ZoltanTheHun

ZoltanTheHun

Star Fleet I - 1987 - Mac

Star Fleet I - 1987 - Mac

Uninvited - Amiga - 1987

Uninvited - Amiga - 1987

Rocky - 1987 - Master System

Rocky - 1987 - Master System

Victory Road - 1987 - Apple II

Victory Road - 1987 - Apple II

Пікірлер

  • @aisay2068
    @aisay20682 күн бұрын

    Xbox 360 emulation improved a lot since i had checked

  • @Hama46
    @Hama463 күн бұрын

    I remember letting Cyber Studio run overnight to create the simplest of animations. But it was new and wonderful.

  • @ObiKKa
    @ObiKKa7 күн бұрын

    Hey. Can you please check and show a longer gameplay video of the 1985 real-time tactics game from MC Lothlorien Ltd called "Arena" for ZX and CPC? There were many other Arena titles in the 1980s. Thete is only one short gameplay video, on KZread from 7 years ago in 2017, of that 1985 game on the ZX at under 1 minute. That's not long enough to see what it is really like.

  • @TestTest-lu8vi
    @TestTest-lu8vi9 күн бұрын

    Die Cyber-Serie von Antic und Hudson war brilliant! Cyber-Control machte es möglich, Objekte, die mit Cyber-CAD erstellt wurden, wie einzelne Gliedmaßen von zb. Robotern zu steuern/programmieren! Mit Cyber-Paint konnte man dann noch weitere Ergänzungen realisieren! 🎬

  • @ddarko08
    @ddarko089 күн бұрын

    Ultima III on the Atari 800xl was the first RPG I’d ever played, I absolutely loved the music. I dreamed of getting an Amiga as a kid and would have loved to play that version, but it was never to be back in the day…😪

  • @GarageBandSuperheros
    @GarageBandSuperheros10 күн бұрын

    YESSSSSS! This was the first game I ever bought that wasn't a kid game. Ahhh yess, my Schoolastic Book Fair in 4th grade was AWESOME

  • @slayerd357
    @slayerd35710 күн бұрын

    Back when 5fps was the standard.

  • @AremStefaniaK
    @AremStefaniaK12 күн бұрын

    I think the emulator should modify the Hasbro logo into Hadbro becos this is old

  • @Cha4k
    @Cha4k12 күн бұрын

    I still need to finish Pirate moon

  • @forrestgumball
    @forrestgumball18 күн бұрын

    I remember me and my dad playing this on our shitbox Gateway Windows XP. Now that i think of it it ran pretty good though lol

  • @StreetFighterAlfil
    @StreetFighterAlfil18 күн бұрын

    Antes de Commodore 64? Ahí te sigo y recomiendo, si querés mira lo que hago. Saludos y éxitos.

  • @q10115
    @q1011518 күн бұрын

    Damn, this is one deep game. The intro alone is high tier. A simple port of this game to consoles or modern PCs would be enough. Nevermind any HD upgrades.

  • @ShardDeVir
    @ShardDeVir18 күн бұрын

    Well, it is ported to modern PC. I played MW3 on my laptop with Win7 on it. There are some glitches and bugs, but nothing groundbreaking.

  • @q10115
    @q1011518 күн бұрын

    @@ShardDeVir meant more to port to consoles. Just need a copy of the game now. :)

  • @EMB3D-du6zn
    @EMB3D-du6zn19 күн бұрын

    12:46, wait, is this in game? How did they do this shadow back then? Looks like shadow map, but on Vooodoo?

  • @zoltanthehun993
    @zoltanthehun99319 күн бұрын

    I think they used simple multi-texturing. The most typical places in the game are barren wasteland, so basically you have flat clean terrain and a single light source, the sun. This way it is easy to use a pre-rendered shadow texture on the ground.

  • @FlatBroke612
    @FlatBroke61219 күн бұрын

    Spangle chuff

  • @linezgames3893
    @linezgames389319 күн бұрын

    Million times better than MW5 with all its stupid hi poly count models and crazy dead character models that have no life in em... Whats crazy to think is that with huge hardware limitations, video games use to have so much life to them, they use to demonstrate the scale of the games scope while todays game everything is so linear and dead...

  • @zoltanthehun993
    @zoltanthehun99319 күн бұрын

    I hear you, the period between 1995 and 2000 was a golden age of PC mech games.

  • @MarvDaniels
    @MarvDaniels20 күн бұрын

    The infamous Wilhelm scream at 3:12

  • @zoltanthehun993
    @zoltanthehun99319 күн бұрын

    Nice catch.

  • @marculix
    @marculix20 күн бұрын

    I loved Degas Elite on my ST. It was the introduction to graphics software back in the days. The menu screen you could switch into was kind of more efficient than crawling through all these bloody pulldowns that we have to use nowadays... Thanks for sharing.

  • @zoltanthehun993
    @zoltanthehun99319 күн бұрын

    I also like Degas Elite. It is easy to use and it is fairly powerful.

  • @svenvandevelde1
    @svenvandevelde122 күн бұрын

    This I played a lot but never really understood it.

  • @zoltanthehun993
    @zoltanthehun99319 күн бұрын

    Yeah, this game really needs the manual.

  • @SamsonScorpio
    @SamsonScorpio22 күн бұрын

    This is so cool! I've recently started to follow Sumo and I like retro games. This is perfecto!!!

  • @ssslimey
    @ssslimey23 күн бұрын

    ROBOT JOX

  • @BKofficer23
    @BKofficer2324 күн бұрын

    Need for speed 3. Another man of culture I see. :)

  • @slickrcbd9543
    @slickrcbd954324 күн бұрын

    Since you emulated Windows 98, you should try VMWare. I was able to do a better emulation to play old games with VMWare under Vista and Win7 on a circa2008 (purchased on closeout in early 2009) Gateway 4200DX with then stock components. That 15 year old computer is far inferior to your rig so I imagine VMware would do better on your system. It played a game called "Jane's Fleet Command" under emulation better than my 1ghz Dell Optiplex GX110 which dual boots Win98SE and XP without emulation.

  • @zoltanthehun993
    @zoltanthehun99319 күн бұрын

    Yes, VMWare is a great alternative though I had trouble getting 3D acceleration working. Even DOSBOX was easier to configure with Win98 and 3D acceleration.

  • @batlin
    @batlin25 күн бұрын

    That "Are you sure you want to enter this data ?" dialogue popping up every time would absolutely wreck my head (although I guess in the Global > Safety / Protection menus it can be turned off). A lot of early GEM programs managed to make the UX much worse than the 40 column keyboard driven spreadsheets on the C64, or even 22 columns on the VIC-20 like Practicalc. Later attempts like 3D Calc and Opus seemed better tho.

  • @weeblbob233
    @weeblbob23325 күн бұрын

    I loved this. More please.

  • @remeyrune6009
    @remeyrune600925 күн бұрын

    Empty your recycle bin!

  • @jfbj1667
    @jfbj166727 күн бұрын

    Excellent video. I am writing to you to see if you can help me. I am reviewing my Lotus 123 that I have saved and transferred from computer to computer, Version 2.2 that saves the files as .WK1 and that I emulate it with DosBox 0.74, but I have some files that are WK4 and I would like to know if you know how to convert these WK4 to WK1 which were how I originally saved them. I would greatly appreciate it if you can give me the solution to this. I thank you in advance. Jean Batalle.

  • @karaloop9544
    @karaloop954429 күн бұрын

    You get a feeling for the weight of those things in this video. In Mech Warrior Online they just feel far too nimble for such colossal machines.

  • @zoltanthehun993
    @zoltanthehun99319 күн бұрын

    Yes, the mechs in MW3 had a certain presence to them.

  • @peachgrush
    @peachgrushАй бұрын

    I think the main point of MindWrite is the outlining functionality. They even advertise it in the About box. It may be a bit unfair to treat it as just another word processor.

  • @kirishima638
    @kirishima638Ай бұрын

    Impressive for 1987.

  • @swordfromthemouth
    @swordfromthemouthАй бұрын

    My favorite.

  • @danielfietkau733
    @danielfietkau733Ай бұрын

    MW3 was a huge step up from the good old MW2. Although MW2 was 100% into the clan-lore, MW3 gave a better...immersion into the universe at it's current state. (I haven't read the books beyond the Battle of Tukayyid back then). Overall just a very well designed and produced game. The german dubbing was on the spot, which is today no longer a must have even for AAA games (Diablo 4...). I Should have never sold my old rig with the Athlon Thunderbird 133/1200 and the Diamond Monster 3dfx II Voodoo 2 🤣

  • @zoltanthehun993
    @zoltanthehun99319 күн бұрын

    Sometimes I also wish I still had my old rig, I had a Duron 1200 with an FX 5200 around 2002-2006 period.

  • @augustogon1
    @augustogon1Ай бұрын

    hahahaha loved it

  • @richterdelgan123
    @richterdelgan123Ай бұрын

    "COM"-piu-tah sounds

  • @andrewosei328
    @andrewosei328Ай бұрын

    GPU?

  • @zoltanthehun993
    @zoltanthehun993Ай бұрын

    It's a 4060, but the GPU doesn't matter too much.

  • @sinancesur8827
    @sinancesur8827Ай бұрын

    Settings??

  • @zoltanthehun993
    @zoltanthehun993Ай бұрын

    I have Accurate RSX reservation access and RSX FIFO accuracy on to minimize freezes

  • @mrazikcomp
    @mrazikcompАй бұрын

    GA-8I865GME-775-RH (rev. 3.9) c2d motherboard on 8i865 chipset with w98 drivers , no need emulation ;)

  • @zoltanthehun993
    @zoltanthehun993Ай бұрын

    Nice hardware you have :) For me emulation is a hobby so...

  • @ohcriancasissoesoofim4322
    @ohcriancasissoesoofim4322Ай бұрын

    Demayz

  • @d0sitmatr
    @d0sitmatrАй бұрын

    who played with a flight sim joystick (of the era) ? SSSOOOO much better than KB.

  • @zoltanthehun993
    @zoltanthehun99319 күн бұрын

    I tried, and i also tried dual analouge, but for me it never worked as well as the mouse + keyboard combo.

  • @flesch74
    @flesch74Ай бұрын

    immer noch goil

  • @AmbientMusicStudio
    @AmbientMusicStudioАй бұрын

    That intro brings back so many good memories. This was a great game.

  • @zoltanthehun993
    @zoltanthehun99319 күн бұрын

    One of my favourite intros.

  • @BathSaltShaman
    @BathSaltShamanАй бұрын

    Commander voice sounds familiar. Wonder if he’s the same actor that played Col. Dubois in Starship Troopers: Terran Ascendency? Came out not long after this.

  • @nagash303
    @nagash303Ай бұрын

    no pc-speakerk beeps. I dont miss those

  • @suboot
    @subootАй бұрын

    I like old wargames!

  • @AngryCalvin
    @AngryCalvinАй бұрын

    I played a good number of games from the golden era of PC gaming in the 90’s. That included way around a couple dozen mech games that I owned. Mechwarrior 3 is the most memorable and fun out of all of them. Even the box art gave me great joy. The graphics and gameplay were unbelievable. The ultimate mech experience.

  • @zoltanthehun993
    @zoltanthehun99319 күн бұрын

    Yes, MW3 is top notch.

  • @Zone_Survivor
    @Zone_SurvivorАй бұрын

    Has anyone managed to land that thing yet?

  • @janamarkova4647
    @janamarkova4647Ай бұрын

    I did. You have to use flaps, then you can safely fly a lot slower and landing is easy. It is possible to land without using flaps, but it's very difficult due to high speed approach.

  • @Zone_Survivor
    @Zone_SurvivorАй бұрын

    @@janamarkova4647 It was impossible for me to align the plane with the runway. And that blinking dot on the radar, was it the runway? Amazing physics of the game

  • @janamarkova4647
    @janamarkova4647Ай бұрын

    @@Zone_Survivor The screen with crosshair is not a radar. It is ILS (Instrument Landing System). It helps you to navigate plane during landing. Flashing dot presents ideal trajectory to land and crosshair shows your position relative to the ideal trajectory. For better understanding, see kzread.info/dash/bejne/i6KjtJaQZMqTfaw.html

  • @janamarkova4647
    @janamarkova4647Ай бұрын

    @@Zone_Survivor How to land a jet: Decrease speed below 300kts. Fly around airfield in large circle (2 miles or so), until you see dot on ILS. Let the dot float to the middle and then point nose to runway, you will be almost aligned to runway centerline. Flaps down (W,S keys). Gear down (U key). Decrease speed to 130kts. Use ILS to align vertical speed (VSI) to ideal trajectory. Keep dot in the middle of crosshair, this will bring you to runway treshold. Before touchdown, watch VSI, must be 15 or less to avoid damage. After touchdown, set thrust to zero and apply brakes (hold fire).

  • @janamarkova4647
    @janamarkova4647Ай бұрын

    @@Zone_Survivor Almost forget to mention: During touchdown you should point nose slightly up. Main gear should touch the ground first to protect your front wheel. See picture: hips.hearstapps.com/hmg-prod/images/5695944-1591724542.jpg kzread.info/dash/bejne/q2xpyryCqpmsYqQ.html

  • @PDX0621
    @PDX0621Ай бұрын

    I remember thinking my head was going to explode the first time I played this and thinking "how could graphics EVER get any better than this."

  • @ZeroHxC07
    @ZeroHxC07Ай бұрын

    They got better while gameplay got worse 😂

  • @jayjay53313
    @jayjay53313Ай бұрын

    This MW3 graphics was considered best at its time during release. FASA left Activision and engaged Microprose, many doubted the move would jeopardize the game. The outcome was unexpectedly well with the graphics and gameplay. Activision joint DP9 to come up with heavy gear to compete against MW3, both release around similar time

  • @jayjay53313
    @jayjay53313Ай бұрын

    ​​@@ZeroHxC07do you mean MW3 gameplay worse than MW2 or the newer ones getting worse?

  • @ZeroHxC07
    @ZeroHxC07Ай бұрын

    @@jayjay53313 no I meant gameplay In games overall. Mechearrior 5 doesn’t really hold a candle to the old Ones

  • @jayjay53313
    @jayjay53313Ай бұрын

    @@ZeroHxC07 noted, MW5 is a bit letdown but can be made better if developer amended few things and add several more things.

  • @kevinabraun
    @kevinabraunАй бұрын

    I loved this game, thank you for the memories.

  • @zoltanthehun993
    @zoltanthehun993Ай бұрын

    I am happy that you enjoyed the video.

  • @SamsonScorpio
    @SamsonScorpioАй бұрын

    I love these older games.

  • @judewestburner
    @judewestburnerАй бұрын

    This mode for the Atari ST is literally the most over-looked best feature that truly differentiates itself from the Amiga, and firmly plonks itself into the Mac categories for stuff like DTP / 3d work / music creation / anything that favours smooth hi resolution graphics.

  • @zoltanthehun993
    @zoltanthehun993Ай бұрын

    I fully agree, high res is a great feature on the Atari ST. Too bad most people had to choose between this and color due to the need for a separate monitor.

  • @judewestburner
    @judewestburnerАй бұрын

    @@zoltanthehun993 I guess they had a budget when it came to advertising, as the machine really lived capably in two distinct camps. One being general games etc, and the other as a business machine with pixel precision graphics inspiring Cubase etc. I don't feel the business side was really given the advertising TLC it deserved as I didn't even know the ST could do this till around '91 as I never saw ANYTHING out there to say it was a thing. It was a potential creative powerhouse!

  • @aleksazunjic9672
    @aleksazunjic9672Ай бұрын

    Goog game, but you had to have disk drive to save state. Mine broke down before I finished the game 😁