3DS Max Polygon Reduction Comparison - Polygon Cruncher, Retopology Quadify Mesh, Pro Optimizer...

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3DS Max Polygon Reduction Comparison - Polygon Cruncher, Retopology Quadify Mesh, Pro Optimizer...
00:00 The Problem
01:04 Quadify Mesh
01:28 Retopology
02:13 Optimizer
04:18 Pro Optimizer
05:50 Polygon Cruncher
06:34 Magic Cruncher
08:48 PrusaSlicer
09:29 Overall Comparison and Conclusion
Have I missed out on any modifiers that can reduce polygons natively?
Did I miss out on anything?
Ideally, it would be great if 3DS Max had hover boxes explaining what each parameter did, or recommendations for similar modifiers with similar functions.
www.mootools.com/en/software/...
www.tmprojection.com/links
/ tmpro_cos
/ tmprojection
/ tmprojection_com
/ tmprojection
/ tmprojection
www.ebay.co.uk/sch/i.html?_ss...

Пікірлер: 1

  • @lordavius
    @lordavius29 күн бұрын

    For retopology to work properly you need to define what edges to preserve. Also, your model is symmetrical, you could slice it in half, repo this half, and then use symmetry to rebuild the whole thing.

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