very soothing even though something in the back of my head was catching fire. More than uploading to RNDR, I'm blown away by Andrey's workflow.
Thanks Andrey. If I even my school would cover half of what you learn us here on KZread, I would've been blessed. Sadly after 3 years, we've never even touched the topics you cover here. Would love to see a course!
this is game-changing and I'm jealous of your room decoration
Woah that trailer was speechless. This my first time even learning about this. Interesting stuff.
Andrey, I love your channel brother. I don't even work with 3d animation, mainly premiere and aftereffects for now, but for some reason your videos just get me hooked on learning 3d stuff!
So many uploads lately :) thank you
Sick Andrey. Thanks a lot for doing this.
Learned this much: It's a hell of a lot of extra work to render on farms, as opposed to locally. At least if one is using a plugin like xParticles. All that Houdini side trip was required merely to prep the file to send out for external render.
3 года назад было достаточно фотографировать. Сейчас же мало просто снимать и монтировать. Буду учиться по вашим видео, ещё и подтягивая уровень английского. Лучшее сочетание!)
You really make great stuff and great tutorials. Thank you!
Andrey! Thanks! I just want to let you know that watching your tutorial on a 1080 monitor implies having to download the video and zoom in on it, because you won't get to read anything since the tutorial was done in 4K. Thanks today I will try ORC, I love you
Love your work. Keep it coming.
One of my favourite KZread video creator
Thanks for the great explanation Andrey! Definitely helped me finding me way with RNDR :D
Very educational. I never knew any of these
Thank you!!!!! The info about the xp and alembic export not working is NO WHERE online. Thank you so much. X-Particles should be way more forth coming with that info. But obviously it would ruin their sales, like they ruin our deadlines.
another great video thanks man
Finally some good and well structured explanation (like always), thanks a lot for that... something Otoy couldn't come up with for years. Process still looks like a pain in the ass, especially if you have to make changes (rebake all of the stuff). I don't get it why Otoy can't establish a system like drop&render or rebusfarm. Orbx is huge, takes ages to export, standalone is a nightmare coming from a plugin side. And: showing the cost calculator at the last step is classy Otoy. As much as I love the engine, I really hope they invest some money in UI and UX. The download workaround at the end gave me a double face palm... :D Edit: of course, encrypted files are a huge benefit, I give Otoy that. But then they should work on an automated and fast way of exporting it to orbx.
your logo its like magic in my eyes
I like how he pronounced crypto. It makes sense. Crypto makes you Cry. Either tears of joy or tears of sadness.
@0xBeetleJuice
4 жыл бұрын
but still mean rndr was quite a good investment
About that flipped alembic, just set the X scale to -1! Thanks a lot !!!
most professional youtuber videos
Andrey pls make a video on project management or your workflow. When using 4-5 software for a single project, this becomes too much complicated.
@carbonx95.08
4 жыл бұрын
I totally agree with you
@ejejo
4 жыл бұрын
3D production will never be easy, it is only for smart and courageous people
@adamfilms9140
3 жыл бұрын
@@ejejo haha
Nice!
Huge thanks!
Thanks for this.
o nice 30mins here we go!
Ohh, that ''OUT OF NOTHING'' wallpaper is gorgeous
@a_razz1476
4 жыл бұрын
he made it available for free to download on sellfy.com/andreylebrov/p/As2C/
@gunkat
4 жыл бұрын
You can download them on a google drive link available in one of his videos.
@Zer0Designs
4 жыл бұрын
@@gunkat which one
@bogscave
4 жыл бұрын
@@gunkat Thank you!!
@bogscave
4 жыл бұрын
@@Zer0Designs There it is: kzread.info/dash/bejne/hKmMyrOBnNWTmdo.html
Лучший!
hi, andrey i got a question what courses do you recommend for someone who is starting in octane/ 3d world
Hey it's me again. Where can we buy the lamp in the background? "HAHA".
The best :D
Thank u,sir.
This great moment
hi just a helping point; you should record your comp screen vids on a smaller screen or resize the window and then choose only record window because your monitor is too big for normal consumption (not everyone has a huge monitor) like watching on a laptop screen is impossible. best dom
Hello Andrey, I'm facing with an error now that CUDA device on my C4D R19. I'm using Octane 3.07now. My Graphic is RTX 2080 Ti and CPU is Ryzen 9 3900X. Is there some way to fix my problem please give me a favor. Thank you.
OMG I was searching the info everywhere. I was like there must be a way to export particles into c4d from Houdini without having X-Particles. Thank you! Are you rendering in Houdini with Octane?
Каааааайф! Спасибо!)
will be interesting to see if unreal 5 will have an impact on things like this
Thanks for the great tutorial! Do you know how to render Houdini exported particle motion blur in C4d octane? plaease..It bothered me for a long time
After importing alembic file to my scene in C4D, the file is locked and I cant move it to another position. Is there any way to unlock it?
Awesome vid Andrey , hey can you doing a fusion comping tutorial? There's not many online.
Чертовски крутой канал
So I did all these steps but for some reason I am not getting any color out of my .abc file to cinema 4d. I put it in octane scatter and its just black and white. Not sure why
I'm currently studying architecture and consider learning CG. I don't know whether my architecture background will help and I have zero idea how architecture in CG works. Could anyone give me more information here. Thanx!
Have you ever considered using denoiser for faster render times?
Why you not make some video like the basic of vfx, please make a video like that🙏🏽🙏🏽your so amazing🤩🤩
Во OTOY вытворяют! Но я всё равно останусь на редшифте!)
hey Andrey ! can you share the cloth tag settings and forces cuz mine looks wobbly . thanks
Andrey, could I ask you. I have an option for buy workstation with 3x TITAN X inside with cost around 1550 GBP, does it have sense in actual situation, when we have RTX and nvidia present 30xx stage of cards, what do you think ?
RNDR TOP!
Thank you for all the info Andrey !!! As clean and detailed as always. By the way do you know how to export particles from Houdini with velocity that Cinema 4D can read?? I tried Alembic, but Cinema 4D can only read the Cd not v. Is there any workarounds? I just want to render particles in Cinema 4D with motion blur. Thank you again ;)
@Luijeee
2 жыл бұрын
have the same problem - no way of reading v attribute for motion blur
Great tutorial! Houdini Indie or FX?
#RenderNetwork best
Unfortunately, on OTOY's website, I didn't found information about how to become a network participant. To be able to render someone's scenes on my extra GPUs. Is it possible at all or this is a closed network for now?
@Mac_Daffy
4 жыл бұрын
Aleksei Segodin there is a how to get started with RNDR link in the video description.
@nordskill.design
4 жыл бұрын
@@Mac_Daffy oh, great. Thank you!
nice, anyway what is config of your machine ?
I cant tell you how long I spent trying to figure out where my XP sims went. As you show in this video they get inverted on the Z! Pulling my hair out type scenes until I realized they were below the floor plane in the VDB. Wtf insydium?! lol
rndr is the future!
all of this just so the client has some last-minute changes 😩🤦🏽♂️
@nordskill.design
4 жыл бұрын
I'd recommend rendering the entire scene (everything except particles) on RNDR. But render particles separately on your desktop with individually optimized settings. Then compose particles with the main scene in post-production. On top of that, I'd do so even if RNDR would support the X-Particles engine. This approach is more flexible in terms of possible amends.
@ejejo
4 жыл бұрын
@@nordskill.design GREAT TIP! YOOOUUU
@ar1029
3 жыл бұрын
This 🤣
0:26 Teach us how meake an intro like yours please. It looks amazing because have text, textures and motion graphics.
This is just like sheepit for blender!
@twinsim
4 жыл бұрын
Sure like Sheepit, but unlike sheep-it it is not limited to 500 mb files (50gb), and unlike sheep-it people get paid (real-money), and unlike sheep-it it has real value for professionals (rendering not limited to 20 minutes) and unlike sheep-it you can speed it up (home - server computers). Yeah just like sheep-it.
@nateschmitz9827
4 жыл бұрын
@@twinsim 500 mb is 0.5 gb?
@blendertutorialsandart4817
4 жыл бұрын
@@twinsim I dont know about the filesize. But i am not sure what you mean when you say rendering is limited at twenty minutes. Are we talking per frame here?
Andrey, help please. What node to use in houdini to use x-particles scale attribute.
@motionislive5621
Жыл бұрын
I found wrapwrangler - @pscale=@radius;
9:31 Sadly Alembic export is not supported on Houdini Apprentice . Only Import
@AndreyLebrov
4 жыл бұрын
This is unfortunate ☹️ sorry. I guess in that case people would have to do it by baking actual geo
@xcbrr50
4 жыл бұрын
@@AndreyLebrov indie is affordable tho great vid anyway :)
What do you think of Unreal 5? Are we at a point were rendering AT ALL could be eliminated and CG just goes real-time?
@AndreyLebrov
4 жыл бұрын
It may be the future :) I have no certain answer yet
Do you still use Rndr? If so, has it gotten any better since then?
I want you to make videos on rendering the 3d objects, lighting techniques through which object look real about which you can give us a knowledge, please work on it, whether it is maya or 3ds max
What's the light thing behind you, want to buy one, please let me know
@DefaxTVDANIELDEFAX
4 жыл бұрын
yo, thats a CGI hhahahaha
@vincitomniaveritas3981
4 жыл бұрын
Mr. Lebrov made a video about the firefly light kzread.info/dash/bejne/nKuCqtZvgr2XiM4.html
@Renix
4 жыл бұрын
its 3d haha
still exploring win10...what's that view on 10:24 please? :)
@jopfe0815
4 жыл бұрын
nevermind, found it out: it's the start menu on full screen in case anyone wonders.
what is that light thing in the background?! Is it just fairy lights in a jar?
ah thank god
have you done the animation of moving spider on the spider web?
FYI, motion blur on this particle setup doesnt work. Actually, no setup gives motion blur unless X-Particles are used. No support for external particle imports...
backgorund image?
Andrey, black Volvo это модель или видео фрагмент с пост обработкой? Возможно не корректно выразился🙂
@AndreyLebrov
4 жыл бұрын
Все 3д
@abakin
4 жыл бұрын
@@AndreyLebrov очень реалистично!!! Круто! Модель создана в Cinema 4D?
how can we get access to you c4d project files
@AndreyLebrov
4 жыл бұрын
Why would you be able to get access to them haha? 😄
one thing I know is.. THIS VIDEO IS EXPENSIVE!!
Does anybody know how to make spider web react when spider walks across?
Very cool how I can subscribe to RNDR ?!
Can you download the outputs in a single ZIP? Because if you have like 10000 frames Chrome might crash LOL
@Mac_Daffy
4 жыл бұрын
They said ZIP download is coming. I prefer using a download manager anyway (xdman) and just copy the download links to clipboard using that button in RNDR and then import them into the manager. Two clicks.
@neoqueto
4 жыл бұрын
@@Mac_Daffy oh yes or good old wget or jdownloader
@Mac_Daffy
4 жыл бұрын
@@neoqueto wget wins, always
I mean they do rendering free for students?
Amazing videos, bro! For reals! But in this video (and not only) the resolution you've recorded is too high. I can't see the options/menus you're clicking on. Cheers!
So 1900 credits at current price, would be approximately $17,100USD?
Andre, can you share the project
wait, is it just sheepit on steroids? (i haven't finished the video yet)
😇 5:50 Andrey competes with David Ariew 😇
@digitaltennisshoes
4 жыл бұрын
I see what you did there. lol
Does it support Arnold and maya?
@Mac_Daffy
4 жыл бұрын
They have announced Arnold GPU support for later this year.
RNDR 1000X✅💪😎👍👍🚀🚀🚀🚀🚀
Can you talk about blender 3d
This RNDR Network seems to be identical to Seepit! for Blender.
For some reason I can't even bake my animation in the OVDBMesher to an alembic
Seems like a lot of extra work when most other render engines allow you use the c4d file.
@AndreyLebrov
4 жыл бұрын
And how do those files collect & store the assets? I’m very curious 😄
@BTB3D
4 жыл бұрын
@@AndreyLebrov Usually they say they are encrypted, but who knows. I am so small time it isn't really a concern. I love the idea of RNDR but all the exporting/baking leads to increased headaches and more places for things to go wrong. Love your videos though!
@BTB3D
4 жыл бұрын
@@AndreyLebrov Also, I don't think you mentioned it, but if you have a heavy file that uses a lot of VRAM is there a way to have it use cards without a certain amount of VRAM or Type of card? I have had projects that take a few minutes to render, however if the cards run out of VRAM render time sky rockets (I assume because of Out-of-Core). That really increases the costs/render-time.
Hello Andrey
@AndreyLebrov
4 жыл бұрын
Hey )
Rndr is free?
Andrey, the sponsorship would have been nice to know at the beginning of the video. Not at the 5:52 mark. Makes me more wary of watching your videos now not completely knowing your motivations upfront.
@Cosmicluke
4 жыл бұрын
I honestly don't see the problem
@AndreyLebrov
4 жыл бұрын
I agree with Cosmic Luke 😂 jeez...
thanks , just put the octane tag on alembic file and u can render it without scatter
@AndreyLebrov
2 жыл бұрын
Maybe now you can, you certainly couldn’t on the date of the video :)
@meet2863
2 жыл бұрын
@@AndreyLebrov we still can't and one negative about using octane scatter is that there would be no motion blur as scatter doesn't support motion blur
Andrey it's worst ! 2 titan rtx taking 14 minutes to render unbelievable I was thinking to buy just 1080ti for fast rendering, thanks I have not continued with octane, working now with redshift and soon will start practice in unreal engine 4 , I hope you watched unreal engine 5 trailer which incredible no poly metter now you can import high poly mesh from zbrush directly hahaha crazy :) let send you link let me know what do you think about it
@AndreyLebrov
4 жыл бұрын
Hey ) offline rendering will still be a thing for a while. As for Titans, I have no idea why everyone are buzzing about it, it’s not even stronger than 2080Ti 😄 I paid for memory, that’s all. And yeah my frames are taking a long time to render, but it’s important to remember that I have almost 30 GPUs to do the job, so I can crank whatever I want up :) if you planned to buy 1080tis - go for it. I’m still rocking a lot of those. UE btw does look cool )
HOW TO LEARN C4D ONLINE LIKE YOU.🙏
So which one might be cheaper. RNDR or online render farms ?
@AndreyLebrov
4 жыл бұрын
rndr
@twinsim
4 жыл бұрын
I render for the network and just cash in my tokens when I have a project
@YoshioArts
4 жыл бұрын
@@twinsim there was a way to calculate energy cost and to render to earn tokens with one 2080 TI would cost 1200 USD a year, so that's important to keep in mind.
when i begun this video, i thought it would be really hard... but now i dont think so.