18 ZModeller Tips! General tips, workflow tips and functionality tips

A few ZModeller tips to help with your hard surfaces modelling.
#zbrush #zbrushtutorial #zmodeller #zmodellertips #hardsurface #zbrushhardsurface #hardsurfacetips
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This channel is dedicated to teaching ZBrush tips and tricks, and gives away free content such as brushes or models from time to time. Feel free to leave comments and suggestions for future tutorials - I'm always open to suggestions!

Пікірлер: 67

  • @figmenter
    @figmenter3 жыл бұрын

    subscribed! Loving your other content as well. Thank you for making these!

  • @SeanForsythTutorials

    @SeanForsythTutorials

    3 жыл бұрын

    No problem, glad you liked them!

  • @VertexMachina
    @VertexMachina Жыл бұрын

    Brilliant. Thank you for making this!

  • @SeanForsythTutorials

    @SeanForsythTutorials

    Жыл бұрын

    No worries! It's a little out of date now, but mostly still relevant.

  • @edferrari9971
    @edferrari99713 жыл бұрын

    Awesome! This is super helpful!

  • @SeanForsythTutorials

    @SeanForsythTutorials

    3 жыл бұрын

    Great! Thanks for letting me know!

  • @youtubesucksdicks9474
    @youtubesucksdicks94742 жыл бұрын

    These are excellent tips. Thank you!

  • @SeanForsythTutorials

    @SeanForsythTutorials

    2 жыл бұрын

    Cheers! It's a tiny bit outdated now with the latest slice mesh features, but most of them are still relevant. Glad you liked them.

  • @kowy_m
    @kowy_m2 жыл бұрын

    thanks for masking ! great tip

  • @SculptviperTommy
    @SculptviperTommy2 жыл бұрын

    Great tips. Picked up a few new ones. You be Dublin my Zmodeler skills!

  • @SeanForsythTutorials

    @SeanForsythTutorials

    2 жыл бұрын

    Ha, very good!

  • @sergiogonzalez2611
    @sergiogonzalez26112 ай бұрын

    wonderfull video man, thank you

  • @SeanForsythTutorials

    @SeanForsythTutorials

    2 ай бұрын

    Cheers, glad you liked it!

  • @petarpehchevski3d338
    @petarpehchevski3d3384 жыл бұрын

    Hey man, very nice tips! I just subbed, and will start watching all your previous videos.

  • @SeanForsythTutorials

    @SeanForsythTutorials

    4 жыл бұрын

    Awesome, thank you!

  • @DeSommeil
    @DeSommeil2 жыл бұрын

    super !!! your tut is very very easy to understand, thank you so much Master !!!

  • @SeanForsythTutorials

    @SeanForsythTutorials

    2 жыл бұрын

    Glad it helped!

  • @maverickdesigns3761
    @maverickdesigns37612 жыл бұрын

    I´m saving this video in order to have a constant reference when using zmodeler... thank you!

  • @SeanForsythTutorials

    @SeanForsythTutorials

    2 жыл бұрын

    You're welcome, glad it helps!

  • @nttcreative
    @nttcreative4 жыл бұрын

    Great! Thanks so much!

  • @SeanForsythTutorials

    @SeanForsythTutorials

    4 жыл бұрын

    You're welcome! Glad you liked them.

  • @satthuphancung
    @satthuphancung2 жыл бұрын

    thanks guy, i didnt know we can align and set flow for edges, useful tips

  • @SeanForsythTutorials

    @SeanForsythTutorials

    2 жыл бұрын

    Glad you found it useful, thanks for watching.

  • @Parz1fal
    @Parz1fal8 ай бұрын

    Thanks a lot! These tips were straight to the point and really usefull! I'll subscribe you

  • @SeanForsythTutorials

    @SeanForsythTutorials

    8 ай бұрын

    Thanks!

  • @ZephrusPrime
    @ZephrusPrime2 жыл бұрын

    Align Edge is something I had no idea and needed so many times!!

  • @SeanForsythTutorials

    @SeanForsythTutorials

    2 жыл бұрын

    Yep, definitely a handy feature!

  • @Gregan50
    @Gregan503 жыл бұрын

    As a newbie this was great, thank you......

  • @SeanForsythTutorials

    @SeanForsythTutorials

    3 жыл бұрын

    You're welcome! Thanks for watching.

  • @SarahMollick-cd7ps
    @SarahMollick-cd7psАй бұрын

    Thank you sir excellent tips

  • @SeanForsythTutorials

    @SeanForsythTutorials

    Ай бұрын

    Thanks for watching!

  • @soundsforrelax4156
    @soundsforrelax4156 Жыл бұрын

    This is the best free software Ive seen. Respect.

  • @SeanForsythTutorials

    @SeanForsythTutorials

    Жыл бұрын

    Thanks!

  • @SpeedChar
    @SpeedChar4 жыл бұрын

    Amazing. Very good tips man. I am using the ZModeller all the time, but most of those i didn't knew.

  • @SeanForsythTutorials

    @SeanForsythTutorials

    4 жыл бұрын

    Thanks! Yeah I love the zmodeller too, use it for most things in fact.

  • @SpeedChar

    @SpeedChar

    4 жыл бұрын

    @@SeanForsythTutorials i make weapons, armors, clothes, accessories. Basically everything as you said :). Only organic stuff i dont use it for.

  • @SeanForsythTutorials

    @SeanForsythTutorials

    4 жыл бұрын

    Yeah, same here!

  • @nurb2kea
    @nurb2kea4 жыл бұрын

    Good one! THX :-)

  • @samdavepollard
    @samdavepollard Жыл бұрын

    very nice can't believe i didn't know about align edges 🙂 when i started with zmodeler i was like "wtf IS this thing?!?!" now it's quickly becoming my fav polygonal modeling tool thanks again for sharing your knowledge

  • @SeanForsythTutorials

    @SeanForsythTutorials

    Жыл бұрын

    No worries, yeah, they don't exactly do a lot of features videos, so a lot of this stuff we all have to figure out for ourselves (or hope Mike Pavlovich covers it :). Anyway, glad it's useful!

  • @samdavepollard

    @samdavepollard

    Жыл бұрын

    @@SeanForsythTutorials joseph drust did quite a series on zmodeler but i suspect even that's a bit out of date now - quite a few new tools been added in recent years

  • @SeanForsythTutorials

    @SeanForsythTutorials

    Жыл бұрын

    @@samdavepollard Yeah Joseph is great, but they never cover everything, so a lot you just have to play around with yourself to figure out. My video is out of date a bit now too.

  • @salsa101
    @salsa1012 жыл бұрын

    I was having a hard time color picking the polygroups. I was holding shift as I was right clicking but all it was doing was changing it to a random color. then I realized I had to tap shift and right click at the same time.

  • @SeanForsythTutorials

    @SeanForsythTutorials

    2 жыл бұрын

    Yeah, I wasn't very clear about tapping on the polygroup first, then tapping Shift while the click was still held down.

  • @khomatech6428
    @khomatech64283 жыл бұрын

    Great video Sean, thanks. Perhaps you can tell me why my Align Edge Strip function is hellbent on punching holes in every model I try it on?

  • @SeanForsythTutorials

    @SeanForsythTutorials

    3 жыл бұрын

    Hmm... that's strange, want to send me a sample file where this happens?

  • @SeanForsythTutorials

    @SeanForsythTutorials

    3 жыл бұрын

    My email address is in the About tab on the channel.

  • @khomatech6428

    @khomatech6428

    3 жыл бұрын

    @@SeanForsythTutorials Sent! Thank you.

  • @SeanForsythTutorials

    @SeanForsythTutorials

    3 жыл бұрын

    Cool, sent you a reply there, let me know if you don't get it/it gets stuck in your spam folder.

  • @tetsuooshima832
    @tetsuooshima8324 жыл бұрын

    17B : What I do is I delete 1 polygon on each side then insert the desired edgeloop and fill up the holes with bridge. You could also mask beforehand where you don't want the edgeloop to go; it will create some triangle to connect where it can

  • @SeanForsythTutorials

    @SeanForsythTutorials

    4 жыл бұрын

    Yep, very true, masking before adding edgeloops is another good one, thanks! It's never gonna be quite as easy as inserting partial loops and leaving ngons to clear up behind, but it's fairly easy to get around that stuff, and whatever time you spend on cleaning that up in ZBrush is at least time not spent in Maya. :)

  • @ogdo_bogdo8927
    @ogdo_bogdo89274 жыл бұрын

    Great tips and explanation, you really have to figure out how to get more subscribers.

  • @SeanForsythTutorials

    @SeanForsythTutorials

    4 жыл бұрын

    Ha! Thanks! If I knew that I'd have done it by now though. ;)

  • @pleasecomment4470
    @pleasecomment4470 Жыл бұрын

    How do we select few edges and move when I am trying it’s selecting either edge loop I need to select only the one which I want to move

  • @SeanForsythTutorials

    @SeanForsythTutorials

    Жыл бұрын

    Ctrl + Alt drag over the vertices you want to select and then you can change to the Move brush and move them.

  • @pleasecomment4470

    @pleasecomment4470

    Жыл бұрын

    @@SeanForsythTutorials Greetings, Thanks for the quick reply . I am doing it using zinder brush when I use ctr+alt it change to mask but it doesn’t do anything even if I drag and when I move using move it just move a singe edge .

  • @SeanForsythTutorials

    @SeanForsythTutorials

    Жыл бұрын

    @@pleasecomment4470 Yeah, holding down CTRL + ALT will make any vertixes under the area you drag be selected (or "unmasked", hitting W to go to Move mode and then moving the gizmo wil move those edges as if they were a single edge.

  • @risingforce9648
    @risingforce9648 Жыл бұрын

    how you to create so clean polygroups in different areas?

  • @SeanForsythTutorials

    @SeanForsythTutorials

    Жыл бұрын

    Well this model probably started out as a loose sculpt, and then was Zremeshed to a very low amount, and then I manually moved the points around until I had the shape I wanted. Once you have a low res mesh, to create polygroups on it I just use the Polygroup option in the ZModeler brush to select and assign polygroups where needed, sometimes uinsg Polygroup - Polyloop, and sometimes making a selection by holding down Alt to make them white and then hitting Polygroup Single poly, which will make that selection a new polygroup.

  • @risingforce9648

    @risingforce9648

    Жыл бұрын

    @@SeanForsythTutorials so you can use at the begging Dynamesh for example? or even box modelling? have got some tutorial how to create good fishnet's pattenr for cloth? based on uvs? to create whatever type of generic super heore?

  • @SeanForsythTutorials

    @SeanForsythTutorials

    Жыл бұрын

    @@risingforce9648 Yep, sure, start off any way you like. Ultimately, you'll have to lower your resolution at some stage if you started off too high. As for tutorials on fishnets or the like, I haven't done one, but you can see Mike Pavlovich's one here: kzread.info/dash/bejne/Y6ymsrqCcbSaiJc.html

  • @risingforce9648

    @risingforce9648

    Жыл бұрын

    @@SeanForsythTutorials thank you somuch

  • @SeanForsythTutorials

    @SeanForsythTutorials

    Жыл бұрын

    You're welcome!

  • @phantomapprentice6749
    @phantomapprentice6749 Жыл бұрын

    What to do if I hate Zmodeler?

  • @SeanForsythTutorials

    @SeanForsythTutorials

    Жыл бұрын

    Then ya gotta learn Blender.

  • @tetsuooshima832
    @tetsuooshima8324 жыл бұрын

    Oh no I can't believe I wasted so much time aligning things by hand with masking and transpose lol

  • @SeanForsythTutorials

    @SeanForsythTutorials

    4 жыл бұрын

    Another trick I forgot to add is to use the Transpose polys for that as well. Hold Alt and select a bunch of polys to give them the white polygroup colour, then hover over a polygon, press Space and change your polygon action to "Transpose", leave your Target as "A single poly" and then just click your new polygroup. All the rest of the model will be masked out, so you can now just use the Scale option on the gizmo to flatten things out in one axis. Works a charm!