Bad Normals

Bad Normals

I make 3D-related content. In addition to 3D, I also like music production and black humor. And different languages, too. So that's me.

FAQ:
How did you learn Blender?

I often get emails and comments asking about how I have managed to get "so good" in Blender. First, thanks for saying that!
Secondly, the main reason is that I have been doing 3D full-time daily for over a year. And this one year has improved me much more than the previous five, where I just dabbled around pretty much aimlessly. My recommendation: consistently start and finish many personal projects in a row and reflect on what you learned in each one. The results will come.

4D objects in Blender!

4D objects in Blender!

Fractals in Blender!

Fractals in Blender!

Blender is getting CRAZY!

Blender is getting CRAZY!

Easy Wrinkles in Blender

Easy Wrinkles in Blender

Blender Growth Tutorial

Blender Growth Tutorial

Пікірлер

  • @mastermax4658
    @mastermax4658Күн бұрын

    You are absolutely genius

  • @DrSeaDevil
    @DrSeaDevilКүн бұрын

    That effect reminds me of the 13th doctor title sequence start. Any Doctor Who fans know if this is just coincidence or not

  • @kaikaikikit
    @kaikaikikit2 күн бұрын

    fun facts SDF means Sans Domicile Fixe in French Aka Homeless people

  • @indoorjetpacks
    @indoorjetpacks2 күн бұрын

    6:13 if you dont see it moving and you've been pausing and backing up to follow exactly because some actions don't get said, and you deleted your group output like he did before making the simulation zone - add it back and this should fix it

  • @Ritermann
    @Ritermann2 күн бұрын

    They might be all good, but the actual best are the ones who can tell a story even in those few seconds.

  • @user-fu1ph9ps7q
    @user-fu1ph9ps7q2 күн бұрын

    Freaking cool, but next time plse.. keyshort viewer (mouse and keyboard) or explain what you press, because in 4:00 I was so lost how you put that position Name in the Named Atribute and then the viewer.... but yeah, great

  • @Dante_Petrikov
    @Dante_Petrikov3 күн бұрын

    7:11 thanks, really thanks, i was crying to see this animation, thanks for who make this, i'm so happy

  • @mcwetube
    @mcwetube3 күн бұрын

    Funny thing: when you were making the pressure calculation using iterations and you said that we started to see a pattern, it seemed to me like the pressure was more than just a pattern: it was the perfect negative of the divergence. So on a whim, I tried replacing the entire pressure calculation with just the divergence multipiled by -1, and it actually worked perfectly! :)) Another note: instead of adding/deleting points continuously, just fix the velocity in the border cells at 0. I did this by making a boolean attribute for edges with more than one face neighbor (so now border vertices are zero, others are one) and multiplying this by the advected velocity in the sim zone. This causes the borders to become walls, and the particles stay inside them. With these improvements the sim is even more performant.

  • @TheSuper99gaming
    @TheSuper99gaming3 күн бұрын

    If I was a 3D artist and I was doing this first thing I would do is make the cube into the Queen Cube form Fortnite the floating Stage in the middle of the map with the other cubes with it.

  • @kalleidemation
    @kalleidemation4 күн бұрын

    Thank you so much!!! This is EXACTLY what I've been looking for, and it was hard to find the tutorial that was just right for growing plants. Now I have the result I want!

  • @retiredtravazapper2827
    @retiredtravazapper28275 күн бұрын

    1:59 its amazing

  • @rita.caldeira
    @rita.caldeira6 күн бұрын

    Why can't I see colors on my model throughout the whole tutorial? Even when managing materials I cannot see the colors on my objects :(

  • @Darkyoinvisibl
    @Darkyoinvisibl8 күн бұрын

    What is the musique Please :(

  • @devolutiontime3537
    @devolutiontime35379 күн бұрын

    абоба

  • @PrebenLang
    @PrebenLang10 күн бұрын

    Question: when optimizing the fractal setup, and mirroring, some lines appear in the mesh, along the mirroring axis. You can just see it at 15:27 near the intersection of X and Y axis. How to get rid of that?

  • @progamingaayushmaan6617
    @progamingaayushmaan661711 күн бұрын

    Hey man I need a video on Beyblade metal fusion effect. Can you please bring a video on Beyblade dust effect when Beyblade follows each other. And can you please show all things like sparks etc specially for special move effect.

  • @Justeeee115
    @Justeeee11511 күн бұрын

    I'm still wondering if this is really the default cube they use or they delete the default cube and create a new cube

  • @autumn4421
    @autumn442112 күн бұрын

    We all know that when they've started modeling the cube, they deleted the start one

  • @yumcheese2513
    @yumcheese251312 күн бұрын

    DO NOT DELETE DEFAULT CUBE AT 3 AM

  • @isabellegazan2
    @isabellegazan212 күн бұрын

    Really great tutorial but for now, too hard for me to follow with 4.1 version. Is somewhere we can find how to replace some nodes you use ? some kind of correspondance table? Thaks a lot for all your high quality tutorials <3

  • @gabrielnajera921
    @gabrielnajera92113 күн бұрын

    Daamn! Can we get any of these as a wallpaper somehow? 😂 so dope, great job everyone who participated

  • @devingaviria6389
    @devingaviria638913 күн бұрын

    this format screws with my eyesight and makes me dizzy after watching it, probably dont go in a circle next time.

  • @skevoid
    @skevoid13 күн бұрын

    The wipes are visually jarring, makes it unpleasant to sit through.

  • @ImSchrodingerCat
    @ImSchrodingerCat13 күн бұрын

    The Orb thing in smoke looks like the 13th Doctors Intro in Doctor Who. Looks really cool

  • @rainyrobloxian-xt9cl
    @rainyrobloxian-xt9cl15 күн бұрын

    curve parameter is now spline parameter

  • @skydai8220
    @skydai822015 күн бұрын

    g-gojo?

  • @C0D3X_LIVE
    @C0D3X_LIVE15 күн бұрын

    Sorry but nothing move for me, make all the same settings and the Advert node... No effect, velocity don't move. Try on 4.1.1, possible issue ?

  • @markflakezCG
    @markflakezCG15 күн бұрын

    At 1:28, I couldn't stop laughing! As a German, this caught me completely off guard.

  • @That_one_guy02
    @That_one_guy0217 күн бұрын

    4:27

  • @HerraHazar
    @HerraHazar18 күн бұрын

    Eh....wow

  • @nocnestudio7845
    @nocnestudio784518 күн бұрын

    Nice ❤

  • @cesaran4
    @cesaran419 күн бұрын

    @BadNormals Hi man when are you gonna launch your course, looking forward to it

  • @BadNormals
    @BadNormals18 күн бұрын

    Working on it, can't give an exact timeline yet. But around 70% done.

  • @egorsorokin2760
    @egorsorokin276020 күн бұрын

    Man, that's just incredible. My mind began to blow up somewhere in the middle, but the tutorial itself is great. Thank you for so detailed explanation of practical examples. Keep going!

  • @oldragna5866
    @oldragna586620 күн бұрын

    how did you learn that

  • @KapilaSudesh
    @KapilaSudesh21 күн бұрын

    A great lesson. Could you please upload videos for all functions

  • @bunyodnomozov8665
    @bunyodnomozov866521 күн бұрын

    Very nice work

  • @Karlos_animates
    @Karlos_animates22 күн бұрын

    he speaks to fast

  • @aali-in6lc
    @aali-in6lc22 күн бұрын

    Music is from? Credits pls

  • @shihabahmed3823
    @shihabahmed382323 күн бұрын

    you man deserve million view for work. love you from heart❤

  • @xtmaxman1024
    @xtmaxman102423 күн бұрын

    3:40 nobody talking about this is strange... The best one

  • @HelloThere.....
    @HelloThere.....24 күн бұрын

    1:11 This is making me even more keen to believing fractals and quantum physics have something to do with eachother on a fundemental level. Notice how this fractal doesn't have a profuse negative volume, that is the object itself looks more like an ordinary object rather than a bunch of squiggley branches. I am still trying to work out how fractals could represent particle spin or ground states through time. Like the negative areas are lower probability and the positive areas are higher probability and if you have a perfectly balanced fractal you can get a shell in the shape of the orbital that represents what is essentially a 4D object composed of where it is now and where it could be at all points in its lifetime/cycle.

  • @Bbyeli
    @Bbyeli25 күн бұрын

    @Follow God:God loves you repent it will be worth it God bless you all💕💜♥️

  • @lukeswinhoe9450
    @lukeswinhoe945025 күн бұрын

    Can anyone help me 🙏I'm a rookie and have been following along well up until 8:40 idk how he added the thing, please could someone explain in simple terms

  • @AayushRana-rb8nu
    @AayushRana-rb8nu26 күн бұрын

    thanks brother for a wonderful explanation about the foam that i created in the blender realistic . let there be more cool videos that i can learn from full support

  • @user-pp5tx6oo7r
    @user-pp5tx6oo7r26 күн бұрын

    How might I go about adding physics into this, so a 3d object can interact with the scene?

  • @A.nai.d
    @A.nai.d27 күн бұрын

    Maybe someone knows or can help🙏 The issue is that my foam is grey instead of white, and no matter what colors or values i change it stays the same. What should i do?(

  • @TheXTodx
    @TheXTodx11 күн бұрын

    set the Light Path->MaxBounces-> Volume to >1 (I used 100)

  • @Ruby3D
    @Ruby3D27 күн бұрын

    Same node setup sadly doesn't comply in Blender 4.1. The Output of Julia only connects vector nodes and no geometry aswell. Could you make an update to this please?

  • @shamant1999
    @shamant199927 күн бұрын

    what if I want to add an object that goes through the field, and the particles interact with it? How would I do that? Should I add a geo info into the simulation zone?