A Star Wars MegaGame for the Truly Insane

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So, I had an idea. An awful idea. I had a wonderful, awful idea...
Star Wars Rebellion is cool and all, but what if it took multiple days to play? What if every combat took 100x the time?
Would it be great? Would it drive you to madness? Why not both?
Chapters:
Intro: 0:00
The Idea: 1:06
Fleet Combat: 4:35
Dogfights: 8:00
Ground Combat: 11:13
Return to Rebellion: 15:26
Final Thoughts: 16:49
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Board and Savior Music by Hussain Hamoudi @huspainmusic
Background Music by Karl Casey @WhiteBatAudio

Пікірлер: 1 500

  • @reilynn7891
    @reilynn78913 ай бұрын

    To go one level deeper in Legion, combat between individual units is resolved by an actual fistfight between the two players.

  • @tanith117

    @tanith117

    3 ай бұрын

    If 2 force users Fight Both players will Draw their Lightsabers...

  • @djcrazythomashulks

    @djcrazythomashulks

    3 ай бұрын

    Shatter point

  • @Danarchy3

    @Danarchy3

    3 ай бұрын

    Not a fist fight, think star wars.... laser tag

  • @yatsu2me

    @yatsu2me

    3 ай бұрын

    Heck yeah, movie finale lightsaber duel

  • @joshfrench5858

    @joshfrench5858

    3 ай бұрын

    Kind of like chess boxing lol

  • @dahelmang
    @dahelmang2 ай бұрын

    Now imagine this at a convention, with two leaders playing Rebellion. Then their admirals are playing Armada at a different table. Then they have pilots playing X-Wing at a different table. And they all have moderators to ensure things go smoothly and quickly. Now broadcast that and see how many people watch.

  • @WizPizPresident1

    @WizPizPresident1

    2 ай бұрын

    Okay this is the correct way to play this holy

  • @michaeljones2162

    @michaeljones2162

    2 ай бұрын

    This idea needs to be turned into an ai video. Put Biden and Putin against each other in Rebellion!

  • @frozencoati8806

    @frozencoati8806

    2 ай бұрын

    I was just thinking how great it would be to have other players to play the different sub-games

  • @lifefindsaway7875

    @lifefindsaway7875

    2 ай бұрын

    The biggest change this would bring is the delayed result of Rebellion combat. Surely the two rebellion players wouldn’t just sit around for a few hours waiting for the results: they’d need to make their next moves and set up the next few Armada/Legion games. Playing rebellion without knowing what you accomplished last turn would be very interesting

  • @1Ring42

    @1Ring42

    2 ай бұрын

    ​@lifefindsaway7875 it'd be a great way to simulate communication delays when it comes to different theatres.

  • @ZetroxWargaming
    @ZetroxWargaming3 ай бұрын

    For the level deeper than Legion, when a hero engages a hero, play a Star Wars Shatterpoint game between them

  • @NikiGothBunneh

    @NikiGothBunneh

    3 ай бұрын

    This was gonna be my suggestion too

  • @Rizzen1

    @Rizzen1

    2 ай бұрын

    +1

  • @user-kn9yt2xk9q

    @user-kn9yt2xk9q

    2 ай бұрын

    Or Star Wars Destiny

  • @Sanguivore

    @Sanguivore

    2 ай бұрын

    Or West End Games’ Star Wars TTRPG.

  • @BasicStealthcamping

    @BasicStealthcamping

    2 ай бұрын

    back in the day we had a similar idea but with Star Wars Destiny as the 'Hero Combat' version for the campaign. Doesnt exist anymore though sadly

  • @joemama1607
    @joemama16073 ай бұрын

    This guy let his intrusive thoughts win

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    Every time. They’re just so loud!

  • @Gamma5232
    @Gamma52323 ай бұрын

    Guy frankensteind board games into OG battlefront 2. I can dig it.

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    Truly one of the best games of all time!

  • @BigDictator5335

    @BigDictator5335

    3 ай бұрын

    I was thinking it's more like Empire at War.

  • @stTrooper-nf9dh

    @stTrooper-nf9dh

    2 ай бұрын

    ​@@BigDictator5335Empire at war, but every combat is resolved by a game of starwars battlefront 2...

  • @quyiter

    @quyiter

    2 ай бұрын

    @@BigDictator5335 Game is nearly 20 years old and still nothing comes close

  • @thegrouchization

    @thegrouchization

    2 ай бұрын

    @@quyiter There's an indie game called "Angels Fall First" that takes fairly heavy inspiration, with the added bonus that in space levels the capital ships are fully player-controllable. Only thing it's really missing gameplay-wise are hero units. Might be worth checking out.

  • @gonkdroid8279
    @gonkdroid82793 ай бұрын

    When two fighters face off in X-Wing, switch to playing a dogfight in Squadrons

  • @pubcle

    @pubcle

    2 ай бұрын

    Nah, let's go old school, TIE Fighter vs X-Wing for a more sim play or Rogue Squadron 3 for arcade.

  • @soot.mp3
    @soot.mp32 ай бұрын

    You could literally just title this the "Star Wars: Galactic Conquest" board game and it would fit perfectly. I love this.

  • @Parabueto
    @Parabueto2 ай бұрын

    This is even more insane than running 40k games to resolve boarding actions in Battlefleet Gothic.

  • @wetwillyis_1881
    @wetwillyis_18813 ай бұрын

    So, it’s Star Wars Empire at War, but the board gaming version? I love it.

  • @Morghammer

    @Morghammer

    3 ай бұрын

    Came here to look for others suggesting Empire at War. Glad I found this comment!

  • @wetwillyis_1881

    @wetwillyis_1881

    3 ай бұрын

    @@Morghammer Can't wait for the Clone Wars mod for this, lol.

  • @timothyhouse1622

    @timothyhouse1622

    2 ай бұрын

    Rebellion is a board game version of the 1998 PC game Rebellion. It actually predates Empire at War and had space combat.

  • @flyboymb

    @flyboymb

    2 ай бұрын

    No, you start out with EaW. Every time two fighter swarms meet, you save and load up X-Wing vs. TIE Fighter.

  • @wetwillyis_1881

    @wetwillyis_1881

    2 ай бұрын

    @@flyboymb lmao, this unironically sounds fun.

  • @mannypinerio9415
    @mannypinerio94153 ай бұрын

    So I did exactly this while I was living in Austin with some Army buddies. It lasted a few turns but then fell apart but was fun. We solved most of your questions, all of the characters in Rebelion are in a miniature game, and we just had people commit where their heroes would fight ground or space. Since they are 'unique' they couldn't be in two places at once. People like Palpatine CAN lead fleets in Armada even if they are not in x-wing. We also abstracted the units in Rebellion into 'points' amounts instead. Example, troopers in Rebellion are 100 pts of ground forces. So a full army of Legion is 8 little rebel troopers, and things like speeders or walkers were larger denominations of points for those games. We did not use x-wing because squadrons were included in Armada already and Armada included more characters.

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    That all sounds GREAT! This is very much on the bucket list.

  • @jackdunne6152

    @jackdunne6152

    3 ай бұрын

    Palpaltine is in X-wing as a crew card, but you just have to make sure a ship is big enough for him to be on (Lamda shuttle, for example)

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    @@jackdunne6152 ah yeah that’s right!

  • @CatHerderCam

    @CatHerderCam

    3 ай бұрын

    ​@jackdunne6152 hey now, lets not forget the decimator. They always seem to forget how it worked when I used him in it playing in competitions 😅

  • @kyzr666

    @kyzr666

    3 ай бұрын

    Never try it, but I agree. X wings is not necessary for this experiment. Armada can cover this on his own.

  • @thesexybatman263
    @thesexybatman2632 ай бұрын

    Xzibit be like: : "Yo, dawg, we heard you like Star Wars tabletop games."

  • @williambond2267
    @williambond22673 ай бұрын

    This could definitely be a KZread series. Each episode is one turn of a year long game of Rebellion.

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    If I can convince my Star Wars buddy, this will definitely happen

  • @williambond2267

    @williambond2267

    3 ай бұрын

    @@boardandsaviorgames I’d love to see it. Here’s hoping.

  • @renaissancenovice7202

    @renaissancenovice7202

    2 ай бұрын

    Oh I would absolutely watch that while working. 5 hour segments? no problem, give it to me!

  • @AeonSolari

    @AeonSolari

    2 ай бұрын

    I would watch the shit out of this.

  • @renaissancenovice7202

    @renaissancenovice7202

    2 ай бұрын

    ​@@boardandsaviorgamesoh heck yeah

  • @davidwitkowski4463
    @davidwitkowski44633 ай бұрын

    If you have cats, this is truly impossible

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    Oof you're not wrong there

  • @joshuaburchett2938

    @joshuaburchett2938

    3 ай бұрын

    or married with young kids

  • @thesithofearth3617

    @thesithofearth3617

    3 ай бұрын

    ​@@joshuaburchett2938married with *what?*

  • @8-bitsarda747

    @8-bitsarda747

    2 ай бұрын

    @@thesithofearth3617 married *with* young kids, not married *to* young kids

  • @commandercaptain4664

    @commandercaptain4664

    2 ай бұрын

    @@thesithofearth3617 He did WHAT in his cup????

  • @ReviewThings
    @ReviewThings3 ай бұрын

    I’ve been doing this with friends for 2 years or so. 8-10 hours per combat is a bit much, it’s usually 6 or so lol. How we did it was we pre picked our ground forces in lists and we gave each token on the rebellion board a “company name” so is “A” company engaged “B” company the we would look at the lists and determine what units are in those companies and play each game separately, so rebellion, to armada, to swing to legion just like you pretty much described. 2 years and have yet to finish a campaign, it feels like a real war.

  • @ReviewThings

    @ReviewThings

    3 ай бұрын

    Also forgot to mention, we do best of 3 for each planet! To symbolize a push and pull and once’s a unit loses 50% it leaves the campaign for 2 turns

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    The added note of best of three is just the kind of hilariously over-the-top thing I love. And congratulations for actually pulling this ridiculous idea off!!

  • @renaissancenovice7202

    @renaissancenovice7202

    2 ай бұрын

    I salute you

  • @commandercaptain4664

    @commandercaptain4664

    2 ай бұрын

    D&D wishes it could be this wargamey.

  • @sabinm.jarvis5735

    @sabinm.jarvis5735

    2 ай бұрын

    This sounds like so much fun. I love when games progress slowly

  • @JTKcool
    @JTKcool3 ай бұрын

    I’m not lying when I say, I had the same idea and then went “no it’s too crazy”, so I’m happy we’re on the same side of madness

  • @JTKcool

    @JTKcool

    3 ай бұрын

    If you do the four player game, two of the players can control the space battles while the other two control the rebellion board and ground combat Also Palpatine is not playable in x-wing but he is in armada so you can use him there

  • @reddedo
    @reddedo2 ай бұрын

    No no, you can incorporate imperial assault. Brew custom 9 mission campaigns for every "attempt" mission, and custom heroes for every leader, and then try to solo campaigns with your leader, but the opposition immediately earns their opposing leader. Now we have something truly mind-numbing.

  • @kalskirata42
    @kalskirata423 ай бұрын

    this is basically Empire at War turned into a turn-based strategy game with rpg elements, and I'd argue that certain missions that don't require large-scale combat (diplomatic contention, infiltration, interrogation, etc) would be doable with the ttrpg rules, where that mission is a dnd one-shot that determines the outcome. Also, reinforcements can be brought in, but only from adjacent systems, and the player calling them in has to survive for however many turns it takes for that force to arrive. If that player loses that combat, the reinforcements are returned to their originating system. This can also work for withdrawals, where a fleet has to stand guard for ground forces to evacuate, and the defending fleet has to draw fire for so many turns in order for the transports to exit the system entirely. There's a Battletech-scale rpg system sitting there, waiting for FFG to capitalize on it with Star Wars. Modiphius is doing this with their new Homeworld tabletop titles

  • @Atlas3060

    @Atlas3060

    2 ай бұрын

    Funny you should mention Battletech, because this guy's madness reminds me of Inner Sphere At War. Basically the large abstract scale game mode they have where you fling Regiments at each other and can drill down to individual fights if you want.

  • @kalskirata42

    @kalskirata42

    2 ай бұрын

    @@Atlas3060 I mention it bc my father was an avid player back in the earlier days (80s-90s), back before the idpol savages

  • @gregorybaker5558

    @gregorybaker5558

    2 ай бұрын

    Wouldn’t Imperial Assault work for infiltration and espionage?

  • @kalskirata42

    @kalskirata42

    2 ай бұрын

    @@gregorybaker5558 if your hero decided to bring a team with him, yes.

  • @s.k.6100

    @s.k.6100

    2 ай бұрын

    For Rebellion, I like the homebrew rule that ground combat doesn't begin until the attacker's space forces can wrestle primary control or complete control, determined by number of units remaining. Capital ships and cruisers can prevent ground combat as well as fighter swarms, but two fighter squadrons cannot.

  • @RavenAdventwings
    @RavenAdventwings3 ай бұрын

    Joke's on you! This exact game setup is now living rent free in my head! Adding on to what was already addressed in the video, what I WOULD spin on this is play it like one of those Kriegspiel game day events. Get 3 levels of command: 1. Strategic Command - Top-level commanders in charge of playing the Theater level game. 2. Fleet/Field Command - Second Tier commanders in charge of fleet battles or army-scale battles. 3. Wing/Tactical Command - Platoon or Squad level commanders in charge of the smallest level skirmishes/dogfights. Strategic Command play out the Star Wars Rebellion scale games, deciding where the different fleets go, which planets to attack/defend, etc. Strategic Command is also in charge of allocating resources/logistics that would be dedicated to those theaters from their resource pool (what units are available, how many units of each, etc.) which they will need to keep track of. After all, if you sent Vader to invade Hoth, he wouldn't be around to defend the Death Star if it's three systems over. As for fleet engagements, Strategic Command will give orders to Fleet Command to play out fleet engagements in Star Wars Armada. And when fighter wings get launched at each other, Wing Command then gives order to Tactical Command to play out dogfights in X-wing. Combat resolution from the lower levels is then reported back up their respective chain of command only after the battle is complete, which frees up the allocated forces for activation at the higher levels. If the lower level games aren't done, it can't be given new orders. (Which is what's stated in the video.) Ground Combat is resolved similarly. Strategic Command picks a planet to engage. If there are opponents on the planet, play out the engagement at the Field Command level using Star Wars Legion. Because having units just erased out of the game is bad for the game, just have "destroyed" units put on cool down for a turn or two (or with whatever game turn mechanic is used for Strategic Command) until they can be re-allocated back to the battlescape. This simulates evacuating unit casualties, repairing and restocking of lost war assets, or just replenishing lost supplies to bring the unit back to its original fighting strength. Remember that "destroyed" units doesn't necessarily mean "dead" units. They're just taken out of the fight. And to even better simulate true Fog of War, have all the different level of command play in separate rooms so that the lower level commands don't really know what's going on at the higher levels. The only real meta knowledge they'll get is via their own immediate superiors or juniors in the chain of command. Obviously, you'll need about as many low level commanders as you have battlescapes, with only 1 or 2 Strategic Command at the top. I'd say a good ratio for each side would be 1 Strategic Command - 3 Fleet/Field Command - 3 Wing/Tactical Command. This means that while the lower levels are frantically fighting each other in a timely manner, the top level Command then have to plan ahead and react to the changing battlescape. This all happening at the same time. If you want to get even deeper, have a side game of Star Wars Imperial Assault run by Tactical Command going in the background away from the main theaters, representing commando units operating independently to sabotage the opponent or procure additional resources. This will be represented as additional resources that Strategic Command can use to bolster their battlescape, or result in units in the Fleet/Field Command level being unusable at the start of certain engagements. Insanity is just the beginning of this madness lol.

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    This is exactly the kind of well-thought-out BONKERS response I was hoping for. Sounds like we’re gonna need to rent out a hall for this, but what’s a little more madness? I particularly love the idea of Imperial Assault games to determine the results of Sabotage attempts and the like… truly too much, which is, of course, perfect.

  • @StevanEC

    @StevanEC

    3 ай бұрын

    Really like your idea, but the Strategic Command will be bored because them no playing as frequently as the other lower command levels. How can you manage that?

  • @RavenAdventwings

    @RavenAdventwings

    3 ай бұрын

    @@StevanEC That's indeed a concern that I see. I intended that for the Strategic level commanders, their primary task would be more towards the allocation and assignment of war efforts and less on the dice-throwing, as they're not the ones actually doing the fighting. Kinda like the Field Marshal of each side. And they're not moving around 1 unit at a time. In that turn, they could be moving 2-3 different units around the board, assigning units from their pool of units to each battlescape. That's where having multiple Field/Fleet Commanders come into play. Strategic Command can still assign Tactical Commanders commando orders, but it's the Tactical Commanders who are actually doing the dice-rolling (in Imperial Assault skirmish). Though because you're getting lots of downtime while the lower levels are duking it out, I suppose their duties are more managerial positions than actual battling. So perhaps the mindgames is going to be more taxing because of information overload... I'm all ears, though. Everyone at the game table should have some enjoyment out of it. Pushing papers even in a wargame does sound kinda boring (lol).

  • @jcatsmanjcatsman538

    @jcatsmanjcatsman538

    3 ай бұрын

    This should be at a Star Wars con, ❤

  • @TheThorein

    @TheThorein

    3 ай бұрын

    I think it would be good to give the strategic commanders some abilities they could use to assist the other players on their team. Maybe depending on how the other battles are going, the commanders can give bonuses to the players for dice rolls or other effects

  • @metalzk1
    @metalzk12 ай бұрын

    So a lot of this concept was built in with the evolution of Battletech/Aerotech in the 80's-90's; You begin at the star system level, use your capital ships and fighters to contest landing areas on the planetary scale, with different elevation levels "zooming in" until the forces are able to make planetfall; then you can shift to Battleforce if you have large batallion/regimental size force movements, followed by classic Battletech for individual unit skirmishes, up to say company size if you want to devote a whole day to a single engagement. I can confirm from anecdotal evidence that you can easily expect taking a single system to last several months to a year with weekend games. It'd be neat to see the games in another IP like Star Wars develop the granularity and ties between the different levels of combat with explicit RAW like the Battletech system did,

  • @roryh016
    @roryh0162 ай бұрын

    Could play the pilots in x-wing as a campaign style where pilots gain experience with each engagement, and when they die, they die.

  • @AnEnemySpy456
    @AnEnemySpy4563 ай бұрын

    When two figures face off in Legions you go into a game of Star Wars Destiny with them as your characters.

  • @wadewall3171

    @wadewall3171

    3 ай бұрын

    Or edge of the empire/age of rebellion

  • @jacobb6525

    @jacobb6525

    3 ай бұрын

    You could also do Star Wars RPG if you wanted to be able to customize the characters a little bit more

  • @SNSReaper

    @SNSReaper

    3 ай бұрын

    I was going to say Star Wars Unlimited is coming out, but destiny might be easier to get a hold of, I don't know.

  • @jayrome007

    @jayrome007

    3 ай бұрын

    SWRPG might also be useful for non-combat missions too. Are you sending Mon Mothma to Naboo to try to convince the local populace to join your side? SWRGP: Force and Destiny has you covered!@@wadewall3171

  • @CarbonBallas

    @CarbonBallas

    3 ай бұрын

    YYEEEESSSS😊

  • @demonicbunny3po
    @demonicbunny3po3 ай бұрын

    This is a good bunker idea. World is ending and you are stuck in a bunker for months (or similar situation where you just have a ton of down time and nothing to do, like if you went back to 2020) breaking out this idea would at least be a way to pass the time.

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    Fingers crossed we won’t need it, but I’ll keep it in mind in case the world decides to shut down again!

  • @Liteflo97
    @Liteflo972 ай бұрын

    This is the physical version of Empire at War, but with added dogfights. Solid work.

  • @OF270
    @OF2702 ай бұрын

    To go EVEN deeper into ground combat, each planet could have it's own board where another campaign happens capturing cities and bombing and landing and stuff.

  • @CB-zq1ky

    @CB-zq1ky

    2 ай бұрын

    I like the way you think!

  • @jimmyv113
    @jimmyv1133 ай бұрын

    So OG Star Wars Battlefront 2 Galactic Conquest in board game format. Awesome. Just awesome.

  • @Kmkilch22

    @Kmkilch22

    3 ай бұрын

    Go look up BattleTech. Been around for decades. Has rulebooks for Interstellar, Strategic, Campaign and Tactical Operations, all meant to be used in concert with each other. If you've ever played a MechWarrior computer game, you're already somewhat familiar with the universe.

  • @thunder_chunder6491
    @thunder_chunder64913 ай бұрын

    I can add to the insanity, when ever two lightsabre wielding characters fight you go out side and have a lightsabre battle.

  • @BloodPatternBlue
    @BloodPatternBlue3 ай бұрын

    To go a level deeper, when you have a 1v1 in Legion, you grab your copy of Star Wars: Saga Edition and engage in combat with that, with each full combat round of Legion lasting an in-game day for purposes of Saga's recovery rules.

  • @boblovizio9213
    @boblovizio92133 ай бұрын

    The fact that this would take so long to scale everything down for each individual conflict is why I've been shooting down this idea every time my friends come up with it for YEARS now. Granted they were only talking about Armada -> W-Wing -> Legion. And now they want to include Shatterpoint. The only original part of your idea is using Rebellion.

  • @bigeye6606
    @bigeye66063 ай бұрын

    It is fairly easy to go even deeper with the Legion game: Every unit becomes a character for one of the many Star Wars RPGs out there and when they meet, you switch over to the character sheets and see how it plays out. :D

  • @nekrataali

    @nekrataali

    3 ай бұрын

    Use action figures or lego minis to represent each player character as we continue to zoom in.

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    You might be even more off your rocker than me!!! I love it.

  • @Sajanis1

    @Sajanis1

    3 ай бұрын

    I just commented this as well! Glad we're on the same page

  • @renaissancenovice7202

    @renaissancenovice7202

    2 ай бұрын

    Love it

  • @Lopendvuurbengalen
    @Lopendvuurbengalen3 ай бұрын

    I did it the other way around. We started with an Imperial assault game, which transitioned in an Xwing game , the players stole an Tie fighter, and it ended as an Armada game. They had to dock the fighter and after that had to escape an blockade. It was fun but took some time 🙂

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    That’s such a cool idea!!

  • @silentwarrior1762
    @silentwarrior17623 ай бұрын

    I cannot comprehend the fact that I started having this thought about a month ago and I'm seeing that someone has just made it possible

  • @NareshSinghOctagon
    @NareshSinghOctagon3 ай бұрын

    I WAS LITERALLY THINKING ABOUT THIS LATE LAST YEAR. And it seems a lot of people have done this,hot damn.

  • @angryman2406
    @angryman24063 ай бұрын

    My dream game growing up was to combine Risk and Chess. Each battle for territory would zoom into a chess game with a starting position that would be modified based on how many armies each side had at play. I could never convince anyone to give it a go. ETA: I don't own any of these SW games, and I have no idea on the rules; but I've played a metric ton of TTRPGs and skirmish games and I have a deep and abiding love for SW. I'd be in on this mega-game in a heartbeat.

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    I highly recommend giving Rebellion a look. It’s fun as a game on its own, but when you throw in all the little “whoa Luke can turn to the DARK SIDE?!” things for us nerds? Top 10 game for sure!

  • @Kmkilch22

    @Kmkilch22

    3 ай бұрын

    Go look up BattleTech. Been around for decades. Has rulebooks for Interstellar, Strategic, Campaign and Tactical Operations, all meant to be used in concert with each other. If you've ever played a MechWarrior computer game, you're already somewhat familiar with the universe.

  • @Jagostekspade
    @Jagostekspade3 ай бұрын

    I had the same exact idea when playing Rebellion last time! If I were a millionaire and didnt have to work I would do this. Turn it into a small con so that different people would play the different games.

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    Please become a millionaire and start that con. I’ll be there!

  • @A_Toastonawhiteplate

    @A_Toastonawhiteplate

    3 ай бұрын

    At a con different players could take over different roles. Two Players order in Rebellion. Another two Armada amd so on

  • @GeneralHomsar
    @GeneralHomsar2 ай бұрын

    I have Rebellion and Legion, and I have considered (not seriously) combining them before, so I was very glad to see I wasn't alone.

  • @nicholastaylor9687
    @nicholastaylor96872 ай бұрын

    During base to base combat between two named characters in Legion, the game then switches to a game of Shatterpoint, with the named character taking the role of squad leader and two unnamed mooks as the 2nd and 3rd squad members.

  • @starbugmechanic5236
    @starbugmechanic52363 ай бұрын

    My friends ALL KNOW that if I was rich, this is the kind of stuff I would be doing.

  • @talhaiqbal6798
    @talhaiqbal67983 ай бұрын

    Ngl dude as someone who owns Rebellion, Armada, X-Wing, and Imperial Assault (not willing to buy Legion yet) I've had almost this exact idea but obviously didn't implement it because I'm not INSANE! The whole inception level with the dogfights wasn't something I had really considered though. Seriously, this would take SOO much time not to mention the MANY rules you'd have to figure out so I'm good plus I feel the Rebels would lose combat nearly every time...but glad to see these connections being made lol

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    I love that this is something so many of us dorks have thought of haha! Who knows which one of us will be crazy enough to do it?

  • @nicholasmiller1909

    @nicholasmiller1909

    3 ай бұрын

    Seems like an awesome campaign style play with a group. Def not something to do in one go

  • @Kmkilch22

    @Kmkilch22

    3 ай бұрын

    Go look up BattleTech. Been around for decades. Has rulebooks for Interstellar, Strategic, Campaign and Tactical Operations, all meant to be used in concert with each other. If you've ever played a MechWarrior computer game, you're already somewhat familiar with the universe.

  • @TheTomconroy

    @TheTomconroy

    2 ай бұрын

    So happy to see others who have had the same idea

  • @3MBG
    @3MBG3 ай бұрын

    I did something similar to this with my regular group, ran it for 2 years, and it was even more involved that your idea. Instead of Rebellion we built our own sector, called Talathen sector, and i made a grand strategy game to go over that. We would then decide what missions and events were happening. Legion wasn't out then, so we used Imperial Assault, but we also used the FFG roleplaying games as well. I wrote the first year of it up on a blog under "talathen sector campaign". Lots of mission reports logged there, as well as my silly OTT grand campaign rules. (I ran it like a D&D DM) Two of my players having kids mid campaign somewhat killed the momentum, but we did wrap it up with a finale. I just didnt write up the back half of the campaign.

  • @3MBG

    @3MBG

    3 ай бұрын

    And for a board game history lesson. The mad lads over at Games Workshop actually made a game where the fights in the game were to be done as full blown Warhammer fantasy battle battles. That was the game pitch, a big empire building board game where you then fight the pitched battles with hundreds of minis. The game was called Mighty Empires, and there are some folks out there with some pretty epic stories about it.

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    Friends having kids is the WORST! I mean, it’s beautiful and wonderful, but I got ridiculous games to play! That sounds pretty amazing, though… I’ll have to check out some of those mission reports. Big fan of yours, by the way! Thanks for reaching out!

  • @3MBG

    @3MBG

    3 ай бұрын

    @@boardandsaviorgamesCheers. One of my players from that campaign sent this link right to me :)

  • @MrElmo54321
    @MrElmo543212 ай бұрын

    A few notes for this homebrew I can think of, for the mercy of time and maybe even prolonging the game, I can think of a few rules: Disengagement: players fearing overwhelming odds or the loss of important pieces can attempt to retreat off the board, however the other side has one more turn to press the attack or reposition. Surviving pieces live to fight another day. Units that cross the planet side boundary join legion forces as reinforcements. (Note this works for bypassing armada conflict and skipping to legions it’s probably recommended to have 6 friends) Hero finality: Heroes can and should be allowed to play in whichever role they want, either a fleet commander or a squadron. HOWEVER if a hero dies they are dead for about 5-10 Rebellion turns. So players need to be cautious or selective to where they place their heroes. Multi war transitions: this will probably require 6 players, but the battles above and below can and may happen concurrently. Units that engage in xwing dogfighting have to play their round during armadas squadron phase, squadrons and ships that are able to reach the planet are transported into Lefions depending on strength of the piece that crosses the boundary. (Ex: a star destroyer along with a few tie fighters manage to pass over the rebel fleet defending. That ship is now translated as a vehicle and platoon, while those tie fighters translate to 2 stormtroopers. Rebellion can do the same) also legion troops can always retreat to armada orbit. Damage carries over: say you’re wreckless and send your ship straight past the rebel fleet and the rebel fleet blasts your ship to hell, but you make it to the surface, unfortunately for you the amount of health and crew damage you have translates into the men you can deploy. Same goes for if you retreat and took heavy losses that ship goes back to armada at an even weaker state. This should make the game probably a bit more manageable as you don’t have to play a full game of armada and legion and xwing and since you’ll likely be choosing engagements more carefully, you’ll likely get bored and decide to play something else.

  • @boardandsaviorgames

    @boardandsaviorgames

    2 ай бұрын

    Love these quality-of-life amendments!

  • @ross.metcalf
    @ross.metcalf3 ай бұрын

    Ever since I was a kid, one of my favorite things to do was combine several boardgames into one big mega game, often with a macro and micro element. Very cool to see somebody else do it, and make a video about it!

  • @MrMegamike2k

    @MrMegamike2k

    3 ай бұрын

    Same. You can do this with any genre of tabletop wargame from risk to Warhammer 40k.

  • @Kmkilch22

    @Kmkilch22

    3 ай бұрын

    Go look up BattleTech. Been around for decades. Has rulebooks for Interstellar, Strategic, Campaign and Tactical Operations, all meant to be used in concert with each other. If you've ever played a MechWarrior computer game, you're already somewhat familiar with the universe.

  • @maverickroses
    @maverickroses3 ай бұрын

    We have tried this over a long week end, the entire week end. Starting Friday night and ending late Monday night. Ending only because players had to go to work.

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    Too many things end because of stupid work

  • @eliasstewart8389
    @eliasstewart83892 ай бұрын

    I’m so glad you made this idea come to fruition. I actually had an idea similar to this a few years ago, but I never thought that far into the ground combat. Awesome video!

  • @BoardGameCantina
    @BoardGameCantina2 ай бұрын

    Honestly just really love the enthusiasm for brainstorming the ultimate experience. Saving this to watch later. Feels like there could be one more click down from a Legion/Shatterpoint ground battle in some complex to an Imperial Assault mission into a particular building in that complex.

  • @JKSSubstandard
    @JKSSubstandard3 ай бұрын

    For the record, armada has a mechanic for figuring out which squadrons are involved in an engagement. its called engagement. If a squad is within distance 1 of an enemy squad it is engaged. Engaged squads cannot move and can only attack other engaged squads. Ill also note, armada has unique squadrons that overlap with xwing.

  • @chaosincarna
    @chaosincarna3 ай бұрын

    For ground combat, when heroes face off, you whip out Star Wars Epic duels and have them fight it out there.

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    I gotta track that one down!

  • @Joshf4phan
    @Joshf4phan2 ай бұрын

    FASA actually implemented this very design decades ago for a game called Renegade Legion. Not only could you zoom in on an individual battle from the Prefect system of the game line, you could run the elements of that battle concurrently, with a fleet engagement (Leviathan system), a tactical fighter engagement (Interceptor) and a ground engagement (Centurion). So for example a capital ship could swing overhead in the midst of a ship battle and engage in ground support fire, fighters could break through and engage in strafing runs, that sort of thing.

  • @JediMaestr0
    @JediMaestr02 ай бұрын

    I’ve literally had this exact idea many times before in my life. It’s always crazy when I see a KZread video that puts into words something that’s been in the corners of my brain since I was a teenager.

  • @AfterimagedKid
    @AfterimagedKid3 ай бұрын

    Okay, but now add the classic Star Wars RPG or FFG's Edge of the Empire system, and NOW you've got me playing this for the rest of my life.

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    Plus, while we’re at it, throw in that vhs-based interactive game… I’m sure we can work it in!

  • @AfterimagedKid

    @AfterimagedKid

    3 ай бұрын

    @@boardandsaviorgames Oh I know which one you're talking about!! Definitely need to add this.

  • @renaissancenovice7202

    @renaissancenovice7202

    2 ай бұрын

    exactly ♥

  • @DrJoshram
    @DrJoshram3 ай бұрын

    My friend and I were brainstorming ways to add more depth to our Legion/X-Wing Battles, and we came up with the idea of creating a campaign mode. We hadn't considered rebellion before, so this is purely genius! One thing I would change, though, is that ground units wouldn't represent their exact unit type in Legion but rather a specific amount of tickets or battle points. If you play it this way, you'd be able to create more unique armies and add variety to the ground battles.

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    I like that idea!

  • @benedictcostaii7349
    @benedictcostaii73492 ай бұрын

    That was an insane enough video to get me subscribed. XD Hilarious, but oh man I could imagine the effort in filming and set up.

  • @iloveemeralds4622
    @iloveemeralds46222 ай бұрын

    This is beautiful, I love it

  • @refreshdaemon
    @refreshdaemon3 ай бұрын

    I've done something a little related to this: I've run a short campaign of Star Wars RPG based on Imperial Assault core box where we transitioned between TTRPG segments and the missions in Imperial Assault with some homebrew carryovers from one to the other. Also, the two space combat segments were actually carried out in X-Wing rather than using the RPG rules. I've also considered the Rebellion -> miniatures game connection, but that'd require me to invest in Armada and Legion and I'm not willing to go there yet.

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    Whoa, that’s so cool! You’re living my dream!!

  • @refreshdaemon

    @refreshdaemon

    3 ай бұрын

    @@boardandsaviorgames On the plus side, doing this doesn't actually add any time to gameplay--you're just playing all the different parts linearly instead of going macro-to-micro. So as long as you have 4 players up for playing a blend of RPG and board game, you can do this in just the time of one plus the other. The real benefit of incorporating the RPG into Imperial Assault is that it gives both the missions and the characters a lot more meaning because Imperial Assault is a little light on story.

  • @renaissancenovice7202

    @renaissancenovice7202

    2 ай бұрын

    nice

  • @PirateMF
    @PirateMF3 ай бұрын

    Congratulations, you just discovered wargames campaigns.

  • @MichaelCutts7
    @MichaelCutts72 ай бұрын

    This mad man shenanigans just earned you a sub

  • @leandronc
    @leandronc2 ай бұрын

    I saw the thumbnail, immediately understood the madness being implied, was not disappointed by the execution. 10/10, would never play.

  • @zsoltnagy3991
    @zsoltnagy39913 ай бұрын

    Bonus point for the crazy idea. +5 bonus points for having Cry Havoc on your shelf. Sir, you are a man of culture, I see. 🙂

  • @boardandsaviorgames

    @boardandsaviorgames

    3 ай бұрын

    Still one of the best combat resolution systems ever!

  • @Kmkilch22

    @Kmkilch22

    3 ай бұрын

    Go look up BattleTech. Been around for decades. Has rulebooks for Interstellar, Strategic, Campaign and Tactical Operations, all meant to be used in concert with each other. If you've ever played a MechWarrior computer game, you're already somewhat familiar with the universe.

  • @danyg4063
    @danyg40632 ай бұрын

    Oh, this takes me back. Back in 2015 I worked at a gaming hall in Savannah, GA, and some of us created a system that combined Armada, X-Wing, and Legion to play large-scale planetary battles and ground invasions. So much fun.

  • @PJSproductions97
    @PJSproductions972 ай бұрын

    I feel like it might be an interesting thing for a large board game club to do over the course of like, a year. Once a week two guys designated as fleet leaders take their turns in Armada, then a bunch of guys designated as pilots and/or commanders resolve the fights in the other games based on their actions and report the results.

  • @DirtPoorWargamer
    @DirtPoorWargamerАй бұрын

    I actually like this idea for a long-form campaign for a whole gaming group. If the results of the space combat don't effect the ground combat, then there's no reason Armada and Legion couldn't be played at the same time by different players. Divide up the players into teams, elect or rotate someone to make moves for the team in Rebellion, then resolve all of the Armada and Legion games for each turn simultaneously. Zooming in for X-Wing to determine dogfights in Armada is the only thing I probably wouldn't do, just because it wouldn't really be possible to keep the Armada games moving. Alternate turns in Rebellion to fill a game night, and you could run the campaign weekly until a winner is determined.

  • @victorcastanet8923
    @victorcastanet89232 ай бұрын

    I just wanna say thank you for friggin making this, I've had the idea of some grand campaign with Armada, X-Wing, and Legion but never considered throwing Rebellion into the mix.

  • @NoobusMagnus
    @NoobusMagnus2 ай бұрын

    My buddy and I used to do something kind of like this with the old Star Wars Miniatures game (the one that came in booster packs during like 2010). We would play the space combat version of it, with the attacker declaring certain ships to carry certain units/squads, and any that made it to the planetside part of the space map would then airdrop onto the infantry map. It took a lot of time but it was honestly so cool to play and felt so thematic.

  • @AndrewFantasia
    @AndrewFantasia2 ай бұрын

    I LOVE THIS PLAN. I'M EXCITED TO BE A PART OF IT.

  • @knightbender2
    @knightbender22 ай бұрын

    I now need to buy all of these to try this out. Love Star Wars and the idea of this mega game.

  • @50puft
    @50puft2 ай бұрын

    Super excited for the Valefisk video

  • @thelyghter7927
    @thelyghter79272 ай бұрын

    Ive always thought this, I liked a lot someone made a video about this!!!

  • @silversungaming9451
    @silversungaming94513 ай бұрын

    Love the crazy idea, and it honestly sounds like an awesome campaign format. I'd probably drop X-Wing, but combining the other three games sound like a natural way to "zoom in" on the combat.

  • @lukaskubik4698
    @lukaskubik46983 ай бұрын

    This is just boardgame version of Empire at War. And I love it for that.

  • @draconius3718
    @draconius37183 ай бұрын

    My friends and I have joked about this a while ago, so excited to see it actually done!

  • @tahunuva4254
    @tahunuva42542 ай бұрын

    I kinda do a similar thing but with a fantasy rpg. The first level has you controlling entire empires, playing out their political intrigue and conflicts on a month-by-month basis. Then each month gives you five weeks in which to take downtime actions, triggering events that affect settlements (and thus empires). Then you can zoom in on individual moment-to-moment play, where the core of the game resides, and you handle character-level threats/resources/info. Then an extra layer down from that gives you dedicated combat, social, and magic systems, all of which can have ramifications that resonate all the way back up to the first level. For example, I once used my magic weapon to slay a pack of besieging trolls, freeing the village and getting them to join my empire and stealing that trade route from an enemy faction.

  • @boardandsaviorgames

    @boardandsaviorgames

    2 ай бұрын

    That sounds like the exact brand of crazy I love!

  • @AlgidSquid
    @AlgidSquid2 ай бұрын

    "Your scientists were so preoccupied with whether they could, they didn't stop to think if they should."

  • @xXxLegolas007xXx
    @xXxLegolas007xXx2 ай бұрын

    This is one of those ideas which u absolutly find amazing. U prepare everything and u try it once and never again :D. Still amazing idea !

  • @23456bill
    @23456bill2 ай бұрын

    This is the coolest idea I have ever heard!!

  • @bsmnt23
    @bsmnt233 ай бұрын

    I'd been postulating this very thing for years now, but adding Rebellion to the mix? You're a madman. I just wanted to you to know that respect that.

  • @mydadcantgame
    @mydadcantgame3 ай бұрын

    My son and I have been talking about this for years! We never thought of adding Rebellion, though. Brilliant!

  • @Razsteroid
    @Razsteroid2 ай бұрын

    Holy moly this video did numbers

  • @TheJakeTheNerd
    @TheJakeTheNerdАй бұрын

    If you modded the '98 PC game Star Wars Rebellion to combine with the early 2000s Galactic Battlegrounds, you get this. I dig it. It shall be done.

  • @JedrekVRoscoe
    @JedrekVRoscoe27 күн бұрын

    I’ve heard of people doing this with Axis and Allies all the way down to skirmishes in Bolt Action. Furthermore, there would be multiple boards of Axis and Allies in separate rooms, and a game moderator would travel between the two “HQs” and inform each side a few things the enemy has done, but only what that team would be able to see or learn from recon/espionage. In other words, they also made a fog of war mechanism by splitting the teams into separate rooms. It was a buddy of mine who said this would be a week-long family event with their uncles and whatnot.

  • @ianwilbanks3015
    @ianwilbanks30152 ай бұрын

    This video reminds me of a time when me and a friend did something similar. We played Axis and Allies, but made each battle a game of Memoir 44. With the same sorts of ideas. We stayed up all night. We got through 2 rounds of Axis and Allies, having played like a dozen Memoir 44 games. It was an experience I will never forget, and we both had a great time. However, it's definitely not for everyone.

  • @uglymeez236
    @uglymeez2362 ай бұрын

    While im not too into star wars this sounds really fun to do and i would absolutely be down. Good luck finding people dedicated to do it though, i cant even find people to play normal games with. Cool video!

  • @havda5
    @havda53 ай бұрын

    when me and my mate got into legion he had a smaller scope idea combining armader and legion; this is just insane and i love it!

  • @ZeCommissar
    @ZeCommissarАй бұрын

    To go a layer deeper on the ground combat, you have to roll up characters using the Star Wars Pen and paper system, then have them fight individually using those stats to determine each combat. Instead of taking 1 wound in legion, you do X HP damage and have to use abilities per character!

  • @corbinwilliams7429
    @corbinwilliams74292 ай бұрын

    Doing this has been stuck in my brain since like 2016, still have yet to try to convince my gaming group to do it

  • @gabetheokie
    @gabetheokie2 ай бұрын

    I'm never going to be able to forget this idea, so thank you. You would need pretty good rules around retreats, rather than needing to play out every battle to its full length. The Revels gotta be able to run away and pick their battles.

  • @dillonoakes420
    @dillonoakes4202 ай бұрын

    Great concept. Would definitely give it a try.

  • @mistertwister2000
    @mistertwister20002 ай бұрын

    This reminds me of when my friends and I in college painstakingly built a whole system for effectively playing a game of risk and catan at once. It wasn’t worth the effort I will tell you now.

  • @frenchmambo8503
    @frenchmambo85032 ай бұрын

    I’ve thought about doing this for years now. Excellent.

  • @loganbuckner8366
    @loganbuckner83662 ай бұрын

    I was thinking of doing something like this honestly, i love the idea

  • @zagger_
    @zagger_2 ай бұрын

    I once pitched this exact game sequence to my brother-in-law, I'm so glad I wasn't the only one who has gone over the edge

  • @lukedelameter7961
    @lukedelameter7961Ай бұрын

    To my mind, you could have a lot of different people involved and run down a full recreation of the Clone Wars in this type of game.

  • @zandarmaver5569
    @zandarmaver55692 ай бұрын

    I could definitely see this being done as two friends getting together for the game of the week. Take a turn in Rebellion and play the Armada and/or Legion and then call it a day. Rinse and repeat per week as your hangout.

  • @scottthewolfgamer
    @scottthewolfgamer27 күн бұрын

    I'm so HAPPY that someone else has thought of this! I think a way to speed up the process is rather than doing the official rules, you do something like Risk where you roll a 6 sided die and the higher roll wins. Depends on which game you'd wanna do. I also think you can add strategy with Main Characters where if the pilot loses space combat, they have a health penalty on the ground. So if Luke loses, he as 2 less health in Legion

  • @boardandsaviorgames

    @boardandsaviorgames

    27 күн бұрын

    That’s a fun idea!

  • @scottthewolfgamer

    @scottthewolfgamer

    27 күн бұрын

    @@boardandsaviorgames me and one of my friends both have thought of doing this since it would be easiest to do on Tabletop Simulator

  • @jaja9081
    @jaja90813 ай бұрын

    This is what partially externally induced madness looks like! and i love it 😍

  • @RGCheater
    @RGCheater2 ай бұрын

    This reminded me of a game that some ppl played in germany, there was a game of armada, x-wing and legion simultaneously and affecting each other. It looked like a really fun way to play.

  • @jimalexander687
    @jimalexander687Ай бұрын

    After the first ten seconds of the video I knew exactly what you were going to propose, because the idea had already occurred to me at some point in the not-too-distant past -- apart from the incorporation of Legion, which I do not own (nor do I want to own).

  • @sitdownstar
    @sitdownstar2 ай бұрын

    We've had rules for this for a few years at my LGS. It has to be run as a campaign. So you have the combats at one or two planets per session. Teams sign up to pay together and some members handle the play at each level. So one will handle the overall strategy for production and movement and deployment in Rebellion, and then a 2nd teammate will play the Armada battles, and a 3rd will play the x-wing dogfights and a 4th will play the Legion fights. And they can all be happening simultaneously :)

  • @AbsolXGuardian
    @AbsolXGuardian3 ай бұрын

    9:05 The way I would do it is that while playing Rebellion, the physical locations of named characters in legion and x-wing are recorded as well. So if you move a token repersenting a specific character with your forces you can use them in specific battles. And when playing Armada, you have to decide which specific minis are piloted by whom, so then when you reach x wing you can use them as pilots. And if they're defeated in x wing or legion, you have to roll to decide if they survive but wounded (unaviable until x amount of turns of rebellion) or are dead and permantly removed from the game.

  • @meganton9417
    @meganton94172 ай бұрын

    I see this as a big hall of people with two people as Palpatine and Mon Mothma, each having a group of admirals and heroes and a LOT of soldiers/pilots, who carry out all those ground battles/dog fights in parallel, being ordered by their commanders which get their commands from the admirals. It would be loud, it would be messy, but so incredibly cool

  • @masterthnag105
    @masterthnag1052 ай бұрын

    You could make a whole convention out of this. Have people assigned to roles like fighters, generals etc. Could be a pretty good week long experience

  • @ClaytonPajot
    @ClaytonPajot2 ай бұрын

    I feel like the only way this would be feasible would be a flgs hosting a huge event where multiple people played each stage of the battles separately. It would be hillarious and chaotic, but so much fun to participate in.

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