Theun

Theun

Washed up healer in WoW

Mythic Hivemind Hpal PoV

Mythic Hivemind Hpal PoV

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  • @remerx5540
    @remerx55403 сағат бұрын

    I think If they nerf AG to 10%, they should make it 1 min CD. Less healing but more often. Rsham still missing 1min CD. ❤🙂

  • @LividAardvark3911
    @LividAardvark39113 күн бұрын

    Shaman shouldn't be getting a major healing cooldown for their healing spec from their General Talent Tree to begin with. What you want is access to two potentially mediocre cooldowns that you have the agency to combine into a big cooldown. I think Blizzards intention is to reduce the total number of Shaman cooldowns so they can't chain them together for 60 seconds on end or have one available every 15 seconds. Which I think is an acceptable perspective on their end. Shaman is absolutely overtuned at the moment and power has to be pulled back from somewhere. If you want to keep the cooldowns that means it needs to come from your core kit. If you dont want it to come from your core kit, it has to come from your cooldowns. So I think this is a pretty acceptable change to target your least Resto-like cooldown. Also it's still really good for M+ cause the damage modifier wasn't changed. It's really just a very minor raid nerf. I think this was honestly about the best outcome shamans could have hoped for in terms of a largely non-disruptive nerf.

  • @theunwow
    @theunwow3 күн бұрын

    They would be better off simply removing the healing interaction and making Ancestral Guidance only do “25% of the damage you do is turned into healing” if that was their goal

  • @sharosha123
    @sharosha1235 күн бұрын

    Well seems Ian lsitened to this video :P

  • @H1vey
    @H1vey5 күн бұрын

    Just make the 2 min ASC talent add a nerf to AG and put the AG talent back to what it was? 🤷🏻‍♂️

  • @theunwow
    @theunwow5 күн бұрын

    If you did this you’d be incentivized to never pair the two together since you’d get more healing by separating them. Would be better off just removing them from interacting at all if they wanted to do that, even if it’s less fun

  • @Unitos_
    @Unitos_5 күн бұрын

    Yeah, the def nerfed the wrong CD in the OP combo.

  • @christopherneil8265
    @christopherneil82655 күн бұрын

    I kinda thought AG was too power honestly. It didn’t feel like it was a 10 sec buff, it felt like Unleash Life, except the next button I pressed full healed the group as well.

  • @shaso567
    @shaso5675 күн бұрын

    There were ele shamans that were hitting 400-500k hps on broodtwister and silken court testing too so I'm sure that wasn't helping.

  • @christopherneil8265
    @christopherneil82655 күн бұрын

    @@shaso567 oh, I should have mentioned I was talking about resto sham. i didn't know that but makes sense.

  • @SuperMatheus004
    @SuperMatheus0045 күн бұрын

    Id rather prefer Ascendance going back to duplicate your healing (100% not 70%) and dumping AG instead of what they just did. Really liked the power of AG before this Nerf.

  • @mariosblago94
    @mariosblago9414 күн бұрын

    I had to come and double check it was the same person who wrote WoWhead article because it seemed verbatim what you had posted here; lol, I thought someone had stolen your ideas. But, anyway... I agree that Spiritwalker and Ancestral Guidance should swap (along with the nearby talents) to help Enhancement pathing. However, Seasoned Winds is too powerful to move to the top of the tree and would become mandatory (just how Gust of Wind will now be mandatory), while Ancestral Wolf is simply too weak to have far down the tree and would never get picked. I'm neutral about Nature's guardian position, yes, it could be better, but everyone picks either Capacitor or Hex (or both), so it's really not a big deal. Earthen Harmony is definitely surrounded by garbage, but I see that in terms of design and flavor, they were just trying to put all the "earth" related stuff in that corner. In terms of Healing Wave falling behind, I agree, and I hate having to take this niche spell to reach Spirit Link. IMO, the easiest solution would be to make it just a passive that decreases the mana cost of Healing Surge; that would also help with bloating. I do like the name, though. "Wave" just sounds more watery than "Surge" even if both are water-themed names. Riptide has only fallen behind because there's literally 21 talents that affect it. The worst of them all being Primordial Wave because it is practically an extra charge of Riptide that changes the next Healing Wave into Chain Heal. At that point, why not just make it a passive to increase the base healing of Riptide, and decrease mana cost of Chain Heal? it's just extra buttons for the sake of buttons and this is why Shaman is annoying to play. Also, please, I really want them to remove Primordial Wave. Making it buff Farseer (even if indirectly) is a horrible thing, because then the entire tree will be balanced around the possibility of summoning multiple ancestors through that interaction. Keep this annoying spell in Elemental or, better yet... in the shadowlands.

  • @johnlinks
    @johnlinks16 күн бұрын

    Why is earthliving weapon a talent. It should be baseline for resto

  • @popojaga7312
    @popojaga731216 күн бұрын

    Earthliving sucks cause you use your rune on wep also...

  • @Essjaybee2934
    @Essjaybee293417 күн бұрын

    great feedback. ty

  • @codyrompalo9661
    @codyrompalo966117 күн бұрын

    wish earthliving could be a solid hot, combined with riptides and healing rain we could have our hots do most of the grunt work while we dps and spot heal with our other spells. I can at least dream

  • @frankmesh5280
    @frankmesh528017 күн бұрын

    I think blizz needs to just let earth and water shield be timed buffs and not stacks. Maintenance buffs like that just feel bad in my opinion.

  • @Aggrofool
    @Aggrofool17 күн бұрын

    Seems like Farseer is too much maintenance.

  • @normy6801
    @normy680117 күн бұрын

    20% nerf incoming

  • @absyn6525
    @absyn652517 күн бұрын

    Wake up babe new Theun healing video dropped

  • @Lyscian420
    @Lyscian42017 күн бұрын

    Great video like always. Thumbnail goes so hard.

  • @HappyPow
    @HappyPow17 күн бұрын

    He looks happy for the first time since shadowlands season 1

  • @Gorthaal
    @Gorthaal17 күн бұрын

    Theun, Im a big Pwave enjoyer and getting it in a chain heal build seems harder now. Would it swapping place with primal tide core be logical in your opinion?

  • @theunwow
    @theunwow17 күн бұрын

    Yeah swapping them wouldn’t change a ton, though primordial wave is stronger than primal tide core so I imagine that’s why they set it up this way

  • @Gorthaal
    @Gorthaal17 күн бұрын

    ⁠@@theunwowyeah I figured that may have been the reason. For me personally I’d rather have pwave without PTC and tidewaters. Maybe I’m on my own there though.

  • @Gordonfreems
    @Gordonfreems17 күн бұрын

    The talent swap suggestions were so on point, hopefully blizz watches this

  • @tombenedikt3111
    @tombenedikt311116 күн бұрын

    I wouldn't switch the DRE with Downpour, otherwise agreed.

  • @Gordonfreems
    @Gordonfreems17 күн бұрын

    we so back bby

  • @KotBlini
    @KotBlini17 күн бұрын

    This was a good start but ultimately shaman needs a massive rework. We have tons of non-synergistic stuff bolted on, with and spells that haven't been changed since the release of the game. Until then all their tinkering will feel unsatisfying. I really don't want to cast healing rain, prim wave, unleash life, downpour or wellspring. So much stuff to juggle for a minimal effect.

  • @theunwow
    @theunwow17 күн бұрын

    Sounds like you simply don’t like resto shaman

  • @mabrima
    @mabrima17 күн бұрын

    I haven't played WoW since first season of Dragonflight, but I'm sure as heck still gonna watch all your videos about how they treat my baby shaman xD

  • @ShamrockedGuides
    @ShamrockedGuides17 күн бұрын

    Does this guy even play resto shaman??

  • @theunwow
    @theunwow17 күн бұрын

    Shhh don’t let them find out

  • @fuzzysham88
    @fuzzysham8817 күн бұрын

    finally the shaman vid i've been waiting for! great work as always mate and looking forward to next week's iteration

  • @RawfullWoW
    @RawfullWoW18 күн бұрын

    My guy was able to be happy for a full minute before dooming a little bit. Maybe rsham really is back.

  • @user-oe9he7xq5c
    @user-oe9he7xq5c18 күн бұрын

    I don’t get why we can’t just play big chain heal, I personally enjoy having one strong button I just can use. Helps with heroic clears. Shaman is fine before.

  • @trinkeslato9598
    @trinkeslato959818 күн бұрын

    I mean you can, totemic actively plays in that fantasy

  • @dant7677
    @dant767720 күн бұрын

    I LOVE this video and am glad I came across it. As a raid healer during WotLK (priest: holy and disc) who returned to the game in Dragonflight, I find that healing is not recognizable anymore. I hate it now. It used to be that I had, loosely speaking, one spell per scenario: big slow cheap heal; fast expensive midstrength heal; HoT; group heal, etc. My only CDs were super-short on PoM and CoH, or the 5minute panic-button variety. Now with today's "holy words" it's like, I need to have prejudged already what to cast -- and not only which category of effect, but also whether to pull out stops and use the cooldown version. And apparently all healers have tools for all situations now? (You mentioned paladins having AOE healing, and I got disoriented. Weren't they previously the class who could heal just a target or two, but could heal them super strongly?) My experience of healing since I returned -- both in mythic+ and LFR -- is that either I have nothing to do, or everyone's dying so quickly I just don't have enough GCDs to save them. And then instead of talking about what went wrong, everyone turns toxic and blames each other. So I've just opted out and gone melee; let someone else deal with it.

  • @dant7677
    @dant767720 күн бұрын

    I hate the mythic+ system for other reasons too, related to the fact that it has negligible levels of in-game explanation. But that's another topic for another day.

  • @MrSups1
    @MrSups121 күн бұрын

    HEALING WILL NOT BE GOOD

  • @theunwow
    @theunwow21 күн бұрын

    Sups kitten we knew this 4 months ago

  • @FeralKobold
    @FeralKobold24 күн бұрын

    I feel like I disagree with some of this, like the spreadsheets and assigning CD timings and stuff that's just going to be how it is in the competitive scene no matter what they do, it's the same way in FF even without addons assisting, you're just gonna have to get over it or play a different kind of game if you dont like it. And personally I enjoy that whole process during prog to minmax a fight. I DO agree with defensive bloat. The effects of it are so obvious when you do a fight like, say, the first boss of AV or RLP. Those fights are literally unavoidable damage checks of "either have something ever 15 seconds or die". Like each slam in av is doing over 2 million damage unmitigated so as the healer (Hpriest) I'm doing flash heal/fade for 20% DR, then either desperate prayer, rageheart or choker of shielding as my personal, and then if I didn't RH I'm putting ward trinket shield on a DPS as an external and if anyone else doesn't press their personal they're just dead 100-0 and that can be cool! Maybe 2 or 3 times in a fight, but when you're fighting a boss for several minutes and it's happening non stop it does not feel rewarding to heal lol. I actually think third boss halls is fun for the heal check but if every fight is just non stop rot damage then they're all going to feel the same and that sucks too. I def don't envy blizzard, finding a way to make healing challenging and rewarding but not samey/boring for high end players, while also not overwhelming the low end is a nearly impossible task.

  • @SirSurarn
    @SirSurarn28 күн бұрын

    Understand the criticism about spreadsheet etc but at the same time im kinda fine with wow being the game that is the hardest out there and requires stuff like this. Not for everyone but why cant wow be that game?

  • @GustavoB22
    @GustavoB2228 күн бұрын

    the spreadsheet thing has been around for a while and i don't think removing big CDS will alleviate the issue, mythic guilds will still min/max the healing cds even with less of them. I mean, during shadowlands s1/s2 raid healing was really fun (at least for me) and everyone was using it. removing cds will only make it easier to organize it but i don't think it's directly related to the "healing being shit" problem. 100% agree with everything else tho. Make Holy Shock great again

  • @theunwow
    @theunwow28 күн бұрын

    Yeah well aware the healing sheet has been around for awhile (I’ve been using it or one like it since BfA) but the difference is we’ve gained a few new CDs + many of the CDs that used to be 3min are now 2min (or less). When you do this to nearly every healer, you end up with a ton of things in your healing sheet Was a lot simpler when you were only planning ~2 different CDs for each healer in your raid group

  • @Vanthil13
    @Vanthil1328 күн бұрын

    1. I think every one agrees with that. (As per point #3). There is a lot of ways of tackling the problem ie) using more rot damage/heal absorbs, nerfing passive healing, nerfing healers. They just need to pick something and go with it. Looking back over the years clear till Legion, I don't think the situation is any worse than it used to be. I just think I'd like to see it change going forward regardless of how it has been. 2. I don't really think this is needed but if they wanted to I don't really think it would hurt much. We have pretty much all the same healing CD's that existed back in BFA to this day. There's a couple different I think, but not many. I at least recognize all the ones on your spreadsheet as having existed for multiple expansions. I think the only recent addition was Disc priest's Uppies, but no one even really takes that anyway. 3. As previously stated, I'm down with making a lot of the fights less bursty in general. If healing CD's need to be less bursty as a result I don't really care. I think it's a good idea to give people more time to react and process information. -- But Legion through now you've always been able to bring a raid back from the brink of death with a healing CD. I think that is sort of their point in existing. When they aren't strong people complain they're too weak and you can't feel them, and when they're strong people complain then too. Legion was VASTLY worse the current day with that sort of thing and if you were complaining about it then, cool, I didn't know about you. But I personally didn't hear people really complaining then so. Not sure why this is considered what makes healing garbage at the moment. I don't mind if it changes, I think that'd be good probably. But it hasn't changed in the last like 8 years so I don't really think it's the core problem as much as you might think it is. 4. Not sure Holy Shock is the best example for this. It's still a very punchy heal and it already has a buff coming in TWW beyond that. It hits like a wet noodle on high HP targets but hits quite hard on anyone low HP... Which like by definition is a triage heal. I think there's some specs that aren't as fleshed out as others in that regards I guess... But I see those as just differences in the way healers heal and deal with situations which is what makes them fun and feel unique. I'm not sure they need to be homogenous. Just like Disc used to be the king of burst I don't think the healers need to be created equal in that regards. I guess I'd just need to see what a revamp would look like. Not really opposed to change. 5. I agree with removing all of this from gear and I think all of it's a problem as well, agreed. Being on your main with like +1000 Leech in Avoidance is a massive power gap compared to an Alt and it's pure RNG. I think keeping it in the game as enchants or in talent trees is fine. Those are deterministic, capped, and you can balance around its existence. But the random procs on gear is annoying, unfun, and creates massive power gaps. Seeing a healer in a high key with +20% avoidance, or in a raid with +15% leech and you're sitting there with +5%, you realize your character is basically unplayable and there is literally no path forward that isn't just luck. As for Viserio's healing CDs. These sort of things have been around since the dawn of healing. It's once again not a new change. Saying BFA or Legion was better is kind of a moot point. These all existed in some incarnation back then as well whether or not you were personally using them. Using them still to this day is not some indicator that the game is bad. And even if they change healing completely 180 degrees in the direction you want them to take it they would still exist then too. By definition in raids the incoming damage is planned to exceed healer's capabilities or the fights would not be challenging. And healing is a Zero-Sum Game. You would always plan ahead when someone is pushing a button to make sure you aren't stepping on each other's toes and refactor combinations of cooldowns to ensure you're neither over or under-healing the situation. This will never change regardless of what healing is like in any given expansion unless damage is so low that healers are literally not needed in which case people would be complaining then too.

  • @utah123ify
    @utah123ify28 күн бұрын

    Broodkeeper ring is such a bad example to bring up. Having unique items with powerful cantrip effects is cool, they're only relevant for one tier as well so it's completely fine. Powerful items aren't the issue. Lower ranked guilds planning a healing CD sheet isn't something unique to Dragonflight either. I was in a WR 500 guild in BFA & beginning of SL and we still had to prepare a healing sheet. The guilds around us had to do the same.

  • @genericgoogleimage5365
    @genericgoogleimage536528 күн бұрын

    i....i.... i dont think i wanna try mythic dungeons anymore

  • @VanSaila
    @VanSaila28 күн бұрын

    You need to make more videos like this because I want to hear your opinion on healing more than any other player. Big support

  • @Mad_Ox_
    @Mad_Ox_28 күн бұрын

    Really great seeing Healer PoV on stuff because as a DPS man i simply do not have the same mindset on things. Thanks mr theun

  • @AlexanderForsman
    @AlexanderForsman28 күн бұрын

    I don't see defensives as the big culprit. It's all about MaxHp related to the damage/healing taken. If a spell does 80% of max HP or just 30%, it would affect how powerful defensives are and how much burst is needed. So defensives are not the cause, it's just a symptom of the bigger problem. So in short, Max HP vs HPS is the primary reason healing has problem now.

  • @nanababosi
    @nanababosi28 күн бұрын

    theun ur so right king

  • @Rockforce80
    @Rockforce8028 күн бұрын

    Yeah I hope they make good on their disarmament words but history has taught me to not hold my breath. The fact that they don't see a problem worth addressing with defensives prior to launch is worrisome and makes me feel like this is a season 3 angle for any kinda movement. It feels as though we'll spend all of season 1 correcting big glaring issues, season 2 will be fine tuning and then season 3 will be the trigger pull.

  • @6Churches
    @6Churches28 күн бұрын

    I love you, but the word is [Dell-Yooge] not [Duh-Looge]

  • @Charlee4459
    @Charlee445928 күн бұрын

    I used to play with 3-4 people who mained healer. 2 of them have perma swapped DPS because healing is just way to stressful, one of them has quit, because its stressful and they'd don't want to dps or tank and another suffers through it and complains constantly. We rotate the duty of healing for vault keys around to share the burden, but we really only have a couple players who are capable and willing to heal higher keys. My main characters are 3100 MM hunter and 2800 Frost Mage... I generally carry the group on damage, interupts, dispels and defensive usage (have to on a hunter in high keys x.x)... So there def is not a skill problem... I swap healer and I get burned out of healing almost instantly. Its so stressful and un enjoyable that it really makes you wonder why ANYONE would do it. They 100% need to make some type of change.

  • @driiifter
    @driiifter28 күн бұрын

    I'm swapping from heals (Rsham) to DPS in TWW. Already decided on my DK. There won't be any more "oh I'm gonna play a healer so I can get faster queues" because there will be Delves, the whole pug scene is about to be turned upside down if not destroyed. The only people left healing will be people who really really enjoy it.

  • @doublezug7193
    @doublezug719328 күн бұрын

    So good you inspired me to make a clickbait healer rant on my channel. TYFYS sir.

  • @Zemilia22
    @Zemilia2228 күн бұрын

    I would be inclined to agree they wouldn't do it mix xpack but then I saw them release augmentation and the pally rework mid xpack and it completely broke pvp and M+ for like two seasons. If they are willing to introduce an entirely new spec that completely broke the game and call it "successful" I would not put it passed them to release a season 2/3 nuke to defensives if they actually go through with it.

  • @mallekai
    @mallekai28 күн бұрын

    Go outside dude, holy moly

  • @budlifegreenhouse
    @budlifegreenhouse28 күн бұрын

    Bring back spirit shell please.

  • @OldManDoom
    @OldManDoom28 күн бұрын

    I am hearing that more and more. What started off as a hype expansion seems to have a LOT of people now saying “This really looks like it kind of sucks and I am not looking forward to it.” I really think that while the intention was good, Blizzard’s implementation of these changes and these systems is absolutely killed the excitement for this expansion. Who is excited to go back into Seige, Mists, and Wake- especially with affixes the way they are and many specs barely having one viable hero talent tree?

  • @Salerias
    @Salerias28 күн бұрын

    There are some boss fights in M+ where it feels I am more in my bear form then I am not with my heal druid. It is incredible how often I see some DPS get oneshot or nearly one shot because they didn't use a deff CD or didn't have any left. Here lies the second problem I see with the current deff CD debate. Some classes have way more deff options then others but the fights are designed around these classes that have the most deff options

  • @UziiTube
    @UziiTube29 күн бұрын

    why dp fights have to be "bursty"? why can't we have a middle ground? strong dot mechanics that stress test healers instead of dying in 1-2 globals.

  • @shirrenthewanderer414
    @shirrenthewanderer41423 күн бұрын

    maybe should stop "stress tests" entirely

  • @UziiTube
    @UziiTube23 күн бұрын

    @@shirrenthewanderer414 that's what makes healing fun and challenging. Healing unique consistent damage patterns

  • @shirrenthewanderer414
    @shirrenthewanderer41423 күн бұрын

    @@UziiTube "stress" is not fun. sorry I want to have agency is a fight to feel like i'm in constant damage control mode the whole time.