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  • @AndrzejGieraltCreative
    @AndrzejGieraltCreative6 сағат бұрын

    You just summarized my whole channel.

  • @FredyyDev
    @FredyyDev5 сағат бұрын

    Love your content man!

  • @mikeg8343
    @mikeg834310 сағат бұрын

    what games have u made asshole :D

  • @DCRdemonLORD
    @DCRdemonLORD15 сағат бұрын

    I have a question, how do you know how to code without even watching tutorials about those specific things? Like, how to make an inventory or a shooting mechanic without knowing where to start? I am not trying to be something, i genuinely want someone's advice, how do i learn to code in the first place without those specific tutorials?

  • @FredyyDev
    @FredyyDev13 сағат бұрын

    In the beginning you need tutorials, but you should be aware that there's a point in which you don't really need them anymore. I still watch tutorials about a specific feature of Godot and all that... But I can come up with an inventory system without a tutorial because I understand programming and Godot enough to figure things out...

  • @DCRdemonLORD
    @DCRdemonLORD4 сағат бұрын

    So we are supposed to learn the basics and then do the complicated stuff with the knowledge we gathered? I get, thanks for taking your time to answer my question

  • @AnimatingBeats
    @AnimatingBeatsКүн бұрын

    When I look at the video before clicking: 6 seconds When I click it: 5 seconds Me: WHAT IS THIS SORCERY?!

  • @FredyyDev
    @FredyyDevКүн бұрын

    magic!

  • @DynoStorm
    @DynoStormКүн бұрын

    Pretty much ^^

  • @calebgilbertyt
    @calebgilbertytКүн бұрын

    Sounds simple enough...

  • @danhelidae
    @danhelidaeКүн бұрын

    I technically already learned these after I accidentally created a game i actually liked even tho they were pretty basic adventure games

  • @ilucasz
    @ilucasz2 күн бұрын

    Mais fácil dito do que feito, meu mano... ;-;

  • @FredyyDev
    @FredyyDev2 күн бұрын

    I just realized I've been learning for 5 years now... Time flies!

  • @ShadowDoggie
    @ShadowDoggie2 күн бұрын

    i dont have a game idea at all lmao, thats my issue

  • @samnelson7428
    @samnelson74283 күн бұрын

    Pretty good idea, don't mind if someone uses it, hope I do first; a voxel-based, infinite, procedural Western game. Towns, each with a hundred or so "villagers", maybe dozens or lower as a game option (Minecraft has up to 20, average 8, lag is a mother), connected by roads and paths and railways. Random, procedural events, dwarf fortress style, with cowboys and criminals and a fully destructible world that could work as a normal survival game. My dream is that someone, if they wanted to, would make simple mods like "cowboys... in space" or "pirates" and it'd snowball. My bigger dream would be to do what red stone was for circuitry, to make a physics-based petroleum and steel engineering system so you could make your own train, guns, and trebuchets. Get permission from some WGA equivalent (I don't think game writers are unionized afaik) to donate to them or someone else in exchange for the ability to use AI in a sanctioned way, for some AI-driven storylines and dialogues. Bounties, etc.

  • @TheBinklemNetwork
    @TheBinklemNetwork3 күн бұрын

    Do you feel there is a condescending nature to your video titles? This seems to be off putting to viewers who don't even want to watch the content. Then the viewers who do, seem impressed. Imagine if the off put viewers, weren't off put and were able to also watch your great content?

  • @FredyyDev
    @FredyyDev3 күн бұрын

    Problem is: they wouldn't be here in the first place if not for the title... Sucks, but people tend to focus their attention on negative stuff

  • @Lmfaocj
    @Lmfaocj4 күн бұрын

    I hate that this video didn't exist 3-4 years ago. I went through all these processes but the hard way. I fell for all of the traps of trying to make something too complicated. Trying to learn programming scripts without any application. Tutorial hell which made me unable to troubleshoot my game whenever I had errors. I'm still a beginner. But man I wish this video existed years ago. I might be a bit better at programming now instead of feeling like I just started.

  • @foxyprogramm
    @foxyprogramm4 күн бұрын

    Actually, u can simplify your movement part to this: """ velocity.x = move_toward(velocity.x, Input.get_axis("left", "right") * speed, acceleration) """ So easy, is it?

  • @FredyyDev
    @FredyyDev4 күн бұрын

    Yeah but this way is easier for beginners to understand I think

  • @smitty8978
    @smitty89784 күн бұрын

    Thanks man!

  • @MrMycotic
    @MrMycotic6 күн бұрын

    One way I learned if by making my dream game off the bat in UE4 blueprint but not in the way you would expect I made it entirely to learn, not release. When I realised I made it hard to expand I restarted in in UE5 C++ and it has been way easier to work with

  • @teolambarelli3960
    @teolambarelli39607 күн бұрын

    Ok interesting. Now explain me how to not make It look like a parody of a Nintendo game made with assets made on Paint

  • @FredyyDev
    @FredyyDev6 күн бұрын

    Unfortunately you have to learn that yourself, I can't simply tell you the answer

  • @EdiFerreiranet
    @EdiFerreiranet7 күн бұрын

    Clickbait! Scammer! That Catchy Title - hummm! - Thank you for the message 😏

  • @FTWAiden
    @FTWAiden7 күн бұрын

    video title "If You Can't Make Games After This Video, Give Up" *video dosnt teach me how to code*

  • @Okaru
    @Okaru7 күн бұрын

    Lesson 2. Programming is required it's true but some ppl might find it misleading they may think that programming = coding it's not necessary true that coding is required by programming you can count the gdevelop (game engine) events which require no code. Ypu don't need to learn any coding languages like python, java or c++ but you must learn how the game engine you are using functions suppose Im using Gdevelop which requires no code but I cant do a shit without knowing how the events work and how do I use variables.

  • @ajmmasci
    @ajmmasci7 күн бұрын

    "Allow yourself to do hard things, just not in the hardest possible way" ❤🔥

  • @gametiger9424
    @gametiger94248 күн бұрын

    Bruh, how many games have you made ? any success yet

  • @FredyyDev
    @FredyyDev8 күн бұрын

    2 by myself, 3 as a professional. No commercial success because I haven't released on steam or anything.

  • @arcuber9218
    @arcuber92189 күн бұрын

    lesson 1: learn how to code lesson 2 : get ideas (if they suck) lesson 3: create.....

  • @user-mn3tc4mp7k
    @user-mn3tc4mp7k10 күн бұрын

    "and FOR ME programming is the best part anyway, so why WOULD YOU run from it" sound logic there chief. Please do tell me what other things you like so I know to also feel the same way.

  • @ameromcdonald2029
    @ameromcdonald202910 күн бұрын

    Your game idea is trash💀😭

  • @RyRylieOfficial
    @RyRylieOfficial10 күн бұрын

    that title is very toxic

  • @rebel_sensei
    @rebel_sensei10 күн бұрын

    fr

  • @Frustratedartist2
    @Frustratedartist28 күн бұрын

    Well, the guy likes programming. What did you expect? Emotional intelligence?

  • @RyRylieOfficial
    @RyRylieOfficial8 күн бұрын

    @@Frustratedartist2 nope

  • @tresdimatop8603
    @tresdimatop86037 күн бұрын

    thats good

  • @FredyyDev
    @FredyyDev5 күн бұрын

    suggest another title

  • @Mythic-Mango-Studios
    @Mythic-Mango-Studios11 күн бұрын

    No i will never give up even if did watch this video 2 times over, i will never give up

  • @FredyyDev
    @FredyyDev11 күн бұрын

    that's awesome bro

  • @Mythic-Mango-Studios
    @Mythic-Mango-Studios10 күн бұрын

    @@FredyyDev thanks

  • @DagothDaddy
    @DagothDaddy11 күн бұрын

    I wouldn't say "your game idea is bad" moreso "your complex game idea is bad." GTA5,Skyrim, and even mincraft didn't spawn out of the ether they were sequels or expansions on games that started out very very simple. Minecraft was just stacking blocks until beta,Skyrim and GTA are the 5th games in series that started out as an ultra simple dungeon crawler and basics top down arcady game. So start simple with a core premise then as you learn or as you release sequels start adding onto them.

  • @FredyyDev
    @FredyyDev11 күн бұрын

    agreed.

  • @fierynix2036
    @fierynix203611 күн бұрын

    Thank you for that last line.... I'll be taking this leap of faith 🙏

  • @dimanarinull9122
    @dimanarinull912212 күн бұрын

    if you don't like engines, you can make a game without one. I've been doing it, but slowed down a bit after I needed to debase my code away from DirectX. finally found a new home with SFML, so maybe I'll be back soon.

  • @theConcernedWyvern
    @theConcernedWyvern12 күн бұрын

    Okay im gonna say something controversial but not for the reasons you would imagine: game engine DOES matter. The reason I say this for beginner devs is not because of performance or even 2D/3D capabilities, but because of how understandable certain engines are. I tried for months to qork woth unity and was banging my head against a wall. I tried Brackeys, GMTK, the official Unity tutorials and a few other beginner tutorials I can't remember at the moment. I couldn't ever put anything I learned into real practice. I could barely get things to work in the tutorials. I didn't know how I would even start to go beyond the minimal info I retained. I tried gamemaker and gDevelop, which were slightly better, but I still struggled to grasp things. I am now on Godot and things make perfect sense for me. I can remember and implement things without digging through an hour long tutorial because it's more intuitive to how my brain processes things. I would suggest soending at least a bit of time trying different game engines to see which one feels the best to you and which one your brain understands well. If you're like me and Unity didn't do it for you, Brackeys has a much better tutorial for godot that also breaks down beginner game engine and game dev concepts. If you want a visual scripting language I'd recommend gDevelop, though I personally had more trouble with visual scripting because it felt restrictive. If you want some beginner coding knowledge, Kaupenjoe does Minecraft modding, but he also has a java course that's great for understanding early coding concepts (dont worry, the basics like variables and methods will transfer over to whatever you are using). I would also recommend w3schools for general programming and language tutorials. Find what works for you. It wont be easy, but you should be able to get the sense that you can take what you've learned and apply it to various situations. Edit: I can also vouch gor brilliant. It's a great tool for beginner concepts, though I haven't gotten into anything advanced with it. I would also recommend it for beginners and I'm not sponsored lol. Its especially great for tactile and visual learning. If you like metaphors and analogies in your lessons, brilliant does a great job.

  • @sirgouki6207
    @sirgouki620712 күн бұрын

    "Watch tutorials man" ABSOLUTELY NOT. No BEGINNER should be watching tutorials. They should be learning the fundamentals FIRST, such as how to break down everything into simple tasks, and turn that into working code, one task at a time. ONLY when they can understand the code by looking at it, should ANYONE look at a tutorial. Even then DO NOT COPY. "But that's how I learn?!" NO, you're learning to copy, you're not learning how to figure it out. This is from someone who took multiple years to break out of Tutorial Hell. You do NOT want to waste time when it comes to stuff like this. Search for exactly what task you're trying to implement, not tutorials on how to make a specific type of game. For example, if you're trying to make a Mario clone, do not search for "How to make a Mario clone". Do as much as you can, and make notes of what you can't do. Then go through those notes, one at a time, and search for that specific thing: i.e. if you get stuck at making your character jump, search for "How to make a character jump properly", not "How to make a platformer". Then, watch or read what you find, but do NOT use their code. Instead, look for the why it works, write that as psuedo-code in a notepad window or on paper, and see if you can translate it to actual working code first.

  • @adbb1404
    @adbb140412 күн бұрын

    Brackeys back btw

  • @barricademadness
    @barricademadness12 күн бұрын

    lmao this guy trying to advertise that trash engine