Dimitris Katsafouros

Dimitris Katsafouros

Hi, I'm Dimitris Katsafouros! A multi-disciplinary designer from Athens Greece. If you love design, 3D and tech then this channel is for you! Join me as I explore new technologies, share expert insights, and unravel the limitless possibilities of creativity and digital innovation.

🙌 Support the channel at Patreon: www.patreon.com/katsafouros


MY TUTORIALS | 3D ASSETS | TEMPLATES
📈 Income/Expense Notion Template: www.marvelousdecay.com/gumroad/income-expense-notion/
🧱 3D scanned debris: www.marvelousdecay.com/gumroad/debris-collection
🥐 3D scanned food assets: www.marvelousdecay.com/gumroad/food-collection
🧊 Cinema 4D Asset Browser: www.marvelousdecay.com/gumroad/asset-browser/
✏️ Adobe Illustrator tutorial: www.marvelousdecay.com/gumroad/illustrator

Tech spring cleaning

Tech spring cleaning

Human or A.I.?

Human or A.I.?

Twitter's messy Rebranding

Twitter's messy Rebranding

Пікірлер

  • @rubenmusto
    @rubenmusto3 күн бұрын

    Thank you for the great video: since 4 years have passed are you thinking about doing an update comparison_

  • @marvelousdecay
    @marvelousdecayКүн бұрын

    Hey there! I would say that even though things have changed in both apps when it comes to UI and functionality, the result is not much different. Shapr3D is still the better choice!

  • @rubenmusto
    @rubenmustoКүн бұрын

    @@marvelousdecayOk, thank you!

  • @tbud3734
    @tbud37343 күн бұрын

    A company like apple can never compete with nvidia in 3d rendering, fanboys could buy 50000$ M4 extreme mac for 3d rendering but professionals are not fools if they understand same performance can be achieved in 2000$ 5090.

  • @chamade166
    @chamade1665 күн бұрын

    Every RAW also takes a fully processed HEIF. You can use the the HEIF to bring back some of the higher frequency details. This seems to have somewhat improved with the 15 Pro.

  • @DanielScottFilms
    @DanielScottFilms5 күн бұрын

    What was that pigment added in 8:50 ? Light in a bottle?

  • @marvelousdecay
    @marvelousdecay4 күн бұрын

    That was from the "Tree of life". The light is right behind the glass which what gives it this very vibrant look. But if you're looking for the exact type of pigment I'm not sure.

  • @prntm926
    @prntm9266 күн бұрын

    You should compare to google pixel 3 raw vs 14 pro raw files, pickle 3 still win by 100miles, proraw is a joke.

  • @alexanderzhulin3528
    @alexanderzhulin35289 күн бұрын

    27k in CB2024 is a laptop result. Desktop gets 35k.

  • @Boschmacases
    @Boschmacases9 күн бұрын

    I try Polycam and Kiri for our business, and I must say that I get much better results with Kiri than with Polycam.

  • @marvelousdecay
    @marvelousdecay9 күн бұрын

    Try to eliminate all variables in your testing, since photogrammetry results depend a lot on angles and lighting. So give the following a try: Test both apps with the exact same images and compare the results. Either way though if you prefer Kiri use that. No need to fix what ain't broken!

  • @xingyechrishu6382
    @xingyechrishu63829 күн бұрын

    Hi, Dev from KIRI Engine here, first of all, thank you for bringing a good comparison video between KIRI and Polycom. We didn't use Apple algorithm and you said it right (except for object capture in LiDAR mode). And I truly realize the texture resolution is a big issue right now. And we will enhance this part in future updates. And about the volume thing, I saw another comment that says the truth, we developed that for side button capture. And that was the request from our valuable users. Again, very nice review and we definitely learned a lot from it. And if you have any other suggestions, feel free to contact us, and we would like to enhance them as well! Appreciate!🥰

  • @marvelousdecay
    @marvelousdecay9 күн бұрын

    Hey there. Great to see the team actively looking for community feedback, and great to see that you're aware of some of these issues! • As stated on the video texture resolution is quite a hindrance currently. If and when you manage to fix that, that will make recommending the app a lot easier! Great to hear that it's in the plans for future updates! • Another issue that is definitely minor compared to texture resolution has to do with object scale. The USDZ files always export with really small scale. Most objects export as 1 to 2cm in size, which means that there's a lot of resizing involved. It's not a huge deal but I would prefer a x10 multiplier rather than these small 1cm objects. There's also a couple more issues with the UI so I'll definitely try to reach out to you over email. If you don't hear from me in the coming days feel free to contact me through my email. You can find it the about section of my channel.

  • @buroachenbach703
    @buroachenbach7039 күн бұрын

    Hi, I understand that you left out the GS scanning but KIRI also has a featureless scanning option, which is somewhere between Photogrammetrie and NERF. I think it does work quite well on objects that would be difficult to scan with Photogrammetrie only. Also, KIRI engine has an option for a pro user to export his model in quads with a re-baked texture granted it’s lowres and of course you could do the conversion to quads yourself, but it’s still very convenient for a mobile app to have that option if you need assets fast and don’t have time to work on them. so KIRI is far from perfect but they do have a lot of good ideas and they are trying to push the boundaries of regular Photogrammetrie.

  • @marvelousdecay
    @marvelousdecay9 күн бұрын

    I definitely appreciate the efforts of the development team. It looks like the team is constantly adding features to the app which is great to see! About the featureless scanning: It's a good idea but I don't find it that useful. I guess it depends on what you want to do with the final mesh. Personally if I want to scan a featureless object I just sprinkle regular baby powder on the object and follow the typical photogrammetry procedures. The benefit with that is that you can get a very detailed mesh that you can then clean up and edit accordingly. The same goes for the quad mesh straight out of the app. As good as that might sound, I'm not entirely sure what the use case for it might be. I understand that it's convenient but if I'm going to use the object on a project I will adjust things myself either way, so having quads from the beginning is not so important. At least for me! As I mentioned earlier it all depends on your use case. If it fits your workflow and projects go for it!

  • @howbeautifulisourlife
    @howbeautifulisourlife10 күн бұрын

    Hi! Can you tell how you transformed those scans into pc?

  • @marvelousdecay
    @marvelousdecay10 күн бұрын

    Do you mean how to export them from the apps? Both applications have an export command where you pick the format you want. I picked USDZ but you also pick fbx or obj etc.

  • @howbeautifulisourlife
    @howbeautifulisourlife10 күн бұрын

    Yes! Thank you, and which program do you use in the end, is it 3d max or zbrush? I can’t recognize

  • @marvelousdecay
    @marvelousdecay10 күн бұрын

    The program you see in the video is Cinema 4D but when I’m preparing the final asset it’s usually a combination of Zbrush for cleaning up the scan, Substance Painter for cleaning up the texture and refining things and then Cinema 4D and Redshift for scene creation and rendering.

  • @MarkusLanxinger
    @MarkusLanxinger11 күн бұрын

    Nice review. You mention there is no reason for a scanning app to take over the audio, however we also do that in our app to use the volume keys as shutter control which is very convenient plus it connects to third party grips that also use this method to trigger the shutter via the Bluetooth button they use. This only happens when in the manual capture mode though and not throughout the whole app

  • @marvelousdecay
    @marvelousdecay11 күн бұрын

    Good point. Looks like this is what’s happening. You can use the volume buttons to take a picture. Unfortunately though the audio stops the moment you enter the app. It would be nice if there was a setting to enable/disable that option.

  • @MarkusLanxinger
    @MarkusLanxinger10 күн бұрын

    @@marvelousdecay agree. they could easily switch this on/off via a button in the settings.

  • @titianobsidian6549
    @titianobsidian654917 күн бұрын

    I would like to go back to mac's but apple make it so difficult. It crazy to spend so much on a mac that date so quickly. It's not possible to upgrade the gpu after 3 years to make the machine still relivant. So if you spec out a studio costing 6000 to 8000 grand then 4 years later it's dated.

  • @marvelousdecay
    @marvelousdecay16 күн бұрын

    Yeah that's true. It's one of the reasons I didn't go with the first versions of the Mseries chips (M1, M2, M3) since things are still advancing pretty fast. Hopefully the new Mac Pro will have upgradeable graphics... Here's hoping..

  • @MaiconAlbanoD
    @MaiconAlbanoD19 күн бұрын

    In versions purchased on the Steam system, this iA option does not work. Only for those who "rent" the ADOBE program. Maybe it would be good to make this clear in your tutorial, to avoid frustration. As I only found out later that I couldn't do that with your tutorial hahahahahhaha

  • @4.0.4
    @4.0.420 күн бұрын

    This was very _Neat!_ but I wonder - is there a way to have the points to path vary in width?

  • @marvelousdecay
    @marvelousdecay20 күн бұрын

    Haha nice one! About the width: I can’t think of something right now but I’m sure there’s a hack or some other way to do it.

  • @4.0.4
    @4.0.420 күн бұрын

    @@marvelousdecay yeah I'm new to the software so I thought I'd ask but there doesn't seem to be a "just plug the null's scale to <__>" solution 🤔 surprisingly few online resources for this really cool piece of software, even searching the web yields lots of results about the military unit haha...

  • @marvelousdecay
    @marvelousdecay20 күн бұрын

    @@4.0.4 yeah it's a small software company and the software hasn't fully caught on yet, but it's incredibly powerful. Reach out to the creators on twitter. They are very friendly and incredibly helpful. They might be able to point you to the right direction.

  • @fauramusic
    @fauramusic21 күн бұрын

    Thanks for such a clear review! I'm getting tired of Apple paid bloggers telling me how cool the new Mac Studio is comparing to Nvidia PC :)) what a crap :) Thanks buddy!

  • @marvelousdecay
    @marvelousdecay20 күн бұрын

    The Mac Studio has its positives for sure. It’s an amazing editing machine and a great all rounder but when it comes to 3d rendering it’s severely lacking. I can’t blame the reviewers though. They can only test the things they’re most familiar with.

  • @aungthuyaswe642
    @aungthuyaswe64221 күн бұрын

    love your working process , Thank for sharing !! May I know what kind of app should I use for 3d scan

  • @marvelousdecay
    @marvelousdecay21 күн бұрын

    Glad you enjoy the content! If you're on a PC Reality Capture is the way to go, and if you're on a Mac either Metashape or the desktop version of Photocatch

  • @aungthuyaswe642
    @aungthuyaswe64220 күн бұрын

    @@marvelousdecay Thank you so so much

  • @danialsoozani
    @danialsoozani23 күн бұрын

    That's why Elon Musk said lidar is useless and simple "vision" is way more effective. Lidar is good for multipass in survey where lasers pass through foliage while camera can't see them IMO.

  • @CarlosRafaelRamirez
    @CarlosRafaelRamirez24 күн бұрын

    On top of the premium price is the fact that it is not upgradeable

  • @sailinstyle
    @sailinstyle26 күн бұрын

    And I think, like you said, a lot of these terrible designs are due to prioritizing the company's needs over the user's needs. The first day some company realized "hey, we can make money off this internet thing", we were doomed. On the other hand, I've recently encountered some web sites, ones we actually pay the company directly to use, that must have been designed by someone with severe mental health issues.

  • @marvelousdecay
    @marvelousdecay20 күн бұрын

    Yeah when it’s a free product you could somehow excuse the poor design choices. But when it’s a paid product the excuses start to dwindle!

  • @sailinstyle
    @sailinstyle26 күн бұрын

    Nope, it's not just you.

  • @juandiegovelez6283
    @juandiegovelez628326 күн бұрын

    Love your content, what software do you use ?

  • @marvelousdecay
    @marvelousdecay26 күн бұрын

    Thanks! For Photogrammetry I'm using the desktop version of Photocatch and also Metashape. Both do the same thing but since Photocatch uses Apple's SDK the results are very fast.

  • @demarestk
    @demarestk26 күн бұрын

    Before even watching the video: no

  • @marvelousdecay
    @marvelousdecay20 күн бұрын

    :D

  • @4.0.4
    @4.0.427 күн бұрын

    The scattering of the seeds look like something you could do in Blender easily with Geometry Nodes; maybe Cinema4D has something similar?

  • @marvelousdecay
    @marvelousdecay26 күн бұрын

    Yeah there are several ways to approach this in Cinema too. I chose the scatter brush because I like the way I can control the placement. All the manual rotations and placements after the brush application was just me being over the top for no reason! Hahaha I would no suggest anyone doing what I did at all!

  • @4.0.4
    @4.0.425 күн бұрын

    @@marvelousdecay it did look awesome though (aside from the onions 😂 it made me think how I'd do the onions and I quickly realized they're actually really hard!)

  • @adamfilipowicz9260
    @adamfilipowicz926027 күн бұрын

    Looking forward to trying it thanks!

  • @marvelousdecay
    @marvelousdecay27 күн бұрын

    Have fun!

  • @steilvorlageDE
    @steilvorlageDEАй бұрын

    Thank you very much. Did you recognize that spring-constraints are working strange, if you activate the "Motion Vector"-AOV? Seems to be a bug.

  • @marvelousdecay
    @marvelousdecay28 күн бұрын

    Haven't tried that but I wouldn't be surprised if there was some sort of bug. Definitely post the issue on Redshift's forum for the developers to see and hopefully fix.

  • @SkillipEvolver
    @SkillipEvolverАй бұрын

    Great upload Dimitris! hey do you have any work online? For instance ArtStation?.

  • @marvelousdecay
    @marvelousdecayАй бұрын

    Thank you. I do have an Artstation account but haven’t updated it for a while. Better check my personal website (marvelousdecay.com)

  • @SilverwingVFX
    @SilverwingVFXАй бұрын

    Amazing video. I really love the late 80ties early 90ties for their computer innovations. Always makes me super nostalgic! I still remember that walking bottle scene file that came with C4D. I for the life of me could not figure out how they made it move. Would be interesting to have another look at it now ha ha ha. Also I really should liten more to those tracker music clips. They really had a certain vibe to them I love to this Day! Keep up making such great videos ✨

  • @marvelousdecay
    @marvelousdecayАй бұрын

    Thanks Raphael! Haha yeah the bottle and underwater scenes were some of my favorites back then! I can't remember at all how it was done but I wonder if it was PLA animation? No clue! 😆 It's so wild to think how much we've progressed since then on the technology front! Now our phones are multiple times faster than any desktop computer of that time. Crazy!

  • @solidgalaxy3339
    @solidgalaxy3339Ай бұрын

    Hi Dimitris, I appreciate your knowledge and experience sharing. I have a question, am about to purchase a refurbished macbook pro max but hesitant on which one to go for, m1, m2 or m3. Of course the older models are cheaper, but when I checked on apple's website, they say that m3 chip now supports ray tracing. I would like to know, how significantly ahead is that compared to the m1/m2, let's say percentage wise. I am concerned about apps like 3d max/blender rendering. Thank you so much

  • @marvelousdecay
    @marvelousdecayАй бұрын

    When it comes to 3D rendering the M3 (Max) is significantly faster than M1 and M2. The M3 Max for example is faster than the M2 Ultra. So if you're looking to get a new machine, aim for the m3 max. If you can wait a couple more months the M4 is just around the corner. I will personally wait for the M4. From what we can tell it's going to be a nice jump in performance so if you can afford to wait you'll be better off.

  • @solidgalaxy3339
    @solidgalaxy3339Ай бұрын

    @@marvelousdecay what do you think would be best: An M1 max, 32gpu, 96GB, 4TB Or M2 max, 38gpu, 64GB, 2TB Or M3 max, 40gpu, 48GB, 1TB

  • @marvelousdecay
    @marvelousdecayАй бұрын

    In terms of raw speed the M3 Max is the better option of the two. My only issue with the setup you posted is the very little SSD space and the relatively low RAM. If you can bump the M3 Max to 64GB and 2TB you'll have a nice beefy setup. But if you gotta cut something go for the 64GB Ram and keep the 1TB SSD. Just keep in mind though that you'll have to carry around an external drive to help with storage. But it's a good enough compromise.

  • @solidgalaxy3339
    @solidgalaxy3339Ай бұрын

    @marvelousdecay I appreciate your response again. I might be able to upgrade after 6 months, but I need something to work with now and sell this once. So the above 3 listed were my only options.

  • @sammieseoul5544
    @sammieseoul5544Ай бұрын

    I can't get it to work. I tried everything..

  • @marvelousdecay
    @marvelousdecay28 күн бұрын

    Make sure your hardware is supported. Some Macs are left out. If there's no issue with that it might have to do with the way your Wifi Router is setup. Try and visit a friend's house with your hardware and test the feature there. If it works there then you know the culprit! If all else fails try to contact Apple support and see if they can resolve it.

  • @abhijeetcherungottil6703
    @abhijeetcherungottil6703Ай бұрын

    Can I get measurements and volume of the object that I have made into 3D objects

  • @marvelousdecay
    @marvelousdecay20 күн бұрын

    If you’re using LiDAR you will be able to measure your object. It’s not going to be 100% accurate but it’ll be in the range.

  • @travisvermilye
    @travisvermilyeАй бұрын

    Thanks! This is great!

  • @marvelousdecay
    @marvelousdecayАй бұрын

    Glad you like it!

  • @oscarcampbellhobson
    @oscarcampbellhobsonАй бұрын

    Honestly the barrel role feature is absolutely insane but I just don’t see how anyone can spend such an absurd amount on a iPad when they could get a MacBook Pro or a studio and get a intous pro

  • @marvelousdecay
    @marvelousdecay28 күн бұрын

    Yeah iPad Pros nowadays are insanely expensive. Especially the magic keyboards are so overpriced it's almost hilarious! Unfortunately though I don't see them getting cheaper any time soon. Despite that I'm very happy with both the iPad Pro and the magic keyboard. If you're in between getting a computer or a an iPad Pro I would say the wiser choice would be to get a computer.

  • @cg.man_aka_kevin
    @cg.man_aka_kevinАй бұрын

    The similar app with Street View app, but the downside is only didn't capture 3 exposures. And also the biggest downside of this app is only available on Apple App Store, and Apple products like iPhones is really expensive. But for manual exposure edits, I'll do it manually on Photoshop.

  • @nix123ism
    @nix123ismАй бұрын

    I am not a photography expert but recently returned from a trip to vietnam,thailand, indonesia, didnt take a dedicated camera with me because its heavy, takes up extra space in my luggage , is another device i need to keep charged up , instead relied on my google pixel 3 , i was seriously impressed with the photos it produced, its portable, easy to keep charged, pics can be easily uploaded to facebook, has gps tracking, seems to be able to produce acceptable pics in almost any light condition and for me, it was a great easy option rather than a dedicated camera....still looking for a compact camera that can produce as good pics for the cost of the pixel....95 percent of the pics the pixel took were fine, when i use a dedicated camera its hit and miss whether the photos are good....

  • @manuatohoun4897
    @manuatohoun4897Ай бұрын

    Watching this while cleaning my own desk😊

  • @marvelousdecay
    @marvelousdecayАй бұрын

    Haha nice! Have fun!

  • @othoapproto9603
    @othoapproto9603Ай бұрын

    OMG are you annoying

  • @JuXuS1
    @JuXuS1Ай бұрын

    step in MAXON

  • @NwoRun
    @NwoRunАй бұрын

    Render could be better

  • @jaewannjoseph
    @jaewannjosephАй бұрын

    I really miss this

  • @bobtronic73
    @bobtronic73Ай бұрын

    That's some fun stuff. Hope you treated yourself to a good burger afterwards 😄

  • @marvelousdecay
    @marvelousdecayАй бұрын

    Haha of course.... I wouldn't miss the chance! 😬

  • @eth3realm
    @eth3realmАй бұрын

    Cool, thx! Another good method for adjusting the roughness texture with the ramp node ;)

  • @SashaMell
    @SashaMellАй бұрын

    Great work. Bravo 🎉

  • @SternFX
    @SternFXАй бұрын

    Great video! Love the result. So much devotion and investment but still fluent and educational 💌

  • @MakotoTamura256
    @MakotoTamura256Ай бұрын

    Awesome!!!! Thank you🥰

  • @marvelousdecay
    @marvelousdecayАй бұрын

    You are so welcome!

  • @StrangerObjects
    @StrangerObjectsАй бұрын

    Great video. Love to see these process videos you're doing 🫶🔥

  • @marvelousdecay
    @marvelousdecayАй бұрын

    Thanks dude!

  • @avi3dfx1210
    @avi3dfx1210Ай бұрын

    Nuce result sir well done❤

  • @_AlephNull
    @_AlephNullАй бұрын

    Thx for the video. To keep the reference image at the top of the screen, I recommend the free program PureRef

  • @LatinHermit
    @LatinHermitАй бұрын

    Nice! Did you use Object Capture to generate the model? I’m trying to come up with my own Photogrammetry workflow and I’m thinking of the combo of Object Capture, Substance Sampler and ZBrush for cleanups, would you recommend something different?

  • @gofieldsandsay
    @gofieldsandsayАй бұрын

    Even at McDonald's, this is not real. So...

  • @TheDangeonMaster
    @TheDangeonMasterАй бұрын

    It's real... really thin and not prime cuts.

  • @gofieldsandsay
    @gofieldsandsayАй бұрын

    @@TheDangeonMaster Well, we do agree, then 🤔😉