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Nice
Sarajean always delivers <3333
Great lesson, You are saying that I have to acquire both softwares? I already have Clip Studio Paint Pro (may be with EX) and I am very new to Moho. Also, is Moho most feasible to use (cost + learn + production time)? Whick extent that I can precook in CSP Annimation before export to Moho?
Excellent, very useful, thanks for sharing
This GREAT, thankyou!
I am beginner make my 2d animation
@coinopanimator
Great video buddy. A lot of info here for me that I just started with Moho. Thanks!
Dude, this is one of the best tutorials I've seen, and have I seen a lot of them. Thanks for being so cool, you even make it funnier than it is ♥ Now I feel that I am more prepared for my thesis project, which I want to start gettin deeper into Moho with, so thanks again.
I was required to name my layers when I worked at an art studio. So that other artist can take over my work in case I take too long, fall I'll, or if other projects are in need of my work.
Looks like Dexter from Dexter's laboratory
K Common man! watch the whole freakin thing and learn something
Thank you Graphixly, Thank you Lucas !.. Thanks for sharing !.. 👍👍❤❤🕊🕊
This guy sounds Brazilian
primeira coisa que eu pensei?? hahahah
ah, é brasileiro mesmo
@@lima88726o som do "t" não nega
55 minutes ago =3
me encantó, buenísimo webinar, me inspiraste mucho :,D
I’m currently at the “this looks like garbage/I’m garbage” stage in two paintings. I’m ready to get past that stage in at least one. (I have an “at home” painting and a “take with me” painting and always have at least 2 going at once).
❤
I signed a spot for the webinar but i was unable to make it! Thank you for the recording!
Excellent as always ! Thank you
Thank you for this video! I sadly had to miss it and Pix is a huge inspiration to my illustration practice! Amazing artist & hope she gets many chances like these to share her knowledge 🫶🏻
Thank you so much for Graphixly and to Pix for such a fantactic demonstation on how to use and promote Sketching from a Photo. From the initial thoughts on the reference to basic sketch to getting to the final sketch. This was very inspiring. Thank you for sharing👍👍
I dont get to watch these as often as i would like but Thankyou for hosting these webinars.
Este seminario webinar fue bien informativo.
Whenever I see a reference I simplify and break it down. I also focus on the negative spaces. Also helpful tip is to follow the loaf of bread method where the body pose has contour lines going across the simple shapes that can turn a 2d shape almost 3d. Have a wonderful day!
Pix is such an excellent teacher!! Her presentation was so organized and clear and she did such a great job explaining everything concisely without just reading off each slide. I did a pose study sketch alongside her live demo during the livestream and I was rly happy with the result! We love pix!!!♥♥
Twig my beloved omg thank you so much <33
Thanks for posting this. I missed the recording yesterday, so I'm glad that I could watch it now. :)
Wow this animator is too pleasant to listen to. Very interesting.
Sub!
Hey GRAPHIXLY, do you know Asterix and Obelix? Hehehe Thanks for the vid, Im new in this area, did some Flash many years ago, so Im taking my time getting back to the game. Planning to buy MOHO, but so far, most tutorials are 3/5 years old, and not very good at teaching. I have been using CSP,a and this just open my eyes to a new level of drawing/animating
'promo sm' 💖
Lol these are so true!! 😆😆
You are my savior. I feel like every second I'm actually learning something. So many tutorials just assume I know way too much about Moho. Thank you thank you thank you so much!!!
I'm a 2D/3D animator, and first and foremost, I want to congratulate the person who created this tutorial because it has opened up great possibilities for streamlining the entire animation process, especially when it comes to creating in-betweens. Now, I'd like to express a critical viewpoint, and please don't interpret it as an attack, it's simply my opinion. I perceive this example as rather simple, with just one smear, followed by a significant time investment in preparing a complex rig. Additionally, the video is accelerated, which makes the rigging process even more time-consuming. I was expecting something much faster with fewer steps. Perhaps it would be worth trying this approach on more complex animations, like a hands exercise. Nevertheless, I appreciate the effort put into it and recognize its potential. Best regards guys.
Shape keys 😮😮😮😮😮😮😮😮😮 I DIDN'T KNOW THAT! THANKS
First yeah! 👏🏾😄!
I enjoyed this behind the scenes look at workflow. I have some questions about Clip Studio's capabilities here, but overall this was interesting and entertaining.
🙇🏻♂️🙂👍
AMAZING
I also missed the livestream so I'm glad I was able to watch this here. Thank you for the presentation! <3
I missed the livestream. im so happy i can catch up on it now
Great!
I am so grateful I was able to give this presentation, thank you Graphixly! 🙏 If anyone has followup questions for me, feel free to post it in the replies to this comment. 😊
Thank you Molly! You were amazing! What a wonderful presentation, we all loved it
@@Graphixly thank you so much! 😊
I had a couple questions that I submitted too late during the Q&A portion of the webinar. First, I was wondering if during the thumbnail/storyboarding phase, should you include every single key pose or only the most relevant and important poses? As an example, say there's a shot of a character moving through a room. Would you just include the character at one end of the room for one frame, and the opposite end for the next frame? If the character commits an action while moving through the room, like picking an object off the table, should this be included? I'm guessing it's all dependent on what the script says. For another example, say there's a shot of someone frantically explaining something and waving his arms around. For a thumbnail/storyboard, would only one panel be used to showcase this action, or should multiple panels be used to convey the frantic dynamic poses? Is the animatic phase the most important for adding more key poses? Second, should a beginner animator focus more on trying to create one-off animated shorts instead of a series? I feel that would be easier to commit to in the short term for someone who's just starting out in animation. They can always move on to attempting a series once they feel they have enough experience to commit to something long term. Sorry if the questions are long and complex, I'm always trying to figure out the best way to improve my workflow as I learn animation skills. Thanks for sharing.
@@StarblazerTV As a rule of thumb, I would recommend using as few drawings as possible to convey the story at first. Check if the general story and beats are working. Then fix and get into more detail as you go. Big details to small. Beside this, the approach kind of depends on a couple of factors, including team size, animation style, production restraints and personal preference. Because I am a solo animator working in a limited animation style and no hard deadline, I essentially ended my storyboarding phase on Kaiju Cutie with an animatic containing key-frames for my animation. I draw the amount of drawings that are helpful for me to animate to. But this is not the only way to do it, just the way I did it. You learn what works for you by doing. Which leads neatly into answering your second question. It is absolutely advised to start small! 1 second loops, 5-10 second stories, stuff like that. Thank you for your questions! :)
Siempre vuelvo a este webnario porque me ayuda a acordarme de algunas herramientas de clipstudio... ahora mismo estaba con ese pincel de las onomatopeyas. Pero el problema que encuentro ahora es que, si ponemos la capa como monocromática, el borde de las líneas se queda como que dentado... alguien lo usó y logró corregir eso?
Making money off artists that desperately want to make money off their art 101.
Porreiro! Boas dicas.
You can't do this, someone is going to use their blowdrier on their computer 😂😂
Bonjour. Merci
I can see some of these tips also working for making a character model sheet for comics and animation. As a Transformers collector I found this an interesting bit of backstage trivia as well. Sorry I missed the live version.
Two are my most favourite softwares.