Rayn

Rayn

the aussie fighting game guy


Business email: [email protected]

Saying 'Sol Badguy' 10000 Times

Saying 'Sol Badguy' 10000 Times

Slayer Tech EXPLAINED!

Slayer Tech EXPLAINED!

LUCK FEO (rap)

LUCK FEO (rap)

Пікірлер

  • @ChibiRuah
    @ChibiRuah9 минут бұрын

    Yea I can see slayer being a low floor menace. I also dont feel im strong enough to say if slayer is overpower but IMHO slayer is more polarizing design where in some matchup and situations he is really strong and others he kind of struggle. I personally dont struggle with him too much compared other characters but i play more mid slayers and my friend that is good spam match up against me so I understand at least some the basic structure of his pressure. Personally for me, I like Slayers design and most Guilty Gear Stive cast. Compared to Street Fighter 6 (another good game i enjoy), everyone feel like they have more character specific strength and weaknesses that makes me think the game is very enjoyable. So to me, "Slayer counter hitting you for 80%" is just something he does and how the game is.

  • @WhyIsSveenyTaken
    @WhyIsSveenyTaken32 минут бұрын

    The only thing I need to tell people is that if you go into online, expect to get so horrendously beaten by people. These players are some sweaty fellas

  • @culturemanoftheages
    @culturemanoftheagesСағат бұрын

    Good video but on point about Slayer being a scrub killer, if you look at RU for top 100 s you can see he's about as busted as he is at lower elos, with no losing MUs, a few close to even, and a shitload of 6-4 or better. Definitely overtuned if not busted.

  • @__grimmkind__
    @__grimmkind__2 сағат бұрын

    perish slayer you killed my mental you cant just walk away like that

  • @philosos4566
    @philosos45662 сағат бұрын

    He’s lore accurate, not overpowered

  • @yaroslavglebov9918
    @yaroslavglebov99183 сағат бұрын

    Is the soundtrack from Final Fantasy 15 playing in the background?

  • @etac774
    @etac7745 сағат бұрын

    Me, an Xbox player, who can’t change their controller at all: *interesting*

  • @KLO_
    @KLO_5 сағат бұрын

    thats my goat harry

  • @plagaimp7653
    @plagaimp76539 сағат бұрын

    I don't know what the hell is going on in this game. It's my first fighting game. Edit: I can't right now even input attack (ults etc).

  • @Raynfgc
    @Raynfgc7 сағат бұрын

    Takes a bit of time take it slow it's a lot of muscle memory

  • @CG_Element
    @CG_Element10 сағат бұрын

    as an aba main (floor 10 about 150 hours in the game) I cannot play against slayer. it just feels like he's got everything a character could possibly need in a fighting game except for a projectile. crazy range with his ground stomp and a move that will immediately close the distance immediately afterward, unbelievable pressure and poking tools, a move that will literally touch you once and instantly break the wall. mixups, cross ups, an abundance of moves that feel like they come out on frame 3, barely any unsafe moves at all, a command grab that makes the next hit death. I just don't personally think he's bad at all and I struggle against this character so much. his buttons out speed all of mine in or out of rage mode, I can't enter rage even from full screen without getting Mappa Hunched instantly, and speaking of mappa hunch it comes out so incredibly fast (like all of his moves) that using ABA's 214s to absorb the hit basically impossible unless you just assume the slayer will throw it out and guess correctly. all of this plus his obscene amount of damage from touching you a single time, I don't get why people would think slayer is bad or even a mid tier.

  • @atomicwheeze8756
    @atomicwheeze87564 сағат бұрын

    ABA is already a guessing character, this isn't new, Slayer I feel is a unique opponent against her in that reading him is quite doable but failure to do so correctly has very big consequences. ABA out of JR can use parry, intertwine and tilt, haul and heed and 5H to call out Mappa and 2H, as both have fairly obvious use cases, and if Slayer is too predictable ABA can convert into JR. You probably shouldn't be trying to use 63214P in neutral anyway against Slayer unless you are at utter full screen, in which case he cannot hit you unless he has 50 meter, then he absolutely can. Focus more on finding an opening to the opponent Slayer's pressure, punish, end in Bonding or knockdown with 236s/sweep and 63214P

  • @atomicwheeze8756
    @atomicwheeze87564 сағат бұрын

    With JR ABA has fS, 5H, 2D, 214K, jS/jD to get in with their disjoint/profile properties and 2H/623H/236K to pressure as usual. JR probably shouldn't be activated a as neutral skip against Slayer, it should be as a pressure install considering if he wins neutral your JR is going to dissolve

  • @SophistictaedDevil
    @SophistictaedDevil10 сағат бұрын

    No reversal outside of Super, Step dash / command dashes that are easily punished by lights, Fastest normal is 5 frames, Requires constant resets to maintain advantage, Very few long range pokes Abysmal 6P range and hitbox Yeah, Slayer has weaknesses that prevent him from being too powerful IMO

  • @christiangreen2324
    @christiangreen232411 сағат бұрын

    After analyzing this song, it's literally about people watching and being a mirror, he's just as interesting as you are, he likes people he sees himself in and people existing and moving is what's beautiful

  • @notlunaticdancer4393
    @notlunaticdancer439311 сағат бұрын

    Nerf Zato

  • @LuciferHunter-kt7pm
    @LuciferHunter-kt7pm12 сағат бұрын

    Tatami gaeshi! TATAMI GAESHI!

  • @BlastingRyan609
    @BlastingRyan60913 сағат бұрын

    He's not OP he's just lore accurate

  • @Z3ENX_
    @Z3ENX_14 сағат бұрын

    Don't use the second 🙏🙏

  • @ankokuroth15
    @ankokuroth1514 сағат бұрын

    I started with Playstation but swapped to Xbox because the D-Pad is 4 clicky buttons instead of the squishy ones like Playstation's D-Pad, which makes it hard to do any combos really.

  • @raywing00
    @raywing0016 сағат бұрын

    It’s funny how some clowns here go on every thread trying to convince others that they won with their own efforts and not because they used Slayer.

  • @zachstarattack7320
    @zachstarattack732016 сағат бұрын

    no. slayer's neutral is too hard

  • @monsterific5337
    @monsterific533716 сағат бұрын

    not overpowered imo. i dont have alotta say as a floor 8 testament scrub. but with good spacing mainly away from his 2H, you can just avoid his game plan altogether. and its kinda funny seeing slayers struggling to get in with mappas, iad, or just dashing up just to be punished. tho it really is annoying that his 3 hit combo deals more damage than my full CH combo and once hes in, HE IS IN.

  • @McWirst
    @McWirst16 сағат бұрын

    The only weakness of slayer us that you have to pay up

  • @DarkFireMaster
    @DarkFireMaster17 сағат бұрын

    I truly don't mind anything else other than the damage. Let characters have jank, but let me play the game..

  • @Not_Ecrev
    @Not_Ecrev17 сағат бұрын

    TLDR: he's a scrub killer in other news the sky is blue

  • @ThaMxUp
    @ThaMxUp17 сағат бұрын

    I think that slayer is a strong character, but unlike a lot of other strong characters, like sol or HC or Nago or goldlewis, or maybe even bedman as of the most recent patch, I think he's a lot more rewarding to bad play just because of how skewed his risk/reward is, the combo of his ridiculously high damage, combined with his health pool being the fourth highest behind only Pot, Nago, GL, and the fourth being asuka with mana who has the most health in the game, allowing you a lot of room to be wrong while your opponent can be wrong once, maybe twice and be dead if you have a good combo lined up, but that is one big thing with slayer, it works really well at lower levels simply because people are wrong more often, compared to at higher levels where people are wrong less and less meaning that while slayer would get more chances due to not being wrong as often, the opponent also gets more chances and slayer doesn't really have many options to mix from neutral outside of maybe a very hard dandy step callout, but even that can be easily played around by just not doing high commitment buttons or setting up a safety net like HC's clone or a returning bridget yoyo or a GL drone, or pot giganter or a jack-o minion or a tatami or a gun flame or a stun edge or a nago clone, almost everyone in the cast has some tool to cover themselves to be protected from dandy step in neutral if the use it with the right timing and in the right situation

  • @webbacon7106
    @webbacon710618 сағат бұрын

    Slayer's damage isn't that high, he just gets it off fewer hits than other characters. Basically he's those characters except more beginner friendly. If you complain about slayer's damage, you better also be complaining about sol, leo, pot, nago, goldlewis, aba, etc.

  • @wearecoterminous
    @wearecoterminous11 сағат бұрын

    most people are complaining about all those characters as well. with the exception of aba who i haven't seen anyone talk about at all

  • @SirTriton
    @SirTriton5 сағат бұрын

    @@webbacon7106 the difference with those characters is that they all have something limiting their damage capabilities. Goldlewis is sluggish and has slow move. Nago is nago i dont have to explain his downsides. Potemkin is slow and needs to grab you to such damage. Aba needs a resource. Slayer just has it roundstart and can get 80% of 1 confirm. If they were to just tone down the damage a little bit that wouldnt kill the character and it would also mske him more fun to face

  • @atomicwheeze8756
    @atomicwheeze87564 сағат бұрын

    @@SirTriton I mean Slayer is similar to GL in that he is slow and has poor neutral options, GL has better neutral options than Slayer in the form of WWA and his jD. Slayer however is not a big body, just a bit tall, and his combos don't require as precise positioning/corner

  • @xPlatinumGhost
    @xPlatinumGhost18 сағат бұрын

    I don't play Strive anymore but he just seems like a character for glue eaters

  • @jBM7420
    @jBM742018 сағат бұрын

    Yes.

  • @patroka
    @patroka18 сағат бұрын

    Yeah, I agree with your analysis. I do think that as time goes on he won’t end up being high tier in high level play. However, because his insane damage and simple gameplan are simply too easy to execute, he is disproportionately good at lower levels of play, to the point where he is practically a carry character and is just not very fun to fight. Thing is, I think that is just as much of a problem for the health of the game as if he was legitimately overpowered, and I think he deserves a rework / nerf. Potemkin is a good point of comparison- big body grapplers are always proportionally stronger at lower levels of play, but he is balanced extremely carefully by gating a bunch of his best moves behind difficult-to-execute techniques, like his Kara cancels. Which means that players won’t be able to use them until they already improve enough to no longer be considered low level. Slayer, meanwhile, has basically all his tools available at the press of a button. That all said, it is less of a problem now that the tower isn’t filled with Slayers anymore, and the people still playing him have risen to higher floors. But still, they need to do something to make his gameplan less accessible to lower level players or I have a feeling he is going to make the game less fun for lower leveled players playing with their friends.

  • @SirTriton
    @SirTriton18 сағат бұрын

    Just nerf the damage and he would be fine by me. A high damage combo is fun but slayer is just overboard with it. He hits you once > you get put into a 5 point combo > 50 to 60 % of your health is just gone. Other characters atleast have to do something fancier for that kinda damage (except goldlewis and Potemkin but their downsides are big enough, so maybe adding another downside to slayer would also suffice)

  • @argus5597
    @argus559718 сағат бұрын

    He is stupid to deal with. He's not broken but he is not fun to play against dying to 2 mistakes when you work your butt off trying to open Slayer with mixups.

  • @Shareezz
    @Shareezz18 сағат бұрын

    What a stupid clickbait question. Slayer is the weakest character of the lineup, especially after Bedman got buffed to top tier. All attempts to play Slayer at tournaments have proven this point - bodied by the entire cast, no chance at top 8.

  • @Raynfgc
    @Raynfgc18 сағат бұрын

    lol?

  • @Shareezz
    @Shareezz17 сағат бұрын

    @@Raynfgc full disclosure for context: I was so disgusted at the clickbait title that I didn't watch even a second of the video, and probably not going to.

  • @JowoeBunchaNumbers
    @JowoeBunchaNumbers17 сағат бұрын

    ​@@Shareezz you should probably start taking some anger management classes and just get therapy in general

  • @ivanyy
    @ivanyy16 сағат бұрын

    ​@@Shareezz bruh

  • @remuvs
    @remuvs19 сағат бұрын

    I’d say he’s not OP, but he is overtuned. The main things to me are he could take a shot to his scaling and make Mappa Hunch more punishing to whiff. 15 frames of whiff recovery is pretty damn fast considering the benefits it can get.

  • @andromeda8505
    @andromeda850517 сағат бұрын

    mappa hunch is also -1 or -2 depending on which one you use, which i feel should be increased at least a little

  • @I.HEAR.A.SOUND.
    @I.HEAR.A.SOUND.19 сағат бұрын

    and they say strive is a baby fighting game

  • @sleep_evermore
    @sleep_evermore20 сағат бұрын

    she IS :D what a marvelous day!

  • @nethstar
    @nethstar20 сағат бұрын

    TBH, slayer feels like he's a season behind where all the damage was really high, wall-breaks were wayyyy too frequent, and the snowball feel of the game was becoming a problem. He only needs something light, like lowering the damage for each consecutive hit after using a special, or make loops fall out unless using resources/when it's Uni Counter, or stop the instant wallsplat from Pilebunker.

  • @Shareezz
    @Shareezz18 сағат бұрын

    Slayer is the weakest character of the cast atm and needs buffs.

  • @nethstar
    @nethstar18 сағат бұрын

    @@Shareezz Nice bait. :) hehehe

  • @Rin_404
    @Rin_40420 сағат бұрын

    did you mean oki instead of otg?

  • @Raynfgc
    @Raynfgc18 сағат бұрын

    cs>2d otg leads to diffent oki * sorry if i said something else

  • @Ryzanni8765
    @Ryzanni876520 сағат бұрын

    Its Gorilla Gear Strive, no way if he not op (the damage). But, i find he is much easier to deal with rather than other gorilla characters

  • @Calhasnopals
    @Calhasnopals21 сағат бұрын

    I worry about Slayer and ABA for the upcoming patch, because I think they’re realistically not TOO overpowered. They’re strong, to be sure, but the fact that their damage is so high has gotten them a lot of ire across the board and I’d hate to see them get gutted over it

  • @doctorix7800
    @doctorix780021 сағат бұрын

    Small nit pick: you don't have 50 meter at round start. So no hkd and much less DMG from 2h round start.

  • @thod345
    @thod34521 сағат бұрын

    Is he overpowered? if you think slayers should have a nice 70% WITH THE WHOLE CAST i think some thing is wrong with you (or anyone who thinks this is fine) hes cons are just not that bad thats all.

  • @mcbill7352
    @mcbill735221 сағат бұрын

    I hate pilebunker

  • @hakumenx1
    @hakumenx121 сағат бұрын

    When i play him? Yes When im on nago playing against him? No When im on Elphelt? Unbelievably hes op af

  • @Shareezz
    @Shareezz18 сағат бұрын

    Elphelt has like 10-0 matchup against Slayer. Every streamed tournament game so far, every single one, where Elphelt came up vs Slayer, was won by Elphelt. Just.. dunno... press your OP Elphelt buttons. It's not like Slayer can do anything in that matchup as long as you're pressing buttons.

  • @Themostcring
    @Themostcring23 сағат бұрын

    no cursor in sight, 10/10 video

  • @williehawkinsii4845
    @williehawkinsii484523 сағат бұрын

    One problem I'm having against Slayer is the fact that when I try to wifh punished his by jumping over it he can immediately 5 p out of the move

  • @williehawkinsii4845
    @williehawkinsii484521 сағат бұрын

    Forgot to put mappa punch

  • @MegafanX123
    @MegafanX12323 сағат бұрын

    No

  • @jtsplosion5282
    @jtsplosion528223 сағат бұрын

    He's not op, he does crazy damage but limited options

  • @Shareezz
    @Shareezz18 сағат бұрын

    He's not even on par with real damage dealing chars, what are you talking about.

  • @user-no2kn8pw2x
    @user-no2kn8pw2x23 сағат бұрын

    what if....our health bar is the friends we made along the way

  • @Raynfgc
    @Raynfgc23 сағат бұрын

    so true

  • @Xurnt13
    @Xurnt13Күн бұрын

    The only thing I really find OP about slayer is his super mappa hunch. As you said one of his main weakness is his neutral. Why does he have a tool that just wins neutral against zoners, the archetype that should counter his playstyle? I'm a mid tier player I'd say, (usually between floor 8 and 10) so there may be some counterplay but it feels like if you play a zoner, you just can't press anything once he has 50 meter.

  • @enclavehere4705
    @enclavehere470520 сағат бұрын

    Problem is without super mappa hunch slayer has an arguably harder time getting in on zoners(especially projectile zoners) than pot. Pot, despite his flaws, has a relatively good set of tools to deal with zoners(armored moves, f.d.b, stuff like that) to help offset his bottom of the barrel movement, while slayer sort of just has to fling himself in hopes a hole opens somewhere, and that relies on the enemy making a mistake, not slayer making them commit to something risky. super mappa hunch effectively gives slayer a once or twice a round opportunity to get in and lock the enemy in blockstun to try and win. If they were to nerf it they should honestly make it work like the "dead on time" overdrive in the previous games, with it being frame one(as in if you weren't blocking before the super flash happened you can't block on reaction like with reversal supers) with full projectile invul up until around 3/5ths of the screen, after which it effectively becomes a projectile along which slayer is flung that you can block on reaction if you weren't doing anything before the super flash. This would force the slayer to have to get a bit closer before sending super mappa out on reaction to any activity and give zoners an effective screen space they have to keep slayer out of once he gets 50 meter.

  • @Shareezz
    @Shareezz18 сағат бұрын

    That is ridiculous. It's a tool that has 50/50 chance to do 100 damage and then make Slayer die, or just make Slayer die outright. There is absolutely nothing about it "winning" neutral.

  • @DerpeyGnome
    @DerpeyGnome16 сағат бұрын

    @@Shareezzbait

  • @Shareezz
    @Shareezz15 сағат бұрын

    @@DerpeyGnome is that the new zoomerspeak for "I can't argue with it"?

  • @misuvittupaa8068
    @misuvittupaa8068Күн бұрын

    Free kisses? You wanna get exposed? 😂

  • @Raynfgc
    @RaynfgcКүн бұрын

    nah im not big enough yet gotta wait for that one

  • @headwaste5277
    @headwaste5277Күн бұрын

    Honestly slayer isnt that bad... < Mains Axl