Overtime is the best imo but revealing one's hand is def better than pure love..
@23shaquasiaКүн бұрын
New mahito move
@zeni47hopsontan9Күн бұрын
likely to be naoya or noritoshi kamo geto or something
@Gojo83152Күн бұрын
There could be a thing where when domain clashing there would be a bar that will go down and when the bar percentage zero the domain break and how to increase the bar and let it keep running is by how much hp you got for example the lower hp the faster the bar go down and the more hp you have the more the bar slow a lil down (good video btw)
@pavlehackerКүн бұрын
suggestion for yutas domain is that rika attacks the player with yuta and the player could fight yuta and rika at the same time
@MalteadaDeZueiraGMODКүн бұрын
me wondering why he didnt use his ultimate
@user-us4so2em2jКүн бұрын
My first thought was that the one making the suggestions was a Yuta fan so he wanted to make Yuta op
@IamwhatremainsfromAgentduck007Күн бұрын
Yo why doesn't the music play?
@user-jz3jr7sp9qКүн бұрын
Alr here is my Yuta suggestion: R special - RCT, provides a 5 hp heal and 3 hp every second for 5 seconds. Using twice can apply this affect except 4 hp and 2 hp per second to a person in front of you. 1 - Curse Draw (combo extender, combo starter) coat your sword in cursed energy and swing 3 consecutive times, a decent amount of range with low knockback. the air variant of this move will lunge forward and down, stabbing the target and throwing them backward while skewered on the sword. 2 - Distraction (combo extender) Rika appears behind the target and opens her eye, drawing the target's view. this puts them on guard but stunned, taking 10% less damage and stunned for 5 seconds. 3 - Pummel (combo ender) The user performs a small dash forward into 2 punches, if hit then the user grabs their sword and spins rapidly, applying heavy knockback and ragdoll. 4 - Love Crash (combo starter) Rika is summoned and with long range, grabs the target and slams them against the floor, she then throws the target a little bit under forward dash distance. Ultimate - Manifestation R special - Copy, Rika grabs the target and throws them, now during the ultimate you can use their R ability with half cooldown, press g to sacrifice a little bit of ultimate bar and clear which ability you have copied at the moment. 1 - Copy Combo (combo extender) grab hold of the reality around you and pull the target towards you with the sky (Sky Manipulation) and then perform thin ice breaker into the floor, creating a large shockwave and ragdolling the target. 2 - Cursed Speech (combo starter, combo extender, combo ender) when used a speech bubble will appear, normally it is "FREEZE" but use twice to change it to "EXPLODE" freeze is blockable with a 4 second stun, and explode is unblockable and launches the target (has less range than freeze) 3 - Pure Love (ultimate) you know what pure love is i dont need to explain this. 4 - Authentic Mutual Love The domain is full of swords in the ground that can be picked up, each sword represents a random move in the game that is not known to the user until the sword is picked up (this can also be R specials) when holding the sword and clicking the move will be performed (world cutting slash is included but does not have a chant)
@rafa313colonКүн бұрын
i won a 1v1 using never again, i dont think it's that bad
@rafa313colonКүн бұрын
Yuta's ult R should get 4 random moves excluding OP moves how they said and gojo's moves
@user-ji8iy4hs5gКүн бұрын
♟️
@q9jo438Күн бұрын
now do vergil :Sob:
@Thedog366Күн бұрын
I am nanami and I don’t spam
@hell.yeah-Күн бұрын
1:59 for the health thing, they could use percentages rather than actual health
@solarshard3644Күн бұрын
A ideia i thought of for chimera shadow garden (im just coping with its loss) Mahoraga + R The user extends both the're hands like they are going to summon mahoraga, the first white flash occurs, but the megumi user adjusts the're arms and claps both hands together and does the hand sing, sumoning shadows unde there feet and infesting the area Mechanics: the domain costs health, draning health until its broken or the user runs out, the amount of health drained by it can be decreased by using it with walls or cellings around, the actual efect of the domain is regaing 25% ult, decreasing cooldowns, decreasing ult drain and removing the cost of swichting from ult to base movesets, the domain can be easily broken by just breaking enough infested space, stuff like destroy the ground and such, using toad in the domain will hold down the affected person with a swarm of small toads, this can be blocked, ragdolling a person in the shadows makes them drown in the shadows for 3 seconds, dealing light damage to the person Why? It improves ten shadows ult, but still keeps it generally worse the average ultimate Decreases the reliance on mahoraga A balanced reward and cost, forcing the person to actually think about it when using the move
@yourstruly754Күн бұрын
Can we get a Ten Shadows guide, man? I could use your combo advice.
@CadlywaКүн бұрын
My idea: 1. The two domains will merge into each other and there will be bar on top of the screen 2. In the bar there will be numbers in a random order and u have to type the exact number in the bar (both screens have different scrambled numbers) 3. If you or the other person dont type the right number from the bar u will lose 1 point,and if you have 0 points and dont type the right number you will instantly lose the domain clash and lose 4.the player with the most number typed from the bar will win and break the other domain,the max time of the domain clashing is 20 seconds 5.if both of the players have the same numbers typed both of the domain will get cancelled and release a shockwave and will knock every players and buildings will get sliced and half and still float you can jump over the shockwave to avoid getting flinged This took me like and hour to type and my last braincell is gone so you better see this
@fardreverbtheshitterКүн бұрын
IS THAT THE FUCKING RED GAZE FROM LEVIATHAN ⁉️⁉️⁉️⁉️
@EQ_INКүн бұрын
I got shadow Sorcerer in first time but I want max Bule
@killerqueen721Күн бұрын
Well if I had to make a unique idea it would probably be when two domains are activated and would over lap they would become half and half on the inside and outside. On the inside it would be the appearance (not effects) of the normal domain until the half way point where it becomes the other domain and both players who activated their domains would then have to fight for up to 30 seconds to fill up a bar that is above the ultimate bar. The clash ends when either 30 seconds has passed and the one with the bar filled the most wins or when someone fills it to completion. The bar drains slowly overtime and is filled by fighting. If neither players hit each other the one with the highest amount of kills wins because in jjk who ever has the most refined domain wins and their domain is "more refined" because of the amount of kills they have. Another idea of mine js that you can also start a domain clash when inside of a domain when you would normally be able to use your domain so not I sukuna's (I think) or gojo's but it would work in mahito orhakari's domains and if other domains are added that do damage more passively like a burn effect you can use it and the outside of the domain doesn't change at all if it is activated like this until the new domain wins (if it does) and then the outside will shatter and a new domain will be there.
@killerqueen721Күн бұрын
My idea for the domain is dead simple. When used everyone trapped inside will just take damage over time to a total of 50% to 70% of their max hp. Max meteor is disabled and move 1 auto tracks to the nearest opponent and 4 can be used to throw lava at everyone in the domain.
@MrGold-bx8twКүн бұрын
I'm not verified in the discord so I'm just gonna type it here: escape rabbits should have a finisher where the rabbits run and grab the opponents body parts and run with them back into the shadows like ants with food
@oneperson6176Күн бұрын
Good LoR music
@HayvenMercerКүн бұрын
Who wants me to show y’all two more of my concepts?
@HayvenMercerКүн бұрын
Who wants me to show y’all two more of my concepts?
"Making each combo last about 5 years." Yup. That aged well.
@robloxtest-vd2ytКүн бұрын
now do this on mobile
@zetrioxpk9716Күн бұрын
Mahito never turned into a train
@LIL_DUCKKYКүн бұрын
lol devils number of likes
@CeltorianКүн бұрын
ideal
@CeltorianКүн бұрын
0:51 hong lu jumpscare
@1ce8672 күн бұрын
Both made a binding vow to not use ult😂
@gabe90912 күн бұрын
MAKE A VID NOW ON THE NEW UPDATE
@NauLeah2 күн бұрын
As a hakari main, reserve balls is actually literally the best move in the entire game no joke
@Astro_Nom1c2 күн бұрын
domain should do passive damage but only as much damage as blocking in a sukuna domain does, no matter if you block or not, also pressing 4 again should be the main damage dealer, and your r ability should stun at least when your in domain
@aceBOMBguy2 күн бұрын
Mechamaru would be cool in the game
@user-ee7ib1rz3u2 күн бұрын
I have an idea for domain clashing, If the user and the opponent have more hp, they will get an advantage, but if they are equal, they get a harder minigame, and the minigame is a merged version is a quicktime event and you have to be faster while your joystick/keyboard keys, (which is your body) dodge the incoming attacks (its basically like undertale) gojos attack for domain clash:Reversal Reds, and Random Sweets (Referencing to satorus almost constantly eating sweets off camera), and sukunas is obviously slashes, and fire, hakari's are his reserve balls, and the pachinko machines, mahitos are his transfigured humans, and his transfigured blades, whoever has the most hp in that gets more attacks for the other side, other attacks when u have 10% more hp, Gojos:Lapse Blue (Pulls you closer slightly) Hakaris:Little Reserve Balls (they are smaller and easier to dodge but harder to see), Sukunas:Hand-Sized Car Handles (Referencing to the sukuna vs mahoraga fight), (You can't control when to use the attacks and you can't choose, and the attacks go out every 2 seconds), If they get equal hp, they will get a wheel and they have to tap it everytime they get hit, and if you don't press it in 15 seconds, you will lose some points in the minigame (They get 1 point per tap on the thing, and the circle moves around the screen so they won't win in 1 second), whoever loses the HP from the mahoraga wheel thing, they will both lose the wheel and the other will get the extra attack advantage thing)
@WEARESPECIALZ2 күн бұрын
this could possibly be a good concept for a 1v1. because on public would probably ruin the finisher. overall cool concept design and everything else
@user-po6fu5xq3o2 күн бұрын
imagine fighting multiple players and these cutscene keeps appearing (is that malkuth from the hit game lor and vergil from leviathan)
@KurosakiIchigo-h3b2 күн бұрын
dawg forgot the main problem is nue + r too op for running
@PokestarUltima2 күн бұрын
shouldve added his lava bugs for stun & combo extending
@Funni-man12 күн бұрын
I know this’ll prolly not have a video made on it but here is my awakened Yuji concept :D 1st move (combo extender) kick volley: does a 5 hit kick combo, ending in the enemy being in front of you 2nd move sudden drop kick: does a small wind back before kicking the opponent, if timed right can be used as a black flash 3rd move cleave (put here since Yuji’s cleave is weak): grabs the opponents leg, using cleave and then throwing them away 4th move crushing counter:yuji holds a stance, if hit during this stance he will rush to the opponent, slamming them to the ground Passives:20% damage resistance to dismantle and can walk while in dismantle (ref to manga) Ultimate:awakened fury 1st awakened move is black flash fury:rushes at opponent, if landed grabs them, slams them down and then KOKUSENS them down 2nd awakening move is piercing blood:fires a stream of blood able to go through building and explodes in a small burst of blood when it hits a player 3rd awakening move is calamity:user does a grab motion, if landed they grab the opponent and slam them to the ground before repeatedly barraging them and ending it with a black flash kick to the side 4th awakening move is 8 consecutive black flashes (self explanatory, right?):you grab your opponent and do a combo with 7 black flashes before ending it with a jump and slam down black flash (your ultimate bar pauses while the move is going on) Extra:the R would be a counter, they would do a stance and if hit, they just dodge, no hit Black flashes give more ult bar then usual While in ult, your first 3 m1s are mini black flashes That’s it, thx for reading :)
@Inumaki_Fan12 күн бұрын
warp portal is my main...
@warensguitar2 күн бұрын
Too fast to read make it slower
@MY360LIVE2 күн бұрын
Brutal demon team WHERE ARE YOU
@robox4272 күн бұрын
ILL GIVE 80 SPINS, 2 LUCKY SPINS AN EMOTE SPIN AND 85k for a STYLE SLOT
Пікірлер
Overtime is the best imo but revealing one's hand is def better than pure love..
New mahito move
likely to be naoya or noritoshi kamo geto or something
There could be a thing where when domain clashing there would be a bar that will go down and when the bar percentage zero the domain break and how to increase the bar and let it keep running is by how much hp you got for example the lower hp the faster the bar go down and the more hp you have the more the bar slow a lil down (good video btw)
suggestion for yutas domain is that rika attacks the player with yuta and the player could fight yuta and rika at the same time
me wondering why he didnt use his ultimate
My first thought was that the one making the suggestions was a Yuta fan so he wanted to make Yuta op
Yo why doesn't the music play?
Alr here is my Yuta suggestion: R special - RCT, provides a 5 hp heal and 3 hp every second for 5 seconds. Using twice can apply this affect except 4 hp and 2 hp per second to a person in front of you. 1 - Curse Draw (combo extender, combo starter) coat your sword in cursed energy and swing 3 consecutive times, a decent amount of range with low knockback. the air variant of this move will lunge forward and down, stabbing the target and throwing them backward while skewered on the sword. 2 - Distraction (combo extender) Rika appears behind the target and opens her eye, drawing the target's view. this puts them on guard but stunned, taking 10% less damage and stunned for 5 seconds. 3 - Pummel (combo ender) The user performs a small dash forward into 2 punches, if hit then the user grabs their sword and spins rapidly, applying heavy knockback and ragdoll. 4 - Love Crash (combo starter) Rika is summoned and with long range, grabs the target and slams them against the floor, she then throws the target a little bit under forward dash distance. Ultimate - Manifestation R special - Copy, Rika grabs the target and throws them, now during the ultimate you can use their R ability with half cooldown, press g to sacrifice a little bit of ultimate bar and clear which ability you have copied at the moment. 1 - Copy Combo (combo extender) grab hold of the reality around you and pull the target towards you with the sky (Sky Manipulation) and then perform thin ice breaker into the floor, creating a large shockwave and ragdolling the target. 2 - Cursed Speech (combo starter, combo extender, combo ender) when used a speech bubble will appear, normally it is "FREEZE" but use twice to change it to "EXPLODE" freeze is blockable with a 4 second stun, and explode is unblockable and launches the target (has less range than freeze) 3 - Pure Love (ultimate) you know what pure love is i dont need to explain this. 4 - Authentic Mutual Love The domain is full of swords in the ground that can be picked up, each sword represents a random move in the game that is not known to the user until the sword is picked up (this can also be R specials) when holding the sword and clicking the move will be performed (world cutting slash is included but does not have a chant)
i won a 1v1 using never again, i dont think it's that bad
Yuta's ult R should get 4 random moves excluding OP moves how they said and gojo's moves
♟️
now do vergil :Sob:
I am nanami and I don’t spam
1:59 for the health thing, they could use percentages rather than actual health
A ideia i thought of for chimera shadow garden (im just coping with its loss) Mahoraga + R The user extends both the're hands like they are going to summon mahoraga, the first white flash occurs, but the megumi user adjusts the're arms and claps both hands together and does the hand sing, sumoning shadows unde there feet and infesting the area Mechanics: the domain costs health, draning health until its broken or the user runs out, the amount of health drained by it can be decreased by using it with walls or cellings around, the actual efect of the domain is regaing 25% ult, decreasing cooldowns, decreasing ult drain and removing the cost of swichting from ult to base movesets, the domain can be easily broken by just breaking enough infested space, stuff like destroy the ground and such, using toad in the domain will hold down the affected person with a swarm of small toads, this can be blocked, ragdolling a person in the shadows makes them drown in the shadows for 3 seconds, dealing light damage to the person Why? It improves ten shadows ult, but still keeps it generally worse the average ultimate Decreases the reliance on mahoraga A balanced reward and cost, forcing the person to actually think about it when using the move
Can we get a Ten Shadows guide, man? I could use your combo advice.
My idea: 1. The two domains will merge into each other and there will be bar on top of the screen 2. In the bar there will be numbers in a random order and u have to type the exact number in the bar (both screens have different scrambled numbers) 3. If you or the other person dont type the right number from the bar u will lose 1 point,and if you have 0 points and dont type the right number you will instantly lose the domain clash and lose 4.the player with the most number typed from the bar will win and break the other domain,the max time of the domain clashing is 20 seconds 5.if both of the players have the same numbers typed both of the domain will get cancelled and release a shockwave and will knock every players and buildings will get sliced and half and still float you can jump over the shockwave to avoid getting flinged This took me like and hour to type and my last braincell is gone so you better see this
IS THAT THE FUCKING RED GAZE FROM LEVIATHAN ⁉️⁉️⁉️⁉️
I got shadow Sorcerer in first time but I want max Bule
Well if I had to make a unique idea it would probably be when two domains are activated and would over lap they would become half and half on the inside and outside. On the inside it would be the appearance (not effects) of the normal domain until the half way point where it becomes the other domain and both players who activated their domains would then have to fight for up to 30 seconds to fill up a bar that is above the ultimate bar. The clash ends when either 30 seconds has passed and the one with the bar filled the most wins or when someone fills it to completion. The bar drains slowly overtime and is filled by fighting. If neither players hit each other the one with the highest amount of kills wins because in jjk who ever has the most refined domain wins and their domain is "more refined" because of the amount of kills they have. Another idea of mine js that you can also start a domain clash when inside of a domain when you would normally be able to use your domain so not I sukuna's (I think) or gojo's but it would work in mahito orhakari's domains and if other domains are added that do damage more passively like a burn effect you can use it and the outside of the domain doesn't change at all if it is activated like this until the new domain wins (if it does) and then the outside will shatter and a new domain will be there.
My idea for the domain is dead simple. When used everyone trapped inside will just take damage over time to a total of 50% to 70% of their max hp. Max meteor is disabled and move 1 auto tracks to the nearest opponent and 4 can be used to throw lava at everyone in the domain.
I'm not verified in the discord so I'm just gonna type it here: escape rabbits should have a finisher where the rabbits run and grab the opponents body parts and run with them back into the shadows like ants with food
Good LoR music
Who wants me to show y’all two more of my concepts?
Who wants me to show y’all two more of my concepts?
P2w asf
2:30 2:32 2:33 2:33 2:33 2:33 2:34 2:34 2:34 2:34 2:35 2:35 2:35 2:35 2:35 2:36 2:36 2:36 2:36 2:37 2:37 2:37 2:37 2:38 2:38 2:38 2:38 2:38 2:39 2:39
"Making each combo last about 5 years." Yup. That aged well.
now do this on mobile
Mahito never turned into a train
lol devils number of likes
ideal
0:51 hong lu jumpscare
Both made a binding vow to not use ult😂
MAKE A VID NOW ON THE NEW UPDATE
As a hakari main, reserve balls is actually literally the best move in the entire game no joke
domain should do passive damage but only as much damage as blocking in a sukuna domain does, no matter if you block or not, also pressing 4 again should be the main damage dealer, and your r ability should stun at least when your in domain
Mechamaru would be cool in the game
I have an idea for domain clashing, If the user and the opponent have more hp, they will get an advantage, but if they are equal, they get a harder minigame, and the minigame is a merged version is a quicktime event and you have to be faster while your joystick/keyboard keys, (which is your body) dodge the incoming attacks (its basically like undertale) gojos attack for domain clash:Reversal Reds, and Random Sweets (Referencing to satorus almost constantly eating sweets off camera), and sukunas is obviously slashes, and fire, hakari's are his reserve balls, and the pachinko machines, mahitos are his transfigured humans, and his transfigured blades, whoever has the most hp in that gets more attacks for the other side, other attacks when u have 10% more hp, Gojos:Lapse Blue (Pulls you closer slightly) Hakaris:Little Reserve Balls (they are smaller and easier to dodge but harder to see), Sukunas:Hand-Sized Car Handles (Referencing to the sukuna vs mahoraga fight), (You can't control when to use the attacks and you can't choose, and the attacks go out every 2 seconds), If they get equal hp, they will get a wheel and they have to tap it everytime they get hit, and if you don't press it in 15 seconds, you will lose some points in the minigame (They get 1 point per tap on the thing, and the circle moves around the screen so they won't win in 1 second), whoever loses the HP from the mahoraga wheel thing, they will both lose the wheel and the other will get the extra attack advantage thing)
this could possibly be a good concept for a 1v1. because on public would probably ruin the finisher. overall cool concept design and everything else
imagine fighting multiple players and these cutscene keeps appearing (is that malkuth from the hit game lor and vergil from leviathan)
dawg forgot the main problem is nue + r too op for running
shouldve added his lava bugs for stun & combo extending
I know this’ll prolly not have a video made on it but here is my awakened Yuji concept :D 1st move (combo extender) kick volley: does a 5 hit kick combo, ending in the enemy being in front of you 2nd move sudden drop kick: does a small wind back before kicking the opponent, if timed right can be used as a black flash 3rd move cleave (put here since Yuji’s cleave is weak): grabs the opponents leg, using cleave and then throwing them away 4th move crushing counter:yuji holds a stance, if hit during this stance he will rush to the opponent, slamming them to the ground Passives:20% damage resistance to dismantle and can walk while in dismantle (ref to manga) Ultimate:awakened fury 1st awakened move is black flash fury:rushes at opponent, if landed grabs them, slams them down and then KOKUSENS them down 2nd awakening move is piercing blood:fires a stream of blood able to go through building and explodes in a small burst of blood when it hits a player 3rd awakening move is calamity:user does a grab motion, if landed they grab the opponent and slam them to the ground before repeatedly barraging them and ending it with a black flash kick to the side 4th awakening move is 8 consecutive black flashes (self explanatory, right?):you grab your opponent and do a combo with 7 black flashes before ending it with a jump and slam down black flash (your ultimate bar pauses while the move is going on) Extra:the R would be a counter, they would do a stance and if hit, they just dodge, no hit Black flashes give more ult bar then usual While in ult, your first 3 m1s are mini black flashes That’s it, thx for reading :)
warp portal is my main...
Too fast to read make it slower
Brutal demon team WHERE ARE YOU
ILL GIVE 80 SPINS, 2 LUCKY SPINS AN EMOTE SPIN AND 85k for a STYLE SLOT