Galaxy Grudge

Galaxy Grudge

"Galaxy Grudge: Earth vs Mars" is an Arena FPS game, currently in development by a team of artists.
The game is intended to be a throwback to the purity of oldschool Arena FPS games with a modern facelift and a laser focus on fun.
The project is an attempt to capture all of the elements that make these games engaging, whilst leaving behind many factors that make certain shooters laborious, tedious and feeling like they were designed by a committee.
The game has been in development since mid-2020. Since that time, I have taught myself Unreal Engine, spent thousands of hours designing code, produced many of my own animations, sounds, textures, materials etc.
The project currently doesn't focus a huge amount on cosmetics or aesthetics, (though those things are important to us) but rather on functionality, netcode stability and one thing that matters most: FUN.

To get involved in the project, please join our Discord server:
discord.gg/xHn7en7pvG






Пікірлер

  • @slaughter4365
    @slaughter43655 күн бұрын

    Would there be instagib mode?

  • @galaxygrudge
    @galaxygrudge5 күн бұрын

    Yes! We intend to build an instagib mode!

  • @TheRealBl4k_
    @TheRealBl4k_6 күн бұрын

    Yo, why did i never heard of this? This looks better then any AAA game i've ever seen!

  • @BlueCoil
    @BlueCoil8 күн бұрын

    Would love to add it to my playlist

  • @BlueCoil
    @BlueCoil8 күн бұрын

    Is it on spotify

  • @mrrenreal
    @mrrenrealАй бұрын

    Interesting 👍🏼 I subbed

  • @krysocz4250
    @krysocz4250Ай бұрын

    Very cool project you got there. Wish you the best of luck.

  • @SLAVKINGRED
    @SLAVKINGREDАй бұрын

    comically violent but the discord does not want extreme violence.

  • @SLAVKINGRED
    @SLAVKINGREDАй бұрын

    im game

  • @SuperMillwall
    @SuperMillwallАй бұрын

    This looks absolutely insane lol. Will you be adding full Gamepad support to this?

  • @galaxygrudge
    @galaxygrudgeАй бұрын

    I intend to!

  • @thevestarr
    @thevestarrАй бұрын

    That's very impressive, can't wait to se the updates!

  • @galaxygrudge
    @galaxygrudgeАй бұрын

    Thanks a lot for checking us out! There will many more updates to come in the near future :D

  • @thecontaminatedone6094
    @thecontaminatedone6094Ай бұрын

    How can I make this more simple by telling it to ignore all objects and just head straight towards the player?

  • @galaxygrudge
    @galaxygrudgeАй бұрын

    If you don't care about any blocking geometry and you want something to travel from A to B, you can just lerp between the two points?

  • @thecontaminatedone6094
    @thecontaminatedone6094Ай бұрын

    @@galaxygrudge because they are constantly changing points and since the distance changes the speed at which it travels changes

  • @Emppi
    @EmppiАй бұрын

    Looking like a blast! Hoping to test this soon :)

  • @starvosxant4348
    @starvosxant4348Ай бұрын

    Release this OST or post it here on the channel

  • @426F6F
    @426F6F2 ай бұрын

    That looks sick! :0

  • @EagleTopGaming
    @EagleTopGaming2 ай бұрын

    The sound first approach to weapon design is really interesting. There is something really appealing about that approach.

  • @426F6F
    @426F6F2 ай бұрын

    This game is going to be huge someday! I'm excited to see how it develops!

  • @kopfdertoten466
    @kopfdertoten4662 ай бұрын

    Glad to know there's more than one person who knows how crucial that sound design is. Great video!

  • @aaronstarling9837
    @aaronstarling98372 ай бұрын

    Hey there friend! Any resources around net code you’d recommend? I’m diving into it myself right now and banging my head into the wall.

  • @galaxygrudge
    @galaxygrudge2 ай бұрын

    What are your main problems? I'm planning a video in the near future covering a bunch of multiplayer logic

  • @chillygangster3497
    @chillygangster34972 ай бұрын

    This is cool! I wanna play this! This is so much like unreal and unreal tournament, epic games fucked up their legacy they destroyed what made them great, its time we the gamers greate our own projects to bring the nostalgia back that is missing in todays games! Todays games are boring.. too many battle royales.. all copies.. nothing unique.. no soul

  • @TheRealFulzy
    @TheRealFulzy2 ай бұрын

    Earned yourself a sub man great vid! I will just say if it’s free to play, don’t go the way of micro transaction after micro transaction

  • @426F6F
    @426F6F2 ай бұрын

    I could see maybe having the option to buy cosmetics or fast-track unlocking stuff in the game if there are unlockables, but paying for stuff like maps, special characters, or weapons would be too far.

  • @pegasliusov
    @pegasliusov3 ай бұрын

    WAIT WAIT WAIT... UT4???¿?🤯

  • @dachii6260
    @dachii62603 ай бұрын

    This game is promising! I see this bringing back arena shooters! I hope you dont mind me creating videos on the game .

  • @galaxygrudge
    @galaxygrudge3 ай бұрын

    Please do! The more people we have interested in our project, the better :D

  • @AuxiarMolkhun
    @AuxiarMolkhun3 ай бұрын

    Game looks sick and reminds me of Unreal Tournament a lot, one of the main arena shooters I played as a kid. My only suggestion so far is for your UI, absolutely replace any instance of the default Roboto font that's in Unreal, and change the button/dropdown renderers to get rid of the "image" rendering mode because it's always slightly under-rez for whatever monitor you'll be viewing it on. Both go a LONG way in making the game look less like "Just another Unreal game" and really help to make it stand out in quality, even if it is just the tiniest of touches.

  • @galaxygrudge
    @galaxygrudge3 ай бұрын

    Hey there, thanks for the kind words! Appreciate it. And yeah I totally agree - the UI needs a LOT of work before it feels anywhere close to professional. Sometimes I wish there were more hours in each day so I could spend more time on this sort of stuff. I'd love to get a UMG person onboard to give all the menus a facelift :D

  • @starvosxant4348
    @starvosxant43483 ай бұрын

    Honestly, the way its looking, now even without textures and preprepre-alpha, is astonishing. Now, from an indie to another indie dev, how do you expect to handle the multiplayer side of thing? Because we know that servers for multiplayer games are needed, and they cost...

  • @galaxygrudge
    @galaxygrudge3 ай бұрын

    Yeah so right now, users can host their own games to play against friends. Hopefully down the track we can get some dedicated servers up so folks can play competitive matches also

  • @swisspunker94
    @swisspunker943 ай бұрын

    very impressive! Since you are more of an art guy im impressed you tackled the network problem. Im working on my own multiplayer game and you really need to know your stuff to get networking right

  • @Mekkablood
    @Mekkablood3 ай бұрын

    The amount of work you've done is astounding. Even making your own sounds. I'm a dev too but stick with single player as it's way easier. If I could make one suggestion is to make sure the weapons don't look just cool, but feel great and make sense. I always worry about slime like weapons especially. I think you're onto something, and if you can make a solid branding of something unique but attractive, that all the while feels solid while playing, you'll be a huge success.

  • @branidev
    @branidev3 ай бұрын

    I loved UT3 i think it was with vehicles capture the flag mods, we plan LAN so much with boys... then though GARENA or Hamachi we always loved UT more than Quake, holding fingers for you ;)

  • @gooficat
    @gooficat3 ай бұрын

    absolute W, arena shooters are way too uncommon nowadays do you plan to release for pc primarily, or will it be console-available too? what launcher/store will it be on initially?

  • @galaxygrudge
    @galaxygrudge3 ай бұрын

    Yeah so right now, it's intended for PC on Steam. I don't have any console plans right now, as I just don't have the extra resources currently to cater to more than one development environment.

  • @TBEplays260
    @TBEplays2603 ай бұрын

    hey, Just a friendly suggestion for your game. Can you change the "Suicide" text to something like "Self-Kill"

  • @moregamingplayz9002
    @moregamingplayz90023 ай бұрын

    damn dude wish i could help you with sculpting the character model but i am still learning zbrush 😂

  • @zerohcrows
    @zerohcrows3 ай бұрын

    If you're taking requests, I'd love a video on networking or sources on where you learned from! Also, did you build this with Lyra?

  • @galaxygrudge
    @galaxygrudge3 ай бұрын

    I did not use Lyra to build GG, but yeah I'd be more than happy to do a networking video. What kinds of things would you be interested in seeing?

  • @zerohcrows
    @zerohcrows3 ай бұрын

    ​@@galaxygrudge Aye, thanks for the quick response! Really interested in optimization right now so videos on that would be amazing. Honestly, anything networking related would be great.

  • @tendo6385
    @tendo63853 ай бұрын

    this is some insanely high quality content!

  • @DwunkenPenguin
    @DwunkenPenguin3 ай бұрын

    4:38 lol, amen to that.

  • @meanderingdev
    @meanderingdev3 ай бұрын

    Certified bop. Great to see more Necto Ulin!

  • @kingjackal4902
    @kingjackal49023 ай бұрын

    I grew up playing my Dad's Xbox Original and some of my favorite games were Halo CE and Unreal Tournament/championship, i went on to practice Illustration and writing but I always wanted to try doing game development. but a lack of experience in coding and 3d art held me back, but now I'm finally taking the plunge and trying to learn those things. so seeing this and your tutorials is beyond inspirational.

  • @galaxygrudge
    @galaxygrudge3 ай бұрын

    This is really encouraging for me to read that the project is inspiring others to get on board. Thanks a lot for checking our game out!

  • @pleasantlygrim6712
    @pleasantlygrim67123 ай бұрын

    Looking forward to playing your game and following your tutorials. Just please don't make the mistake I've seen countless times with small pvp games like this where players become highly skilled from playing hours of the beta/testing period. This makes your beta testers burnt out when the game finally releases and also makes it so that new players get destroyed by the skilled players which creates a vicious cycle. Instead I would suggest hosting events where players can come and try out the game. So basically only let people play for testing purposes only to avoid the downward spiral I mentioned previously. I can already tell this game would be hard to put down.

  • @xylvnking
    @xylvnking3 ай бұрын

    tight

  • @Displant
    @Displant3 ай бұрын

    nice job

  • @Sonicboomcolt
    @Sonicboomcolt3 ай бұрын

    Been watching the dev of this game on Reddit and other sources and I'm quite impressed. I too have made an arena-shooter so it is amazing that they are still being made.

  • @galaxygrudge
    @galaxygrudge3 ай бұрын

    This is great to hear! Feel free to join our Discord if you haven't already - best way to follow along with the stuff we're doing, and you can also get involved with dev or feedback if you like!

  • @AstralBrando
    @AstralBrando3 ай бұрын

    The sounds are great too!

  • @galaxygrudge
    @galaxygrudge3 ай бұрын

    Thanks bud! Glad you like it 😉

  • @rifz42
    @rifz423 ай бұрын

    looks very cool! I hope you don't go overboard with too many effects and overlays..

  • @galaxygrudge
    @galaxygrudge3 ай бұрын

    Yeah we hope to get a good balance for onscreen elements - do you have any examples of games you feel went too far with that sort of thing?

  • @ElHuevoFromCBC
    @ElHuevoFromCBC3 ай бұрын

    The map looks great

  • @shamai1099
    @shamai10993 ай бұрын

    Duuuuudee you so goooddd❤❤❤❤❤❤ just waiting this game. pls i wanna play multiplayer in ut or your game

  • @nostdev
    @nostdev3 ай бұрын

    An Arena Shooter is generally a competitive game of skill, and now you've created a weapon that requires zero skill. It seems this weapon will hurt your design a lot. What stops all players from just shooting those missiles and filling the map with them? How do you think other players would feel if they are constantly being killed by a weapon that requires zero skill from their adversary? To me, this weapon is pure nonsense, there's a reason it doesn't exist in serious competitive games.

  • @galaxygrudge
    @galaxygrudge3 ай бұрын

    We haven't even designed the weapon yet, or showcased it in action. We have a bunch of ideas for how to balance it and make it fun - I'd say hold your criticism until we actually prototype it and showcase it in action!

  • @nostdev
    @nostdev3 ай бұрын

    ​@@galaxygrudge ping me when its done if you want more honest feedback, it's such a fundamental problem I'm interested to see how it turns out, I bet you'll remove it

  • @galaxygrudge
    @galaxygrudge3 ай бұрын

    @@nostdev You're more than welcome to join our discord to follow along with the game's progress!

  • @nostdev
    @nostdev3 ай бұрын

    so you are creating Quake?

  • @galaxygrudge
    @galaxygrudge3 ай бұрын

    We're definitely inspired by Quake, along with many other games and projects. 😃

  • @usmanwahab7716
    @usmanwahab77167 ай бұрын

    release it as an asset on the marketplace !! it'll sell really great i'd imagine.

  • @wayno9795
    @wayno97957 ай бұрын

    Im trying to implement pathfinding in my project. How did you get the pathfinder volume?

  • @galaxygrudge
    @galaxygrudge7 ай бұрын

    It's a custom c++ class we're working on - if you want basic ground-based navigation in Unreal, there are tools built into the engine for doing it. But if you want true 3d pathfinding, you have to conjure your own solution.

  • @Skalbemann
    @Skalbemann7 ай бұрын

    already better than Overwatch

  • @pinsandneedles8562
    @pinsandneedles85629 ай бұрын

    Looks really nice!

  • @rivken95
    @rivken9510 ай бұрын

    this looks awesome dude! all we need is a railgun/instagib rifle 😍