3D Perspective Correction based on Head Tracking on Unity using Open Track

Пікірлер: 10

  • @pennd44
    @pennd44

    Hey, I've been trying to recreate the same effect with that unityfacetracking but its not coming out right. Did you change any settings in opentrack? And what conversions did you do in unity for the x,y, and z positions? And can you just apply the pitch, yaw, and roll to the transform position or is there more to it? Looks awesome!

  • @user-bg6kh3xv6s
    @user-bg6kh3xv6s

    please share this! thank you so much

  • @thegamer1234f
    @thegamer1234f

    Please share this!

  • @baraafadhloun3252
    @baraafadhloun3252

    Tuto please

  • @mainframehighendpc
    @mainframehighendpc

    Can you provide detail tutorial?

  • @malakdecaen
    @malakdecaen

    Hi, nice work. Can you share the Unity project , we need to add this feature in simracing game !!!

  • @obja123
    @obja123

    Hi, nice work. Can you share the Unity project or give information about the scripts you wrote? Is there a way to contact you?

  • @padraigridges2791
    @padraigridges2791 Жыл бұрын

    ❗ Promo*SM