Reawote

Reawote

Reawote.com
library of PBR materials from real worldwide manufacturers

Our goal is to simplify cooperation between architects, manufacturers, and 3D artists by creating an understandable environment that helps to share data and let them work together on the projects during the process of creating visualizations.

Reawote release announcement

Reawote release announcement

PBR materials explained :)

PBR materials explained :)

Reawote teaser

Reawote teaser

Reawote explainer

Reawote explainer

Reawote digitalization

Reawote digitalization

Пікірлер

  • @mascogni5952
    @mascogni5952Күн бұрын

    Why can't I see any shadows on my object?

  • @nicolasberthier9953
    @nicolasberthier995313 күн бұрын

    Thank you, but why don't you create a PBR importer for Enscape as well ?

  • @jirislowik
    @jirislowik12 күн бұрын

    Hi Nikolas, we tried to develop it but unfortunately enscape doesn’t have public documentation for developers 😢 maybe the community should push them little bit

  • @nicolasberthier9953
    @nicolasberthier995312 күн бұрын

    @@jirislowik Thank you, I hope it will be released someday...

  • @denispanarin
    @denispanarin19 күн бұрын

    OMG thanks a lot

  • @sulamitaalmeida8646
    @sulamitaalmeida86462 ай бұрын

    em inglês

  • @sulamitaalmeida8646
    @sulamitaalmeida86462 ай бұрын

    não é

  • @MarkusAkaMasse
    @MarkusAkaMasse2 ай бұрын

    is there a solution for 3dsMax + Arnold?

  • @wesleytheboss
    @wesleytheboss2 ай бұрын

    Olá, gostaria que tivesse para o enscape

  • @jirislowik
    @jirislowik2 ай бұрын

    Hi :) - actually we already tried to create a plugin for SketchUp Enscape - the thing is there is no documentation available for Enscape - we tried to write to the support of Chaos and Sketchup and so far without an answer ... maybe the community have to push on them little bit to help with this

  • @adamdvorak4289
    @adamdvorak42892 ай бұрын

    Very nice! Are you guys planning on doing the same plugin for Rhino? I would really appreciate that as it would make creating materials so much easier.

  • @jirislowik
    @jirislowik2 ай бұрын

    Hi Adam☺ - actually we already tried to create a plugin for Rhino - the thing is there is no documentation available on how to create Vray generic materials in Rhino - we tried to write to the support of Chaos and Rhino and so far without the answer 🥲... maybe the community have to push on them little bit to help with this

  • @LiquidFlower
    @LiquidFlower3 ай бұрын

    still can't see the point of trying the specular glossiness workflow. Just seems like such a pain to use T_T

  • @jirislowik
    @jirislowik3 ай бұрын

    Hi it is more like legacy and almost every render software now works with metallic workflow - the specular workflow has a little bit more possibility to control the color of metallic reflection

  • @vadivel2071
    @vadivel20713 ай бұрын

    how to reduce noise while using corona light material. any tips and tricks? de-noise level i am using 0.65

  • @user-qu5ll1om9y
    @user-qu5ll1om9y4 ай бұрын

    How to fix white border in pbr metalic roughnesspipeline?

  • @jirislowik
    @jirislowik4 ай бұрын

    what do you mean by white border?

  • @akashsarkar1989
    @akashsarkar19896 ай бұрын

    I want to learn corona from scratch.. How can i learn??

  • @MrPupps903
    @MrPupps9037 ай бұрын

    Great video man! Thx 🙏

  • @jirislowik
    @jirislowik7 ай бұрын

    thx :)

  • @Ehsanfaraji8
    @Ehsanfaraji87 ай бұрын

    thank you

  • @lineblinds
    @lineblinds10 ай бұрын

    This the Video that I was looking for exactly !! Thank you !

  • @khalidejjoud4695
    @khalidejjoud4695 Жыл бұрын

    Thank you 🙏

  • @TruthSurge
    @TruthSurge Жыл бұрын

    I learned something. I didn't know why you needed 4 different textures to make an object look real but now I see you don't have to use them all.

  • @user-nu7oo1cu5p
    @user-nu7oo1cu5p Жыл бұрын

    Сделайте язык субтитров английский, иначе переводчик не работает

  • @MuhammadAbid-ld9yt
    @MuhammadAbid-ld9yt Жыл бұрын

    thanks bro..

  • @jirislowik
    @jirislowik Жыл бұрын

    You are welcome :)

  • @khaledbenslama3642
    @khaledbenslama3642 Жыл бұрын

    Hi there I hope everything is well with you if that don't bother you i can send you in your Facebook page about kind of effect in corona engine in Cinema4D and i appreciate that

  • @jirislowik
    @jirislowik Жыл бұрын

    What do you mean by that? :)

  • @khaledbenslama3642
    @khaledbenslama3642 Жыл бұрын

    @@jirislowik I want achieve effect in Cinema 4D Corona engine I trying but I can't achieve it so I ask your help if that don't bother you

  • @jirislowik
    @jirislowik Жыл бұрын

    @@khaledbenslama3642 Yes sure what type of effect you would like to create? :)

  • @khaledbenslama3642
    @khaledbenslama3642 Жыл бұрын

    thank you if that don't bother you I can send to you the picture via Facebook page to understand the type effect talking about

  • @reawote
    @reawote Жыл бұрын

    @@khaledbenslama3642 Ok sure send it

  • @hyvlog5476
    @hyvlog5476 Жыл бұрын

    thank for sharing

  • @irynapola4752
    @irynapola4752 Жыл бұрын

    Thank you for an explanation!!!🙏🏻

  • @jirislowik
    @jirislowik Жыл бұрын

    Glad you like it thank you :

  • @thegreathowdini
    @thegreathowdini Жыл бұрын

    Thank you so much

  • @jirislowik
    @jirislowik Жыл бұрын

    You are welcome :)

  • @denb7429
    @denb7429 Жыл бұрын

    Thanks man

  • @user-uk1rl1ud4l
    @user-uk1rl1ud4l Жыл бұрын

    thanks for the class and greeting from Brazil!

  • @jirislowik
    @jirislowik Жыл бұрын

    Good to hear - thank you 🙏

  • @talhabaslik344
    @talhabaslik344 Жыл бұрын

    Huge thank for you sir! Keep going to upload news. I said now i learned the rendering.

  • @jirislowik
    @jirislowik Жыл бұрын

    Good to hear - thank you 🙏

  • @aleksasavic3416
    @aleksasavic3416 Жыл бұрын

    Great video. Can you tell me which hdri you use it?

  • @daniaja1
    @daniaja1 Жыл бұрын

    Awh man. I get a better understanding from your explanation.... Thanks man. You save my day

  • @jirislowik
    @jirislowik Жыл бұрын

    Glad to hear 😉

  • @carlosdelgadoramos9948
    @carlosdelgadoramos9948 Жыл бұрын

    literally the best explanation i've heard, thanks and take your like

  • @jirislowik
    @jirislowik Жыл бұрын

    Nice to hear thx 😉

  • @ollicron7397
    @ollicron7397 Жыл бұрын

    You know how many months I was confused about this and just going with the flow about it? Thank you for clearing this up much appreciated.

  • @jirislowik
    @jirislowik Жыл бұрын

    Glad to hear thank you :)

  • @maiwandhimmat1779
    @maiwandhimmat1779 Жыл бұрын

    Thank you so much for the valuable information

  • @jirislowik
    @jirislowik Жыл бұрын

    You are welcome :)

  • @KO28JOJO
    @KO28JOJO Жыл бұрын

    Ahh....there's houdini and redshift unless you do not want to consider them

  • @jirislowik
    @jirislowik Жыл бұрын

    you can find solution for redshift here: kzread.info/dash/bejne/hH9nr7uihKW3hLg.html

  • @jirislowik
    @jirislowik Жыл бұрын

    solution for houidini here: kzread.info/dash/bejne/q3pnt6SNY8bLpbw.html

  • @illiabidnyi9067
    @illiabidnyi9067 Жыл бұрын

    Hello. Thank you for your video. I wondering why this metod does not work for me. In my case, when I have motion blure ON in settings, corona move and blure all renderinstances (they don't have any animation) wich I have in scene. And in corona preview render everething works fine, but when I use "Render to picture viewer" I have a mess as a result... Do you know this problem? thank you.

  • @SoyEnrico
    @SoyEnrico11 ай бұрын

    did you solve this? i'm having the same issue, the interactive render shows motion blur, render to picture viewer shows no motion blur at all

  • @DavidVerified
    @DavidVerified Жыл бұрын

    Wow my friend thank you very much! Amazing video! I was looking for answers for too long until i found your video! Great explanation. Also funny how you pronounce bump map :D "Bammap" Thank you!!!!!!!!!!!!

  • @jirislowik
    @jirislowik Жыл бұрын

    Hi, I am glad you like it :) Next time I will try to pronounce it better :D

  • @Anders01
    @Anders01 Жыл бұрын

    Great explanation. Bump and normal maps would be useful for smartwatch faces to save battery power since they are simple to render in real-time.

  • @jirislowik
    @jirislowik Жыл бұрын

    Glad you like it thank you :) ...exactly

  • @fleaspoon
    @fleaspoon Жыл бұрын

    someone knows how to do this in opengl?

  • @jirislowik
    @jirislowik Жыл бұрын

    Hi, how do you mean in opengl?

  • @fleaspoon
    @fleaspoon Жыл бұрын

    @@jirislowik with a glsl shader I mean

  • @ItsJustChris0
    @ItsJustChris02 жыл бұрын

    Intereting, thanks for video

  • @jirislowik
    @jirislowik2 жыл бұрын

    You are welcome 👌

  • @kaanguelten
    @kaanguelten2 жыл бұрын

    God bless you, you helped me a lot