Add Wear and Tear To Your Cinema 4D Renders With Surface Imperfections

greyscalegorilla.com/product/... - In this video, watch Chad Ashley break down how he adds realistic wear and tear to his 3D renders in Cinema 4D using Greyscalegorilla's Surface Imperfections.
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Пікірлер: 31

  • @ChrisMills-AmbientSpace
    @ChrisMills-AmbientSpace3 жыл бұрын

    Nice. I appreciate when you reference related nodes in other render engines. Thank you.

  • @fauramusic
    @fauramusic3 жыл бұрын

    Great CG microsurgery as always, Chad. Thank you!

  • @Fabianofr
    @Fabianofr3 жыл бұрын

    Perfect ! Arnold is my favourite renderer, thank you.

  • @richmjb
    @richmjb3 жыл бұрын

    Very informative tutorial as always Chad. Thanks. Need to renew my subscription now!

  • @Greyscalegorilla

    @Greyscalegorilla

    3 жыл бұрын

    Thanks for renewing Plus!

  • @Terry_Raphala
    @Terry_Raphala3 жыл бұрын

    Now Life is Easier. Chad used to Show us How do Create using Anord noise..am So Excited to See This Guys

  • @meroshango9603
    @meroshango96033 жыл бұрын

    Suchh good tutorial and qualityy , really thanks you guys

  • @Greyscalegorilla

    @Greyscalegorilla

    3 жыл бұрын

    Thanks, Mero!

  • @xrossfader
    @xrossfader3 жыл бұрын

    Knurled. Its fun to say. =) Always appreciate your attention to detail Chad!

  • @user-om8lk6rf4n
    @user-om8lk6rf4n3 жыл бұрын

    Hi I have seen your tutorial on the GSG course, it's really wonderful.. hope to see a tutorial about the Arnold bake texture in c4d...nobody teach this..

  • @BulletWhizza
    @BulletWhizza3 жыл бұрын

    Great tutorial thank you! Would love to see a breakdown of Chad's layer and workspace organisation system.

  • @krowwithakay
    @krowwithakay3 жыл бұрын

    Little tip, overexaggerate the details in the final render if you are uploading to Instagram ;) once that compression kicks in it will look natural

  • @Greyscalegorilla

    @Greyscalegorilla

    3 жыл бұрын

    Thanks for the tip!

  • @erweevandermerwe6644
    @erweevandermerwe66443 жыл бұрын

    hey man the arnold renderer how do u set it up to render with gpu? or do u need a specific Arnold plug in

  • 2 жыл бұрын

    Hi everyone, Plus subscription includes the scenes or models to practice?

  • @galmarga8359
    @galmarga83593 жыл бұрын

    Grant, what about some tutorial for Octane? or just explain about the layer

  • @lightning4201
    @lightning4201 Жыл бұрын

    Ty. Like to see when Arnold is given more attention. Ty

  • @chrisholland6593
    @chrisholland65932 жыл бұрын

    How can I add imperfections on top of a tiled layer without tiling the imperfections? For example, on the side of a building, my concrete is tiled - if I want to add marks to the bottom of the building wall, how would I go around that? This seems to add imperfections to the entire material. If anyone can help, that would be great! Thank you

  • @wafihanafi1970
    @wafihanafi19703 жыл бұрын

    hi can i have the files example, thanks

  • @adventurefilms
    @adventurefilms Жыл бұрын

    can you show how you did the knurl on the gray parts?

  • @Greyscalegorilla

    @Greyscalegorilla

    Жыл бұрын

    That is one of our materials in the Tech Product collection. greyscalegorilla.com/product/tech-product-material-collection/

  • @adventurefilms

    @adventurefilms

    Жыл бұрын

    @@Greyscalegorilla yes, I noticed that, but I can't seem to get the same result. I'm using Octane, but a quick video on how to set up for the knurl and how to get it looking right... this would be helpful video

  • @Esimaxchannel
    @Esimaxchannel2 жыл бұрын

    Is the scene file available for download, or maybe with greyscale gorilla plus?

  • @Greyscalegorilla

    @Greyscalegorilla

    2 жыл бұрын

    Sorry, these lightbulbs aren't our models to give away. But the Surface Imperfections and Lighting are available on our website with a Plus Membership.

  • @user-ot9jv9yh1x
    @user-ot9jv9yh1x3 жыл бұрын

    wow, using arnold looks like a pain in the ass. if I had to do a game or movie scene only rendering little bits and sections at a time, also it looks so slow. Octane and Redshift seem so superior.

  • @shawnastrom

    @shawnastrom

    3 жыл бұрын

    I would have to argue that Arnold is the easiest engine to use and most feature-rich available for Cinema 4D at the moment. Good thing we're spoiled with so many options though! It's pretty awesome that they support all three though that's for sure.

  • @user-ot9jv9yh1x

    @user-ot9jv9yh1x

    3 жыл бұрын

    @@shawnastrom It's not about which one is "easier" but about the amount of time wasted rendering little regions at a time, its also EXTREMELY slow for such a simple scene. but yeah, lots of options out there.

  • @shawnastrom

    @shawnastrom

    3 жыл бұрын

    @@user-ot9jv9yh1x Agreed. I was just responding to your comment about it being a pain... I think transmission is slow in all engines do to the complexity of refraction. We actually did a test with this scene in both Arnold GPU and Redshift. Redshift was about 15sec faster to render at the same resolution but the glass did not look as natural as the Arnold version. I personally think Octane and Corona handle glass best ATM.

  • @millie2079

    @millie2079

    3 жыл бұрын

    @@shawnastrom I've been looking all over the 'net for edge wear techniques in Corona for C4D and all I found was a shader that emulates the effect but nothing about a curvature such as the one in Arnold...

  • @shawnastrom

    @shawnastrom

    3 жыл бұрын

    @@millie2079 Yes. Sadly there is no curvature shader for Corona yet as far as I know. I do believe though they have it planned.