4 Ways to Make Fluid Look Like Houdini in Blender!

After posting fluid motion design I've done in blender online, I've gotten requests to release this tutorial. I hope it enlightens you on some of my personal workflows to make slick water and fluid renders that compete with Houdini and C4D animations!
Chapters:
00:00 - Intro & Final Animations
00:35 - Realistic Bubble Shading
01:13 - The Secret Sauce
01:34 - #1 - How to Make Bouncy Water Balloons
14:30 - #2 - How to Visualize Negative Space with Fuild
23:35 - #3 - How to Achieve Ripples with Dynamic Paint
26:50 - #4 - How to use Cloth to Fake Viscous Fluid Close-ups
34:40 - Render Settings and Animation Export
36:08 - Photogrammetry Tutorial Announcement & Outro
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Пікірлер: 149

  • @motionbymanish
    @motionbymanish Жыл бұрын

    Great work! I was exactly looking for this💯

  • @GoldenbergAlex
    @GoldenbergAlex7 ай бұрын

    Brother, I've been looking for such a tutorial for ages, thanks a lot !

  • @restFriday
    @restFriday Жыл бұрын

    Great work! I was exactly looking for this.Thank you so much

  • @1971spvman
    @1971spvman9 ай бұрын

    Great tutorial! Give me a lot of inspirations. Thanks

  • @vishapp
    @vishapp Жыл бұрын

    Great Tutorial!!

  • @hectorthespector
    @hectorthespector Жыл бұрын

    Great content! Thanks for sharing

  • @dzenekrinadhir9438
    @dzenekrinadhir9438 Жыл бұрын

    Genius !! Great work

  • @user-sm1nm5tv1d
    @user-sm1nm5tv1d10 ай бұрын

    Thank you so much for such a brilliant tutorial:D

  • @Rengine_3D
    @Rengine_3D2 ай бұрын

    this is life saving. thank you for creating this tutorial. 😍

  • @indrasugandac2535
    @indrasugandac2535 Жыл бұрын

    Great work!!!, NEXT LEVEL BROO

  • @farhadkhosravi4630
    @farhadkhosravi4630 Жыл бұрын

    Why this channel is so underrated? Jeez man! Great work!

  • @huegraphy9543
    @huegraphy95434 ай бұрын

    쉬운 설명 덕분에 완벽하게 따라할 수 있어서 좋습니다. 멋진 표현법을 소개해주셔서 감사해요

  • @lucarenders
    @lucarenders8 ай бұрын

    so clever to invert the normals! nice video!

  • @AleksandarPopovic
    @AleksandarPopovic10 ай бұрын

    Wow, what great idea, very nice, keep going!

  • @pradeepdurai8661
    @pradeepdurai86614 ай бұрын

    Bro top quality tutorial, Thank You so much really Appreciate it.👌

  • @theupperdeckker
    @theupperdeckker11 ай бұрын

    awesome tutorial, Perfectly explained and executed. Huge thanks Owen!!

  • @owenjenkinsofficial

    @owenjenkinsofficial

    11 ай бұрын

    Glad that it was of use to you! Any critiques or suggestions of things you might like to see in future episodes whether it be methods or ideas, etc?

  • @thenamespuru
    @thenamespuru Жыл бұрын

    Great work, really appreciate you showing how to create magical renders using simple methods😄🤟

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Жыл бұрын

    I’m glad to be of service to you all! Hope it helps 😊

  • @Alifajarrefo
    @Alifajarrefo10 ай бұрын

    you're just opened up my horizon!

  • @GerardB2023
    @GerardB2023Ай бұрын

    dude.. you are so good. Gonna have to take myself down the rabbit hole!! It's going to be fun learning from you.

  • @mulanmiller5000
    @mulanmiller50009 ай бұрын

    The coseup on the cloth sheet is a pretty interesting approach. If you know how it was made you can't unsee it though.

  • @robinsquares
    @robinsquares7 күн бұрын

    The results are mesmerizing! Fantastic video

  • @owenjenkinsofficial

    @owenjenkinsofficial

    7 күн бұрын

    Can’t wait to see the reupload on your vfx render pass/layer tutorial! If anyone else is reading this, you definitely need to go check out Robin’s channel!

  • @miguelcezare
    @miguelcezare2 ай бұрын

    Nice work!!

  • @Einhorn-ut1mm
    @Einhorn-ut1mm Жыл бұрын

    Brillant graphic and technic

  • @mtscott44
    @mtscott44 Жыл бұрын

    Dude, thank you. This was awesome.

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Жыл бұрын

    You are so welcome!

  • @mostafaelnajar899
    @mostafaelnajar899 Жыл бұрын

    Awesome!

  • @imb1318
    @imb1318Ай бұрын

    Thank you!

  • @richstubbsanimation
    @richstubbsanimation9 ай бұрын

    Really informative, thanks for this man. Deffo need to try some of this out!

  • @owenjenkinsofficial

    @owenjenkinsofficial

    9 ай бұрын

    Thanks 🙏🏼 any feedback on this tutorial? Things you liked/disliked?

  • @rgt2358
    @rgt23583 ай бұрын

    This is amazing

  • @hrthjfr
    @hrthjfr Жыл бұрын

    awesome content. subbed !!

  • @Marcelmikael
    @Marcelmikael3 ай бұрын

    Awesome work Sir Owen, i've been here a couple times to refresh my memory. Also, if anyone is finding it difficult to recreate the Viscous effect, instead of using a sphere like the boss did, you can use a Dune Landscape as the collision object, slant the position and let the cloth Sim fall on it. It wiill deform accordingly as it slides down. Thanks Ownen once again

  • @nikitos626
    @nikitos626 Жыл бұрын

    Legend!!!! Amazing tutorial!

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Жыл бұрын

    And we have legendary viewers too 🔥💀

  • @productshade
    @productshade Жыл бұрын

    Dope man, thanks for the tutorial🙂

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Жыл бұрын

    No problem 👍

  • @GiancarloBombardieri
    @GiancarloBombardieri10 ай бұрын

    awesome!! thanks for share

  • @woody3d697
    @woody3d6975 ай бұрын

    Brilliant!! Genius!!

  • @yanglu13
    @yanglu133 ай бұрын

    amazing video!

  • @MrTraiyZ
    @MrTraiyZ Жыл бұрын

    Nice job, in houdini we will have done cloth simulation and inverse normal sphere too

  • @EROSNERdesign
    @EROSNERdesign8 ай бұрын

    Fabulous video

  • @derancrooz8744
    @derancrooz8744 Жыл бұрын

    this is next leval

  • @abubakirbalfaqih9641
    @abubakirbalfaqih96413 ай бұрын

    Just amazing

  • @migopro3022
    @migopro30225 ай бұрын

    ❤ Great video

  • @lufiutomo8714
    @lufiutomo871411 ай бұрын

    Thankss mann, it's very helpfull me to improve

  • @owenjenkinsofficial

    @owenjenkinsofficial

    11 ай бұрын

    Glad to hear that! 🤙🏼

  • @jejegad
    @jejegad25 күн бұрын

    I'm still new to Blender and just when I thought I knew something about fluid sims I found this amazing tutorial, I haven't even finished the whole video yet but wow it's totally a new way of looking at it. thank you so much for such an amazing video

  • @owenjenkinsofficial

    @owenjenkinsofficial

    7 күн бұрын

    Glad I could help!

  • @iphilgood01
    @iphilgood0110 ай бұрын

    Good job, merci beaucoup ;-)

  • @kamarulzzariff3815
    @kamarulzzariff3815 Жыл бұрын

    i need more tuto like this...done subs

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Жыл бұрын

    Thank you! I’m just getting started, so be ready to see more like this and better!

  • @FishcatZombie
    @FishcatZombie Жыл бұрын

    tHIS CHANNEL IS SO UNDERRATED. You just showed so many dope skills that are useful in a zillion scenarios for motion graphics. Curious... have you tried Flip Fluids?

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Жыл бұрын

    Yeah I use them for client projects! Thank you for your kind words 😊

  • @CultureBmx
    @CultureBmx10 ай бұрын

    Inverting normals is something I would have never thought of.... Brilliant

  • @owenjenkinsofficial

    @owenjenkinsofficial

    10 ай бұрын

    It’s a tiny detail, but it goes far in the long run!

  • @_plaha_

    @_plaha_

    9 ай бұрын

    @@owenjenkinsofficialis it really? It looks far worse than "incorrect" version

  • @Helios.vfx.
    @Helios.vfx. Жыл бұрын

    I need it in my veins whether is Blender or Houdini

  • @basilahmed3290
    @basilahmed32904 ай бұрын

    THE BALLS pun didn't go unnoticed XD

  • @_blender_man_
    @_blender_man_11 ай бұрын

    Love this tutorial! Pretty Damn good 👍🏻 😊 thanks

  • @owenjenkinsofficial

    @owenjenkinsofficial

    11 ай бұрын

    Thanks my dude🙏🏼

  • @_blender_man_

    @_blender_man_

    11 ай бұрын

    @@owenjenkinsofficial I have store one video but can’t tag you here at KZread… strange… Iwill do it in Instagram

  • @owenjenkinsofficial

    @owenjenkinsofficial

    11 ай бұрын

    No worries bro 😎 that’s how KZread is I guess.

  • @_blender_man_

    @_blender_man_

    11 ай бұрын

    @@owenjenkinsofficial may be it’s my bad.. have to make it more accurate next time 👍🏻💪🏻

  • @aparajitninawe453
    @aparajitninawe4534 ай бұрын

    bravo

  • @vfx.360
    @vfx.3602 ай бұрын

    You are a demon at motion design👹

  • @owenjenkinsofficial

    @owenjenkinsofficial

    2 ай бұрын

    😇🪽

  • @LEcoolJ8
    @LEcoolJ86 ай бұрын

    extremely underrated channel and great video! Clever approach and learned a lot from this. Please post more blender tutorials!

  • @owenjenkinsofficial

    @owenjenkinsofficial

    6 ай бұрын

    Thank you! 2024 will bring many more tutorials and other educational content!

  • @pizola3285
    @pizola32854 ай бұрын

    jesus, I cant believe I forgot to invert the normals hahaha. Such a cool trick!

  • @kalikdelphiaip3205
    @kalikdelphiaip32054 ай бұрын

    this is amazing ! Brilliant ! Do you how to control the shape of the bubbles after collision????I mean like a reverse version of the second tutorial. Much thanks 😉

  • @owenjenkinsofficial

    @owenjenkinsofficial

    7 күн бұрын

    It would depend. Probably not very well. If you use Houdini I’m sure there are some hacks to manipulate the meshes after the sim.

  • @Helios.vfx.
    @Helios.vfx. Жыл бұрын

    I'mma find a way to do it in houdini, as well. I'm still learning but I think I got some clues

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Жыл бұрын

    Houdini is optimal for this kind of stuff 🔥 would love to see when you get it in Houdini!

  • @Helios.vfx.

    @Helios.vfx.

    Жыл бұрын

    @@owenjenkinsofficial I'm gomma try this weekend, but can't promise something lol. still worth the adventure 🤣🤣 Thanks make for tis video btw.

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Жыл бұрын

    Always down to share and give back knowledge as I figure out new ways to use blender and create cooler things! I appreciate you being here and participating in the community!

  • @EveBratrud
    @EveBratrud7 ай бұрын

    LOVE this tutorial! Thank you! My glass material is not showing through each object, but instead making a solid glass look. Do you know why that is? I'm not sure if it's the rendering engine, but I can't seem to figure out why my objects aren't showing through each other.

  • @owenjenkinsofficial

    @owenjenkinsofficial

    7 ай бұрын

    Are you rendering with cycles? I know Eevee cannot refract additional refractive objects. If you are in cycles, it may be related to the thickness of your thickness modifier that you add to the Alembic.

  • @ngsing5102

    @ngsing5102

    6 ай бұрын

    I got the same problem. It was fixed after changing to cycle, thanks for your tutorial ! @@owenjenkinsofficial

  • @riccardofissore7996
    @riccardofissore79965 ай бұрын

    THE FUCKING TRICKS I NEEDED TO KNOW !!!!!!!!! I'm too locked into thinking I have to do things for real but I know I have to fake it.

  • @alanfatfish
    @alanfatfish5 ай бұрын

    Really nice.....simple, but powerful. Do you know whether I can export the "inside" spheres outside of Blender as alembic caches? Thanks in advance for your help.

  • @owenjenkinsofficial

    @owenjenkinsofficial

    5 ай бұрын

    I would assume yes because you can export particles in an alembic. I’m not really experienced with particles in alembic caches but it should be possible.

  • @ANF6000
    @ANF6000 Жыл бұрын

    Really great techniques! What are the settings for your light bounces? I got 32 for glossy and transmission and still get more black spots in the glass than you.

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Жыл бұрын

    I left everything stock setting actually 👀12 total, glossy at 4(glossy won’t fix your black spots. Transmission paths will tho), but I didn’t change the transmission from default 12. Transparent is at 8 as well.

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Жыл бұрын

    The problem with black spots is usually caused by lack of geometry(increase subdivision to 3 maybe if your PC can handle that), and the amount of light in your scene. Make sure you have that invisible plane that is casting transmission and diffuse bounces, and then increase the value to at least 1 and move it closer to your glass objects. That should help reflect more light into the glass.

  • @ANF6000

    @ANF6000

    Жыл бұрын

    @@owenjenkinsofficial cheers! Moving the plane closer did the trick. I also added some dispersion and am experimenting with caustics. Good times!

  • @senironan126
    @senironan126Ай бұрын

    Hi Owen! are you still going to make the photogrammetry tutorial? I would love to see it but I can't find it on your channel

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Ай бұрын

    I had to slow down earlier this year because I took a 23 credit semester of school, but I’m now graduated and now plan on catching up with all the videos I never got around to finishing! So yes hopefully soon it will be up!

  • @swerveoff
    @swerveoff17 күн бұрын

    5:31 one of my BALLS!? OH!! SPHERESSS!!

  • @owenjenkinsofficial

    @owenjenkinsofficial

    17 күн бұрын

    😅😭

  • @runranrun123
    @runranrun123Ай бұрын

    Thank You for your tutorial, It's very help me here! ( TwT)b

  • @fusion1203
    @fusion12039 ай бұрын

    CRANK up those resolution divisions ;)

  • @bigdaddyproduction7266
    @bigdaddyproduction72663 ай бұрын

    there is some very very weird thing happening on the edges, i mean, u can't sell that to a customer like this. Do you have any idea for a workaround on that?

  • @calha2595
    @calha259514 күн бұрын

    hi! thank you for your sharing! learnt a lot! But i got problem on rendering the fluid bouncy balls (part2) turn into black when i try to render image how can i fix this? thanks again!

  • @owenjenkinsofficial

    @owenjenkinsofficial

    10 күн бұрын

    Your transparency passes are probably too low. It’s under the samples section in the render tab. Make sure it’s over 4

  • @marwamarwa-bj1by
    @marwamarwa-bj1byАй бұрын

    Hey thanks for the tut! is there a way to make the negative space but i want my balls to collide to my prouct not a cube ! hope u understood

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Ай бұрын

    Just make a simplified shape that matches your product and replace the cube with it instead!

  • @Dan_and_Co
    @Dan_and_Co3 ай бұрын

    hey is this still working in blender 4.0 as my bubbles go mental when i follow your first couple steps they seem to inflate

  • @klaudskate
    @klaudskateАй бұрын

    How do you select a whole sphere in edit mode like you did here ?3:46

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Ай бұрын

    At this point the balls are all one object reimported as an alembic

  • @AveryLiburd
    @AveryLiburd5 ай бұрын

    I’m about halfway through but encountered some of my bubbles kind of scrunching up. Any recommendations/ fixes?

  • @owenjenkinsofficial

    @owenjenkinsofficial

    5 ай бұрын

    Usually if my cloth sims scrunch up it means my cloth scale is two small

  • @4crafters597
    @4crafters59710 ай бұрын

    How does changing the normals for the bubbles make sense? Like what is happening when flipping them?

  • @owenjenkinsofficial

    @owenjenkinsofficial

    10 ай бұрын

    Bubbles have air in them and in this context, this means that the normals should face the direction that air is in the scene including in the bubbles.

  • @4crafters597

    @4crafters597

    10 ай бұрын

    @@owenjenkinsofficial i think the physical explanation is that the flipped normals represent the "flipped" optical density!

  • @G1NJO
    @G1NJO9 ай бұрын

    the hair system doesnt work for me with deforming alembic :/ the hair just spawn at the origin

  • @owenjenkinsofficial

    @owenjenkinsofficial

    7 күн бұрын

    I had this issue for a while. Make sure you are adding the hair to the alembic file, and if it didn’t work, I would usually just open the alembic in a new blender file and try it there. Sometimes the old particles in blender are really finicky. I may try to recreate this tutorial but basing it more off of geometry nodes.

  • @ajsingh7360
    @ajsingh736025 күн бұрын

    Hey im not sure what I did wrong but i cant see the bubbles when i go into render view, I just see the skin. Like it isnt transparent, would really appreciate your help

  • @owenjenkinsofficial

    @owenjenkinsofficial

    25 күн бұрын

    What step are you at in the tutorial?

  • @WRST77
    @WRST77Ай бұрын

    bubbles explode when try gin this and the settings are exactly the same for the simulation, the pressure scale of 1 makes them go nuts, when 0 its fine but is this correct? Any help appreciated. Running Blender 4.0

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Ай бұрын

    A few people have had this issue, I’ll have to see if something changed in blender. Usually when I’ve had this happen it was a blender issue and I had to rebuild my project to get it to work

  • @WRST77

    @WRST77

    Ай бұрын

    @@owenjenkinsofficial if you find a fix please post as it’s a good project. Thanks for the reply.

  • @javierandres8204
    @javierandres82044 ай бұрын

    5:30 😂😂😂

  • @owenjenkinsofficial

    @owenjenkinsofficial

    4 ай бұрын

    👀

  • @KillinSmallz
    @KillinSmallz9 ай бұрын

    cloth sim for fluid is a solution a lot of ppl sleep on. i made a fucking amazing cracked egg simulation with just a couple cloth spheres.

  • @owenjenkinsofficial

    @owenjenkinsofficial

    9 ай бұрын

    Sounds cool! Peter Fance uses cloth sims for his gory VFX shots with corridor crew a lot too

  • @kaia8167
    @kaia81676 ай бұрын

    Did the photogrammetry tutorial never happen? 😕☹

  • @owenjenkinsofficial

    @owenjenkinsofficial

    6 ай бұрын

    Thanks for checking in. It got postponed due to my schedule. I will still be posting a tutorial on photogrammetry in one of the next videos!

  • @lemmen7420
    @lemmen742010 ай бұрын

    can you tell me why mine are behaving wierd

  • @owenjenkinsofficial

    @owenjenkinsofficial

    10 ай бұрын

    Probably! What’s acting up in your scene?

  • @lemmen7420

    @lemmen7420

    10 ай бұрын

    i tryed to do it with my serum product, well with real life measurement when i made the circle smaller the cloth effect started behaving strangly ( when you check the self collision effect), i really didn't understand so i tryed to play around with the settings but nothing happen, do you have any solution for that. Thanks you @@owenjenkinsofficial

  • @jerr.___.y
    @jerr.___.y6 ай бұрын

    I've tracked the video till 8:21 and the object doesn't appear transparent. I'm using Blender 4.0. Is there any solution?

  • @owenjenkinsofficial

    @owenjenkinsofficial

    6 ай бұрын

    What does it look like currently?

  • @jerr.___.y

    @jerr.___.y

    6 ай бұрын

    @@owenjenkinsofficial I found out that it doesn't work in blender 4.0 version because the material property window is different, so I tried it in blender 2.93 version. It was easy to follow as the material properties window looks similar, but when I press and look at the viewpoint shading, I still can't see the particles inside my circle (8:36)

  • @jerr.___.y

    @jerr.___.y

    6 ай бұрын

    @@owenjenkinsofficial I want to do my best and finish the tutorial. Is it okay to send saved files via email? I would like to check the problem with the saved file.

  • @owenjenkinsofficial

    @owenjenkinsofficial

    6 ай бұрын

    The particles are not showing up in viewport mode? If so that’s a ghosted/xray viewport mode. Are they visible in the render? Blender 4 shouldn’t be different.

  • @jerr.___.y

    @jerr.___.y

    6 ай бұрын

    @@owenjenkinsofficial Learning blender for the first time. So I don't know what ghosted/xray viewport mode is. Should I turn off ghosted/xray viewport mode? Where should I release it? I tried rendering with a light and camera, but only the gray circle was barely visible. Particles inside the premises are not visible. I'm sorry I don't understand.

  • @mskogly
    @mskogly3 ай бұрын

    4:30 Odd, three of my bouncy balls crumple up at this step. Blender 3.5

  • @owenjenkinsofficial

    @owenjenkinsofficial

    3 ай бұрын

    Blender can be real finicky with this if your scale is too small. Occasionally if scaling doesn’t fix it I usually start over. That can be frustrating but usually less frustrating than trying to troubleshoot the balls if they won’t work.

  • @oludeleisrael5719

    @oludeleisrael5719

    3 ай бұрын

    I was also having this exact problem. I realised it's the fluid density for some reason. I dont know.

  • @richard_robert
    @richard_robert Жыл бұрын

    5:32 Sus 🧐

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Жыл бұрын

    That. Was not intentional 😅😬

  • @richard_robert

    @richard_robert

    Жыл бұрын

    @@owenjenkinsofficial 🤣😂

  • @monocore
    @monocore Жыл бұрын

    Imma be honest I usually watch blender videos just to laugh at them. This was... not bad at all. Obviously it isnt quite there, but it looks good. Good job.

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Жыл бұрын

    Yeah bro, I have a lot to learn, and a lot to improve on when It comes to making blender tuts more professional and useful, but I try and am always looking for suggestions! Any critiques or ideas of things that you think lower the value of blender tutorials and or things that you think separate a good one from a crowd?

  • @monocore

    @monocore

    Жыл бұрын

    @@owenjenkinsofficial You know, personally I really love decomposition of scenes instead of a click to click tuts. It really helps my mind wrap around new things! Inevitably you get to a point when those uber detailed value centric tuts become a chore. They stop being useful along the way. Anyhow, subscribed!

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Жыл бұрын

    Thanks for the input bro, much appreciated. Always trying to improve 🤙🏼

  • @rennightmare

    @rennightmare

    Жыл бұрын

    kinda curious what kind of godlike piece of software u use to let yourself laugh at blender

  • @owenjenkinsofficial

    @owenjenkinsofficial

    Жыл бұрын

    @@rennightmare Keep comments kind. Houdini dwarfs most software packages in both its ability and its learning curve. Many are protective of Blender as it was an underdog in 3d. No longer, but doesn't warrant snarky comments. There are many things other DCC's do better than Blender still. My vote is Houdini is still the most diverse 3d software solution, Blender and Unreal are powerful and on the rise and hype, but each workflow might require sacrifice of bias to get the job done quicker.

  • @freakystyley8603
    @freakystyley860328 күн бұрын

    what. about the bubbles in the material? are those just geomety objects?

  • @owenjenkinsofficial

    @owenjenkinsofficial

    28 күн бұрын

    Yup. Icospheres is what I used as the instanced object/collection.