Reawote.com
library of PBR materials from real worldwide manufacturers
Our goal is to simplify cooperation between architects, manufacturers, and 3D artists by creating an understandable environment that helps to share data and let them work together on the projects during the process of creating visualizations.
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Why can't I see any shadows on my object?
Thank you, but why don't you create a PBR importer for Enscape as well ?
Hi Nikolas, we tried to develop it but unfortunately enscape doesn’t have public documentation for developers 😢 maybe the community should push them little bit
@@jirislowik Thank you, I hope it will be released someday...
OMG thanks a lot
em inglês
não é
is there a solution for 3dsMax + Arnold?
Olá, gostaria que tivesse para o enscape
Hi :) - actually we already tried to create a plugin for SketchUp Enscape - the thing is there is no documentation available for Enscape - we tried to write to the support of Chaos and Sketchup and so far without an answer ... maybe the community have to push on them little bit to help with this
Very nice! Are you guys planning on doing the same plugin for Rhino? I would really appreciate that as it would make creating materials so much easier.
Hi Adam☺ - actually we already tried to create a plugin for Rhino - the thing is there is no documentation available on how to create Vray generic materials in Rhino - we tried to write to the support of Chaos and Rhino and so far without the answer 🥲... maybe the community have to push on them little bit to help with this
still can't see the point of trying the specular glossiness workflow. Just seems like such a pain to use T_T
Hi it is more like legacy and almost every render software now works with metallic workflow - the specular workflow has a little bit more possibility to control the color of metallic reflection
how to reduce noise while using corona light material. any tips and tricks? de-noise level i am using 0.65
How to fix white border in pbr metalic roughnesspipeline?
what do you mean by white border?
I want to learn corona from scratch.. How can i learn??
Great video man! Thx 🙏
thx :)
thank you
This the Video that I was looking for exactly !! Thank you !
Thank you 🙏
I learned something. I didn't know why you needed 4 different textures to make an object look real but now I see you don't have to use them all.
Сделайте язык субтитров английский, иначе переводчик не работает
thanks bro..
You are welcome :)
Hi there I hope everything is well with you if that don't bother you i can send you in your Facebook page about kind of effect in corona engine in Cinema4D and i appreciate that
What do you mean by that? :)
@@jirislowik I want achieve effect in Cinema 4D Corona engine I trying but I can't achieve it so I ask your help if that don't bother you
@@khaledbenslama3642 Yes sure what type of effect you would like to create? :)
thank you if that don't bother you I can send to you the picture via Facebook page to understand the type effect talking about
@@khaledbenslama3642 Ok sure send it
thank for sharing
Thank you for an explanation!!!🙏🏻
Glad you like it thank you :
Thank you so much
You are welcome :)
Thanks man
thanks for the class and greeting from Brazil!
Good to hear - thank you 🙏
Huge thank for you sir! Keep going to upload news. I said now i learned the rendering.
Good to hear - thank you 🙏
Great video. Can you tell me which hdri you use it?
Awh man. I get a better understanding from your explanation.... Thanks man. You save my day
Glad to hear 😉
literally the best explanation i've heard, thanks and take your like
Nice to hear thx 😉
You know how many months I was confused about this and just going with the flow about it? Thank you for clearing this up much appreciated.
Glad to hear thank you :)
Thank you so much for the valuable information
You are welcome :)
Ahh....there's houdini and redshift unless you do not want to consider them
you can find solution for redshift here: kzread.info/dash/bejne/hH9nr7uihKW3hLg.html
solution for houidini here: kzread.info/dash/bejne/q3pnt6SNY8bLpbw.html
Hello. Thank you for your video. I wondering why this metod does not work for me. In my case, when I have motion blure ON in settings, corona move and blure all renderinstances (they don't have any animation) wich I have in scene. And in corona preview render everething works fine, but when I use "Render to picture viewer" I have a mess as a result... Do you know this problem? thank you.
did you solve this? i'm having the same issue, the interactive render shows motion blur, render to picture viewer shows no motion blur at all
Wow my friend thank you very much! Amazing video! I was looking for answers for too long until i found your video! Great explanation. Also funny how you pronounce bump map :D "Bammap" Thank you!!!!!!!!!!!!
Hi, I am glad you like it :) Next time I will try to pronounce it better :D
Great explanation. Bump and normal maps would be useful for smartwatch faces to save battery power since they are simple to render in real-time.
Glad you like it thank you :) ...exactly
someone knows how to do this in opengl?
Hi, how do you mean in opengl?
@@jirislowik with a glsl shader I mean
Intereting, thanks for video
You are welcome 👌
God bless you, you helped me a lot