8 Things You Should Know As A Beginner About Unity Terrain | Tutorial | HDRP |

Hi! :) This time, I have prepared a video for you with eight answers regarding the terrain in Unity. This is a video mainly for people who are just starting their adventure in Unity, so for many of you, it will be nothing new. However, these questions appeared quite often in comments and messages, so I thought it would be good to answer them in the form of a video, in which I will explain how to solve most common problems. Have a nice week:)
- My English is not very good but I hope it won't disturb you too much:)
- 4K is only there to increase the bitrate of the movie, and to prevent KZread from completely killing the details of the scene.
⭐By buying this assets you support the channel :)
►[HDRP] Day/Night Cycle: assetstore.unity.com/packages...
►Drag&Drop Volumes: assetstore.unity.com/packages...
8 Things You Should Know As A Beginner About Unity Terrain | Tutorial | HDRP |
📝 Assets used in this video:
►Book Of The Dead: Environment | HDRP : assetstore.unity.com/packages...
►Unity Terrain - HDRP Demo Scene - assetstore.unity.com/packages...
🎵 Music from:
Uppbeat: uppbeat.io/?referral=to-xh35s
🎬Timeline:
Soon...
#unity #hdrp #tutorial #daynightcycle #unityhdrp #unity3d #seta

Пікірлер: 36

  • @SomebodyPickaName
    @SomebodyPickaName3 ай бұрын

    I just found your channel today and I'm going to binge watch every one of your videos. Your videos are great!

  • @SetaLevelDesign

    @SetaLevelDesign

    3 ай бұрын

    Thx:) I'm glad that the content on the channel encouraged you to watch it:)

  • @SomebodyPickaName

    @SomebodyPickaName

    3 ай бұрын

    @SetaLevelDesign they are so good that I've bookmarked your channel on my bookmarks bar so I can easily go back and watch multiple times. And I hit the bell so any new video will show up in my notifications.

  • @SetaLevelDesign

    @SetaLevelDesign

    3 ай бұрын

    @@SomebodyPickaName Considering that there are already over 100 videos on the channel, you have a lot to watch:) I'm glad you found my channel:)

  • @MassivaMusic
    @MassivaMusic4 ай бұрын

    Man i was looking for these kind of map building tutorials. Thanks!

  • @SetaLevelDesign

    @SetaLevelDesign

    4 ай бұрын

    You're welcome:) I'm glad the video was useful:)

  • @Steel-Fa
    @Steel-FaАй бұрын

    Thank you very much, you fix a problem that I faced with the last tip you are a legend.

  • @SetaLevelDesign

    @SetaLevelDesign

    Ай бұрын

    A lot of people have this problem, so I'm glad the video helped you:)

  • @yashcrazy7978
    @yashcrazy79786 ай бұрын

    Thank you Bro. These things are genuinely helpful. Hoping more videos like this in future

  • @SetaLevelDesign

    @SetaLevelDesign

    5 ай бұрын

    There will definitely be more:)

  • @maxkmh
    @maxkmh6 ай бұрын

    Thanks for valueable information :)

  • @SetaLevelDesign

    @SetaLevelDesign

    5 ай бұрын

    Just the basics, but I didn't know about some of them for a long time:)

  • @arthurjvnb
    @arthurjvnb6 ай бұрын

    Really good info. I didn't know any of them. Thanks for sharing it :)

  • @SetaLevelDesign

    @SetaLevelDesign

    5 ай бұрын

    No problem, i'm glad the video was helpful:)

  • @Sunterligth_amora_spirit
    @Sunterligth_amora_spirit5 ай бұрын

    Thanks you for useful information!

  • @SetaLevelDesign

    @SetaLevelDesign

    5 ай бұрын

    I'm glad my video was helpful:)

  • @rizwanmubarik2953
    @rizwanmubarik29536 ай бұрын

    Really helped me thanks alot😊

  • @SetaLevelDesign

    @SetaLevelDesign

    5 ай бұрын

    I'm glad the video helped you:)

  • @markos1674
    @markos16742 ай бұрын

    Excellent video, but I have a question, if I want the details to have an LOD group, do I have to place them manually? Like for example grass, if they don't have LOD groups, wouldn't they be very expensive for performance?

  • @SetaLevelDesign

    @SetaLevelDesign

    2 ай бұрын

    If you are place a lot of the same models, such as grass, it is better to remove the LOD and connect them to Detail because Unity then uses the rendering of many instances of the same details in one rendering pass. I'll give you an example that I once tested myself. The same number grass on the scene: Paint Detail: 117 batches 120FPS Manually distributed prefabs (with LOD): 36000 batches 50 fps So it is best to place grass manually only in places where we cannot add it as Paint details:)

  • @ROCKSMASHER
    @ROCKSMASHER6 ай бұрын

    Nice Dude

  • @SetaLevelDesign

    @SetaLevelDesign

    5 ай бұрын

    Thank you:)

  • @ROCKSMASHER

    @ROCKSMASHER

    5 ай бұрын

    ur welcome@@SetaLevelDesign

  • @carp77
    @carp775 ай бұрын

    HDRP Camera settings tutorial would be nice? I got so blurry textures.

  • @SetaLevelDesign

    @SetaLevelDesign

    5 ай бұрын

    You can send me a screenshot of what it looks like on e-mail, maybe I will be able to help you somehow:)

  • @Babakphoenix
    @Babakphoenix5 ай бұрын

    How we can add wind to tree or grass i cant find the shader !!

  • @SetaLevelDesign

    @SetaLevelDesign

    5 ай бұрын

    Unfortunately, you have to create your own shader to handle wind, luckily there are a lot of videos on KZread how to do it in shader graph:)

  • @salmon_vegetable_plate
    @salmon_vegetable_plate2 ай бұрын

    Is there a solution with texture stretching?

  • @SetaLevelDesign

    @SetaLevelDesign

    2 ай бұрын

    Unfortunately, the standard terrain shader in Unity will stretch textures:/ an alternative is to use another shader from the assetstore or modifying the tiling setting of a given texture so that it is not so visible:)

  • @genichiroashina6372
    @genichiroashina63725 ай бұрын

    How to create slope in terrain. It is so difficult compared to blender.

  • @SetaLevelDesign

    @SetaLevelDesign

    5 ай бұрын

    You can add Terrain Tool to Unity from package manager. With this should be easier creating slops. I very often just make different heights and then use smooth to smooth them out and create a slope:)

  • @genichiroashina6372

    @genichiroashina6372

    5 ай бұрын

    @@SetaLevelDesign ty for telling me that.

  • @hiperfx892
    @hiperfx8925 ай бұрын

    Next time make a Level Design using a Kitbash Asset Pack 😊😊😊

  • @SetaLevelDesign

    @SetaLevelDesign

    5 ай бұрын

    Their assets are of really great quality, unfortunately their price is a bit killing:)

  • @hiperfx892

    @hiperfx892

    5 ай бұрын

    @@SetaLevelDesign Go Pirate duh

  • @SetaLevelDesign

    @SetaLevelDesign

    5 ай бұрын

    All assets I use are legally purchased and I have no intention of changing that