Join this channel to get access to perks:
kzread.info/dron/mtVr28VzmECtOVIR26nAtw.htmljoin
STORE NOW OPEN!
kzread.infostore
Redshift and Cinema 4D
LATEST REDSHIFT 3.5 C4D S26 TUTORIALS - kzread.info/head/PL4...
Free Lessons- derekkirk.net/freecontent/
Resources - derekkirk.net/resources/
Courses- derekkirk.net/courses/
Skillshare - skl.sh/2BG8BEz
CG Shortcuts Insiders Membership - cgshortcuts.com/membership/re...
CG Shortcuts Content - cgshortcuts.com/ref/effectatron/
Redshift Masterclass - cgshortcuts.com/product/the-r...
Follow me on IG - @effectatron instagram.com/effectatron...
Hi, I’m Derek Kirk and I love teaching redshift c4d for beginners as well as other cinema 4D tutorials and redshift tutorials.
Thanks for watching!
Facebook: facebook.com/EffectATron/
Пікірлер
Awesome! Initiate sleeve rolling up sequence
nice brother
Please more tutorials of animation! really the most difficult part of 3d industry.. thanks Let's take some examples and try to repeat them or even improve. For example, to consider like the great movie Speed Racer (2008) epic animation of race. Superb camera and animation!
I think a tag for the emission properties of an object and a pyro object for controlling the global simulation is totally intuitive. How would you solve it instead?
Yes, the metalness issue for C4D with Redshift has been a problem for a long time. The way I fix it is by manually linking the metalness texture for those materials that have one, and not using an arbitrary metalness value for anything with metal in the material name. So whenever I buy a kit, a spend 1 to 2 hours fixing all that stuff but then I have an "updated" source project from which I import the assets into a project of mine; if I used Cargo, I would have to redo the material fixes every time I import an asset into a new project; I'd rather do it just once. Also, I don't use the Cargo subscription because I already had many of the kits before they introduced Cargo and I did not feel like buying them again by way of a subscription. Besides, I don't like subscriptions as a matter of principle and try to use as few of them as possible. While there are a few "Cargo exclusive" assets I might be interested in, I don't want them badly enough to get a subscription just for those; I can usually find something similar on sites like cgtrader.
Appreciate the amount of information you’re providing to get these kitbash models looking their best! Yes please dive into the displacement next!
Will do!
Thanx for video =) btw, the backlightning not gone, they just moved this feature to SSS in thin film mode. Just tick the thin film box, and playaround with sss slider, this is the same as balckight in legacy shader =)
Ok I have to try this asap!
Don't you mean the "Thin Walled" box under "GEOMETRY"? AFAIK, "thin film" is something else.
@@C4DRS4U sorry, you right =) Its call Thin walled in geometry tab in shader
I'm not sure what you mean. When you toggle use thin film it does not affect the SSS in that way, and if you use Thin Walled then SSS goes away. So what values are you changing to get the result? Maybe I'm doing something wrong
Oh wait. I do see it. You can still use textures and to drive the sss color and use the thin wall to get that same effect. Nice thanks for the tip! But with thin walled, not thin film.
Ty
Np
Save 20% on anything Kitbash - kitbash3d.com/EFFECTATRON Use code Effectatron20 at checkout
Thank you Derek, very concise and knowledgeable as always.
Thanks!
hi
Hi Effectatron, Can u please tell us your pc configuration
3090
@@effectatron Thank you for your reply, sir. I also wanted to learn 3D modeling, but due to hardware issues, I am unable to do it. However, with my part-time job, I am ready to purchase a good system that doesn't lag or have any sort of issue. So, I request you to please tell me only three things: What processor you are using What motherboard you are using What RAM you are using and how much RAM
I feel dumb. I've been going to each texture node to change it's color space. "Duh" moment for me, but glad I was here for it! TY, my friend! 🤦♂
No worries, I was doing the same thing for a loooong time
@@effectatron that makes me feel better. 😅
Appreciate the in-depth tutorial! Subbed 👍
😊 thanks!
Thanks for this tutorial.. If you want to get the similar results from the Landscape object, you may want to try changing the "Space" parameter from "Texture" to "UV (2D)" it seems to map better on Plane objects
Oooo I'll have to try that thanks!
This video is underrated. I needed this. The other guys on youtube will tell you to just render in prores.
Ha thanks. It's wild this is still an issue today even.
you are awesome!!! thanks
Thanks! You're awesome too
CHECKOUT THE SWEEPSTAKES INFO HERE - kzread.info/dash/bejne/l4iZxNabY8zghbQ.htmlsi=CV1lpV0xRwz-Lfrm
Download the Starter Scene Free Here and Follow Along - effectatron.gumroad.com/l/reallyradrenders
Yeah, let's go, buddy! Can't wait to work on this...
thanks! the best tutorial of bridge megascans! helped a lot
Thank You!
im used to work with octane in c4d.. i wanted to try reshift because of the faster render times.. but it seems not so intuitive like octane. :/ octane you get faster better results.
I'm not sure I agree with you. But use whatever works best for you, there's really no wrong answer if you get the results you want.
@@effectatron never the less a great tutorial! I would love to see the tutorial with the windy field (wind simulation on the plants).
never mind i found it on your channel :D
Some ppl have had issues with it still not working in the past. MSLiveLink is needed. From discord user - "I figured out what the issue was for installing Megascans / bridge plugin. I know there is supposed to be an easy way to intall directly from Bridge, but I had to do it the "custom" way to get it to work. Anyone else still having issues, take a look at this: support.fab.com/s/article/User-Guide-Megascans-Plugin-for-Cinema-4D TL:DR - drag the "MSLiveLink" folder that you unzipped from the latest bridge/megascans download (2.2 at this moment) and drag it into: C:\Users\USER_NAME\AppData\Roaming\MAXON\Cinema4D_xxx\plugins\ directory. Make sure there are no other conflicting "MSLiveLink" files in the plugins folder before doing that, by the way After that, restart C4D and you should be able to see the Megascans Plugin in your extensions"
Beginner friendly, indeed!
Learn more here - kzread.info/dash/bejne/l4iZxNabY8zghbQ.htmlsi=3H62Vs7-AWjJ5fh4
When is the deadline?
Aug 15th
As a thank you for the support and over 50K subs! Enjoy 50% EVERYTHING use code ReallyRad at checkout for both gumroad and teachable - derekkirk.net/
Excited
Me too!
Very cool!!
Hi ! How do you change substance material scale directly on node material editor please ?
Because i would like to combine with other displacment blender
@@albancontrepois Depends on the material, normally it has scale attributes within it. Also changing the resolution may do the same effect.
I just found your channel but i am amazed by your content and they way you explain -
Thank you so much!
Is this released Officially ? No info in site ?
It's in alpha.
This was really helpful, thanks. One year on from this video and it still looks like Redshift hasn't fixed this issue, but it could just be me as I'm only using an RTX3070.
Very cool, my friend
Thanks!
Where is the hdri and rs cycle texture file? Hdri and texture is Not free? I can’t find :( tell me anyone
cycle? the hdri is in the asset browser. and we made the texture in the video :) also really any hdri will do.
love your vid dude!
i have one question you can find it hdri and Cycle(RS Essential texture) file in video? or link? i can't find it help me :/
Thanks!
will it works on c4d 2024.3.2?
Absolutely
Great tutorial! I never used to tweak my motion blur settings. That was a big eye opener for me. Also the Random Noise Pattern setting... I've been rendering all wrong. Hahaha. Thanks for the knowledge!
Thanks!
Satisfying 😁
Very
I would like to ask you, is it possible to make real granural practlicles in this new particle system such as in Insydium?
Particles? Maybe actually. I have to do some testing.
Thank you for sharing 🙌
My pleasure!
Hopefully this tut is fun and satisfying for you! Thanks for watching! THANK YOU all for all the support! I have hit over 50K subs! Exciting news regarding a contest and a chance to win tons of prizes coming soon!! Hope you all have a great day!
Thank you!
Thank you!
This was magic. Thanks
Thanks for this! Im getting to much noise on the final render. Do you any recommendations about this issue?
Thanks! Lower your sample threshold. I have courses on rendering with redshift at www.derekkirk.net
Perfect recommendation, needed exactly this 😊 Thank you
so issue when i try to change the emissive to flames nothing happens
Try doing a pile of sand, I tried to remove a ring from a sandy beach but ended up downloading Xparticles to do it.