Join pixel artist, fantasy author, almond-milk enthusiast and overall nerd, Jimzip, as he takes you on a journey through the worlds of retro art and storycraft. Along the way, there'll be lessons to learn, new friends to make, and perhaps even a saucy guest-appearance or two…
Visit jimzip.com for more info!
Пікірлер
thx
For real, tho: Which one is this dude's real accent?!
😶🌫️
Fantastic job!
Next level!
Thanks! More on the way.
Love it!👍🏻
Cheers! Glad you enjoyed. ^^
SOO COOL!
Thanks! 🙌🏼❤️
Pixel art mastery in every cactus!
🫶🏼🌵🏜️
I've seen it now and it is brilliant.
Thank you, Kurt! Very kind. 😊
Thank you, I learned a lot.
Glad to hear it! ^^
Looks really good! How long would you say you worked on this little guy?
Cheers! Hmm, from start to finish…probably 5 hours or so? It could have been quicker if I hadn't changed my mind so much! ^^
Check x
This channel is a hidden diamond Can you make a video about drawing arts in 8 or 16 bits?
Thank you kindly! ^^ And great idea, too. I'll have a think about how to go about it.
How to choose colour? It would help if you could make a dedicated video on it😶🌫️
A very good question! I will do a video on this. :)
@@Jimzip plz do loving your videos till now, found your channel recently love your energy and explanations :3
you could also try choosing a pallete in lospec :)
@@refeals well I want to learn to make pallettes myself and understand to use colours rather than using premade pallettes (also I don't know how to choose pallettes it itself is a problem🥲)
Another awesome pixel art video!🎉
Thank you! ^^
As if this wasn’t amazing enough already, the anime “wow” was just the icing on the cake
I may have had a long-time viewer request that little gem…totally worth it! 😁
Nice trick, carving the hole in the middle of the tile to get the edges. Feels more organic than other approaches.😁
Yeah it's a real time-saver! ^^
Amazing vid! Entertaining and informative. Btw I noticed you said we’re new to aseprite. Just so you know there is a tiled mode that might make making your tiles seamless easier without having to copy paste and check in a new file. It’s under the view tab
Thank you, that's brilliant. I'm really loving this app already. 😁
Loved the video and the energy! Also, tip for working with tiles in aseprite. If you go to View -> Tiled Mode, you can see in real time how things tile on whichever axis you choose.
Ugh, I just knew there'd be a feature for this. 😁 This app is amazing. Thanks for pointing it out!
@@Jimzip Np!
The talent you possess is amazing :0
I have my pixel-art heroes like everyone else, and I just hope to get to their level one day. 😊 Until then I just keep pixellin'! But thank you! 🫶🏼
Standup Pixel Act
Cheers! Glad you enjoyed. ^^
That coffee section hit my soul so hard
It hit my adenosine-receptors just as hard - trust me! ☕️🫠
This is probably my favorite video yet!! The assets look really great, and I can totally imagine an awesome platformer using this!
Thanks a bunch, that's great to hear! I might expand on this one in the future.
I am glad you returned to make these video's! Love them! :)
Cheers! I'm glad you stuck around! ^^
Hello Jimzip ❤
Hello, Malik! 👋🏼
@@Jimzip I want to cntct youu
@@MalikAusafoffocial No problem. Send me a DM on twitter @Jimzip
@@Jimzip Wat ap or ig
@@MalikAusafoffocial I don't have them, sorry! :(
Your videos are amazing. I really like it. I am a new subscriber to your channel. Can I talk with you Jim?
Thanks a bunch, Anik! Great to see you here and glad you enjoyed the video. What's on your mind? :)
@@Jimzip want to talk about your chanmel jim bro
@@Jimzip how can i talk to you
@@Jimzip personally?
@@Jimzip Are u there jim?
Say Guh! *sonic the hedgehog music noises*
I do love a good low-bit sound effect… ^^
POV you watch the tuto, then you make some tiles and when you compare them to his ones, you see that yours are as creepy than the monster in Fear & Hunger...
😆
I want to play Pyramid Puzzle Ponanza!!! 👾
😂 I have a feeling it'd be a hit.
nice job, but now I must say.. you forgot the controller connector cords.
Haha, you're absolutely right! Funny thing is, I did draw them at one point, then decided they looked too messy. 😂
Pixorama is Life.
🤘🏼
Dial of Destiny was very reminiscent of this game, in the best way.
True, I also found a number of things in DoD that reminded me of earlier chapters in Indy, from the sets to the mood it set, I think the creators did their homework!
😂
at the end of this I heard like 9 different accents. 😆
I do my best!
Question: how about Berlin subtitles?
In Berlinerisch?? I'm afraid I'm nowhere near cool (or skilled) enough! 🥲
It may be a long time ago, but I'll never forget playing Atlantis and The Dig together with my brother. On a sidenote, for those of you who miss games with this kind of art direction, check out Thimbleweed Park.
i love it <3
Thank you! Great to hear. I'll be doing more videos like this soon. ^^
Dial of Destiny reminded me of this game in many ways
Cool review. Yes the best Indy game and one of the best Indy stories in general! Although you forgot to talk about one of the coolest feature: When you come into a dark room it slowly brightens up like your eyes getting used to it.
That's an excellent point! I actually never noticed this, but it's just another example of the small, loving details the team put into this game. Thanks for pointing that out! ^^
@@Jimzip Yeah this is still impressive. But with all the tech many modern AA games don´t have that grade of detail.
This was super helpful, thanks!
No problem, thanks for watching! ^^ (And sorry for the late reply!)
Very nicely done! Can you please do a review of my favorite game: The Dig? The pixel art in that game is absolutely stunning!
I am astounded to say I never knew that game existed. But yes, it really is stunning! Thanks for the suggestion. 👍🏼👍🏼
sad this doesn't have the views it deserves.
A shockingly tasty looking game for its time. It had everybody drooling at its gorgeous visuals. I had no PC back then but I was stuck looking at the pics shown in games magazines. Another fantastic looking adventure game released two months before Indy IV the same year : Darkseed, with many visuals supervised by HR Giger himself.
I was expecting a more detailed analysis, you didn't even showed that picture from the Azores island which they painted over it, there was no analysis of Crete at all, no Montecarlo, no Thera island (beautiful backgrounds, you have to play without Sophia). When you reached the lava maze you just skipped it, it's one of the most moody backgrounds ever done. You also didn't notice those weird pixels that are like hanging from the final atlantis building, what are those supposed to be ? wires ? And finally, you never mentioned the color cycling technique used all over the game, from the lucasarts logo, to the water effects in crete, to the lava in atlantis.
Thanks for your in depth comment, DarkMoe. It seems you noticed a lot about this game that I missed. While it's not possible to cover every aspect in a video like this, I look forward to your video on the topic, which I'm sure it'll be far more in depth!
@@Jimzip will start my video analysis soon, I already covered many games so far, but in a different light of course. Thanks for your answer !
can you animate on this app? i’ll need tutorials
You got yourself another subscriber, all thanks to the pixel massaging, you pervert. Lmao
😂 Haha thanks!
Even after 2+ years still a great video. May i ask for the name of the used palette?
The Mark Ferrari backgrounds are amazing. The water in the canal is beautiful.
Thank you for paying homage to one of my favourite games of all time. I salute you, sir.
BEST INDIANA JONES GAME PERIOD! should have been the 4th movie
Absolutely! 😁
But it WAS the 4th movie. There WAS NEVER a movie with crystal skulls and flying lead fridges!
@@obtainerofrareantiquities4452 Huh? A movie with crystal skulls and flying lead fridges? I also have no recollection of such a thing… 😜
What I remember being the most impressed with about the art style of this game, apart from how richly they used their 256 colors, was how they also used palette cycling to provide very smooth background animations for trickling water, lava effects, and (my favorite) the spiral light fixtures in Atlantis itself (like at 12:00). They even used it to gradually brighten pitch-black environments, like your eyes were getting used to the dark, to give you a little help when you were struggling with "find the light source" puzzles. It's all ancient history now of course, but at the time it was obvious that this was a labor of love for the artists, animators, and programmers.
You're absolutely right, Todd. There is so much more I could have spoken about, but it's those little details that really added to the whole. Thanks for watching!