The surface projection depth option does not exist as you indicate.
@sodamilk3879Ай бұрын
고마워요. 저에게 도움이 됐어요. ( Thank you. This was helpful to me. )
@PointLine3DАй бұрын
Thanks for watching!
@ironbytes2 ай бұрын
Amazing. It would be nice if you'd show the whole graph at the end a bit clearer. I know you meant to, but it is blurred due to a KZread overlay. Nonetheless this video opened my eyes 😃
@PointLine3D2 ай бұрын
Thanks for the feedback. I may do another video on this in the future, as it's a lot of fun to make this kind of shader :)
@flooft3 ай бұрын
Aaaah thank you !
@PointLine3D2 ай бұрын
You are very welcome! Glad you found the video useful
@annabauerr4 ай бұрын
очень атмосферная работка
@PointLine3D2 ай бұрын
Thank you!
@Saboteurbaron4 ай бұрын
WOW, what a ... mess. Can we get to know wich modiefer you added to the object first!?
@RomboutVersluijs5 ай бұрын
Ps what happens when the initial object is rotated?
@RomboutVersluijs5 ай бұрын
So thanks man, I was going crazy. I need it was possible but didn't remember the object instance method. Thanks !!
@goofyahhmichalejordan59035 ай бұрын
Thanks to you i made my first tent!
@PointLine3D5 ай бұрын
Glad I could help!
@MR-br2uv6 ай бұрын
THX!
@burakozvural8 ай бұрын
how can I freeze vertex at corners?
@1dadabae8 ай бұрын
great tutorial
@PointLine3D6 ай бұрын
Thanks!
@user-fr1yk7hf5i9 ай бұрын
thx. worked !
@PointLine3D6 ай бұрын
Glad it helped
@daniellesmith944610 ай бұрын
Thank you!
@PointLine3D6 ай бұрын
You're welcome!
@chocobo855911 ай бұрын
I installed as the instruction said but I don't see A3D tools anywhere in my viewport. I'm using Zbrush 2022. Any idea?
@ernesthemingway656311 ай бұрын
Thanks, new to blender here and this tutorial helped a lot!
@PointLine3D6 ай бұрын
Glad it helped!
@FilipSobierajski-xy8jn11 ай бұрын
THX for this great tool 😁
@PointLine3D6 ай бұрын
Glad you like it!
@coffeediction11 ай бұрын
yeah but I dont want the plane haha, what if I need lets say 20 bolts to repeat and follow along a door curve for example, hiding the plane is not good since I need to use it in an engine, so I have the object with plane instead of just my object, so many extra poly's. One it comes to curves, I see blender being a pain to work with here. Thanks anyways, this is not the solution
@joshlovesfood Жыл бұрын
You're going way way too fast, slow down! Nobody can follow you! Anyone who can doesn't need your help
@PointLine3D6 ай бұрын
Thanks for the feedback ☺️
@lizbethcabrera4832 Жыл бұрын
Hello, is there any way this could work for Maya 2023? I tried importing it to Maya 2023 but it doesn't seem to be working.
@markypin Жыл бұрын
did you succed?? whenever i try the "import A3dNameHelper_Maya2022" in maya 2022, it says error. and the py file is right there on scripts
@SlurpJuice4719 Жыл бұрын
The fact i didnt understand anything 😂
@justkidding5201 Жыл бұрын
ANYONE KNOW HOW TO SNAP PENCURVE TO SURFACE NOT DRAW CURVE
@regnitonababan2992 Жыл бұрын
gajelas anying
@Sam-nt8nk Жыл бұрын
Would it be possible to see the project files/final shader graph?
@PointLine3D Жыл бұрын
It's been a while since I made this one and I don't think I have the files around, but I'll see about doing a newer version at some point :)
@gesticcreativity8542 Жыл бұрын
Great, exactly what I was looking to learn! 🙂
@PointLine3D Жыл бұрын
Glad it was helpful!
@pratwurschtgulasch6662 Жыл бұрын
instead of draw, mine says annotate
@chorazytorpeda16 Жыл бұрын
Why not snap to grid PRIOR to draw like any other tool out there... dafaq? This sucks.
@PointLine3D Жыл бұрын
It is a little odd, right?
@erwinmeisel2545 Жыл бұрын
@@PointLine3D It's more than odd. It drives me crazy. I added Illustrator to my pipeline because of this. Not everyone can do that.
@pablolarreategui9489 Жыл бұрын
Doesnt work
@justkidding5201 Жыл бұрын
HHHH MAY BE U NEED TO ACTIVE SURFACE
@shadowkilla10934 ай бұрын
where do i activate and how? @@justkidding5201
@shadowkilla10934 ай бұрын
oh i found out hhhiigihi
@fortisblue Жыл бұрын
Thanks man, great video
@PointLine3D Жыл бұрын
Glad you liked it!
@키 Жыл бұрын
goat
@neil78 Жыл бұрын
This has really helped to stop the deforming around the curve. One issue I'm having is that the spacing doesn't seem to be equal at certain points around the curve. I am duplicating a chain to make a necklace and at several points the chains are far apart while others are more consistent. I thought the constant offset would help this but it doesn't. Any ideas?
@PointLine3D Жыл бұрын
Apologies for the late reply - it may be because the curve has transformations applied. Try applying the transformations and see if that helps.
@pabloab9164 Жыл бұрын
Hello, does it work for Maya 2023?
@PointLine3D Жыл бұрын
Yes, it does.
@pabloab9164 Жыл бұрын
@@PointLine3D I bought it but I can't install it MAYA 2023.3
@PointLine3D Жыл бұрын
@@pabloab9164 sorry to hear you are running into issues. Send me a message via Gumroad and I'll take a look 😊
@pabloab9164 Жыл бұрын
@@PointLine3D Works perfectly in Maya 2023.3 thanks.
@Greeeeeeeeeeeeeeasy Жыл бұрын
You got a new sub! damn this is really educational. haha I learned new things from this.
@PointLine3D Жыл бұрын
Thank you! I'm glad you found it useful!
@agnedanieliute7276 Жыл бұрын
Thanks soo much!🪐
@PointLine3D Жыл бұрын
Glad you liked it!
@daniellioi4504 Жыл бұрын
Awesome! Just what I was looking for! Thank you so much!
@PointLine3D Жыл бұрын
Glad it helped!
@fokus271 Жыл бұрын
Thanks for the video. Helpful but you click around very quickly so it's difficult to follow.
@PointLine3D Жыл бұрын
Noted :D
@victorianikitina5078 Жыл бұрын
I am shocked that it worked. Thank you for sharing!
@PointLine3D Жыл бұрын
You're welcome!
@lifesymbiont5769 Жыл бұрын
If you have an offset of the instanced objects, try setting the object you want to instance to be a child of the planes without inverse. To say: Parent ( Without Inverse ) when you press crtl + p
@PointLine3D Жыл бұрын
Good tip!
@lifesymbiont5769 Жыл бұрын
@@PointLine3D Thank you, I just had the problem with the offset myself and that fixed it for me. So I wanted to share that tip if others have that problem as well.
@MarquisDeSang Жыл бұрын
No BS here, no useless node stuff. Great work. Not everything needs to be procedural just to show off.
@PointLine3D Жыл бұрын
Yeah, it's all a mix. Nodes are great, but it's just another tool in the toolset right?
@iSugarfy Жыл бұрын
Neat, but you could just use the Spin tool in Edit mode too ;-)
@valentinam3224 Жыл бұрын
You saved me, thank you!
@pi198273 Жыл бұрын
Thank you so much
@alejandroflores14 Жыл бұрын
Hello man. Im doing this race track, im using a path, the race track concrete is centered with the path, however other objects which are not centered with the same path, get all deformed. You know how to fix this?
@armandkuka92932 жыл бұрын
Thanks, you rock !!
@PointLine3D2 жыл бұрын
Thanks Armand!
@yootoobnoob12 жыл бұрын
Worked like a charm!!
@PointLine3D2 жыл бұрын
Glad you found it useful!
@maxungar5162 жыл бұрын
had no idea you could instance through a parent! brilliant.
@PointLine3D2 жыл бұрын
It's a handy feature for sure!
@garvamatic2 жыл бұрын
lifesaver :)
@PointLine3D2 жыл бұрын
Glad you found it useful!
@EntwineXR2 жыл бұрын
greeeat example!!
@PointLine3D Жыл бұрын
Thanks 🙏
@GollesFpv2 жыл бұрын
HMM Seriously cant get it to work, cant get the mesh to rotate the right way..
@PointLine3D2 жыл бұрын
It may be that the mesh has unapplied transforms? It can be tricky!
@SIgor4202 жыл бұрын
Very cool technique.
@PointLine3D2 жыл бұрын
Thanks Igor, I'm glad to hear you found it useful.
@JeraWolfe2 жыл бұрын
Loved the length and how direct it was. In the future, place your text instructions a few centimeters/inch or two above the bottom of your screen... as you have a hard time reading it under the play and volume controls. Otherwise, hats off.
Пікірлер
The surface projection depth option does not exist as you indicate.
고마워요. 저에게 도움이 됐어요. ( Thank you. This was helpful to me. )
Thanks for watching!
Amazing. It would be nice if you'd show the whole graph at the end a bit clearer. I know you meant to, but it is blurred due to a KZread overlay. Nonetheless this video opened my eyes 😃
Thanks for the feedback. I may do another video on this in the future, as it's a lot of fun to make this kind of shader :)
Aaaah thank you !
You are very welcome! Glad you found the video useful
очень атмосферная работка
Thank you!
WOW, what a ... mess. Can we get to know wich modiefer you added to the object first!?
Ps what happens when the initial object is rotated?
So thanks man, I was going crazy. I need it was possible but didn't remember the object instance method. Thanks !!
Thanks to you i made my first tent!
Glad I could help!
THX!
how can I freeze vertex at corners?
great tutorial
Thanks!
thx. worked !
Glad it helped
Thank you!
You're welcome!
I installed as the instruction said but I don't see A3D tools anywhere in my viewport. I'm using Zbrush 2022. Any idea?
Thanks, new to blender here and this tutorial helped a lot!
Glad it helped!
THX for this great tool 😁
Glad you like it!
yeah but I dont want the plane haha, what if I need lets say 20 bolts to repeat and follow along a door curve for example, hiding the plane is not good since I need to use it in an engine, so I have the object with plane instead of just my object, so many extra poly's. One it comes to curves, I see blender being a pain to work with here. Thanks anyways, this is not the solution
You're going way way too fast, slow down! Nobody can follow you! Anyone who can doesn't need your help
Thanks for the feedback ☺️
Hello, is there any way this could work for Maya 2023? I tried importing it to Maya 2023 but it doesn't seem to be working.
did you succed?? whenever i try the "import A3dNameHelper_Maya2022" in maya 2022, it says error. and the py file is right there on scripts
The fact i didnt understand anything 😂
ANYONE KNOW HOW TO SNAP PENCURVE TO SURFACE NOT DRAW CURVE
gajelas anying
Would it be possible to see the project files/final shader graph?
It's been a while since I made this one and I don't think I have the files around, but I'll see about doing a newer version at some point :)
Great, exactly what I was looking to learn! 🙂
Glad it was helpful!
instead of draw, mine says annotate
Why not snap to grid PRIOR to draw like any other tool out there... dafaq? This sucks.
It is a little odd, right?
@@PointLine3D It's more than odd. It drives me crazy. I added Illustrator to my pipeline because of this. Not everyone can do that.
Doesnt work
HHHH MAY BE U NEED TO ACTIVE SURFACE
where do i activate and how? @@justkidding5201
oh i found out hhhiigihi
Thanks man, great video
Glad you liked it!
goat
This has really helped to stop the deforming around the curve. One issue I'm having is that the spacing doesn't seem to be equal at certain points around the curve. I am duplicating a chain to make a necklace and at several points the chains are far apart while others are more consistent. I thought the constant offset would help this but it doesn't. Any ideas?
Apologies for the late reply - it may be because the curve has transformations applied. Try applying the transformations and see if that helps.
Hello, does it work for Maya 2023?
Yes, it does.
@@PointLine3D I bought it but I can't install it MAYA 2023.3
@@pabloab9164 sorry to hear you are running into issues. Send me a message via Gumroad and I'll take a look 😊
@@PointLine3D Works perfectly in Maya 2023.3 thanks.
You got a new sub! damn this is really educational. haha I learned new things from this.
Thank you! I'm glad you found it useful!
Thanks soo much!🪐
Glad you liked it!
Awesome! Just what I was looking for! Thank you so much!
Glad it helped!
Thanks for the video. Helpful but you click around very quickly so it's difficult to follow.
Noted :D
I am shocked that it worked. Thank you for sharing!
You're welcome!
If you have an offset of the instanced objects, try setting the object you want to instance to be a child of the planes without inverse. To say: Parent ( Without Inverse ) when you press crtl + p
Good tip!
@@PointLine3D Thank you, I just had the problem with the offset myself and that fixed it for me. So I wanted to share that tip if others have that problem as well.
No BS here, no useless node stuff. Great work. Not everything needs to be procedural just to show off.
Yeah, it's all a mix. Nodes are great, but it's just another tool in the toolset right?
Neat, but you could just use the Spin tool in Edit mode too ;-)
You saved me, thank you!
Thank you so much
Hello man. Im doing this race track, im using a path, the race track concrete is centered with the path, however other objects which are not centered with the same path, get all deformed. You know how to fix this?
Thanks, you rock !!
Thanks Armand!
Worked like a charm!!
Glad you found it useful!
had no idea you could instance through a parent! brilliant.
It's a handy feature for sure!
lifesaver :)
Glad you found it useful!
greeeat example!!
Thanks 🙏
HMM Seriously cant get it to work, cant get the mesh to rotate the right way..
It may be that the mesh has unapplied transforms? It can be tricky!
Very cool technique.
Thanks Igor, I'm glad to hear you found it useful.
Loved the length and how direct it was. In the future, place your text instructions a few centimeters/inch or two above the bottom of your screen... as you have a hard time reading it under the play and volume controls. Otherwise, hats off.
Thanks for the feedback Jera!