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Пікірлер
There is an error. Since you only put kill at that specific location, it only kills you if you walk on that first block so you have to do the 4th command block 4 times
Thx I just did hardcore with 1 heart
Wicyqzcy7qc,
Why just do effect strengh 100 and use your fist
It didn’t even work!
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={item=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!item,r=5] ^^20^60
Is this possible on IOS?
this does not work
Doesent work
For anybody that's lazy to type in the full thing: execute if entity @a[hasitem=(location=slot.weapon.mainhand.item=netherite_sword,tag="sharp1000"] run effect @a strength 1 30 true
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={item=stick,data=0,location=slot.wepon.mainhand}] run tp @e[type=!player,type=!item,r=5]^^20^60
FAKE 😢😢😢😢😢 you suke
It didn’t work🫤
I did everything correctly
What does it say at the bottom of the command block?
will the chest still be breakable?
Anyone know how to make the item a specific item like say a sword you have enchanted and named something else or something like that?
It's wrong 😭 I could not do it
Guys, you have to put the impulse command block on conditional
It worked in a werid way i got the strength and i modified it i was one punch man
How do I make it so I don't run out of sticks?
I tried and I couldn’t figure out how to submit it
Can you do this with water 🤨
fake
Did not work did every step spawned a warden hit him several times still not dead
Pocket edition not Java Edition 😡
It did not work for me
/execute as @a at @s positioned ~~~ ig entiy @a[r=3,hasitem=(item=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!item,r=5] ^^20^60
The first command other than the one in purple somehow doesn't work
My prediction before watching this: - Uses lightblock to... well, make the light - Uses hasitem - Replace the light block to air after
Yoo I was right
I have no issue with this video.
Here's a BETTER tutorial: (Repeating, Unconditional, Always Active, Delay 5) /execute as @e[type=arrow] at @s run summon lightning_bolt (Attach this in front of the Repeating Command Block) (Chain, Conditional, Always Active, Delay 0) /kill @e[type=arrow,c=1]
Attach with what can you tell me
@@axololowbg1791 The chain command block
I have no issue with this video.
Here's a BETTER tutorial: (Repeating, Unconditional, Always Active) /execute as @e[type=snowball] at @s run summon lightning_bolt Why add the testfor command? It's useless.
This is a good one for the lightning that doesn't stop. The reason for the test for is so when the snowball is thrown it will only strike once. Thanks for the tip!
It didn’t work
Here's a BETTER tutorial: For this command, I'll be using a netherite sword specifically: (Repeating, Unconditional, Always Active) /execute as @a at @s[hasitem={item=netherite_sword,location=slot.weapon.mainhand}] run effect @s strength 1 255 true Everyone that holds a netherite sword can get sharpness 1000. You can also replace the netherite sword with any other item and it will work like before, but not with the netherite sword.
Fake
@@gorgeouselvie6341 Whatchu yappin about
2nd
Frist😮
Wfwwfff
Didn't work
He is salsas ful
execute as @a at @s positioned ~~~ if entity @a[r=3, hasitem=(item=stick, data=0,location=slot, weapon, mainhand) ] run tp @e[type=!player,type=!item,r=3] ^^20^75
/tag @p add shrapness1000
3. execute at @e[type=Arrow] run execute facing entity @e[type=!player,type=!arrow,type=!xp_orb,type=!item,r=30,c=1] eyes run tp @e[type=arrow] ^^^1
Hes doing it on pc
Thank u so much
*Commands:* 1. testfor @eltype=snowbal] 2. execute at @e[type=snowball] run summon lightning_bolt
3. execute at @e[type=arrow] run execute facing entity @e[type=!player,type=!arrow,type=ixp_orb,type=!item,r=30,c=1] eyes run tp @e[type=arrow] ^^^1
beans
Guys SHUT the flip up we know those aren't item frames but the still hold items
Amazing job with the build/tutorial works great even in 1.20
i this nedrock edition?