10 Geometry Nodes HACKS in Blender (+ free download)

Фильм және анимация

#geometrynodes #blendertutorial #blender
Expand your skillset with 10 geometry nodes tricks in Blender 3.4.
Get the project file: straycreations.gumroad.com/l/...
00:00 Procedural Toony Asteroid
02:00 Alternating Tiles
03:07 Single Axis Displacement
05:25 Better Object Scattering Method
07:20 Using Noise Textures in Geometry Nodes
09:20 Various Grid Patterns
10:34 Box Mask
11:27 Procedural Growing Roots
13:57 Merge Intersecting Meshes
14:59 Making a Procedural Fence
Twitter: / straycreations
Reddit: / stray_tom
I will be making more tutorials on Blender, specifically geometry nodes, AI and simulation nodes.

Пікірлер: 86

  • @MichaelSeamanpmp
    @MichaelSeamanpmp Жыл бұрын

    I enjoyed the fence geo-node exercise. This one has lots of possibilities for me to build from, not just fences, but other repeating elements, store fronts, panels on a space ship etc. Very cool Thank you!

  • @darrenberkey7017
    @darrenberkey7017 Жыл бұрын

    Very cool tricks, but the issue I continue to have with geometry nodes is that no matter how many tutorials I follow, I still don't gain any knowledge about how to create anything from scratch. In other words, I only use the nodes that are being demonstrated for a specific node group that do just one thing, but if I had an original idea in my head for creating something different, I still don't know what nodes I need to use or how to configure them to accomplish it. I just keep copying someone else's work, and can't figure out how to do anything on my own, which is extremely discouraging. 😞

  • @MissingRedacted

    @MissingRedacted

    Жыл бұрын

    I'm sort of treating them as texture nodes, what I did was I just absorbed videos and then on my own time followed a few short tutorials to see the results, then experiment a bit So just see what geo nodes can do Follow a few (a lot) tutorials From those pre-made set ups, add or remove nodes, adjust some settings, keep it basic Work up from there I hope this helped some

  • @minggnim

    @minggnim

    Жыл бұрын

    Yeah. The what and why is always glossed over.

  • @SpencerYonce

    @SpencerYonce

    Жыл бұрын

    I’d recommend try learning basics of shader math. Doesn’t need to be in any particular language, just once you understand how addition, subtraction, multiplication, etc. works, you really can created whatever you can imagine.

  • @DaellusKnights

    @DaellusKnights

    5 ай бұрын

    I feel the same way for the most part, but (speaking only for myself) the easiest way to learn the how/what/why is to literally play around with them. I have a general understanding of most of the main nodes, and have spent a lot of time just going through all the settings one by one and in combination to discover how everything interacts. It's not the fastest method in the world, but it's given me a more intuitive understanding of which does what and why.

  • @yonlaycabrera4431

    @yonlaycabrera4431

    11 күн бұрын

    Because you are making two mistakes: 1. You are following many tutorials and 2. You want to create something from scratch. Geometry nodes are not a set of recipes that you just learn how to do and repeat over and over, like most of the other modules in Blender. You have to think like a developer in terms of problem-solving. That brings me to the second issue. You cannot just have a random cool idea and let's see how to do it in GN unless you are a ninja in it. Just work with what you already know and get more creative with its use. My advice: stop watching so many unrelated tutorials and start working by yourself; when you hit a wall, try to find tutorials related to the problem you want to solve. And that's it. You will be doing your own stuff very soon.

  • @GuillaumeGdr
    @GuillaumeGdr Жыл бұрын

    love the growing root nodes, and great video by the way

  • @nurb2kea
    @nurb2kea Жыл бұрын

    Nice presentation of the node setups with good explanation. Thank you, that helps a lot to understand. 🙂🙃

  • @Number_Cruncher
    @Number_Cruncher4 ай бұрын

    Thank you for this great introduction to geometry nodes. Especially the dynamics I like a lot, they've been completely new for me.

  • @hoogyoutube
    @hoogyoutube Жыл бұрын

    Finding super interesting stuff already, great video

  • @StrayCreations

    @StrayCreations

    Жыл бұрын

    Thank you so much, glad it was helpful. Love your channel btw!

  • @helloomelloo
    @helloomellooАй бұрын

    Thank you for the video, i really liked the fence node :)

  • @ash-shah
    @ash-shah4 күн бұрын

    Great video! How did you do the texture/material for the toony asteroid?

  • @danielf5651
    @danielf56519 ай бұрын

    Just discovered your channel! Great job, thank you!

  • @Heinze.Lightart
    @Heinze.Lightart Жыл бұрын

    Your Tutorials are the best!

  • @hamidmohamadzade1920
    @hamidmohamadzade1920 Жыл бұрын

    thank you they were amazing tricks

  • @joe_fabricator
    @joe_fabricator4 ай бұрын

    Great stuff here. Thanks for this. Just bought the Node pack on your Gumroad.

  • @SanjibDas-po1sn
    @SanjibDas-po1sn Жыл бұрын

    loved these ..thanks!

  • @francoisvillemaire773
    @francoisvillemaire773 Жыл бұрын

    Genius! Thank you very much I can't wait to see your next video. have a great day!

  • @rjwh67220
    @rjwh67220 Жыл бұрын

    Way cool tutorial! I’m thinking of tons of uses.

  • @rudypieplenbosch6752
    @rudypieplenbosch6752 Жыл бұрын

    Great stuff, very usable.

  • @mmmpie
    @mmmpieАй бұрын

    incredible gallery of possibilities!

  • @TR-707
    @TR-707 Жыл бұрын

    i still didn't click well with how to make an asset library. It feels so clunky. here is how i understand it works: 1. in your preferences, set a directory to be your user library where you will store blender files with defined assets 2. Create a blender file and create materials, geometry nodes, objects etc that you then have to mark as an asset. 3. name the thing somewhere (i still dont remember do you name the geometry group or the geometry modifier?) 4. save this file into your asset library directory. 5. now remember each time you are working on a project or a new asset, that if you like this asset and want to reuse it, make a generic version of it or save it as is into your library and put that into your blender file or into a new blend file you will put in your asset library. 5. you can also go and make a new file, and then append something from the file you were working on. oh and btw..if you add geometry node groups...remember to first make a new blank geometry group on the object you are working on, then go and append your geometry group asset, then go to your object and select the imported geometry group. you also have to watch out for some setting that will modify your original asset if you edit the asset instance in some new file where you appended it. im sorry but this feels so stupid and slow...just let me right click on something and save it to my asset library..the folder that i defined already. AAAAAA

  • @orpheuscreativeco9236
    @orpheuscreativeco92362 ай бұрын

    Your joke about tiles in the Netherlands made me hit subscribe 🤣👍 Great node groups, thanks for sharing ✌️✨

  • @justy256
    @justy2565 ай бұрын

    Density of information -> Subscribed

  • @user192-z5x
    @user192-z5x Жыл бұрын

    very skillful you are and nicely explained with cool video edit

  • @amanos7056
    @amanos7056 Жыл бұрын

    We need more vids like this!!

  • @ethanlyons-gd5gn
    @ethanlyons-gd5gnАй бұрын

    Love this!!!

  • @SvatoslavMors
    @SvatoslavMors Жыл бұрын

    I use mesh-to-volume volume-to-mesh combination a lot, and useful trick to make more smooth result with less computation is to use position - blur attribute - set position combination And, yes, thanks for this video!

  • @StrayCreations

    @StrayCreations

    Жыл бұрын

    Yes, great tip! This wasn't possible before but it would definitely be included if I were to make a part 2 of this video

  • @michaelglancy53
    @michaelglancy53Ай бұрын

    Thankyou very much

  • @blendgat1951
    @blendgat1951 Жыл бұрын

    Nice, thank you.

  • @zen1thar
    @zen1thar Жыл бұрын

    Great! Keep it up!

  • @pallenda
    @pallendaАй бұрын

    Awesome video!

  • @bean_mhm
    @bean_mhm Жыл бұрын

    This is really cool

  • @SpencerYonce
    @SpencerYonce Жыл бұрын

    Amazing video. Subbed

  • @youmix2664
    @youmix266411 ай бұрын

    Brilliant!

  • @fahmiraza1763
    @fahmiraza176310 ай бұрын

    Oh my God that bloe my mind because I m beginner but surely understand it You are too fast for beginners that's pro level But awesome work God bless you

  • @noriega211
    @noriega21111 ай бұрын

    Great video❤❤

  • @jakubpawlowski3d
    @jakubpawlowski3d2 ай бұрын

    great tips, thanks!

  • @Kawa-oneechan
    @Kawa-oneechan Жыл бұрын

    I'm not entirely sure which one I like the most. I'm kinda on the fence about it.

  • @samdavepollard
    @samdavepollard7 ай бұрын

    very nice only just discovered your channel subbed

  • @anikandr
    @anikandr Жыл бұрын

    Круто! Спасибо!

  • @revelationglitch6408
    @revelationglitch6408 Жыл бұрын

    yo helpful!!!

  • @HitsandHeadlines
    @HitsandHeadlines Жыл бұрын

    Bro is a master node manipulator. MNM

  • @DaellusKnights
    @DaellusKnights5 ай бұрын

    I am already familiar with most of what you showed (the results, I mean) but you definitely showed some more efficient ways to do things, more modular... ...but you really got my sub for the Netherlands joke. 😂😭🤣 👍

  • @phillyleotardo4343
    @phillyleotardo43434 ай бұрын

    dope shirt dude, I'm serious

  • @richard29sher
    @richard29sher Жыл бұрын

    I request : A node group that builds human heads. Imagine using nodes to contour cheeks , eyes and smiles? Procedural/animateable, imagine anode group that drives the cadece of eyes blinking? Lip syncing! -Setup in a user friendly interface.

  • @asdfdfggfd
    @asdfdfggfd Жыл бұрын

    That shirt is amazing. I know this is totally off topic but wow.

  • @cunn_dn6299
    @cunn_dn6299 Жыл бұрын

    It helps a lot🔥🔥 Also one Q.. is there any tricks or tips for math Node like how can i divide or subtract and multiplay?

  • @danielwindler7404
    @danielwindler7404 Жыл бұрын

    That was a blitz of helpful buulds

  • @ZipZapTesla
    @ZipZapTeslaАй бұрын

    1:56 ANXIETY BALL

  • @joonotfins
    @joonotfins Жыл бұрын

    Just want to say, man you got a great hair!

  • @This_is_my_spout
    @This_is_my_spout3 ай бұрын

    Thanks for the tutorial! I managed to make some cool effects with the root stuff. However, my roots have an insane number of vertices. Any idea how to fix that? They have these jagged edges around their circumference. They don't really look like yours

  • @beaconofwierd1883
    @beaconofwierd18835 ай бұрын

    I want realistic rocky surface node, so you can just put it on any mesh and have it looks like rock/mountain

  • @atekdigital
    @atekdigital Жыл бұрын

    Love the fence, im creating a huge forest why the tress overlapping, anyway to get rid of overlapping mesh, thx for the video looking more videos in future😘

  • @StrayCreations

    @StrayCreations

    Жыл бұрын

    Thank you :). Assuming you're using a distribute points in faces node set to random, it can instance trees in the same place because it truly picks a random spot for every point. Setting it from random to poisson disk and increasing the minimum distance should solve this.

  • @beaconofwierd1883
    @beaconofwierd18835 ай бұрын

    For the Roots, how do you remove all the duplicates? If you set a Set position to the curve and do it based on curve length (or index, or length), you will find that the roots are not actually branching, each is a individual path from the root node which just happen to take the same path. Any way to avoid this?

  • @KrijnHendriksen
    @KrijnHendriksen Жыл бұрын

    Gaaf man!

  • @bananaslama282
    @bananaslama28210 ай бұрын

    Lets say i have 2 fences. And i grab and move the first fence next to the second. Does the fences fuse into one or not? If not, is it possible

  • @higherquality
    @higherquality9 ай бұрын

    Jooo landgenoot!

  • @altusynlig
    @altusynlig8 ай бұрын

    Thenk you for the great tutorials. I wondered if you could recreate the "Procedural Water Stain Generator Made With Blender made by Blenderesse". He sais "just splitting faces according the edge angle and calculating z-gradient for each face area separately. Really simple but effiecient." - I cant figure out how to do it.

  • @megaj1289
    @megaj1289 Жыл бұрын

    Fantastic video. Anyone know why my 'mesh to volume' node isn't available? Blender 3.2.1

  • @StrayCreations

    @StrayCreations

    Жыл бұрын

    If its not available in your version you'll want to update to the latest version. I was on v3.4.1 while making this video

  • @vadneydasilva230
    @vadneydasilva230 Жыл бұрын

    I wish I could give a thousand likes in this video... Thank you for the content... :D

  • @StrayCreations

    @StrayCreations

    Жыл бұрын

    So nice of you, glad you enjoyed!

  • @wildguardian
    @wildguardian Жыл бұрын

    Loved the scattering method but I still am looking for a method to make the generate objects never clip into each other. Would be awesome if a way is found. I found a way to make random pebbles with geo nodes but that is still not perfect in for scattering...

  • @MarkCorder

    @MarkCorder

    10 ай бұрын

    In the "Distribute Points on Faces" node, choose "Poisson Disk" from the drop-down where it says Random. This will allow you to set a minimum distance between each object.

  • @roshansum
    @roshansum Жыл бұрын

    Where to get this t-shirt? 😜

  • @frankw3545
    @frankw354521 күн бұрын

    guy used them on his hair too

  • @halafradrimx
    @halafradrimx Жыл бұрын

    I like your haircut.

  • @repairstudio4940
    @repairstudio4940 Жыл бұрын

    Can you make a complete blender tutorial? Dumbass Edition...add me to that list. Thanks. Liked and Subbed!

  • @StrayCreations

    @StrayCreations

    Жыл бұрын

    Are you looking for a detailed version of one of these group in particular or a general video for beginners? I could definitely look into either option!

  • @repairstudio4940

    @repairstudio4940

    Жыл бұрын

    @@StrayCreations in general... No experience in graphic design at all...all my experience happens in a terminal ... And of course anything hardware but yeeeah as far as GUI tools in a program I can't identify a 'move' tool from a "oh Sh!t that was the a remove tool" ...I am familiar with the node process and simple photo edits and video edits ...layers, mesh, etc ... I know what they do and all but inside the foreign Blender UI I'm like a fish outta water...🤔...in the desert ....in August.

  • @_d000v1
    @_d000v1 Жыл бұрын

    why cant save this video on my playlist????

  • @thomasburton7870
    @thomasburton7870 Жыл бұрын

    First coment 👍

  • @esdraszxsssxx7768
    @esdraszxsssxx7768 Жыл бұрын

    goiioo

  • @samduss4193
    @samduss4193Ай бұрын

    a little bit fast for people no ?

  • @ZipZapTesla

    @ZipZapTesla

    Ай бұрын

    nah too slow

  • @ruslopuslo
    @ruslopuslo Жыл бұрын

    🤩👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍

  • @elijah8244
    @elijah82448 ай бұрын

    are you real

  • @kand016
    @kand0165 ай бұрын

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