10 HIDDEN Mechanics Big Games Never Tell You About

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Some video games have great hidden gameplay elements that take some time to figure out. Here are some of our favorite examples of secret features.
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  • @michaelseabrooks9286
    @michaelseabrooks92864 жыл бұрын

    The enemies evolving as you destroy them repeatedly in HZD is actually part of the lore. Its just that we're so use to lore not directly impacting active and progressive game mechanics in any major way it just sort of slips the mind to even consider that the thing they mentioned in the story actively happens as you play the game lol.

  • @CorundumDevil

    @CorundumDevil

    3 жыл бұрын

    Says a lot about our expectations of game design, doesn't it? If players aren't explicitly told that something works a certain way, they typically assume that it's just not an element and have no real incentive to explore or experiment with their abilities. There's a vagueness to unexplained game mechanics that makes the games seem as complex as a living world; it's why the world design of the Soulsborne games is so uncanny and disturbing.

  • @Commandramon74

    @Commandramon74

    3 жыл бұрын

    Thats true. It saddens me tough, that he's telling it wrong. "A post apocalyptic World, where machines have evolved to dominance over human society" ... yeah sry, thats not really the case here. Makes me wonder though, if he played the game and remembered wrong, or if he didn't do research.

  • @vanhay8318

    @vanhay8318

    3 жыл бұрын

    @@Commandramon74 i guess he only said it like that to sum it up spoiler free in just a few words.

  • @roguishpaladin

    @roguishpaladin

    3 жыл бұрын

    @@Commandramon74 At a strict level, though, that's what actually happened. The Faro Swarm did evolve to dominance. The modern machines are not the product of the Faro swarm, but at the same time Hades is definitely trying to leverage the Faro Swarm to succeed against all other comers.

  • @Insharai

    @Insharai

    2 жыл бұрын

    coming from Dark Souls, I like this method of storytelling sooooo much more.

  • @peshkybee7721
    @peshkybee77214 жыл бұрын

    I played through Horizon twice and THOUGHT this was happening but felt like I was just losing my mind lmao

  • @TrizerFlame

    @TrizerFlame

    4 жыл бұрын

    I noticed this when I was playing after a break from it, was confused as to why the giant bird kept dodging when I tried to tie it to the ground wondering how it worked the first time, thought the difficulty was changed or because I was near the end. Then I realize they were getting better.

  • @parijatsingh5858

    @parijatsingh5858

    4 жыл бұрын

    And I thought I was getting worse at it by the day. Just found out about this mechanic 😑.

  • @somendrasharma4907

    @somendrasharma4907

    4 жыл бұрын

    Where does it say about horizon? I am not able to find the game in the video

  • @JTProductions3

    @JTProductions3

    4 жыл бұрын

    What I liked about horizon is that half way through the game the animals start destroying natural elements like trees and walls and what not

  • @Y0PPS

    @Y0PPS

    4 жыл бұрын

    @@somendrasharma4907 :11 - the very first game discussed.

  • @dondavir6658
    @dondavir66584 жыл бұрын

    Out of all the craziest things, the one I thought was craziest was how in Pac-Man, all the ghosts names rhymed except for "Clyde" because he was the orange one. And orange doesn't perfectly rhyme with anything. I'm winded.

  • @devforfun5618

    @devforfun5618

    3 жыл бұрын

    the secret is that their name are some kind of translation of their name in japanese, the names tells their personalities

  • @Chestersinthecar

    @Chestersinthecar

    3 жыл бұрын

    Abhinav Banerjee underrated comment

  • @desukyatchashinigami744

    @desukyatchashinigami744

    3 жыл бұрын

    @Abhinav Banerjee A man of culture

  • @matsimoto3541

    @matsimoto3541

    3 жыл бұрын

    orange door hinge storage

  • @killrickroll5731

    @killrickroll5731

    3 жыл бұрын

    Porage Storage Storage Borage

  • @ChrisCa1601
    @ChrisCa16014 жыл бұрын

    Actually, Cranky Kong tells you the jump trick in Donkey Kong Country 1. His quote as follows: "I hear if you roll off a platform, and press the jump button, you'll do a super jump."

  • @borisegelston

    @borisegelston

    3 жыл бұрын

    Cranky also talks about it in donkey kong country returns in the shop

  • @MetallicA4658
    @MetallicA46584 жыл бұрын

    My life is like Demon's Souls World Tendancy except everything you do makes it harder.

  • @Grapefruit5000

    @Grapefruit5000

    4 жыл бұрын

    Just set it to easy mode then

  • @vgrabid8336

    @vgrabid8336

    4 жыл бұрын

    @@Grapefruit5000 🤯

  • @shinozu

    @shinozu

    4 жыл бұрын

    @Saint Frank L. yep, just fastpass to hard

  • @MetallicA4658

    @MetallicA4658

    4 жыл бұрын

    @Saint Frank L. the air I breath is viagra made gaseous

  • @Mr.Mauful

    @Mr.Mauful

    4 жыл бұрын

    EN3NRA ,z,

  • @lordoaf
    @lordoaf4 жыл бұрын

    Learning the Pac-Man ghosts actually have roles is revelatory

  • @manuelmontoya8839

    @manuelmontoya8839

    4 жыл бұрын

    Rudiger Schneider funny, last time I checked the arcade, each character description tells you exactly what they do as a personality.

  • @jackedupshihtzu3998

    @jackedupshihtzu3998

    4 жыл бұрын

    I think the word you want is revolutionary..

  • @bp4861

    @bp4861

    4 жыл бұрын

    JackedUp ShihTzu haha nah man a simple google search would have saved you from that one.

  • @jiro6172

    @jiro6172

    4 жыл бұрын

    I knew one always chased. I thought the other three just patrolled areas.

  • @eklavyamishra4271

    @eklavyamishra4271

    4 жыл бұрын

    I know right? Dont worry about the other dicks. That is definitely not public knowledge.

  • @doomsdayng
    @doomsdayng4 жыл бұрын

    When he was talking about the Donkey Kong roll-jump, I immediately recognized THAT SPECIFIC 'K' ! I never got that, no matter how many times I tried, and the frustration all came bubbling back up. Now that I know this move exists, I am VERY tempted to dig out my old consoles and beat the frikken game!

  • @in5aneguy597

    @in5aneguy597

    4 жыл бұрын

    years later after trying for a few hours again without success he puts his console back again for another 10 years

  • @Ellidyre

    @Ellidyre

    4 жыл бұрын

    I thought everyone knew lol how the hell did you never know?

  • @illastar

    @illastar

    4 жыл бұрын

    Ellidyre cranky literally says it. Does no one listen to cranky’s tips?? Frickin heck

  • @kermdeezy5330

    @kermdeezy5330

    4 жыл бұрын

    @@in5aneguy597 It's honestly really easy, if I could do it as a kid anyone can

  • @joeydirt420

    @joeydirt420

    4 жыл бұрын

    I feel bad for these guys. The K he showed took me 3 attempts to figure out when i was 8 years old. These are the guys who quit games because of the puzzles in games like uncharted and resident evil.

  • @TheJwolf1101
    @TheJwolf11014 жыл бұрын

    In all fairness, the storyline for HZD mentions the "derangement" of the machines, and how they become more aggressive all the time. I personally took this as they were ever-evolving.

  • @lechking941

    @lechking941

    3 жыл бұрын

    ya its a lore based warning aka hidden mechanic thats got lore logic.

  • @dougsteele5387

    @dougsteele5387

    10 ай бұрын

    I took that as they're getting violent and out of control lol

  • @GamingwiththeReaper
    @GamingwiththeReaper4 жыл бұрын

    There was a thing called "focus" in Assassin's Creed Brotherhood multiplayer and it was kind of important but nobody was using it to a point where Ubisoft had to make a post about it, it eventually became part of the meta of that game after the post.

  • @DigiMatt52

    @DigiMatt52

    4 жыл бұрын

    Wait.. Enough people played it online enough for a meta to form..?

  • @Reydriel

    @Reydriel

    4 жыл бұрын

    @@DigiMatt52 AC was huge back then, and AC:B was the first time it had multiplayer, so I'd assume it was played a lot

  • @AM-rs9uf

    @AM-rs9uf

    4 жыл бұрын

    @@Reydriel it was fire and I wish it would come back in a modern form where you could customize your assassin or make a br style ac mode

  • @fragarar1595

    @fragarar1595

    3 жыл бұрын

    @@AM-rs9uf it was too good and we didnt appreciate it enough :"(

  • @TheB0sss

    @TheB0sss

    3 жыл бұрын

    @@AM-rs9uf black flags online was awesome, you could customize every character to look very different

  • @wesleyrodgers886
    @wesleyrodgers8864 жыл бұрын

    I miss the olde cheat booklets.

  • @princefreddo5044

    @princefreddo5044

    4 жыл бұрын

    Damn those were the OG

  • @stonemonk549

    @stonemonk549

    4 жыл бұрын

    I’ve still got unopened n64 with 5 unopened games, I think about those little booklets all the time now!!!!

  • @c4hI0fo2p

    @c4hI0fo2p

    4 жыл бұрын

    YES!!! I used to have my grandma buy the magazines for me. I miss that kind of feeling so much.

  • @gamer2101

    @gamer2101

    4 жыл бұрын

    w o o dL n d s it was so much fun to look through those. I miss those days.

  • @Landofalcon007

    @Landofalcon007

    3 жыл бұрын

    Tips and Tricks Magazine. classic.

  • @xXHaibaneXx
    @xXHaibaneXx4 жыл бұрын

    Seeing the Silent Hill endings brings back memories. It's weird how, at that time, me and my friend were playing the same 2-4 games for several years. Silent Hill was definitely one of them and everyone was so excited if they got their hands on a guide or a magazine with some tips and tricks. Now I'm over 30 and I sometimes struggle to even finish a game just because I tell myself that I don't have time right now or I can't keep up my attention or just push through bits I dislike to get to the good stuff... I wish I could experience another childhood. It's a pretty interesting time to grow up (except for the whole covid stuff :P) with some games I would've loved as a child. Enjoy your youth, kids!

  • @leothelion2001

    @leothelion2001

    4 жыл бұрын

    Well said , I remember the trill of playing silent hill and reading the faqs online for playthrough, I've enjoyed my youth , still like video games but I don't nearly have the same available time as before , good times

  • @digsbious

    @digsbious

    4 жыл бұрын

    Completely agree with this

  • @awoods1663

    @awoods1663

    3 жыл бұрын

    No, I’m not cryin, YOU’RE cryin.

  • @bizzetta

    @bizzetta

    2 жыл бұрын

    Facts

  • @otaviocamanho1135
    @otaviocamanho11354 жыл бұрын

    Could mention Metal gear, for basically everything haha, love this game for its hidden and interesting possibilities

  • @mingywantwingy1379

    @mingywantwingy1379

    4 жыл бұрын

    Yup. I 100% expected it to be on this list. First game i thought of actually

  • @MrGamelover23

    @MrGamelover23

    4 жыл бұрын

    Are we talking about the first metal gear before metal gear solid?

  • @hagridsdisappointingson769

    @hagridsdisappointingson769

    4 жыл бұрын

    I never really got why people were so high on metal gear. Granted I never played the first 3 games but I put several hours into the ground zeroes and phantom pain and I just couldn't be bothered to return. The stealth mechanics are super basic, the combat is kinda flat and the level design was lacking imo.

  • @astrobro7322

    @astrobro7322

    4 жыл бұрын

    metal gear games are absolute garbage games! i don’t understand how people like that shitty gameplay and all the weird stuff in the game. Kojima really is overrated

  • @Superabound2

    @Superabound2

    3 жыл бұрын

    @@hagridsdisappointingson769 Metal Gear Solid was an absolutely revolutionary experience when it first came out

  • @mattlane5632
    @mattlane56324 жыл бұрын

    The Kingdom Hearts thing was something I remember from buying a strategy guide. What you chose also changes what level you get abilities. Maybe they did this so people had different experiences.

  • @loveablehadesno2151

    @loveablehadesno2151

    4 жыл бұрын

    Thank you. I had no idea about the exp boosting thing. but yeah. Gotta pick certain answers if you want leaf bracer early!

  • @Poldovico

    @Poldovico

    4 жыл бұрын

    @@loveablehadesno2151 IIRC, the weapon you take determines the order you get abilities, the weapon you sacrifice determines your starting stats (HP, MP, AP) and the answers to the questions determine the exp requirement curve to level up. In theory, slow into fast should be the lowest total EXP to max level?

  • @TheLadyLiddell

    @TheLadyLiddell

    4 жыл бұрын

    Oh yeah, I only knew what the choices meant because I had the strategy guide.

  • @preposteroussvideos

    @preposteroussvideos

    4 жыл бұрын

    @@TheLadyLiddell same

  • @blxckjxck47

    @blxckjxck47

    4 жыл бұрын

    One of my favorite series of all time and I just found this out today. No wonder I had such a hard time leveling up when replaying the game.

  • @erickflostar9124
    @erickflostar91243 жыл бұрын

    The horizon one was really cool. I noticed the enemies were getting tougher but I thought it was just power scaling but to find out theyre evolving is really cool 🆒

  • @MrWitchblade
    @MrWitchblade4 жыл бұрын

    Back when they gave you a small book with all the moves, we"d have known. Now, it's like, if you want to play the game, you're on your own. We aren't printing manuals any more..... ;/

  • @CookiePieMonster

    @CookiePieMonster

    4 жыл бұрын

    Fr. When they stopped printing manuals with the story, moves, some lore, and art is when, I'd say, they started leaning more on the "Gimme moar money" side for example EA to name a very specific repeat offender. Imo anyway.

  • @roonkolos

    @roonkolos

    4 жыл бұрын

    For some games, certain mechanics not being told but discovered can be good. But if they're things like basic moves, mechanics and so forth, then theres no harm having a guide for it

  • @iChefTheImpossible

    @iChefTheImpossible

    4 жыл бұрын

    Thats why I buy digital mostly now. I remember reading the manuals on the way home when I would rent a game as a kid

  • @silaschambers7413

    @silaschambers7413

    4 жыл бұрын

    @@CookiePieMonster agreed. the games aren't leaned towards fun. they're leaned towards making $$

  • @icaruswindrune7116

    @icaruswindrune7116

    4 жыл бұрын

    @@CookiePieMonster EA is a great example. I am still mad at them for ruining the Simcity games and having almost 30 DLC for just the sims 4 alone (it probably costs more than a console to play the full game by now).

  • @everardosalvador-martinez49
    @everardosalvador-martinez494 жыл бұрын

    A hidden mechanic I found in Nier Automata was if you're locked on an enemy and you press A and RB you spin on your pod and Launch towards an enemy making it easy to fluidly combo enemy to enemy

  • @butwhataboutdragons7768

    @butwhataboutdragons7768

    4 жыл бұрын

    There are a LOT of hidden jumps and such in that game, and nowhere in it are these spelled out. That move you mention can be combined with other jumps too to give you extra distance. Certain items like weapons require you to do this, sometimes combined with the tricky platforming. None of this is needed to actually beat the game, even the best endings, but for the endings that require all items or all weapons....

  • @everardosalvador-martinez49

    @everardosalvador-martinez49

    4 жыл бұрын

    @@butwhataboutdragons7768 I haven't found any hidden jump like that, since I'm still play Automata I'll search around

  • @tatri292

    @tatri292

    4 жыл бұрын

    @@everardosalvador-martinez49 One of the flowers is easier to access with some high jump tech, same with some chests in the forest castle and other places but I don't think it is actually required for anything? There's always a longer path afaik. What's your favorite weapon combo btw? Mine is light spear, heavy bracer

  • @everardosalvador-martinez49

    @everardosalvador-martinez49

    4 жыл бұрын

    @@tatri292 I enjoy using Spear and Heavy sword it looks cool

  • @AlmightyHat

    @AlmightyHat

    3 жыл бұрын

    I did this one by accident a couple of times. I wasn’t able to get myself to do it intentionally though.

  • @gbemiadura81
    @gbemiadura814 жыл бұрын

    This is CRAAZYY I didn’t know, ima play zero dawn again

  • @natethethird3330

    @natethethird3330

    4 жыл бұрын

    Honestly man I was wondering why the thunder jaw was almost learning my attack patterns when ever I Hunt for a thunder jaw

  • @natethethird3330

    @natethethird3330

    4 жыл бұрын

    How many times have you completed horizon

  • @CasperVonGhoul

    @CasperVonGhoul

    4 жыл бұрын

    trace legacy 3 times. One one normal, twice on max difficulty.

  • @ritchiemartin1234

    @ritchiemartin1234

    4 жыл бұрын

    Im downloading it as we speak 🤣🤣

  • @bigsneak12

    @bigsneak12

    4 жыл бұрын

    Worth it. Had it for a year and just beat it. Very very good

  • @Narniak69
    @Narniak694 жыл бұрын

    Monster Hunter World, take your pick. Hidden weapon elemental damage, elemental damage caps, gold crown requirements, special event rewards, rare decoration drop rates, canteen rare ingredients, rare wildlife spawning, etc, etc, etc. Basically most of the game for any new player to the series.

  • @gregoryartaviasalazar426

    @gregoryartaviasalazar426

    4 жыл бұрын

    Wait, there are gold crown requirements in World? Even in the older ones?

  • @AstrumArgenteum

    @AstrumArgenteum

    4 жыл бұрын

    Well, Hidden weapon element is shown, special event rewards are somewhat shown. But these two are actually the least worrysome. Deco drop rates and pools are simply put trash agreed. But things what are really relevant like how focus affects the movementspeed of some attacks even without using the said mechanic like the CBs charged slash. You are not only going to need less attacks to get yellow or red flasks but your charged slash is significantly faster than without focus, and this is just an example. Then Guard: Guard has actually 9 possible points, two of them only obtainable with the CB. Also guard only counts 1,3,5,7 and 9. 2, 4, 6 and 8 are reduced by 1. There are many more hidden mechanics I either don't know about or are too lazy to write about. I love the game series, ever since it's first iteration. And not knowing everything is actually part of the experience. I swear till today that certain armors have hidden mechanics and boni as well as negatives too. Like the Shogun Cenataur Armor provides a hidden Heavenly protection.

  • @AstrumArgenteum

    @AstrumArgenteum

    4 жыл бұрын

    @@gregoryartaviasalazar426 It's just what size is gold crown. The requirements of these are achievement only.

  • @HanDaimond

    @HanDaimond

    4 жыл бұрын

    I was about to mention this game. It hides so many mechanics from the player is downright criminal.

  • @renejaensch8723
    @renejaensch87233 жыл бұрын

    Demon souls devs are like abusive parents: "Why doesn't my child understand that I support him and want him to become stronger.. after I hit him when he fails at a task?"

  • @lechking941

    @lechking941

    3 жыл бұрын

    i wonder if the game had a bug swap it but they could not change it but now its a feature.

  • @TheBshwckr

    @TheBshwckr

    3 жыл бұрын

    Well everything good is bad for you in games

  • @douchebagvampire1283

    @douchebagvampire1283

    3 жыл бұрын

    well at this moment in time we know that from software is sadistic

  • @katheryn6748

    @katheryn6748

    3 жыл бұрын

    in All the souls game if you use a mod to take less damage and do more damage, the game become very short bad and generic, making harder is a way to halt progress and get popular, but the game in general is really bad, nioh and sekiro actually have something different

  • @jokairou489

    @jokairou489

    3 жыл бұрын

    @@katheryn6748 The Souls games are only generic due to them being practically copied like 50 times over. Other than DS2, they're all awesome regardless of popularity. Although, DS3 would be even better if From Soft fixed the spell balancing issues, and Blooborne at 60 fps or higher would be nice.

  • @Shanghaimartin
    @Shanghaimartin4 жыл бұрын

    I'm almost entirely certain that HZD does tell you about the machines evolving. I knew they evolved, and I'm not the type of person to go hunting down game facts so it must have been the game that gave me this knowledge. 95% sure.

  • @KitchenerLeslie2

    @KitchenerLeslie2

    4 жыл бұрын

    Shanghaimartin yeah, somehow I knew it and Demon’s Souls light & dark I knew.

  • @moisessanchez5272

    @moisessanchez5272

    4 жыл бұрын

    While digging into the story of the game they do tell you several times the machines had been getting more aggressive in the past 20 years. The more you play, the more difficult they get.

  • @TTIOttio

    @TTIOttio

    3 жыл бұрын

    @@moisessanchez5272 Yeah, it mentions it in the plot but it never explicitly tells you. I kinda assumed that the in-story explanation was enough, but I guess a lot of people didn't pick up on it?

  • @Juan800PimpBot

    @Juan800PimpBot

    3 жыл бұрын

    The light and dark of course because thats how you do certain things in the game.

  • @mishayoutub
    @mishayoutub3 жыл бұрын

    This! I'm so glad to see someone give credit to RE6 intricate combat system, this games takes way too much flak

  • @darthsisk1218

    @darthsisk1218

    3 жыл бұрын

    I agree. This was an awesome game.

  • @Shipwrecksos
    @Shipwrecksos4 жыл бұрын

    In Golden Sun, there was a "random number generator" for battle loot based on the attacks you performed. Once you knew how it worked, you could manipulate loot drops by performing certain attacks during battle (which was awesome for farming extremely rare items).

  • @tGif2nd

    @tGif2nd

    2 жыл бұрын

    That's how I got several Kikuichimonji from fenrirs at the venus lighthouse. There was a guide that exactly showed what to do.

  • @ZzForCryingOutLoudzZ
    @ZzForCryingOutLoudzZ4 жыл бұрын

    The original Pac-Man game tells you what each ghosts' roll is before you start a new game if you let the insert coin screen roll.

  • @lechking941

    @lechking941

    3 жыл бұрын

    now that is nice.

  • @djack6318

    @djack6318

    3 жыл бұрын

    I think I seen that. lol I remember as a kid the arcade art telling you stuff. But it just looked like them telling you a story not gameplay.

  • @irkorpus

    @irkorpus

    3 жыл бұрын

    i sucked at Pacman but my brother and dad did alright. maybe i was a little young back in the Atari days

  • @roguishpaladin

    @roguishpaladin

    3 жыл бұрын

    Not really, though. They're listed as character/nickname pairs: Shadow/Blinky, Speedy/Pinky, Bashful/Inky, Pokey/Clyde. The first fits, and the second if you really squint, I guess, but bashful and pokey really has nothing to do with their behavior.

  • @lunarjellyfish5538
    @lunarjellyfish55382 жыл бұрын

    Weird.... When I was playing HZD I was aware of the enemies evolving. I can't remember where I learned that fact, but I remember loosely keeping track of some of the enemies, to see ***how*** they were going to evolve. I definitely noticed the Striders get tougher armor. One minute I could one shot them by shooting their blaze canister, the next minute they've got a layer of armor on it and it takes two arrows to pierce now.

  • @CrusadingJello
    @CrusadingJello3 жыл бұрын

    Horizon Zero Dawn, would probably have an interesting second game if you discovered humanoid robots. Like, they were very advanced before robots decided to off humanity, but how about a small group of them, like humanoid assistants, which did the opposite and tried to help? I think it'd be interesting finding a bunch of humanoid robots in an old facility, still guarding the long-deceased human inhabitants.

  • @diakor9991

    @diakor9991

    2 жыл бұрын

    My first playthrough, i thought "Animal robots, Dinosaur robots. This game's missing androids/humanoids!" then got teary eyed seeing metal skeletons after watching the holo-entries. They deserved better than to just stand around waiting to fail/die, but they'd never survive the world Faro created. Scary thought

  • @PKGangsta18
    @PKGangsta184 жыл бұрын

    So that is why I was able to beat the game at level 28 in FFVIII 😱

  • @Puremindgames

    @Puremindgames

    4 жыл бұрын

    The game does actually tell you, if you take the SeeD tests.

  • @jsc6x751
    @jsc6x7514 жыл бұрын

    The KH level pace is actually a gamer type gut check. If you want to breeze the story and finish fast, you're likely to pick options that get you to 50 fast. If you are the 100% platinum trophy type that likes a challenge and wants to max everything, you're more likely to end up choosing things that make your late levels go faster (the slow early levels will force you to engage with the mechanics and gear). Notably, speedruns favor the fast 50.

  • @PoetsAges
    @PoetsAges2 жыл бұрын

    It's possible to escape grabs from many monsters in Dark Souls 3. This includes mimics and the Stray Demon mini-boss. I've played the series for years and years and I only found out a few months ago because Zulie The Witch made a video on it.

  • @RickRocker742
    @RickRocker7424 жыл бұрын

    One of Cranky Kong's dialogues tells you about the "Leap of Faith" trick....

  • @Juuggy
    @Juuggy4 жыл бұрын

    In Super Smash Bros Brawl, if you button mash Up Down Up on the D-Pad when using Samsus, your costume explodes and you turn into Zero Suit Samus

  • @ZachX888
    @ZachX8884 жыл бұрын

    #2 was interesting, never knew that! Regardless, I feel the other thing is more important, the weapon choices. Depending on what weapon you choose, and what you drop, it's not just about what you use during the dream sequences, it affects your stats throughout the whole game! Depending on choices, some increase max HP or MP, or even your inventory space for items during fights! It's very significant stuff that isn't exactly explained to you, and I only noticed it from hundreds of hours of playing it personally.

  • @directorjustin
    @directorjustin4 жыл бұрын

    In the The Last of Us and Uncharted series' there's a mechanic to keep you moving and not just stay in one place for too long. The enemy AI uses grenades and/or attempts to surround you to encourage you to move around the map more during combat. It gets more extreme the higher the difficulty level you choose, requiring you to move more frequently.

  • @peaceandloveusa6656

    @peaceandloveusa6656

    2 жыл бұрын

    I remember intentionally staying in one spot when I thought I noticed an odd pattern to their behavior while I was AFK. I kept watching and, sure enough, it was not random. They were actively trying to surround me. I thought that was really cool.

  • @Caceraann

    @Caceraann

    2 жыл бұрын

    and in tlou if you are hiding from a clicker he wont see you per se but if ellie got up and ran around they wouldnt notice her at all. kinda sucky how stupid the ai is in regards to that.

  • @peaceandloveusa6656

    @peaceandloveusa6656

    2 жыл бұрын

    @@Caceraann Immersion breaking, yes, but great AI. The game would be awful if you failed stealth because they noticed the constantly moving ally.

  • @Caceraann

    @Caceraann

    2 жыл бұрын

    @@peaceandloveusa6656 thank you for your comment. i understand about the constant moving however i play the game as stealthy as i can and i always notice how ellie or teresa i forget her name the one in the beginning that sacrificed herself any way they would move about and clickers wouldnt react to them. thats all i was saying.

  • @kentho7093
    @kentho70934 жыл бұрын

    I remember there is one dialogue in HZD tells you that machines do evolve.

  • @paramjoshi2714

    @paramjoshi2714

    4 жыл бұрын

    Yes there is, even before you leave the Nora tribe I think. But it seems as if it's just a story thing and not actually a game mechanic you know

  • @jpc8103

    @jpc8103

    4 жыл бұрын

    @@paramjoshi2714 yeah I agree with that seeming like just story, but the DLC did a great job of pointing out the mechanic.

  • @N.I.R.A.T.I.A.S.
    @N.I.R.A.T.I.A.S.4 жыл бұрын

    "Hi folks, it's Falcon" *clicks like*

  • @switchboygrenade1000

    @switchboygrenade1000

    4 жыл бұрын

    Facts

  • @josephbenobasa

    @josephbenobasa

    4 жыл бұрын

    Hi Falcon, it's folks Likes click

  • @deanrich6928
    @deanrich69282 жыл бұрын

    RE 6 definitely tells you about most of that stuff. I specifically remember learning the quick recover and healing while downed from their hints on loading screens

  • @zacharythomasfreeman
    @zacharythomasfreeman4 жыл бұрын

    In Nioh there's a status effect called confusion that you can apply to enemies if you give them any two other status effects. The game tells you this nowhere, but confusion removes a yokai's Ki bar entirely and allows you to stagger them, take massive damage, and this works even on bosses! It makes the game way way easier, and it makes magic attacks super useful.

  • @andremerrick4925
    @andremerrick49254 жыл бұрын

    I was playing horizon zero dawn while watching this lol

  • @AgentKryos

    @AgentKryos

    4 жыл бұрын

    Its a great game

  • @cheese8540

    @cheese8540

    4 жыл бұрын

    I just got the game today

  • @osvyk4800

    @osvyk4800

    4 жыл бұрын

    Ew PlayStation

  • @thediegooo

    @thediegooo

    4 жыл бұрын

    Griff- asauras stfu

  • @AgentKryos

    @AgentKryos

    4 жыл бұрын

    @@osvyk4800 no one asked xD

  • @superslash7254
    @superslash72544 жыл бұрын

    A really great addition: Monster Hunters' "Motion Values". That number on all the weapons? That's not how much damage you do. Your damage is a different number, multiplied by another number, also multiplied by various numbers depending on the monster you're attacking and its stats and body parts.

  • @agenticex

    @agenticex

    3 жыл бұрын

    The souls games have motion values on the moves as well :P But yeah, Mohun, holy moly is that a game requiring a wiki to decypher.

  • @justinmitchell8486
    @justinmitchell84864 жыл бұрын

    Falcon you should definitely make this topic a multi video series!! I had a broad understanding of a few of these but not enough to actually employ them, but the way you described them made them click! Would love to hear more about it!

  • @blaster5800
    @blaster58003 жыл бұрын

    Rage 2: nobody tells you that the very last mission it's bugged as hell, and you're literally screwed.

  • @DbladeMedic

    @DbladeMedic

    3 жыл бұрын

    Really? Hmm i didnt have a problem with it. What was the bug? Mabye i encountered it and dont know it?

  • @chicob.8419
    @chicob.84194 жыл бұрын

    Didn't know that the roll+jump on DK was a secret. Felt natural to me once you try to jump after rolling, not as much as a mistery. On pokemon, i salute the guys who came up with the tutorials and numbers on EV, so many years ago. Incredible effort on crunching that.

  • @chrisa6595
    @chrisa65954 жыл бұрын

    That Pacman one was actually super interesting

  • @borismuller86

    @borismuller86

    4 жыл бұрын

    early AI was almost always super interesting; they had to do a lot with very little.

  • @donaldcurry1020

    @donaldcurry1020

    4 жыл бұрын

    and know by anyone that played and paid attention the arcade version. if you watch stuff scrolling thru(before playing) on it you will see a info page of what all the ghost does.

  • @janwitt5220
    @janwitt52203 жыл бұрын

    I loved final fantasy 8's leveling system :D Just a sidenote: Later on your GF's get abilities that increase your stats on level up, that will actually allow you to get stronger while you level.

  • @SG-wj2qj
    @SG-wj2qj4 жыл бұрын

    The Pokémon one is only really important if you plant to build competitive Pokémon teams. You could easily beat any game with low tier Pokémon with garbage IVs and scattered EVs But it’s not till the competitive scene where all the hidden mechanics that nobody officially tells you in game that becomes so important. Your Pokémon’s IVs for high base stats, the EVs to boost said stats to their max potential, and the Pokémon’s Nature. For example, if your plan is to counter psychic Pokémon with a MegaBeedrill. Ideally perfect 31/31 IVs are wanted but you mainly want to make sure you’ve got good stats all around with max IVs in Speed and Basic attack. Then you want to make sure your Pokémon is EV trained so that attack and Speed both have 252/252 EVs maxed out. A single stat can only have a max 252 EV points and the Pokémon in general can only have 510 points to disperse amongst the 6 stat fields. You then want to make sure your Pokémon has a Adamant or Jolly Nature. Their are 25 possible natures. And then... you get into held items, special abilities and bla bla bla ....

  • @jordandennis6794
    @jordandennis67944 жыл бұрын

    Whatculture wishes they could stay relevant like gameranx.

  • @sheikhspeare6637

    @sheikhspeare6637

    4 жыл бұрын

    Only if those guys would stop spoiling everything.

  • @jordandennis6794

    @jordandennis6794

    4 жыл бұрын

    @@MisogynyMan everyone has look at their comments and view counts. Utter trash

  • @OneAndZer0

    @OneAndZer0

    3 жыл бұрын

    For me it's the constant forcing of jokes. They're rarely funny to me so it's hard for me to watch. Top 10 lists are pretty mindless entertainment, at best they show you stuff to check out. Gameranx seems to understand that while whatculture constantly goes overboard with it.

  • @jbaketkd

    @jbaketkd

    3 жыл бұрын

    This is way better than what culture

  • @Laughingwithtravii
    @Laughingwithtravii3 жыл бұрын

    i remember trying to explain IVs and EVs to someone once and they were like eevee? was so cute lmao. demons souls world tendancy was awesome also! you got invaded by NPCs as well.

  • @AJ-em2rb
    @AJ-em2rb3 жыл бұрын

    As an avid DKC fan, that segment of the video has so many visuals that prompted sound effect hallucinations in my head. wild time, man. wild time.

  • @TheWickerman12
    @TheWickerman124 жыл бұрын

    You know it's a good list when number 10 blows your mind

  • @luciferdiablo4890
    @luciferdiablo48904 жыл бұрын

    Like that lootboxes are basically gambling

  • @jordandennis6794

    @jordandennis6794

    4 жыл бұрын

    UK: "We got you fam."

  • @TheJohnboyhunter

    @TheJohnboyhunter

    4 жыл бұрын

    No, everyone knows lootboxes are gambling. They just don't want to admit that it's gambling, otherwise they'd be either very heavily regulated or outright banned in most countries.

  • @luciferdiablo4890

    @luciferdiablo4890

    4 жыл бұрын

    @@TheJohnboyhunter hence the comment

  • @jacobs9604

    @jacobs9604

    4 жыл бұрын

    Like baseball and Pokémon cards? I feel like gambling has more to do with receiving a potential monetary reward. At least with cards and loot boxes you are always receiving something (at least in every game I’ve seen) Parents don’t need to link up a credit card to the game tho and then there’s no issue.

  • @ZachX888

    @ZachX888

    4 жыл бұрын

    @@TheJohnboyhunter Dude, until it was mainstream, no one thought there were hidden scams in games. I even fell for some of that bullshit, and there are always going to be people who fall for it because they don't know any better. The only reason it's not "as bad" these days is because we're so vocal about it so as many people know about it as possible.

  • @1122markj
    @1122markj3 жыл бұрын

    The questionaire in Kingdom Hearts is a tad bit more advanced than you had explained. There are two or three more layers to what happens after your choices. Including learning different abilities at different times and when you look at what those abilities are, you can see that the game would be MUCH different based on even just this fact alone. And yet there's even more complication with all the beginning choices.

  • @stefantherainbowphoenix

    @stefantherainbowphoenix

    2 жыл бұрын

    The questionaire only determines the rate at which you level up. The starting stats and the order in which you learn abilities are determined by what weapons you choose and sacrifice. Whatever you do, never sacrifice the staff, as doing that will cause you to start the game with two ability points less.

  • @buzpower2582
    @buzpower25824 жыл бұрын

    The world tendency in demons souls was god level cool. Also it was actualy the whole server who affected it not just your player and it opened up closed off areas if it was black which led to hidden bosses.

  • @tokageki
    @tokageki4 жыл бұрын

    I've freaking noticed that the big cat with gun on is back started to actively avoid my trip wires. Like, u take out the gun, drop a trap while it's charging at new and it stops, circumnavigates the trap, and precedes to suck the marrow from my bones

  • @andreasschreiber8486
    @andreasschreiber84863 жыл бұрын

    I mean, I didn’t figure out the Crazy Taxi boost until years later. Changed my life. And wasn’t in any instruction booklet.

  • @qwormuli77

    @qwormuli77

    3 жыл бұрын

    Isn't it the first thing the menu tutorial gives you? Coincidentally, a roommate was playing that an hour ago and that's the first thing it told us.

  • @andreasschreiber8486

    @andreasschreiber8486

    3 жыл бұрын

    @@qwormuli77 not in the arcade version at least. I don’t remember there even being tutorial.

  • @snowtime5500
    @snowtime55004 жыл бұрын

    The second memory in Sekiro is really really more hidden than all of these. You have to talk to hidden NPC in a certain order, in a certain way, give good answers and do certains things. Finding this without internet is virtually impossible.

  • @mgsxmike

    @mgsxmike

    4 жыл бұрын

    That's not really something the game doesn't tell you

  • @russellnindynine5905

    @russellnindynine5905

    4 жыл бұрын

    Martin Ducharme I was thinking about buying Sekiro, is it worth it? Or is it a game that only a select player audience would enjoy

  • @Puremindgames

    @Puremindgames

    4 жыл бұрын

    @@russellnindynine5905 It's basically a souls game.

  • @WarriorCicada

    @WarriorCicada

    4 жыл бұрын

    @@russellnindynine5905 are you a souls fan at all?,did you like the Tenchu games?,did you play Jedi:fallen order? because the combat is really similar,and lastly do you like stories set in feudal Japan? if you answered yes to any of these I would give it a go,just be ok with dieing a lot but the "bonfires" have really good placement expressly right before bosses you almost never have to run past dozens of enemies just to go retry a boss fight so it may be tough but its not as daunting as dark souls.

  • @thedarkking9174

    @thedarkking9174

    4 жыл бұрын

    @@russellnindynine5905 if you like difficult games then yes. but if you are like me only for enjoyment and cant play souls then dont buy it. i couldnt even go through first boss too difficult for me....but warrior i did play jedi fallen order i enjoyed it and completed it.sekiro is too difficult compared to jedi.

  • @nothingman7163
    @nothingman71633 жыл бұрын

    Gameranx thank you guys for avoiding the temptation of spamming low quality videos. You guys continue to put out well made videos that are genuinely interesting.

  • @brockwiththepot
    @brockwiththepot3 жыл бұрын

    If you pay attention to Horizon Zero Dawn's story it mentions multiple times that one of the reasons the machines were winning the war is because they learned after every battle. Pretty safe to assume they would have retained that ability. Should also be kinda obvious once you start noticing machines start haveing their blaze/shock/freeze containers covered.

  • @DTCarel
    @DTCarel4 жыл бұрын

    Shout out to all my dudes who made Ultimecia impossible for themselves to beat at the end of FFVIII.

  • @JuliaWAE

    @JuliaWAE

    4 жыл бұрын

    Nah higher lv mean higher magics which means better junctions and squall doing around 150k with his lion heart plus mega heroes making the entire team LITERALLY immortal ff8 is easy

  • @iLLBiLLsRoastBeats

    @iLLBiLLsRoastBeats

    4 жыл бұрын

    Back in the old days you could pop open the disk tray and cycle selphies limit break for The End.

  • @mattterrell4304

    @mattterrell4304

    4 жыл бұрын

    Thatd be me

  • @sub4you282

    @sub4you282

    4 жыл бұрын

    I think it had over a million hit points when I got to it. But, I still beat it with no problem. I actually knew about the scaling of difficulty in the game because I had the strategy guide and it told me in there.

  • @shamlix

    @shamlix

    4 жыл бұрын

    its so much easier and faster to beat her in no level up walkthrough

  • @tankofnova9022
    @tankofnova90224 жыл бұрын

    The one with Horizon Zero dawn evolving machines... That's called the derangement of the machines and you are told about it really early on.

  • @xaderalert

    @xaderalert

    4 жыл бұрын

    Yes, you're told about it. But it's never really expressed that it's a game mechanic and not just a narrative device.

  • @OrphanCrippler1

    @OrphanCrippler1

    4 жыл бұрын

    @@xaderalert Yet somehow everyone knows about it playing through the game unless you just dont pay attention at all lol. Read the comments.

  • @mrj5256

    @mrj5256

    3 жыл бұрын

    Yeah it quite literally says "The machines evolve the more we hunt them so be careful out there" Sure its in story context but that's just immersion

  • @Shadowarfare117
    @Shadowarfare1174 жыл бұрын

    I used to IV breed and EV train in Pokemon White and loved it. I IV bred and EV trained a Relicanth with aqua tail as an egg move and leveled it up to level 78 to teach it head smash (It was also bred to have the ability Rock Head to negate the recoil damage from head smash) in one day. That was a 14 hour Pokemon day that was totally worth it because I could annihilate a lot of strong Pokemon by utilizing great defense and a powerful moveset.

  • @hypr.
    @hypr.4 жыл бұрын

    Who else clicked because of Horizon Zero Dawn?

  • @jordandennis6794

    @jordandennis6794

    4 жыл бұрын

    Aloy can get it. Trying to make baby

  • @tmoneytechnic

    @tmoneytechnic

    4 жыл бұрын

    @@jordandennis6794 I don't even know or want to know what you're trying to say lmao

  • @jennie2602

    @jennie2602

    4 жыл бұрын

    @Do Do King It doesnt come out til next year

  • @jordandennis6794

    @jordandennis6794

    4 жыл бұрын

    @@tmoneytechnic trying to get Aloy pregnant

  • @AzeleMarquise

    @AzeleMarquise

    4 жыл бұрын

    I clicked cuz i love falcon's voice

  • @ztsottles
    @ztsottles4 жыл бұрын

    Absolutely nobody: From software: lol git gud scrub

  • @Veladus

    @Veladus

    4 жыл бұрын

    That's one of the dumbest mechanics I've ever seen in 33 years of gaming. I'll never understand what the fuck is wrong with From Software fanboys.

  • @ananmaysahu4563

    @ananmaysahu4563

    4 жыл бұрын

    and also good gameplay is hard to come by, when everyone is ripping off other people fromsoftware is ripping itself off

  • @lounthery956

    @lounthery956

    4 жыл бұрын

    @@Veladus git gud

  • @waseemaldemeri7552

    @waseemaldemeri7552

    4 жыл бұрын

    @@Veladus "suffering is what I desire"

  • @Veladus

    @Veladus

    3 жыл бұрын

    @@waseemaldemeri7552 What I desire is women to stop doing crack while they're pregnant and filling the world with people like Lounthery .

  • @phill8273
    @phill82734 жыл бұрын

    After just recently finishing DKC2 it was definitely required in the last level before the K. Rool fight. As I played the level it didn't seem like there was an intended way to do 2 or 3 jumps without it at that level. You could brute force the first one, but then you would maybe need Dixie after. Also, the water skip with Kiddie was never explained.

  • @M7S4I5L8V2A
    @M7S4I5L8V2A4 жыл бұрын

    Worth mentioning is Devil May Cry's Weapon Clashing. It's such a good move to know about and helps you alot against just about everything. However hardly anyone knows it was a thing all the way back in DMC 1. That's pretty major considering DMC was the first action game and parrying is such a fundamental part of all of them with some centering their entire combat around it. Similarly was that in DMC 1 Nightmare took lasting damage that effected his later fights. Also Jump cancelling I heard was known by the Devs during the development of DMC3SE, it was for sure known for DMC 4 as well.

  • @emdash8944
    @emdash89444 жыл бұрын

    I actually didn't want to know that about Horizon Zero Dawn. Curiosity got the best of me.

  • @matatosauce
    @matatosauce3 жыл бұрын

    When I realized how the robots were evolving in horizon I thought it was the cooles thing.

  • @rocco2110
    @rocco21103 жыл бұрын

    I love learning about how game mechanics work. Please make more videos like this.

  • @jmvirtualtracks
    @jmvirtualtracks4 жыл бұрын

    I remember playing the original DKC one time and I had played it so much I had really gotten good at it, I completely did everything you can do in the game. I was at my sisters house as a kid of about 10 playing with my nephews and my sister's husband was watching. I remember actually rolling completely off the bottom of the screen then jumping back up at one point and it just really blew their minds that I did it. At the time I didn't think much of the significance because for me I had been playing it so much and had to roll jump so much that I just new the timing so it was a reflex but for them it was just out there.

  • @notchomomma239
    @notchomomma2393 жыл бұрын

    I found the exploit in FF8 that exploits the enemies level up system. By turning every single enemy into a card which gave full ap without awarding any exp. You get much strong while the enemies stay the same.

  • @Caceraann

    @Caceraann

    2 жыл бұрын

    i do that too. lol its fun but damn it takes forever

  • @silhouettewonders3133
    @silhouettewonders31334 жыл бұрын

    Woah I've never been early, had to click because of horizon

  • @natethethird3330

    @natethethird3330

    4 жыл бұрын

    How many times have you completed horizon

  • @silhouettewonders3133

    @silhouettewonders3133

    4 жыл бұрын

    @@natethethird3330 twice I think, and ultra hard new game+

  • @oppium7588

    @oppium7588

    4 жыл бұрын

    Horizon sucks

  • @paramjoshi2714

    @paramjoshi2714

    4 жыл бұрын

    @@oppium7588 just because you don't like it doesn't mean it sucks. It's an amazing game, you just have different tastes. So rather than shitting on ppl who enjoy the game, why don't you go play something that you like?

  • @paramjoshi2714

    @paramjoshi2714

    4 жыл бұрын

    @@CrolyGiart waddya mean endure? It was a really fun experience

  • @sarahbell8886
    @sarahbell88863 жыл бұрын

    Actually replaying HZD right now and I'm in the Grave Hoard area. Reading the data points, they keep mentioning how the machines are learning to predict their attacks and behavior. Never really thought about it being a game mechanic but now that I've been paying attention Ive definitely noticed it. Example... They aren't chasing after me into the tripwires as often.

  • @shadowstallion71
    @shadowstallion713 жыл бұрын

    The Donkey Kong one, if I remember correctly, Cranky tells you how to do the roll jump... haven't really played it in years but I know I learned it somewhere in the game

  • @manbrad3596
    @manbrad35964 жыл бұрын

    Am I the only one who didn't know that those cool options were in resident evil,Because I never knew about it.

  • @jackychang9148

    @jackychang9148

    4 жыл бұрын

    That's why it's on this list. Almost no one knows these.

  • @tomjordan4123

    @tomjordan4123

    4 жыл бұрын

    There's a lot that this video even haven't tells you; 1. While aiming, if you press action button, normally you'll do crouch dodge, but if you do it while strafing, you dodge roll to that direction. Keep holding down the aim button makes you aim in a laying down position. 2. Double dodge. While you do the dodge roll to the front, if you quickly tilt Left Stick down, you'll do a quick second dodge to the front but makes you turn 180° so you'll aim to the back instead. 3. Sprint will make you automatically do contextual action such as hopping fences, climb ladder, open door, etc in a faster manner. And while you sprint, if you stumble upon wall, you can quickly tilt Left Stick sideway to turn to that direction without losing much speed. Also, if you press aim during sprint, you'll do a sliding tackle instead, a non damaging attack but induce daze on the enemy. Keep holding the aim button to aim in a lay down position. You can also do the double dodge after a slide. If you do a slide while equipping a remote bomb, you will plant the bomb along the way while you're sliding. 4. Unique dodge. If you equip certain weapon such as knifes, Jake's fists, crossbow, etc, the rolling dodges are replaced with special dodges. 5. Quick draw. By simultaneously press the aim and shoot button, you will do an auto aiming attack with equipped weapon by using stamina. Some weapons like handguns can be done repeatedly. 6. Unique quick draw. Some weapons have interesting unique quick draw action. They are as follow, melee weapons, Leon's dual guns, Helena's hydra shotgun, Jake's fists, and Ada's crossbow. Jake, Leon and Helena's can be done consecutively like in a combo to create a cool effect. 7. Jake's fists. There are a lot of things this weapon offers. Aside from the aforementioned combo-able quick draw, there's also a charging move. Aim and then hold the attack button until the enemy's locked-on, then release, Jake will rush toward the enemy to do Wesker's punch. While rushing, you can tilt Left Stick sideway to dodge while still rushing toward. This can be comboed into its quick draw moves. 8. Partner button. If you press it while there's no context prompt to do so, you'll just look to your partner direction instead. Holding the button will open up a command order such as attack or hold position. If you press the button while aiming your gun's laser at the enemy, you'll put a red marker on the enemy. Your partner's AI will prioritize marked enemy if you told them to attack. 9. Coup de Grace. Some attacks will put the enemy dazed, which will make them open for a contextual melee attacks unique from character to character and situations such as near wall, near ledge, near fences, from behind, etc. But if you instead do another daze inducing attack on an already dazed enemy, it will open them up for a powerful attack called Coup de Grace. One example way to set this up is sliding tackle and quick shot combo.

  • @Spyder1246

    @Spyder1246

    4 жыл бұрын

    @@tomjordan4123 I knew all this stuff & it's a big part of why I enjoyed RE6 so much. It gets so much hate, but I always defend it as one of my favorite action & coop games of all time. I think this game has too much going on for the average gamer.

  • @natethethird3330
    @natethethird33304 жыл бұрын

    Man I have fun memories of horizon zero Dawn I was always tried taking on the cauldrons at a low level and the story was so great that my father even got into the game

  • @butwhataboutdragons7768
    @butwhataboutdragons77683 жыл бұрын

    Nier Automata also does the thing where they never actually tell you half the moves you can do. There are some fancy jump combos, to get a lot more range, that you won't hear about in the game. Some of these triple-jump-and-glide moves are *required* to reach some secret areas and weapons. Though none are needed to complete the story or get most of the endings, some endings DO require you to have found those secrets. Not a bad thing of course, well-hidden secrets are nice when you finally stumble upon them, and it's a fantastic game.

  • @karenfromfinasse8430
    @karenfromfinasse8430 Жыл бұрын

    The Pac-Man ghosts thing actually blows my mind. I never realized they each had different movement patterns

  • @foxeh.
    @foxeh.4 жыл бұрын

    🎶 Leaving on a jet plane.....I don't know when I'll be back again 🎶........

  • @davidbeaulieu4815
    @davidbeaulieu48154 жыл бұрын

    Master of the junction system right here. First ff game i played and still my fav.

  • @KitsuneYojimbo
    @KitsuneYojimbo4 жыл бұрын

    Fun fact! Another effect influenced by your current World Tendency is actually the kinds of items enemies drop when slain. White makes enemies drop more healing items, where certain unique armor sets are only available in Black World Tendency.

  • @BlastedMaster
    @BlastedMaster2 жыл бұрын

    Before "The Proving" in Mother's Cradle in the beginning of the game in Horizon Zero Dawn, the guy from the Sun-Capital who's giving his speech steps down from the stage after you talk to his companion with the broken focus in his ear. In your dialogue with him, there's an option to talk about "derangement". He then goes on explaining that this term means how over time and hostile encounters with the machines they become stronger and evolve. That's literally the only time I know of it being mentioned but it is mentioned nonetheless.

  • @DangerAngelous
    @DangerAngelous3 жыл бұрын

    2:30 'Let's choose a GF' god damn I wish I could

  • @rendorwilliams9116
    @rendorwilliams91163 жыл бұрын

    Thanks for this video. One of the things that bothers me about many of these games that force you to rely on the strategy of: Having to discover everything (on your own), is that there might be some things that are really important to know, or that you need to know, or that are really useful to know, or are very low on the possibility tree, and yet you might go for hours not knowing it, or even playing the whole game, and never knowing it. Even more, you might develop a good set of strategies utilizing everything you know about the game, get them all working together in a good harmonious fashion, and then one day, you discover something new, something game-changing, and now you have to reorganize and recombine all of your strategies. This can be very bad, because at-all-times, you may be very hesitant to make most of the branches in your brain permanent, or you might keep most of them malleable, because you might need to change those branches, later on in the game. But you never know, unless you play for a very long long long time. And even then, you can't be 100.000% sure, because some new game-changing thing might pop up.

  • @idlehour
    @idlehour2 жыл бұрын

    In SH2 the boat part varys in length. The variables are set to a random generator. It was the most fun game i was ever a part of before i moved on. [I was a Visuals Dev at the time living in Kobe JP]

  • @187guy
    @187guy4 жыл бұрын

    No you didn’t enter the video this fast to watch it, instead you came to write a comment before any one does “̮ Like me 🌚

  • @nepsy_junior8874

    @nepsy_junior8874

    4 жыл бұрын

    True XD

  • @hahalol8454
    @hahalol84544 жыл бұрын

    "He's orange and moves around randomly." Sounds like Trump.

  • @blujay1608
    @blujay16083 жыл бұрын

    I've never played the Resident Evil games, but those moves remind me of Mortal Kombat. It was always so much fun figuring out those mechanics. Silent Hill 3 doesn't tell you that you can swing a mace more than one way, but I just tried different button configurations and figured stuff out.

  • @blisterroseblood2109
    @blisterroseblood21093 жыл бұрын

    I literally just started playing horizon zero dawn a day ago and they hint at exactly that mechanic in story telling through optional dialogs!

  • @user-ur6gt9yz2g
    @user-ur6gt9yz2g4 жыл бұрын

    Nobody is first, second or third! It's annoying and nobody cares please stop!

  • @michaethomas4025

    @michaethomas4025

    4 жыл бұрын

    You’re gonna have to patrol a lot of videos if you want people to stop

  • @alejandropadilla6777
    @alejandropadilla677710 ай бұрын

    Great video! Honorable mention: in the NES versión of Dragón Warrior III there is a class, the goof off, that is useless but if You level it up to 20 and make a class change it can became the sage that can learn almost all the spells, something that can only be came once in the Game with a book that You must sidetrack to get

  • @Pooky1991
    @Pooky19912 жыл бұрын

    The room jump I knew about. What I didn't know about was that you could ride on barrels. I didn't know that until seeing an lp many years later

  • @ZangiefNoob
    @ZangiefNoob4 жыл бұрын

    Nice vid, the Uncharted 2 trick specially got my eye. Out of topic comment: any chance you will make a before you buy about Hellpoint?

  • @tomjordan4123
    @tomjordan41234 жыл бұрын

    Resident Evil 6 has a lot of other interesting stuffs that the game didn't tell you at all. The amount of them are ridiculous. 1. The dodge roll, while aiming, if you press action button, normally you'll do crouch dodge, but if you do it while strafing, you dodge roll to that direction. Keep holding down the aim button makes you aim in a laying down position. 2. Double dodge. While you do the dodge roll to the front, if you quickly tilt Left Stick down, you'll do a quick second dodge to the front but makes you turn 180° so you'll aim to the back instead. 3. Sprint will make you automatically do contextual action such as hopping fences, climb ladder, open door, etc in a faster manner. And while you sprint, if you stumble upon wall, you can quickly tilt Left Stick sideway to turn to that direction without losing much speed. Also, if you press aim during sprint, you'll do a sliding tackle instead, a non damaging attack but induce daze on the enemy. Keep holding the aim button to aim in a lay down position. You can also do the double dodge after a slide. If you do a slide while equipping a remote bomb, you will plant the bomb along the way while you're sliding. 4. Unique dodge. If you equip certain weapon such as knifes, Jake's fists, crossbow, etc, the rolling dodges are replaced with special dodges. 5. Quick draw. By simultaneously press the aim and shoot button, you will do an auto aiming attack with equipped weapon by using stamina. Some weapons like handguns can be done repeatedly. 6. Unique quick draw. Some weapons have interesting unique quick draw action. They are as follow, melee weapons, Leon's dual guns, Helena's hydra shotgun, Jake's fists, and Ada's crossbow. Jake, Leon and Helena's can be done consecutively like in a combo to create a cool effect. 7. Jake's fists. There are a lot of things this weapon offers. Aside from the aforementioned combo-able quick draw, there's also a charging move. Aim and then hold the attack button until the enemy's locked-on, then release, Jake will rush toward the enemy to do Wesker's punch. While rushing, you can tilt Left Stick sideway to dodge while still rushing toward. This can be comboed into its quick draw moves. 8. Partner button. If you press it while there's no context prompt to do so, you'll just look to your partner direction instead. Holding the button will open up a command order such as attack or hold position. If you press the button while aiming your gun's laser at the enemy, you'll put a red marker on the enemy. Your partner's AI will prioritize marked enemy if you told them to attack. 9. Coup de Grace. Some attacks will put the enemy dazed, which will make them open for a contextual melee attacks unique from character to character and situations such as near wall, near ledge, near fences, from behind, etc. But if you instead do another daze inducing attack on an already dazed enemy, it will open them up for a powerful attack called Coup de Grace. One example way to set this up is sliding tackle and quick shot combo.

  • @timabel280
    @timabel2803 жыл бұрын

    my first example of this was in heroes of might and magic 3 the ultimate artifacts and it made me want to play it more to see what other artifacts combined

  • @nameless5413
    @nameless54133 жыл бұрын

    HZD evolution is mentioned in the first "crypt" you find, its explained that in the past they evolved to adapt, its the centerpiece to why are the 2 AIs even competing. i remember that "the creatures become more aggressive over time" being mentioned before i even went on the journey itself.

  • @vivous6842
    @vivous68424 жыл бұрын

    For the kingdom hearts one that would've been great to know when I started, hell I don't even remember what my choices were but now I'm going to have to play not knowing if I'll be gaining levels slowly or quickly

  • @Sh1ne42
    @Sh1ne424 жыл бұрын

    I actually knew the Paxman ghost thing through super smash bros. For the 3ds. You can get the ghosts trophies and their description tells you how they move in the game.

  • @donaldcurry1020

    @donaldcurry1020

    4 жыл бұрын

    the arcade machine even tell you if your paying attention.

  • @MightyManotaur22
    @MightyManotaur224 жыл бұрын

    The Kingdom Hearts one was covered in the strategy guide and I remember that because I'm old

  • @surelok1236
    @surelok12364 жыл бұрын

    Love your videos. No clickbait. No bullshit. Quality content made by professionals. Thank you!

  • @rtuumm
    @rtuumm4 жыл бұрын

    I didnt know that about Horizon, but i did notice that some of the enemies no longer have the same weakpoint or now are not weak to an element that they were before (usually they just switch to the opposite element weakness, if they were weak to fire, later on they are weak to ice instead).

  • @Arkainjel
    @Arkainjel3 жыл бұрын

    When I was a kid, the "rare candy trick" was a thing in Pokemon Red/Blue and all my friends did it for quick lvl 100 Pokemon to battle with. I loved the game so much that I would see which Pokemon I could solo the Elite Four with just for fun. I soon discovered that running those boosted Pokemon through the Elite Four slightly increased their stats even higher after every run, up to a certain point. I didn't understand how or why this happened, and the Internet at the time wasn't as informative as it is now, so I just chocked it up to being a hardcore trainer. It would later be revealed in like Gen 3 or 4 that these secret stat increases were called EVs.

  • @gamerprince-tl5hg
    @gamerprince-tl5hg4 жыл бұрын

    The Horizon details makes sense with the lore of the game because one of the things the machines did during the end of the world was constantly learn and adapt to human strategies

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