10 Things Breath of the Wild Did BETTER Than Tears of the Kingdom
Here are 10 Things I think Breath of the Wild did better than Tears of the Kingdom. Thanks for watching!! #zelda #totk #botw
Жүктеу.....
Пікірлер: 56
@JustinGarfield13 күн бұрын
BOTW is more cohesive.
@raelanimates8829
16 сағат бұрын
Precisely. That's the main reason why I still hold BOTW in a higher regard than TOTK.
@HilipinapixiliКүн бұрын
Enemy variety is technically better in TotK. However, this comes with fine print. First off, the amount of new enemies added is not that big and the improvement is kinda negligible. But the real problem is that due to the whole monster material fusion mechanic, the player is much more pushed towards combat with the enemies, and this makes the lack of enemy variety actually EVEN MORE NOTICEABLE in TotK than it already was in BotW despite it having been improved. Also, as a tangent, in my opinion the heavier focus on combat has also made the weapon durability system even more of a pain in the ass than it already was in BotW. Players avoiding combat to conserve durability in BotW was indeed a symptom of problematic game design, but they did this not because combat was hard or boring, but because weapon durability was obnoxious. This still hasn't changed, the problem is still there, if anything they've made it harder to ignore.
@googlewolly2 күн бұрын
Interesting take; most people agree that the shrines were considerably more interesting in Tears of the Kingdom.
@Imagetbricked
2 күн бұрын
Yes but way less challenging
@googlewolly
2 күн бұрын
@@Imagetbricked That's not necessarily a negative thing. Many prefer fun, interesting shrines over more difficult ones.
@kamranki
16 сағат бұрын
Almost every gamer I know thinks that shrines were better and more creative in BOTW. Myself included.
@googlewolly
16 сағат бұрын
@@kamranki Nah. That's definitely not the general consensus.
@Chris-gx1ei18 сағат бұрын
The Shrines in TotK have some deeper lore. You can do the Anchient Stone Tablets Quest and in one of these stands after you translated it that the shrines were once prisons for Demons that Rauru and Sonia defeated and captured to prevent them from resurecting
@Chris-gx1ei18 сағат бұрын
The Monsters in Tears of the Kingdom use their new horns as weapons, no shit, they sprint towards you or swing their heads around to attack you with their blade-horns, which they never did before because there they just had regular horns that are worthless even to them. And heck, they even came up with completely new ones like the Horrorblins or the Bossblins which only appeared in Hyrule Warriors before, or even brought classic ones back like the Like-Like or the Gibdos.
@howabtjoe82 күн бұрын
They said in an interview they wanted to exhaust this version of hyrule to its limits. I think they did that and I’m exhausted 😂 I’m ready for the next game to be completely different with a new vibe
@ashaler__3 күн бұрын
i havent fully seen the video yet so idk if this was addressed but im not a fan of how there are random chunks of sky rubble peppered across the landscape in totk, you cant take 3 steps without bumping into one and theyre a big eyesore whereas botw doesnt have them
@gberg4evermr9373 күн бұрын
But what about my boys thunder and water blight Gannon? 💀
@Chronoflation4 күн бұрын
I appreciate this video so much. Thank you for bringing up the arrow issue. TotK did so much right but also made changes that ended up being so anti quality of life. It makes it hard for me to enjoy either now. I miss the caves and Ascend in BotW, and I miss... this video basically, in TotK. I also miss moving the Divine Beasts cause at least that added something interactive to the boring dungeons
@Itsajuicebox1
2 күн бұрын
you got them mixed up
@Chronoflation
Күн бұрын
@@Itsajuicebox1 What did I mix up? What I said about the divine beasts was an addendum to what I said about missing "this video" in TotK, and I miss some of the TotK QoL features like caves and Ascend when I play BotW. Where's the mixup?
@Itsajuicebox1
Күн бұрын
@@Chronoflation Oh it sounded like you thought botw was totk
@Chronoflation
Күн бұрын
@@Itsajuicebox1 Lol, that's fine. No, I just wish it had a handful of the features, cause now I always feel like I'm missing something whichever of the 2 games I play
@christophernash81662 күн бұрын
Breath has many things I like that cant be found in Tears. But, I think people need to appreciate Tears more because Tears is amazing. Which game is better? I don't know. Depends on my mood.
@UltimateVideos12376Күн бұрын
I agree on the most part but imo the combat in totk is MUCH better. Instead of avoiding combat to save durability you want to fight in totk for new horns to fuse onto you weapons. Also a lot more life has been breathed into the enemies with new attacks
@Wormhole_content5 сағат бұрын
I started crying when there was no guardians I loved going around and fighting (a hard enemy) I never really tought of them as difficult but when I just went on a guardian killing spree anyone around me was like how
@bat_asssassin3 күн бұрын
is it just me or do you miss the guardians
@shark_girl
2 күн бұрын
Nah I do too
@JackMcGrail-allrguy
2 күн бұрын
It would be sick if there was a few last pieces of sheika tech in the depths, and you found some super hard guardian boss fight there
@thecrimsonpool5 сағат бұрын
If Ganon from Tears was the final Boss in Breath, it would have made Breath almost Perfect imo
@paczka6953 күн бұрын
There are 86 enemies in BotW (including the DLC). TotK has 110. Conclusion? TotK has a much better enemy variety. Even bosses are more exciting. In the first game you fight blight ganons 4 times, which are relatively similar. The sequel does not have that problem.
@TheEleventhDimension
3 күн бұрын
Cap
@Charnutboy
3 күн бұрын
TotK has 110 while tripling the size of the map*
@chrisrey0018
2 күн бұрын
That’s it? For a 6-year long wait? Trash
@paczka695
2 күн бұрын
@@chrisrey0018 Cope, your opinion doesn't matter, 96 metacritic, 20+ milion copies sold, countless GOTY nominations and awards speak for themself, Tears of the Kingdom is an enormous success.
@chrisrey0018
2 күн бұрын
@@paczka695 Cope, it will forever be a disappointment of a sequel. Embarrassing that it didn’t win GOTY but BOTW did, LMAO. You act like there weren’t millions of fans hyped up to buy Totk on the first month it released, only for them to find out it’s horrible flaws soon after, it should’ve just been a 30$ DLC.
@bluezaton2 күн бұрын
Guardians were missed by me, I was hoping for more variety or upgraded ones and instead for none, not even a cameo boss fight
@PoliteTia2 күн бұрын
You are not alone in your assessments
@leeself83613 күн бұрын
I think the fuse mechanic was too open. You could fuse any material to any weapon or shield, which does offer some novelty, but I found I was using the same 10 to 20 fuses in my game. It's also not fun trying to find an arrow fuse in 200 items.
@Hilipinapixili
Күн бұрын
Even after a whole year I'm still left wondering WHAT THE ACTUAL F**K were they thinking when they designed the arrow fusing interface.
@XanderVJ2 күн бұрын
BotW makes TotK look like a tech demo. No, I didn't write it in the wrong order.
@Imagetbricked
2 күн бұрын
Yes you did😂😂😂😂
@ThatGooberКүн бұрын
Pretty cool :>>
@ushalama-ep5ve3 күн бұрын
o
@WimplePlays2 күн бұрын
Bro they’re similar cos it’s a sequel
@chrisrey0018
2 күн бұрын
Terrible sequel
@WimplePlays
2 күн бұрын
@@chrisrey0018not rlly I may be biased cos it’s my first Zelda game but I think it was rlly good
@WimplePlays
2 күн бұрын
Never played botw tho
@jinyboi
Күн бұрын
That's the thing tho. Totk is an excellent standalone title but a terrible sequel (not really a sequel since it's full of retcon)
@chrisrey0018
Күн бұрын
@@WimplePlays oh that’s why, LUCKY
@Killtrobal2 күн бұрын
Weapon breaking was better in BOTW... Tears just added more steps making it even more tedious-
Пікірлер: 56
BOTW is more cohesive.
@raelanimates8829
16 сағат бұрын
Precisely. That's the main reason why I still hold BOTW in a higher regard than TOTK.
Enemy variety is technically better in TotK. However, this comes with fine print. First off, the amount of new enemies added is not that big and the improvement is kinda negligible. But the real problem is that due to the whole monster material fusion mechanic, the player is much more pushed towards combat with the enemies, and this makes the lack of enemy variety actually EVEN MORE NOTICEABLE in TotK than it already was in BotW despite it having been improved. Also, as a tangent, in my opinion the heavier focus on combat has also made the weapon durability system even more of a pain in the ass than it already was in BotW. Players avoiding combat to conserve durability in BotW was indeed a symptom of problematic game design, but they did this not because combat was hard or boring, but because weapon durability was obnoxious. This still hasn't changed, the problem is still there, if anything they've made it harder to ignore.
Interesting take; most people agree that the shrines were considerably more interesting in Tears of the Kingdom.
@Imagetbricked
2 күн бұрын
Yes but way less challenging
@googlewolly
2 күн бұрын
@@Imagetbricked That's not necessarily a negative thing. Many prefer fun, interesting shrines over more difficult ones.
@kamranki
16 сағат бұрын
Almost every gamer I know thinks that shrines were better and more creative in BOTW. Myself included.
@googlewolly
16 сағат бұрын
@@kamranki Nah. That's definitely not the general consensus.
The Shrines in TotK have some deeper lore. You can do the Anchient Stone Tablets Quest and in one of these stands after you translated it that the shrines were once prisons for Demons that Rauru and Sonia defeated and captured to prevent them from resurecting
The Monsters in Tears of the Kingdom use their new horns as weapons, no shit, they sprint towards you or swing their heads around to attack you with their blade-horns, which they never did before because there they just had regular horns that are worthless even to them. And heck, they even came up with completely new ones like the Horrorblins or the Bossblins which only appeared in Hyrule Warriors before, or even brought classic ones back like the Like-Like or the Gibdos.
They said in an interview they wanted to exhaust this version of hyrule to its limits. I think they did that and I’m exhausted 😂 I’m ready for the next game to be completely different with a new vibe
i havent fully seen the video yet so idk if this was addressed but im not a fan of how there are random chunks of sky rubble peppered across the landscape in totk, you cant take 3 steps without bumping into one and theyre a big eyesore whereas botw doesnt have them
But what about my boys thunder and water blight Gannon? 💀
I appreciate this video so much. Thank you for bringing up the arrow issue. TotK did so much right but also made changes that ended up being so anti quality of life. It makes it hard for me to enjoy either now. I miss the caves and Ascend in BotW, and I miss... this video basically, in TotK. I also miss moving the Divine Beasts cause at least that added something interactive to the boring dungeons
@Itsajuicebox1
2 күн бұрын
you got them mixed up
@Chronoflation
Күн бұрын
@@Itsajuicebox1 What did I mix up? What I said about the divine beasts was an addendum to what I said about missing "this video" in TotK, and I miss some of the TotK QoL features like caves and Ascend when I play BotW. Where's the mixup?
@Itsajuicebox1
Күн бұрын
@@Chronoflation Oh it sounded like you thought botw was totk
@Chronoflation
Күн бұрын
@@Itsajuicebox1 Lol, that's fine. No, I just wish it had a handful of the features, cause now I always feel like I'm missing something whichever of the 2 games I play
Breath has many things I like that cant be found in Tears. But, I think people need to appreciate Tears more because Tears is amazing. Which game is better? I don't know. Depends on my mood.
I agree on the most part but imo the combat in totk is MUCH better. Instead of avoiding combat to save durability you want to fight in totk for new horns to fuse onto you weapons. Also a lot more life has been breathed into the enemies with new attacks
I started crying when there was no guardians I loved going around and fighting (a hard enemy) I never really tought of them as difficult but when I just went on a guardian killing spree anyone around me was like how
is it just me or do you miss the guardians
@shark_girl
2 күн бұрын
Nah I do too
@JackMcGrail-allrguy
2 күн бұрын
It would be sick if there was a few last pieces of sheika tech in the depths, and you found some super hard guardian boss fight there
If Ganon from Tears was the final Boss in Breath, it would have made Breath almost Perfect imo
There are 86 enemies in BotW (including the DLC). TotK has 110. Conclusion? TotK has a much better enemy variety. Even bosses are more exciting. In the first game you fight blight ganons 4 times, which are relatively similar. The sequel does not have that problem.
@TheEleventhDimension
3 күн бұрын
Cap
@Charnutboy
3 күн бұрын
TotK has 110 while tripling the size of the map*
@chrisrey0018
2 күн бұрын
That’s it? For a 6-year long wait? Trash
@paczka695
2 күн бұрын
@@chrisrey0018 Cope, your opinion doesn't matter, 96 metacritic, 20+ milion copies sold, countless GOTY nominations and awards speak for themself, Tears of the Kingdom is an enormous success.
@chrisrey0018
2 күн бұрын
@@paczka695 Cope, it will forever be a disappointment of a sequel. Embarrassing that it didn’t win GOTY but BOTW did, LMAO. You act like there weren’t millions of fans hyped up to buy Totk on the first month it released, only for them to find out it’s horrible flaws soon after, it should’ve just been a 30$ DLC.
Guardians were missed by me, I was hoping for more variety or upgraded ones and instead for none, not even a cameo boss fight
You are not alone in your assessments
I think the fuse mechanic was too open. You could fuse any material to any weapon or shield, which does offer some novelty, but I found I was using the same 10 to 20 fuses in my game. It's also not fun trying to find an arrow fuse in 200 items.
@Hilipinapixili
Күн бұрын
Even after a whole year I'm still left wondering WHAT THE ACTUAL F**K were they thinking when they designed the arrow fusing interface.
BotW makes TotK look like a tech demo. No, I didn't write it in the wrong order.
@Imagetbricked
2 күн бұрын
Yes you did😂😂😂😂
Pretty cool :>>
o
Bro they’re similar cos it’s a sequel
@chrisrey0018
2 күн бұрын
Terrible sequel
@WimplePlays
2 күн бұрын
@@chrisrey0018not rlly I may be biased cos it’s my first Zelda game but I think it was rlly good
@WimplePlays
2 күн бұрын
Never played botw tho
@jinyboi
Күн бұрын
That's the thing tho. Totk is an excellent standalone title but a terrible sequel (not really a sequel since it's full of retcon)
@chrisrey0018
Күн бұрын
@@WimplePlays oh that’s why, LUCKY
Weapon breaking was better in BOTW... Tears just added more steps making it even more tedious-
Tokt is a terrible sequel