Nothing quite like hard-panned amiga audio to clear your sinuses :D
@danilob766Ай бұрын
Every time I played this game there was someone in the team talking bad about me with the others. I guess I wasn't a good leader as a teen.
@Stephen-OldBadGamerАй бұрын
Loved this game. The main base seemed to be the only base well defended. I used to get by with 3-4 main planets maxing them out. The others I just terraformed , then jacked up the tax to max and let it de-populate. Once you get nuclear fuel upgrade (unlimited fuel) concentrate on training max troops, then go ham on enemy base.
@jasonsmith68142 ай бұрын
I remember playing this game with my older brother back in the day. We never made it through though. For some reason the Platoon Leader had been killed by someone in the team, every single time. I heard that this was a unique copyright protection but we have had the original version. I know that we also used the 10 minute Power Nap, as soldiers wouldn’t consume food during that time. We read this hint in an Amiga Magazine. P.S. The guy doesn’t know how to utilise the grenades well during a firefight.
@oehle12 ай бұрын
I remember playing this game as a child. It took me a long time to figure out, but I eventually did it. Good memories
@matthewmiller33222 ай бұрын
I remember getting stuck on the horses teeth I didn’t realize you had to read to it
@MrFalcen2 ай бұрын
I love it. Thanks. What a restgame.
@LB147452 ай бұрын
Played it back in the 90s, loved it.
@santiagoe21403 ай бұрын
I think you need to have a whole consular army (6000 infantry 600 cavalry) to succeed in negotiation with Arabia with 1. diplomat, 2 agressive, 3 offer an alliance
@santiagoe21403 ай бұрын
And if you want Siria as ally you need to go with a minor force too...
@Itsjustnay173 ай бұрын
Ive always adored this game, have never been able to finish it oddly enough
@TheCatBilbo4 ай бұрын
Loved the game, especially the sniper section. Seeing that brief muzzle flash & finally nailing him was SO satisfying! I'm shocked by the poor spelling & grammar in the "win" message on completion - never noticed that at the time 😮
@LandersWorkshop3 ай бұрын
Yeah. Only 2 dudes did most of the legwork with a trio of extra coders. I guess they didn't have QC?
@erikhill3564 ай бұрын
It’s interesting to know that either Sid or Razor was canonically one of the original kids in Maniac Mansion, due to the….”mysterious disappearance” of Ed’s hamster.
@aidonger420695 ай бұрын
the end of game message is the complete opposite stance the call of duty franchise is taking this day
@paanjaan5 ай бұрын
I love the fact that guy who can make this game through in 30 minutes don't bother proper landing. Now i feel better because i always felt it's impossible to land properly :D
@yeraysantanaaday68275 ай бұрын
The excesive dificult of this games make it lake of playing hours...but it remains in the memory like a great amiga game with high graphic ans sound capacity,.
@yeraysantanaaday68275 ай бұрын
...lack of gameplay
@sapka45906 ай бұрын
böyle oyun yapmayın
@linuxforpunks6 ай бұрын
(for Atari ST, which is probably the same) If you are behind by the time the fusion reactor upgrade is developed for the battlecruisers, the enemy has already expanded and scaled strength so it's possible he can bring strength back to Enemybase faster than you can buy platoons. (What might put you behind is the radiation event making one of the 2 tax planets uninhabitable, or the two meteor events). The AI aims to replenish Enemybase to 32K and then launches attacks (by committing a % of each planet's surplus), so if an attack starts before your platoons are ready you are on a wrong trajectory. What to do is to keep 4 platoons on the tax planets, reducing to 2 then 1 as his attacks become less frequent. Out of the 5-or-6 battlecruisers carrying the platoons to strike Enemybase, split three of them (12 platoons) off and whilst on the way to attack Enemybase, each time, stop off to conquer one enemy planet and reduce its population to zero. By the endgame, some of his planets may be carrying 10k strength but 12 platoons will beat this easily and the survivors (maybe 150 troops in each platoon) can continue to the strikes on Enemybase. The advantage of this way is divide-and-conquer - that 10k enemy strength is defeated more easily by outnumbering it, and it can't contribute to (fluidly/daily) reinforcing Enemybase between your strikes. Reducing the enemy from 24 planets to 16 might reduce available reinforcements by 33%, so if he's replenishing 10k this tactic might reduce it by 3k - - - but in practice it's much faster and that's because the combat is like an exponential function. If Enemybase's strength starts reducing at all it will usually only need 1-4 additional strikes of between 16 and 22 platoons. Over so many hours, I'd recommend 4 farms on the tax planets and 6 on Starbase! the mines there will no longer be needed for anything.
@linuxforpunksАй бұрын
@@Stephen-OldBadGamer how about seeking enjoyment in chat rather than conflict
@Jib2236 ай бұрын
I love the hand drawn art and environments, the typical 90s sounding music also gives it character.
@BLITZKRIEG17 ай бұрын
this game creeped me out
@mortengu13857 ай бұрын
the memories 🙂
@XxCleanUpBoyxX7 ай бұрын
I never made it so far, thanks for playing. 🙃
@raymondyee20087 ай бұрын
We’ll see if this gets to GOG under Ziggurat Interactive.
@jarablue8 ай бұрын
I was 18 in 1993. The magic back then was the best. Nothing like it exists now. Moment in time to be cherished.
@HenrikGronwall8 ай бұрын
the most serene war game of all time?
@deceiver4449 ай бұрын
The voice acting in this game was probably the best you could hear thirty years ago
@Horned2610 ай бұрын
one of the greatest game ever.. It was great time do be a kid than and enjoy lucas arts advanture games
@bluestrife2810 ай бұрын
Nice Crowbar. Yeah I know. Nice Crowbar. Yeah I know. 😂
@kaskar10 ай бұрын
I gave this game maybe 10min then I was bored out of my brains
@JustWasted3HoursHere10 ай бұрын
Played the heck out of this on my C64. Bought it for my Amiga years later and was surprised (disappointed) that it doesn't make much extra use of sound. In fact there's hardly any sound at all! Still, fun to play and so was "Zak McKraken and the Alien Mindbenders".
@ArttuTheCat Жыл бұрын
PRINCE OF PERSIA is so legendary and inspiring, i still have it for my Amiga 500 as The Hit Squad release box version 😺👍🕹️.
@ArttuTheCat Жыл бұрын
I still have MANIAC MANSION for my Amiga 500 as the Kixx XL release box version 😺👍🕹️. "Don't be a Tuna Head!" 😹👍🕹️
@ArttuTheCat Жыл бұрын
I played DUCKTALES a lot on my Amiga 500 back in 1990's and 2000's 😹👍🕹️. I'm 40 years old and still play the original hardwares of the Commodore 64 (tapes / disks / cartridges) and Amiga 500 😺👍🕹️.
@magictracks Жыл бұрын
Could never finish it past the first village that was it
@TurboKnight865 Жыл бұрын
Mitch Murder brought me here.
@user-px9cj6fo7l Жыл бұрын
Mail it to Syberia :)
@nonsonomandrake6544 Жыл бұрын
it's just so luck-based. I wish they had invented some strategic rules for alliances (like getting more info about their attitude, bribing the leader, ...)
@Chris-ks8tc Жыл бұрын
Best game music ever made, i love this tune.
@TheBehamot Жыл бұрын
I remember seeing the roman amphitheater from centurion on the TV in my friend house, and I couldn't believe how realistic the picture was. In my eyes as a kid it was truly HD best graphics ever
@markgoodall8701 Жыл бұрын
I remember being yards from victory and Gomez dropping a live grenade into my backpack.... WTF!!!?
@jonathanc.gillespie4897 Жыл бұрын
Oh, to be fourteen and carefree again.
@sansossoduroderoer663 Жыл бұрын
😇😇😇😻
@sansossoduroderoer663 Жыл бұрын
tvjdjvh Bbkg
@sansossoduroderoer663 Жыл бұрын
Oooooooooo oooooooooooooooooooooooooooooooooooo
@captainferret1355 Жыл бұрын
Still as funny and as awesome as when was first released
@nightathlete Жыл бұрын
13 24
@vubhuhjkbhubohjb Жыл бұрын
I have the triangular box version! I bought it the day it came out on floppy and then a week later the cdrom was out but the guys let me swap it and pay the extra, my mistake was opening it! I'd already completed the floppy version at this point Still in as new condition, I keep it in a cupboard ha ha ha but one day I will put it in a case
@goqsane Жыл бұрын
I remember this game quite vividly. I had no idea what I was doing. Awesome that you even added a little guide here. Good work!
@NeuralNetProcessor Жыл бұрын
Jesus christ! Slow down!
@robertdiaz8658 Жыл бұрын
Jesus I finally found this game after so many years I don't know how old I was I want to say 5 or 6 but man the memories I'm 31 now
@mortman200 Жыл бұрын
Finally a version of the intro that has the music properly synced with the rest of the audio
Пікірлер
Is this similar to Deuteros?
The sheer work that went into these games.
Nothing quite like hard-panned amiga audio to clear your sinuses :D
Every time I played this game there was someone in the team talking bad about me with the others. I guess I wasn't a good leader as a teen.
Loved this game. The main base seemed to be the only base well defended. I used to get by with 3-4 main planets maxing them out. The others I just terraformed , then jacked up the tax to max and let it de-populate. Once you get nuclear fuel upgrade (unlimited fuel) concentrate on training max troops, then go ham on enemy base.
I remember playing this game with my older brother back in the day. We never made it through though. For some reason the Platoon Leader had been killed by someone in the team, every single time. I heard that this was a unique copyright protection but we have had the original version. I know that we also used the 10 minute Power Nap, as soldiers wouldn’t consume food during that time. We read this hint in an Amiga Magazine. P.S. The guy doesn’t know how to utilise the grenades well during a firefight.
I remember playing this game as a child. It took me a long time to figure out, but I eventually did it. Good memories
I remember getting stuck on the horses teeth I didn’t realize you had to read to it
I love it. Thanks. What a restgame.
Played it back in the 90s, loved it.
I think you need to have a whole consular army (6000 infantry 600 cavalry) to succeed in negotiation with Arabia with 1. diplomat, 2 agressive, 3 offer an alliance
And if you want Siria as ally you need to go with a minor force too...
Ive always adored this game, have never been able to finish it oddly enough
Loved the game, especially the sniper section. Seeing that brief muzzle flash & finally nailing him was SO satisfying! I'm shocked by the poor spelling & grammar in the "win" message on completion - never noticed that at the time 😮
Yeah. Only 2 dudes did most of the legwork with a trio of extra coders. I guess they didn't have QC?
It’s interesting to know that either Sid or Razor was canonically one of the original kids in Maniac Mansion, due to the….”mysterious disappearance” of Ed’s hamster.
the end of game message is the complete opposite stance the call of duty franchise is taking this day
I love the fact that guy who can make this game through in 30 minutes don't bother proper landing. Now i feel better because i always felt it's impossible to land properly :D
The excesive dificult of this games make it lake of playing hours...but it remains in the memory like a great amiga game with high graphic ans sound capacity,.
...lack of gameplay
böyle oyun yapmayın
(for Atari ST, which is probably the same) If you are behind by the time the fusion reactor upgrade is developed for the battlecruisers, the enemy has already expanded and scaled strength so it's possible he can bring strength back to Enemybase faster than you can buy platoons. (What might put you behind is the radiation event making one of the 2 tax planets uninhabitable, or the two meteor events). The AI aims to replenish Enemybase to 32K and then launches attacks (by committing a % of each planet's surplus), so if an attack starts before your platoons are ready you are on a wrong trajectory. What to do is to keep 4 platoons on the tax planets, reducing to 2 then 1 as his attacks become less frequent. Out of the 5-or-6 battlecruisers carrying the platoons to strike Enemybase, split three of them (12 platoons) off and whilst on the way to attack Enemybase, each time, stop off to conquer one enemy planet and reduce its population to zero. By the endgame, some of his planets may be carrying 10k strength but 12 platoons will beat this easily and the survivors (maybe 150 troops in each platoon) can continue to the strikes on Enemybase. The advantage of this way is divide-and-conquer - that 10k enemy strength is defeated more easily by outnumbering it, and it can't contribute to (fluidly/daily) reinforcing Enemybase between your strikes. Reducing the enemy from 24 planets to 16 might reduce available reinforcements by 33%, so if he's replenishing 10k this tactic might reduce it by 3k - - - but in practice it's much faster and that's because the combat is like an exponential function. If Enemybase's strength starts reducing at all it will usually only need 1-4 additional strikes of between 16 and 22 platoons. Over so many hours, I'd recommend 4 farms on the tax planets and 6 on Starbase! the mines there will no longer be needed for anything.
@@Stephen-OldBadGamer how about seeking enjoyment in chat rather than conflict
I love the hand drawn art and environments, the typical 90s sounding music also gives it character.
this game creeped me out
the memories 🙂
I never made it so far, thanks for playing. 🙃
We’ll see if this gets to GOG under Ziggurat Interactive.
I was 18 in 1993. The magic back then was the best. Nothing like it exists now. Moment in time to be cherished.
the most serene war game of all time?
The voice acting in this game was probably the best you could hear thirty years ago
one of the greatest game ever.. It was great time do be a kid than and enjoy lucas arts advanture games
Nice Crowbar. Yeah I know. Nice Crowbar. Yeah I know. 😂
I gave this game maybe 10min then I was bored out of my brains
Played the heck out of this on my C64. Bought it for my Amiga years later and was surprised (disappointed) that it doesn't make much extra use of sound. In fact there's hardly any sound at all! Still, fun to play and so was "Zak McKraken and the Alien Mindbenders".
PRINCE OF PERSIA is so legendary and inspiring, i still have it for my Amiga 500 as The Hit Squad release box version 😺👍🕹️.
I still have MANIAC MANSION for my Amiga 500 as the Kixx XL release box version 😺👍🕹️. "Don't be a Tuna Head!" 😹👍🕹️
I played DUCKTALES a lot on my Amiga 500 back in 1990's and 2000's 😹👍🕹️. I'm 40 years old and still play the original hardwares of the Commodore 64 (tapes / disks / cartridges) and Amiga 500 😺👍🕹️.
Could never finish it past the first village that was it
Mitch Murder brought me here.
Mail it to Syberia :)
it's just so luck-based. I wish they had invented some strategic rules for alliances (like getting more info about their attitude, bribing the leader, ...)
Best game music ever made, i love this tune.
I remember seeing the roman amphitheater from centurion on the TV in my friend house, and I couldn't believe how realistic the picture was. In my eyes as a kid it was truly HD best graphics ever
I remember being yards from victory and Gomez dropping a live grenade into my backpack.... WTF!!!?
Oh, to be fourteen and carefree again.
😇😇😇😻
tvjdjvh Bbkg
Oooooooooo oooooooooooooooooooooooooooooooooooo
Still as funny and as awesome as when was first released
13 24
I have the triangular box version! I bought it the day it came out on floppy and then a week later the cdrom was out but the guys let me swap it and pay the extra, my mistake was opening it! I'd already completed the floppy version at this point Still in as new condition, I keep it in a cupboard ha ha ha but one day I will put it in a case
I remember this game quite vividly. I had no idea what I was doing. Awesome that you even added a little guide here. Good work!
Jesus christ! Slow down!
Jesus I finally found this game after so many years I don't know how old I was I want to say 5 or 6 but man the memories I'm 31 now
Finally a version of the intro that has the music properly synced with the rest of the audio