2D Projectiles in Unity - Tutorial

Ойындар

The very first video where I show you how I created my projectile system in Hidden Tactics. I hope you find it useful !
Link to the scripts used in the video :
www.dropbox.com/scl/fo/cvdsth...
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Video Chapters:
0:00 Intro
1:12 Chapter 1 - Instantiating projectiles
5:58 Chapter 2 - Curvature & speed
15:01 Chapter 3 - Projectile rotation & shadow
21:09 Chapter 4 - X axis implementation

Пікірлер: 26

  • @robertoarmengol1899
    @robertoarmengol1899Ай бұрын

    I think you have a good tutorial voice.

  • @g-han5565
    @g-han5565Ай бұрын

    Damn... This is the type of tutorial which interests me. A very unique and reusable system. I'll be waiting for more tutorials then...

  • @AliceEverglade
    @AliceEvergladeАй бұрын

    watching this at midnight was a bad idea. I actually got flashbanged by ur visual studio xD

  • @UnPawsGames

    @UnPawsGames

    Ай бұрын

    🤣😅

  • @ECAKJ
    @ECAKJАй бұрын

    You read my mind! This looks awesome. I’ve always wanted you to make tutorials. I’m curious how you did this in hidden tactics, along with how you did the animations since there’s a lot of weapons on seperate sprites. I’m still somewhat of a beginner

  • @EinfachMichii
    @EinfachMichiiАй бұрын

    Actuallly nice system. To improve it even further (performance wise), try to limit the amounts of scripts (MonoBehaviours). It might become pretty important, even in your game when you've got a insane amount of projectiles in the scene. Also think about Object Pooling, which is commonly used for systems like that. Great Job!

  • @ECAKJ

    @ECAKJ

    Ай бұрын

    yes object pooling would be a good addition for sure

  • @UnPawsGames

    @UnPawsGames

    Ай бұрын

    Yep object pooling would be a great addition ! Thanks for your comment 😁

  • @jutekpixel
    @jutekpixelАй бұрын

    Really awesome :)

  • @isaacpapillon8098
    @isaacpapillon8098Ай бұрын

    I keep getting null reference exeption on every part of the code that reference the target but I set the target correctly I dont understand.

  • @pixgamesstudio5884
    @pixgamesstudio5884Ай бұрын

    I can't seem to get it working when the enemies are moving

  • @UnPawsGames

    @UnPawsGames

    Ай бұрын

    What do you mean by not working ?

  • @ECAKJ
    @ECAKJАй бұрын

    Also curious how you change sprites on runtime. Like in Starve when you cut down trees or your last jam game with the plants growing

  • @UnPawsGames

    @UnPawsGames

    Ай бұрын

    You can serialize the sprite renderer and different sprites, then set the spriteRenderer.sprite at runtime whenever you need it !

  • @ECAKJ

    @ECAKJ

    Ай бұрын

    @@UnPawsGames sweet! Ill try to figure out how to do that. Thanks!

  • @ECAKJ
    @ECAKJАй бұрын

    Odds you can put the scripts in the description? I have no idea what Im doing wrong but I can not get it to work. I feel dumb, but trying to learn.

  • @UnPawsGames

    @UnPawsGames

    Ай бұрын

    I just added them ! I hope it helps :)

  • @ECAKJ

    @ECAKJ

    Ай бұрын

    @@UnPawsGames you’re the best! Thank you

  • @gabinchollet8153
    @gabinchollet815318 күн бұрын

    Hi ! Thanks for the tutorial its very nice but i have a problem the projectile stay on the position of the shooter, it seem that he as no target so i retry and retry but it's still doesn't work, can someone help me ?

  • @gabinchollet8153

    @gabinchollet8153

    18 күн бұрын

    I usualy dont do that but i copy paste the scripts you put in the description but it dont work too

  • @UnPawsGames

    @UnPawsGames

    18 күн бұрын

    Hi ! For more help, feel free to join my discord server (its in many of my video's decription). Peoplr there will be glad to help you :)

  • @gabinchollet8153

    @gabinchollet8153

    17 күн бұрын

    @@UnPawsGames ok i'l join it thanks !

  • @ECAKJ
    @ECAKJАй бұрын

    how can I set a new target?

  • @UnPawsGames

    @UnPawsGames

    Ай бұрын

    You can do that through script! For example, find a new target using a detection method and replace the target in your script!

  • @ECAKJ

    @ECAKJ

    Ай бұрын

    @@UnPawsGames thanks! I have a detection method, I guess im still too much of a beginner. I don’t know how to replace the target in script. How did you learn programming so fast?

  • @UnPawsGames

    @UnPawsGames

    Ай бұрын

    @@ECAKJ You can go for : target = newTarget in you script, whenever your condition to change target is fulfilled. I'm full-time, so that gives me a lot of time to learn !

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