Age of Empires 4 🔥 Game Footage From Dark to Imperial Age

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Finally, a look into Age of Empires 4 units, structures and graphics design. Such a astounding first look.
0:17 Dark Age
1:46 Feudal Age
3:13 Castle Age
4:06 Imperial Age
5:44 Galleys & Hill Castle
6:10 Release Date
(Release in Fall 2021 which is around July - October)
🏁Age of Empires IV & Shared Similarities
- Same start as AoE2, 3 vils, one scout, one tc
- Sheeps, lumber jack, mill, mining camp, berries, farms, ... - all the same
- It's almost the exact same beginning as AoE2
- 4 Ages
- relics
- Tradecarts
- Spearman available in the first age
- More techs in first age
- Landmark building in each age - unique to each Civilization in AOE 4, you can choose between multiple. Example: Britons have a church to heal surrounding untis or a building to build longbows quicker - similiar to AoM gods system
- For the default victory you have to destroy all landmarks and the starting tc.
- Wonders are back
-You can capture holy sites with monks, if you have all it will be similiar to relic victories. similiar to CoH sector capture
-No word about classic relic victory
-Units on walls, you build "towers/canons?" in the walls with a limited shooting angle
-Buildings and walls are still freely buildable, streets and decoration are placed automatically to make the city look pretty
-Cancelled feature: production chain like Anno or the settlers but it was tested
- Civs still share mostly the same units
- Unit upgrades (barracks and blacksmith) exactly the same as AoE2 but stronger/more impact. Same for all Civs.
- You can hide units in the forest
- sea battles more complex
- unique units will have skills. longbows can build small palisade in front of them to counter cav, Mongol Khans can buff surrounding units
- 4 campaigns, normandy campaign is one
- stories will be presented with real life actors and pictures/videos
- Civilizations have unique look, including units (no more European looking spear for Mongols)
-No additional automation like automatic constant unit production
-Less villagers needed overall: bigger armies
- Art of War is back
- Dynamic tutorials, for example reminder to hunt your boar if you always forget it
- Build menu shows how many buildings of that type you already have
- Scouts can hunt
- Charge-attack for (some) Cavalry
8 Civilizations:
1- Britons (villagers have bows to attack enemy units)
2- Mongols (can pack and move the base, similiar to Company of Heroes UK)
3- Delhi Sultanate (elephants, rewards/boost for specific buildings next to each other)
4- Chinese (can build all landmarks, dont have to choose. If you have both you can unlock unique units after creating a dynasty. if you move to the next dynasty you lose your old one)
5- Vikings
6- Franks
7 & 8 are so far unknown
build menu shows how many buildings of that type you already have
scouts can hunt (?)
Chargeattack for (some) cav
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🌺Age of Empires Fan Full Preview: • Age of Empires: Fan Pr...
🌺Spoilers Source: / aoe_4_info_from_accide...
#ageofempires4,#ageofempires,#aoe4,#age4
Age of Empires 4 Gameplay, Age of Empires IV Gameplay

Пікірлер: 16

  • @GregSteinAoE2
    @GregSteinAoE23 жыл бұрын

    🔎 Check out Video Description For What AOE4 Will Be Like 🌻🌻🌻

  • @iamvillager3315
    @iamvillager33153 жыл бұрын

    There gonna be a lot new strategic

  • @virajkadam1684
    @virajkadam16843 жыл бұрын

    3:55 camera pan looks like moving away from King's Landing to Dorne.

  • @ermos4246
    @ermos42463 жыл бұрын

    2:49 Me: Seeing ambush tactic My head: The trees are speaking Vietnamese LOL!

  • @StefanHighlights-InquisitorOvh
    @StefanHighlights-InquisitorOvh3 жыл бұрын

    2021 and archers are still not knocking arrows :D

  • @shreyasmistry501
    @shreyasmistry5013 жыл бұрын

    Yooooo that's a nice one 😉

  • @greg_4201
    @greg_42013 жыл бұрын

    so it's 2021 and we still have man and elephants attacking stone walls by stabbing and headbutting them xD

  • @RocketHarry865
    @RocketHarry8653 жыл бұрын

    I wish that warships have more acurate fighting where most of the ship fight capability is actually from the troops that were on the ship. Archers should provide range damage whilst, melee infantry provide boarding capability and if you board ships you get to capture them

  • @iamvillager3315
    @iamvillager33153 жыл бұрын

    Is this like a mix of aoe2 and 3?

  • @GregSteinAoE2

    @GregSteinAoE2

    3 жыл бұрын

    Check out the description of the video for more details. It's mostly similar to aoe2.

  • @berndstromberg1586
    @berndstromberg15863 жыл бұрын

    Not sure if this is Age 4 or Stronghld 2

  • @wbrx6993

    @wbrx6993

    3 жыл бұрын

    another developer carries game to difference, we already knew that

  • @wbrx6993
    @wbrx69933 жыл бұрын

    wont you make it GregStein - Age of Empires 4?

  • @GregSteinAoE2

    @GregSteinAoE2

    3 жыл бұрын

    Hahahaha! Smart & Funny. Let's wait for the beta release first to decide. Thou shalt not dragth Thy Fans to abdicate.

  • @wbrx6993

    @wbrx6993

    3 жыл бұрын

    @@GregSteinAoE2 another developer team made it, it looks different, graphic looks simple and unrealistic, when horse move on terrain, Animation feels so unrealistic, I already knew that we can't be sure we get old Age of Empires feeling, we already know that, it's a new Age of Empires game from different designers, different game makers, still I believe it'll be fun if they stabilize the game more !

  • @GregSteinAoE2

    @GregSteinAoE2

    3 жыл бұрын

    @@wbrx6993 On the plus side AGE4 inherits all AOE2 mechanics so we can't yet judge tbh. I felt the same way when Aoe2DE came but later after playing it it turned out to be better than previous versions.

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