AI Learns To Play Lethal Company

Ойындар

I taught an AI to do the ship command role in Lethal Company. The AI mans the terminal to view the map, and communicate all the information to me. It can also counter outdoor enemies like dogs and giants. At the end, me and the AI play a full game to see how many quotas we can get.
Watch the final run here: • I Played Lethal Compan...
Source Code: github.com/Synt-Axe/lethal-co...
My Discord: / discord
Chapters:
00:00 Lethal Company AI
00:18 An Old Friend
00:49 Roberto is Born
01:05 The Map
02:41 An Upgrade
03:20 More Numbers
04:54 Hot & Cold
09:03 The Grid
10:54 Outdoor Enemies
11:21 The Giant
11:47 The Dogs
12:05 Commands System
12:47 The Final Run
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Пікірлер: 385

  • @princesscadance197
    @princesscadance1973 ай бұрын

    'You're about to die.' in such a robotic tone had me in stitches

  • @eggsYT

    @eggsYT

    3 ай бұрын

    Fr scared me for a second as well.

  • @cursedhawkins1305

    @cursedhawkins1305

    3 ай бұрын

    Just needs to replace the voice with the quote from the Red Queen and it'll be perfect.

  • @tpd1864blake

    @tpd1864blake

    3 ай бұрын

    I wish that was kept in the final product in some way. Maybe transmitting “UR DEAD” in the signal transmitter thing when it detects a lot of enemies around you

  • @BrayDawg19

    @BrayDawg19

    2 ай бұрын

    F word

  • @Arkmin

    @Arkmin

    2 ай бұрын

    reminds me of GLaDOS

  • @calthitus3287
    @calthitus32873 ай бұрын

    11:33 I did NOT expect there to be a dog watching the giant too 😭

  • @LilBuddyArmy

    @LilBuddyArmy

    3 ай бұрын

    "You seeing this shit?"

  • @bigjezza

    @bigjezza

    3 ай бұрын

    dog was chill like that

  • @spamtongreatsalesmanspamto4163

    @spamtongreatsalesmanspamto4163

    Ай бұрын

    ​@@LilBuddyArmy *Yep*

  • @trengaming745

    @trengaming745

    14 күн бұрын

    And he asks the EYELESS dog “you seeing this shit?”

  • @eliasdex1236
    @eliasdex12363 ай бұрын

    10:34 Roberto was haunted by the ghost girl and when he died to the dog, the ghost girl went on to haunt you instead

  • @synt_axe

    @synt_axe

    3 ай бұрын

    Haven't thought of it like that. That makes a lot of sense.

  • @spynix0718

    @spynix0718

    2 ай бұрын

    You can get haunted without entering the building?

  • @eliasdex1236

    @eliasdex1236

    2 ай бұрын

    @@spynix0718 Yeah, she picks her targets by specific conditions even outside the building.

  • @crem444

    @crem444

    2 ай бұрын

    I thought it was based on paranoia? Or is that only a small factor?

  • @cmmpr111

    @cmmpr111

    Ай бұрын

    ​@@crem444Smol.

  • @LacourWave
    @LacourWave3 ай бұрын

    4:22 "The numbers Mason ? What do they means ! Mason "

  • @user-wq6ow9om8q

    @user-wq6ow9om8q

    3 ай бұрын

    call of duty black ops be like

  • @Lilacguitar

    @Lilacguitar

    2 ай бұрын

    almost sounds bingo related

  • @Bracken1765

    @Bracken1765

    Ай бұрын

    I just got flashbacks

  • @JustHereForTheDialogue
    @JustHereForTheDialogue2 ай бұрын

    5:03 that bracken snap fucking killed me 😂💀

  • @yyeetmax2849
    @yyeetmax28493 ай бұрын

    the one at 4:07 is straight up overwatch from half life 2

  • @Silver-Arrow

    @Silver-Arrow

    3 ай бұрын

    automatically the best variant

  • @ERROR-yl3un

    @ERROR-yl3un

    3 ай бұрын

    Overwatch reports hostiles inbound. Keep sightlines open and sound on

  • @yyeetmax2849

    @yyeetmax2849

    3 ай бұрын

    @@ERROR-yl3un affirmative, scalpel-3 on standby, scalpel-4 reports possible biotics on site 3B, directions?

  • @yamilmontes1365
    @yamilmontes136529 күн бұрын

    1:17 "You're about to die" Hearing an AI say that over the walkie is unprecedented.

  • @DrunkMoth
    @DrunkMoth3 ай бұрын

    I feel like the 1st method of loot finding has a lot of potential, you just have to present the information in a more human friendly form. Maybe using compass-like directions(front, right, left, back) and a scale from cold to hot to measure distance? That way you could process the information much easier. Numbering the items might also help(something like "items two, first left warm, second front cold"). Incredible idea, loved the video!

  • @sagey08-backlash

    @sagey08-backlash

    3 ай бұрын

    i don't think this is real

  • @fandovec03

    @fandovec03

    3 ай бұрын

    I have similar idea in mind. Instead of using only numbers, AI could interpret the information in more understandable format like "Nearest item: 10 oclock" and when combined with hot-cold system, it would be very helpful. Additionaly player could use voice commands through radio. For example if player asks where nearest item is, AI would answer "Nearest item: 10 oclock, nearby". Last thing that could be added is whenever AI detects something, it would give a player an update "Enemy on radar, 6 Oclock", "Item on radar, 4 Oclock".

  • @soupcangaming662

    @soupcangaming662

    3 ай бұрын

    LOOT, 6 O'CLOCK, COLD. TARGET, 3 O'CLOCK, COLD. TARGET, 4 O'CLOCK, HOT.

  • @soupcangaming662

    @soupcangaming662

    3 ай бұрын

    @@fandovec03 You could also request radar booster flash/scan, or dropship with specific item/cheapest item (distract) i.e. [AI NAME], FLASH ALL. You could have the AI request confirmation for any recognition mishaps or use text commands like [AI NAME]_FLASH_ALL.

  • @digi284
    @digi2843 ай бұрын

    Make this the new mimic AI

  • @angelmatiastorres

    @angelmatiastorres

    3 ай бұрын

    Oh god.

  • @kylieeeeep

    @kylieeeeep

    2 ай бұрын

    No. NO😭

  • @zedra4457

    @zedra4457

    2 ай бұрын

    this will be more fun

  • @thema1622
    @thema16223 ай бұрын

    11:32 Hahaha I love this part

  • @nilaier1430
    @nilaier14303 ай бұрын

    Despite how cold the name Roberto is, you can't deny how hot his voice is!

  • @NubE-Co

    @NubE-Co

    3 ай бұрын

    What

  • @lordfrogkingofkings2533

    @lordfrogkingofkings2533

    3 ай бұрын

    @@NubE-Coyou heard the man

  • @randomisfoda

    @randomisfoda

    3 ай бұрын

    his name is hot too. i want to date roberto

  • @sqwimpy-4

    @sqwimpy-4

    Ай бұрын

    Why are there so many weirdos todays bruh.

  • @BloxFruitsBloxTer
    @BloxFruitsBloxTerАй бұрын

    [Him]: You Seeing This Shit? [Dog]: Yep- 11:35

  • @davidsmith3382
    @davidsmith33823 ай бұрын

    I would change the grid to a 3x3. It'll fit in one message, which will make it a tad bit easier to understand, even if it is slightly less precise

  • @kylieeeeep

    @kylieeeeep

    2 ай бұрын

    Agreed

  • @CattusC
    @CattusC3 ай бұрын

    4:22 you've fucking made an AWACS

  • @hypeman958

    @hypeman958

    3 ай бұрын

    what's that?

  • @CattusC

    @CattusC

    3 ай бұрын

    ​@@hypeman958big radar plane that tells their side where other stuff is

  • @Artemie-np3qu

    @Artemie-np3qu

    3 ай бұрын

    ⁠@@hypeman958 Airbone Warning and Control Systems. Big radar slapped to a plane (these aircraft are the ones with the big circle on top of them) that acts as a mobile radar for their forces.

  • @foldervtolvr

    @foldervtolvr

    2 ай бұрын

    @@hypeman958A plane with a big radar that’s notorious for just throwing numbers at pilots and expecting them to know what it means. An average AWACS callout has I think 4 separate numbers, and that’s per aircraft or group

  • @jikarin4575

    @jikarin4575

    2 ай бұрын

    For the Company

  • @The_Asasd
    @The_Asasd26 күн бұрын

    i was expecting you to create an ai that grabbed scrap by itself, but this was good too

  • @fluffydoggo
    @fluffydoggo3 ай бұрын

    Itd be cool if you also checked the type of enemy. You can do this because: 1.) The size of the dot changes depending on how big/small the enemy is 2.) How the dot moves. Examples: (keep in mind I havent played for a bit so the sizes may be off) - medium dot that stands still could be a headcrab. - small dot standing still around loot could be a lootbug - medium dot running towards the player, but when looked at moves away could be a bracken Some other suggestions: - switching from minimap mode to hot/cold - communicating if an enemy is approaching. - telling it to toggle doors/turrets - communicating about outside threats when you are looting in the facility

  • @raysr6112
    @raysr61123 ай бұрын

    If you guys could share the video, it's really well made and would probably be so interesting and cool to many people

  • @StallionGD
    @StallionGD2 ай бұрын

    Your channel is gonna blow up soon man. The comedic timing and jokes in this video are so well done, the storytelling is great, especially how you gave some insight into why you decided to do this in the first place. Keep up the good work man

  • @synt_axe

    @synt_axe

    2 ай бұрын

    Thanks bro, I appreciate you.

  • @jayman1462
    @jayman14623 ай бұрын

    woah this is neat. it would be cool if you added turning off mines and turrets and opening doors, too! surprised to see only 233 subs, so have another.

  • @Grimm6583
    @Grimm65833 ай бұрын

    I would love if this was on thunderstore

  • @bobthepickle3232
    @bobthepickle32323 ай бұрын

    Just found your channel, and I'm super excited to see it grow!!!

  • @Dwayne_LaFontant
    @Dwayne_LaFontantАй бұрын

    The “hot and cold” system sounds like it would be a item in game.

  • @nameloc2035
    @nameloc20353 ай бұрын

    The first system with clock directions, but not stating distance could work pretty well. Sort the distances from nearest to farthest, and say just the clock directions, so you know what's nearest and which way it is.

  • @ShockedCaucasian
    @ShockedCaucasian3 ай бұрын

    This was so cool to watch! I love the uniqueness of this haha

  • @draglorr5578
    @draglorr5578Ай бұрын

    PLEASE RELEASE THIS AS A MOD!! it would be great for people who have no friends

  • @inx1819

    @inx1819

    18 күн бұрын

    i know it's not the same but there's a minimap mod so you can see the map

  • @burakuzun1616
    @burakuzun16163 ай бұрын

    Superb idea and a perfect execution edit-wise. Applause

  • @Emma-rt5ve
    @Emma-rt5veАй бұрын

    This is incredible. I wish I could make my own Roberto/a, this is so cool. good job

  • @APersonm
    @APersonm3 ай бұрын

    This is insane!!! This guy needs more attention,

  • @Marcella-mf6cy
    @Marcella-mf6cyАй бұрын

    your creativity blows me away!

  • @Karma92008
    @Karma920086 күн бұрын

    “Open the pod bay doors Hal.” “I’m sorry Dave, i can’t do that.”

  • @zylou8643
    @zylou86433 ай бұрын

    such a great video, liking for the alogorithm

  • @mr.doddlydodo3332
    @mr.doddlydodo33326 күн бұрын

    this is so cool like a real life sifi show where you have a robot crewmate who only knows cold calculating logic i would love to play like this

  • @sorafu1746
    @sorafu17463 ай бұрын

    Great video, can't wait to see this take off

  • @mckcormith3415
    @mckcormith34152 ай бұрын

    I was almost expecting for your AI to say “keep summer safe”

  • @CChavez99
    @CChavez993 ай бұрын

    Subbed, loved the video, keep it up

  • @connormckibben5986
    @connormckibben5986Ай бұрын

    Now you just have to train it to spot the exact enemy by dot size, speed, and movement pattern so it can call out "Coilhead" .045 seconds before your demise.

  • @connormckibben5986

    @connormckibben5986

    Ай бұрын

    Additionally, it may be beneficial to mix these strategies. The grid is interesting- but I don't think as effective as a more advanced AI. I like the Hot/Cold method- but perhaps you could replace this with a tone. Every second or two Roberto would emit a tone- variable in frequency kind of like the anomalous detectors in Stalker, Anomaly. This would represent an item's location relative to you. The higher up in pitch (OR higher rate of beeping, alternatively), the closer item- additionally, you could train the AI to recognize different rooms- power core & loot rooms, walkways, broken walkways, stair rooms, entryways- and draw a quick line between your character and the closest (or highest density of items. I believe that a constant text update of your *"E1 I1"* would be great whenever the items and enemies on the Roberto screen change, regardless of location. Noise can still present as a hazard to the AI and to yourself, so you can train the AI to self-check at the ship every few seconds, and to automatically alert you its in danger, then switch to text. In text it would become more primitive- perhaps just an immediate switch to grid mode. I have a suggestion for more of a Radar-style of UI. Alternatively- you could have it set to a sort of compass/radar mode with *O* to represent the general direction of enemies, and the *Compass Arrow (-P>)* to represent the item / the densest amount of items if far away but still within reach. *P* represents your player- and E could represent the locations of exits. (Figures 1-4) Training the AI to recognize different enemy movements and identify them could be advantageous, with the robot being able to use any other letter to represent a specific enemy such as the letter *B* for Bracken or *C* for Coilhead. Unidentified enemies could remain as *O*, and counted as a number, with any ID-able entities to be labelled by their respective letter, but NOT added to the total # of enemies. (Figures 5 & 6) Examples: Figures 1-4: Figuress 5-6: Roberto Roberto Roberto Roberto Roberto Roberto E:0 I:0 E:1 I:3 E:1 I:1 E:2 I:0 E:B I:0 E:1BC I:2 Roberto Roberto Roberto Roberto Roberto Roberto xxx x^x xxx xxO xxx CO^ xPx OPx -P> xPx xPx xPx xxx xIx xxO Oxx Bxx /Bx Am I a programmer? No. I hate programming- but I think it would be a neat system!

  • @TheTrueD6
    @TheTrueD63 ай бұрын

    Will this be released as a mod on thunderstore, or something along those lines? Either way this is REALLY cool!

  • @synt_axe

    @synt_axe

    3 ай бұрын

    The code is public now, so you can run it yourself. But it's not a mod. You'll have to run the code on a separate instance of the game if you want to play with it. I would also love to see a mod with a similar idea in the future.

  • @ry6554
    @ry65542 ай бұрын

    Instead of using a dropship to counter the dogs, you can actually ping the radar booster. This doesn't use any money. For example: ping Bob However, you do need to ping it continuously to keep the dogs there.

  • @germojo
    @germojo3 ай бұрын

    0:41 hahahahaha

  • @phoenixrose1995
    @phoenixrose199517 күн бұрын

    the "hot cold" is like a todler complaining when they have the flue lol"

  • @guts60
    @guts603 ай бұрын

    Note that my comment below is incredibly presumptuous and hard to create IRL, and is more a fantasy than anything! I feel like the hot and cold system is better, and what you could have done is still do 5 second intervals, but the 5 seconds for enemies and 5 seconds for loot is spaced apart by 2.5 seconds. Personally, I’d make them both 6 seconds with a 3 second difference A new enemy enemy system that I believe is more ideal would be kinda similar to how the first detection method was described, though more efficient and easily understandable. If an enemy is getting closer, it says “enemy closer”. If an enemy is getting farther away, it says “enemy farther”. Now let’s add some chat capabilities on top of its power of speech. If a triangle is moving around, then the AI will finally use chat to tell you that there is “lootbug or nutcracker, closer/farther” and direct you with hot or cold in the chat. If there is an enemy that is stalking directly behind you and never loses sight of you, then the AI will tell you in chat “Bracken”. If you are outside, the AI will check for massive red dots and tell you “Worm” in the chat. Also, if there is no loot or no enemies, the AI doesn’t say anything or at least the option to not say anything when there is nothing should be toggle controlled. Now we can talk about various other jobs the “ship mom” role has that the AI needs to fill. Teleporting is a big one. The AI will just detect if you are rapidly spinning and if you’ve spun like this more than 3-4 times in a row, and then it will use the tp command on the terminal (overriding the flash command for a brief moment). If the AI sees the player approach a closed blast door and stand by it for a moment, it will open it. If the player is idle for more than 30 seconds with an enemy nearby (aka staring at a coilhead), it will automatically teleport you. If your player indicator on the terminal becomes a darker shade of blue (aka death), it will automatically teleport you. If you are nabbed by a forest giant, it will immediately begin teleporting you.

  • @Aimyx

    @Aimyx

    3 ай бұрын

    Great idea (I didn’t read a single word of what you just said)

  • @guts60

    @guts60

    3 ай бұрын

    @@Aimyx Hmm then maybe don’t comment?

  • @Aimyx

    @Aimyx

    3 ай бұрын

    @@guts60 you got guts man

  • @123890antonioj

    @123890antonioj

    2 ай бұрын

    I can definitely see how the enemy recognition would work. Recognizing human player action and providing evac seems harder, but by the standards put out by this video, (hopefully) not impossible.

  • @user-jd3gf5xw1x

    @user-jd3gf5xw1x

    5 күн бұрын

    Instead of AI... this seems like a algorithm/just if else statements

  • @strangecolouredbird
    @strangecolouredbird3 ай бұрын

    I just join random lobbies and either leave when they suck, leave when they spam music or skits through their mic, and stay for hours making friends and getting hilarious moments. I love the Company.

  • @anggermiftahuddin1858
    @anggermiftahuddin18583 ай бұрын

    Great video!

  • @user-jd3gf5xw1x
    @user-jd3gf5xw1x5 күн бұрын

    2:18 this is the most lethal company thing ever

  • @trickshotz8918
    @trickshotz89184 күн бұрын

    This really shows that the amount of views a vid has or subs the channel has has nothing to do with quality. Great video, i sub rn.

  • @remirichoux8424
    @remirichoux84242 ай бұрын

    4:08 THE NUMBERS, MASON, WHAT DO THEY MEAN ??

  • @readyRick
    @readyRick2 ай бұрын

    Honestly i love the number system, it had a high skill ceiling and the chance to not understand everything with the robotic voice just adds to the atmosphere. I genuinely feel like it could be a kind of ship upgrade a player on the ship could manually activate.

  • @shrimpmanvangogh5877
    @shrimpmanvangogh58772 ай бұрын

    cold, hot, cold... very cold

  • @TheWorstestPro
    @TheWorstestPro24 күн бұрын

    How do you only have 2.4k subscribers after this banger!?

  • @gnomestein12
    @gnomestein123 ай бұрын

    this is amazing

  • @Toe_Juicer
    @Toe_Juicer3 ай бұрын

    You should publish this on thunderstore as a mod

  • @recroomman4317
    @recroomman43173 ай бұрын

    11:32 blud got a buddy lol

  • @The_pidey
    @The_pidey2 ай бұрын

    The grid technique is so cool

  • @ashoraa4838
    @ashoraa483826 күн бұрын

    الله يعزك يابو مصيرة ايش الشغل الفنان هذا يا ريس

  • @NotOneix
    @NotOneixАй бұрын

    يسطا الاكسنت بتاعك جاحد ❤‍🔥

  • @synt_axe

    @synt_axe

    Ай бұрын

    حبيبي, جزاك الله خير.

  • @NotOneix

    @NotOneix

    Ай бұрын

    @@synt_axe bro liked the content keep it upp

  • @mentoska7427
    @mentoska742716 күн бұрын

    Why did the giant look like virtual insanity when stunned lmao 11:32

  • @Subz_is_me
    @Subz_is_meАй бұрын

    Google maps

  • @Gunslinger774
    @Gunslinger77414 күн бұрын

    dude! this is so good! you need to make this a mod please!

  • @sharkt9877
    @sharkt98772 ай бұрын

    Something that might be of use is depending on the size of the red dots you can see what enemy’s there are! Imagine the grid but say it puts a letter for what each enemy is. For example 5 hoarding bugs is just 5h A coil head and a nut cracker are cn Stuff like that

  • @germojo
    @germojo3 ай бұрын

    you are a mad genius

  • @holydoggo4822
    @holydoggo4822Ай бұрын

    This is really cool!

  • @KetsutuoRD94
    @KetsutuoRD943 ай бұрын

    Take my sub and keep making great content like this please

  • @kylieeeeep
    @kylieeeeep2 ай бұрын

    I love the hot and cold straight into the Bracken

  • @The_Fella.

    @The_Fella.

    2 ай бұрын

    "Cold...Hot...Cold" *SNAP*

  • @bensvideos1882
    @bensvideos188224 күн бұрын

    The eyeless fog do be chillin

  • @LotsaDragonFly37041
    @LotsaDragonFly370412 ай бұрын

    Fun Idea: You should use the sounds of the motion tracker from Aliens to detect the distance of enemies or loot.

  • @yourmomsboyfriend3337
    @yourmomsboyfriend33373 ай бұрын

    How does this not have 100k views?? Very good editing and cool concept

  • @BlueFan99

    @BlueFan99

    3 ай бұрын

    Agree!

  • @finanzam1

    @finanzam1

    3 ай бұрын

    I find it missleading - there is no ai involved, just image recognision

  • @stevejuststeve6275

    @stevejuststeve6275

    3 ай бұрын

    ​Image recognition is technically a type of generative ai so it is artificial intelligence.

  • @camel2096

    @camel2096

    Ай бұрын

    Now there is a 150k views

  • @lonelyPorterCH
    @lonelyPorterCH3 ай бұрын

    Not really an AI, more like an algoritm, but still pretty cool^^

  • @mythicaltwinkie8216
    @mythicaltwinkie8216Ай бұрын

    I would've increased the sample rate to as high as possible and made the AI play a beeping sound that gets faster based on distance like a metal detector for a item, and play a hum sound when staring at the item that gets quiter the further from the center of the cone to being quite if its greater than 45° I then would've made the AI verbally communicate the enemies, and verbal shout "Danger!" If someone starts moving really fast and "Caution" if a enemy is close to you.

  • @KevinTheFluffyWolfy
    @KevinTheFluffyWolfy2 ай бұрын

    This is pretty cool!

  • @PongLenis-zw8kv
    @PongLenis-zw8kv4 күн бұрын

    „Hot. Cold. Hot. Cold“ Bracken:“Crack“

  • @Nerozhen
    @Nerozhen3 ай бұрын

    Underrated!

  • @catpokemon5
    @catpokemon53 ай бұрын

    11:33 HAD ME DIEING

  • @kylieeeeep

    @kylieeeeep

    2 ай бұрын

    Same, I ran straight to the comments

  • @victor6010
    @victor60103 ай бұрын

    amazing bro

  • @SnowflakeVRGTAG
    @SnowflakeVRGTAGАй бұрын

    There are three enemies around you.... Your about to die.

  • @SFAMWASTAKEN
    @SFAMWASTAKENАй бұрын

    the idea of just hearing "hot, cold, 1 enemy" is so terrifying, like knowing something is there and not knowing where is horrifying.

  • @sileudies
    @sileudies3 ай бұрын

    Couldn't you use the grid system to make the AI say something like "items straight ahead" rather than the confusing numbers? Like "Item up, enemy 3 item right, enemy down, 2 item left

  • @devilroad_ttv
    @devilroad_ttv2 ай бұрын

    ''Tell me you have no friends to play Lethal Company, without telling me'' moment xD

  • @Badcraft716
    @Badcraft7163 ай бұрын

    Underrated

  • @gamertaggt4552
    @gamertaggt45523 ай бұрын

    Talking to the dog kinda scared me cuz it was right there but he just looked over like a pet lol

  • @MrFiveHimself
    @MrFiveHimself2 ай бұрын

    You should add a function where roberto activates the ships teleporter on you so you can easily get back to the ship just incase you need that

  • @alexrva433
    @alexrva4333 ай бұрын

    Makes me wonder if we can get (somewhat) authentic singleplayer bots at some point that run on similar navigation code to the monsters

  • @tjorvegro9651
    @tjorvegro9651Ай бұрын

    thats not an ai. thats a bot

  • @ethoatom668
    @ethoatom6683 ай бұрын

    The numbers honestly sounded like she was Overwatch from Half Life 2 giving codes to Combine officers.

  • @Poopdog312
    @Poopdog3123 ай бұрын

    that was funny "I said stop talking about me"

  • @IsaiahIWC
    @IsaiahIWC3 ай бұрын

    I always felt like Leathal would be even more fun if their computers to help assist you during solo gameplay.

  • @user-jd3gf5xw1x
    @user-jd3gf5xw1x5 күн бұрын

    4:58 it's shitty when you're actually testing or playing and having to redo it all again, but that's fucking hilarious

  • @llmjukll
    @llmjukll3 ай бұрын

    Wow amazing

  • @Regrozeer
    @Regrozeer3 ай бұрын

    Tbh I'd prefer the numbers. seem pretty straightforward and you gets loads of information quickly

  • @tarantula-sb7og
    @tarantula-sb7ogАй бұрын

    11:31 mate looks like he's about to cast some spells

  • @miawmiawgary2024
    @miawmiawgary20242 ай бұрын

    11:34 well i didn't expect that

  • @randomperson9732
    @randomperson97322 ай бұрын

    This was a cool video, but Roberto isn't an IA at all. It's just a bot, an algorithm. I get that "AI" is juicier for the views, but it simply isn't one.

  • @JoshrlNZ

    @JoshrlNZ

    23 күн бұрын

    A video game AI doesn't always need to use the standard criteria of a "true AI". The Wikipedia page on "AI in video games" goes into this in the Overview section, although opinions around this can be controversial.

  • @randomperson9732

    @randomperson9732

    23 күн бұрын

    @@JoshrlNZ Sure, but we can agree that it's deceptive. Roberto isn't "intelligent". He was given instructions to follow in a certain order, and mindlessly executes them.

  • @Squarckle-tf1zy

    @Squarckle-tf1zy

    14 күн бұрын

    @@randomperson9732nobody asked

  • @randomperson9732

    @randomperson9732

    14 күн бұрын

    @@Squarckle-tf1zy Nobody asked for your input either

  • @Squarckle-tf1zy

    @Squarckle-tf1zy

    13 күн бұрын

    @@randomperson9732 sorry didnt know i needed your or someone else's permission before i said that nobody wanted to know that the "AI" is just a "bot"

  • @Destiny55687
    @Destiny55687Ай бұрын

    “Stop talking about me” kills

  • @YamiDarkness64
    @YamiDarkness643 ай бұрын

    11:34 "⚡😲📳 " "You seeing this shit?🧍" "Yep 😎 🦯 👂" This is so far one of the greatest Lethal Company videos I've ever watched, the AI is so 🔥

  • @Arenoxitolikus
    @Arenoxitolikus3 ай бұрын

    0:38 The betrayal… and at 0:42 The revenge! 11:35 Me and my friend watching the professor trying to explain why they made a mistake 😂

  • @grayanimate7166
    @grayanimate71663 ай бұрын

    Don’t know how feasible it is, but would love to see this as a mod that people can download, would make solo play or small group play more fun without outright cheating via minimap mods

  • @backgroundcharacter4376
    @backgroundcharacter4376Ай бұрын

    Me with no friends: "Finally... I can play this game"

  • @SoSkySaysHi
    @SoSkySaysHi2 ай бұрын

    this is hilarious and you should definitely explore more with using ai lmao

  • @OfficialGameHub
    @OfficialGameHub3 ай бұрын

    this is insane

  • @sttjtrend
    @sttjtrendАй бұрын

    Part of me is like: "Can you install this to play with yourself, and how"? The other part is: "Chaos with friends"!

  • @SomeGuyIGuess-vu6sd
    @SomeGuyIGuess-vu6sd3 ай бұрын

    Worlds most creative video. Does this use a neural network? How did you calculate the gradients for backpropagation? (If you used it)

  • @synt_axe

    @synt_axe

    3 ай бұрын

    Thank you! It does not use a neural network. The script is completely reliant on Image Processing to get the data it needs from the map. I published the source code, you can find the link in the video description.

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