Tea Leaves

Tea Leaves

Tea Leaves is all about programming like it's 1979. Join us as we explore programming languages current and obsolete, and explore the challenges of working with retro hardware and software. We also, of course, occasionally explore games from the early 8-bit era of computing.

The Atari Bookkeeper

The Atari Bookkeeper

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  • @EricsEdgeVideos
    @EricsEdgeVideos12 сағат бұрын

    "Learning a language when you're not using it anger is always kind of a tricky proposition." Truer words have never been spoken.

  • @TeaLeavesProgramming
    @TeaLeavesProgramming12 сағат бұрын

    The biggest limitation of this series, and I want to be open about it from the start, is that I don't use Haskell professionally. So there are going to be best practices and adaptations that happen in the field that I'm not even going to know about. But! That's not a reason to explore it with me.

  • @EricsEdgeVideos
    @EricsEdgeVideos12 сағат бұрын

    @@TeaLeavesProgramming This works great for me. I'm interested in hearing what you've found from a similar perspective of mine. Not only would I not be using this professionally, I've moved into management and no longer program professionally. I do it for recreation now.

  • @kjrl818
    @kjrl81813 сағат бұрын

    I just got a haskell book because of your "teaching kids haskell" video lol. I can't wait to see this series regardless

  • @TeaLeavesProgramming
    @TeaLeavesProgramming13 сағат бұрын

    Honestly, trying multiple routes to learning is always a good idea. I'm sure the book won't be a waste!

  • @ZacCrawforth
    @ZacCrawforth15 сағат бұрын

    Looking forward to this - I grew up using FORTH, C, C++, a little 6502 assembly, and currently use Go extensively. But every time I look at Haskell it just makes my head hurt.

  • @TeaLeavesProgramming
    @TeaLeavesProgramming14 сағат бұрын

    Thanks! I hope it lives up to your expectations.

  • @SuccessforLifester
    @SuccessforLifesterКүн бұрын

    I played the non original game on a non original apple 2 and had a lot of fun. You will guarantee to beat the game by lending the bankers money instead of borrowing. Then you will see your cash grew and grew as the bank owed you more and more money

  • @TeaLeavesProgramming
    @TeaLeavesProgrammingКүн бұрын

    Hahahaha what an excellent edge case! You should work in QA.

  • @santiagomorales9129
    @santiagomorales91292 күн бұрын

    thank you so much!

  • @carlcouture1023
    @carlcouture10234 күн бұрын

    I'm absolutely one of the people that this video is for because I want to try to get into the games but find the decision of where to start kind of daunting. I'm also someone who finds this particular type of tile based first person movement extremely confusing. Even if I had my grid paper in hand I would get hopelessly lost. I think my brain just has a hard time making contiguous space out of that. But these games are a huge part of the hobby I love so I want to at least see them. Also, PLEASE do that video on SMT spell names coming from Wizardry! Dragon Quest does the same thing and Final Fantasy does it to a lesser extent. People tend to forget it.

  • @TeaLeavesProgramming
    @TeaLeavesProgramming4 күн бұрын

    Thanks for the comments! I have been thinking about that SMT video for a long time.

  • @AnythingGodamnit
    @AnythingGodamnit5 күн бұрын

    Loved this video, thanks! (thumbs up) As a software engineer who has put up with GnuCash for many years, I recently came across plain text accounting as a concept (honestly, never went looking so didn't know about it until the algorithm prompted me) and find it really appealing. Regarding input validation, my first thought was to use an IDE extension to validate. Looks like there are some extensions for VSCode, but haven't tried anything yet. That means I'd still be editing plain text, just like I do when programming, but with a little help from my editor around syntax highlighting and (hopefully) validation.

  • @TeaLeavesProgramming
    @TeaLeavesProgramming4 күн бұрын

    There are a number of add-ons for some of these systems that help validate; the one I'm most familiar with is 'fava', a web-based add on for Beancount. If you find it appealing I definitely think it's worth trying! My major meta-point is that the issues many people (including me!) have with GnuCash don't have anything to do with the backend file format, and actually are fundamental UI challenges.

  • @rayfox1984
    @rayfox19846 күн бұрын

    Yes man, this is the magic of FOSS. It's a microcosm in itself, and the people that make it and use it are too. Much love. Keep on keeping on. ✨

  • @TeaLeavesProgramming
    @TeaLeavesProgramming5 күн бұрын

    Word.

  • @benoithudson7235
    @benoithudson72356 күн бұрын

    Huh. I wonder how the algorithm dug this up. Hi Peter!

  • @TeaLeavesProgramming
    @TeaLeavesProgramming6 күн бұрын

    Hey man! It's been ages!

  • @benrex7775
    @benrex77755 күн бұрын

    I also somehow ended up here.

  • @TheExileFox
    @TheExileFox6 күн бұрын

    I'm really happy to have been stumbling across this video because it might not be a tool I need, but I will definitely try it out and spread the word. <3 Open Source

  • @TeaLeavesProgramming
    @TeaLeavesProgramming5 күн бұрын

    Glad you enjoyed it!

  • @RNturnedbookeeper
    @RNturnedbookeeper7 күн бұрын

    Thank you! I've asked my accountant about how to do this and just keep getting told to leave it unitl year end & have had trouble finding the correct best method

  • @RNturnedbookeeper
    @RNturnedbookeeper7 күн бұрын

    In the video your show crediting an asset checking account when the installment payments are made. I use Quickbooks & pull transactions from the register. Would this just be automatically applied to the account used to make the payment or do I need to actually credit an asset account specific to the taxes paid? Thanks

  • @TeaLeavesProgramming
    @TeaLeavesProgramming6 күн бұрын

    @@RNturnedbookeeper I would expect any "spend money" transaction in QuickBooks to credit the associated bank account.

  • @sabourovartem7304
    @sabourovartem73047 күн бұрын

    For someone who is interested in JRPGs/dungeon crawlers and dungeon mapping, there is the Etrian Odyssey series for Nintendo DS/3DS, its main gimmick is you must manually map all dungeons on touch screen using stylus, Grid Cartographer style. This somehow contradicts the idea of playing a first person blobber in your bed, but sounds strangely appealing for some reason.

  • @TeaLeavesProgramming
    @TeaLeavesProgramming6 күн бұрын

    Absolutely agree, I love those games. As I said in another comment, Labyrinth of Refrain/Galleria are the spiritual successors to Etrian, but they don't have the "draw with a pencil" UI aspect of Etrian.

  • @Vidvid57
    @Vidvid577 күн бұрын

    Thanks for showing this! Some years ago I was searching for an open source program with this exact functionality because I was SURE someone HAD to have thought of it before because I can't be the only person in the world who wants an easy mapping program for dungeon crawlers. Unfortunately at the time all I could find was substandard java applets you could only run from a web page, or commercial programs. I agree with your assessment that mapping just for the sake of mapping can be fun, and I would say also somewhat relaxing like crafts hobbies are for some people.

  • @johnnovak1979
    @johnnovak19797 күн бұрын

    Hi, author here. This is a great introduction, and you've managed to convey the *spirit* of Gridmonger very well. It's meant for people who *love* to map cRPGs and prefer to use the keyboard; it will never become YetAnotherAutomapper(tm). I've done all the themes myself; the example maps will give you some hints about my theme name choices. By the way, I recommend playing the Amiga versions of Eye of the Beholder as they have superior digital sound instead of the AdLib blips and blops, plus the game has a proper outro which was cut from the DOS version (it just exits to the DOS prompt upon completing the quest...) The original OCS version features a reduced 32-colour palette, but it's very skillfully done and some might even prefer it to the 256-colour original VGA art. At the very least, it's a stunning-looking, unique variation of the original graphics. Then there is an AGA fan remake, which is basically the 256-colour graphics from the DOS VGA version grafted on top of the Amiga OCS original (plus a built-in auto-mapper, which I stayed away from, and I'm sure you'd do the same). Enjoy the game, it's one of my favourite cRPGs, and it was the first game I used for "test driving" Gridmonger before the first public release. I played the Amiga AGA remake, so it's definitely completable without bugs and glitches.

  • @TeaLeavesProgramming
    @TeaLeavesProgramming6 күн бұрын

    Thanks for dropping by, and thanks for your work making such a great open-source tool! If I was going to ask for any feature it would be...zoom level 20 isn't enough :-D! I like zooming into maps to an arbitrarily close zoom level.

  • @johnnovak1979
    @johnnovak19796 күн бұрын

    @@TeaLeavesProgramming Just added zoom level up to 50, it will be part of the next release. The searchable notes list pane on the left is another teaser, one of the major features of the upcoming release ;) Okay, KZread keeps deleting my image links, no matter what tricks I'm using. Thank you, almighty Google! I've posted the image example to the Codex thread.

  • @Megalomaniakaal
    @Megalomaniakaal6 күн бұрын

    Blender?

  • @johnnovak1979
    @johnnovak19795 күн бұрын

    @@Megalomaniakaal ?

  • @Megalomaniakaal
    @Megalomaniakaal5 күн бұрын

    @@johnnovak1979 Is blender apps framework out or how did you achieve the color palette editor using blender UI? Just a well done style in another toolkit or what?

  • @GreedFeed
    @GreedFeed7 күн бұрын

    Also sorry to spam your comment section with an off topic question but with the Steam sale going on. If I’ve only ever played Wizardry Proving Grounds of the Mad Overlord on NES which game would you recommend on Steam? Labyrinth of Lost Souls, Five Ordeals, The Proving Grounds Remake, or maybe something else like Elminage?

  • @TeaLeavesProgramming
    @TeaLeavesProgramming7 күн бұрын

    No worries, happy to have your comments. I haven't yet played Labyrinth of Lost Souls, but I got partway into Tales of the Forsaken Land, which was in the same series, and liked it. Honestly, if you want the "classic Wizardry" experience, I think Five Ordeals is the sweet spot right now. HOWEVER, if what you just want is "dungeon crawl", then I think the best one out there at the moment might be either Labyrinth of Refrain or Labyrinth of Galleria. They have a bit of that visual novel vibe going on, but they're basically "What if we took Etrian Odyssey and spun those ideas out a little more?"

  • @GreedFeed
    @GreedFeed7 күн бұрын

    @@TeaLeavesProgramming Thanks! This is the perfect response. Labyrinth of Refrain here I come!

  • @GreedFeed
    @GreedFeed7 күн бұрын

    I’ve been horsing around with gridmonger for a few weeks lately as well. I think I like it but admittedly Grid Cartographer looks a lot smoother to work with.

  • @clintalanhayden
    @clintalanhayden8 күн бұрын

    Whgere did you get all the cool keys? Thanks in Advance!

  • @TeaLeavesProgramming
    @TeaLeavesProgramming8 күн бұрын

    Not sure what you mean?

  • @efman1313
    @efman131311 күн бұрын

    Thank you for this!!! I used to play this on the Apple iie off of a floppy disc.

  • @TeaLeavesProgramming
    @TeaLeavesProgramming11 күн бұрын

    Such a simple game, yet so much fun!

  • @OrphenStudios
    @OrphenStudios11 күн бұрын

    Randomly found your channel. Been on a retro RPG kick so I guess I was blessed by the algorithm. Thanks for this video and for not being a weird elitist retro snob! A lot of the time when I find a smaller gaming channel it's run by a massive jerk or a bigot or something. Wizardry's remake was already on my list but you moved it to the top!

  • @TeaLeavesProgramming
    @TeaLeavesProgramming11 күн бұрын

    Really glad you found the channel, and welcome aboard! Extremism in the defense of being nice and normal is no vice.

  • @tedcamus3578
    @tedcamus357811 күн бұрын

    Perhaps the most diabolical aspect of Wizardry is you cannot have an all-fighting front line and a Priest, Mage, Thief, & Bishop in the back. So in the original WizPGMO on Apple II I had a strong all-fighting front line, and my Mage changed class to a Bishop mid-game. But in the sequel Knight of Diamonds, which imported your WizPGMO party, I was stuck when I needed a teleport spell. So I took my original WizPGMO Samurai and spent HOURS fighting Murphy's Ghosts solo until he learned the Level 7 Mage spell Malor, then imported him into KoD !

  • @TeaLeavesProgramming
    @TeaLeavesProgramming11 күн бұрын

    Back in the day I always ran with a bishop in the party but nowadays I think most people think that's a bad idea, because they simply level too slowly. What I've been doing in my recent playthroughs has been: a "utility bishop" stays parked in the tavern, drinking beer. When I need to identify things, I go back for a drink. Occasionally he will be too low level to identify things, at which point I'll take him for a trip into the dungeon with my higher-level party to power level him a few levels.

  • @tedcamus3578
    @tedcamus357811 күн бұрын

    ​@@TeaLeavesProgramming Yes I'm still considering that option on my Xbox. In the original my Bishop was levelled up and had lots of both Mage & Priest spells, which is strong in the long game after Mages and Priests have nothing else to learn. Currently I have my Priest in the front line and plan to change him to a Lord after learning level 7 Priest spells, using my Bishop to take up the slack.

  • @TeaLeavesProgramming
    @TeaLeavesProgramming11 күн бұрын

    @@tedcamus3578 IIRC in the original there was also the "Identify #9" trick which gave your bishop infinite XP, which made them a lot more viable to play with 😀

  • @tedcamus3578
    @tedcamus357811 күн бұрын

    @@TeaLeavesProgramming Actually I never knew that one back in the day LOL ! And reportedly it's been removed from the new release anyway.

  • @1RacerXer
    @1RacerXer12 күн бұрын

    I used to use grid paper when I was a kid. This Grid Cartographer is amazing! A bit on the expensive side but the "AutoMap" feature of emulated (which I do quite a lot of) games is neat too.

  • @TeaLeavesProgramming
    @TeaLeavesProgramming12 күн бұрын

    When it first came out there were no alternatives! Now there are a few different choices - Gridmonger is free and has a great UI (but doesn't have the automap feature). I'm doing a video on that next week.

  • @jim1226
    @jim122612 күн бұрын

    Would love to see more videos on manager from you!

  • @TeaLeavesProgramming
    @TeaLeavesProgramming10 күн бұрын

    I haven't done much with it lately - what topics specifically do you want to know about?

  • @mercster
    @mercster13 күн бұрын

    The Digital Eclipse remaster works 100% perfectly on Linux, using modern technologies. (WINE+dxvk/Valve's Proton.)

  • @mercster
    @mercster13 күн бұрын

    God it's killin me, you say it three times "If you're on Linux, play on Playstation!" 😂 I know not your fault but, whew boy.

  • @TeaLeavesProgramming
    @TeaLeavesProgramming13 күн бұрын

    @@mercster I've had enough terrible experiences with Wine that I'd never recommend it to someone as their first choice.

  • @mercster
    @mercster13 күн бұрын

    @@TeaLeavesProgramming Sir... most people don't use WINE from command line anymore, do you use Steam? Steam has Proton, which is WINE+a whole bunch of other technologies wrapped up, pretty with a bow. Linux gamers run thousands of games just fine in Steam with Proton, it "just works." I'm tellin ya, you're giving outdated info. Have you ever used Steam's Proton? When's the last time you gamed under Linux?

  • @mercster
    @mercster13 күн бұрын

    @@TeaLeavesProgramming In fact, Wizardry remaster is verified Steam Deck Playable status... this means it just works on the steam deck. Which runs Linux.

  • @TeaLeavesProgramming
    @TeaLeavesProgramming13 күн бұрын

    @@mercster Sure, I think for anyone with a Steam deck (who doesn't want to go on to play Knight of Diamonds or Legacy of Llyllgamyn), the Digital Eclipse version is a reasonable choice.

  • @Jessica7Official
    @Jessica7Official13 күн бұрын

    My brother and I had a glitch in our NES version as kids. When we finally beat him, every member of that party gained infinite XP. Every time one of those characters rested, they gained a level!!

  • @TeaLeavesProgramming
    @TeaLeavesProgramming10 күн бұрын

    True heroes!

  • @GreedFeed
    @GreedFeed14 күн бұрын

    Really love seeing someone with experience playing these games and giving so much info. Really enjoyed the series!

  • @TeaLeavesProgramming
    @TeaLeavesProgramming13 күн бұрын

    Thanks so much for watching!

  • @literallybooks
    @literallybooks14 күн бұрын

    Thanks for this. I’ve been debating picking up five ordeals mostly because I wondered if it was worth the asking price. It seems like it is. 😁

  • @TeaLeavesProgramming
    @TeaLeavesProgramming14 күн бұрын

    Thanks for watching! I think if you know you like this style of game, this is basically "all your an eat, forever", with the promise of more when the scenario editor ships in English, soon. So for me it's an easy purchase. I see how it can be a tough argument in the "All these AAA games are $5 during the Steam Sale" world though.

  • @literallybooks
    @literallybooks12 күн бұрын

    It is a tougher sale. Especially since it seems the real value isn’t in its visuals but in its gameplay and customization (?). I’m a recent and enthusiastic convert to the Wizardry series and style of game. I can see how much appeal this offers. I’ll probably wait another week to see if this drops at all during the summer sale but I’ll be picking it up either way. And I’ll keep watching the rest of this series which I think you do a great job of presenting. I picked up Grid Cartographer myself late last year but mostly as a tool for table top RPG mapping (it works well for this). Though I’m still working to understand how all its functions work.

  • @davegluckman7832
    @davegluckman783217 күн бұрын

    I don't mind watching mapping like this, but I think I can do it faster on graph paper. I do enjoy the digital manual mapping in Etrian Odyssey (DS/3DS). I am on B8F of Traveler's Property right now and thinking I may post some guides on Steam. Can't wait for the translated tools.

  • @TeaLeavesProgramming
    @TeaLeavesProgramming14 күн бұрын

    Yeah, Etrian Odyssey is great very specifically because the mapping is 'diagetic' in the game. Next week I'll be showing off an alternative mapping program, "Gridmonger", which is designed to work 100% via keyboard commands. So it's a little faster.

  • @GreedFeed
    @GreedFeed21 күн бұрын

    Absolutely grateful for this video! Do you play the later Wizardry games?

  • @GrigolTsikarishvili
    @GrigolTsikarishvili23 күн бұрын

    Would like to be part of it

  • @TeaLeavesProgramming
    @TeaLeavesProgramming10 күн бұрын

    Welcome aboard!

  • 24 күн бұрын

    Congrats: I saw all the videos for double entry with GnuCash, but yours is the only one which really shows HOW to do it. Thanx!

  • @TeaLeavesProgramming
    @TeaLeavesProgramming10 күн бұрын

    Glad it helped you!

  • @user-gx3vm6ch1o
    @user-gx3vm6ch1o25 күн бұрын

    Thanks for this! Very helpful! Keep up the good work!

  • @TeaLeavesProgramming
    @TeaLeavesProgramming24 күн бұрын

    Thanks, will do!

  • @ranganraj9340
    @ranganraj934026 күн бұрын

    Yes played this as a kid.

  • @RMeisterMusic
    @RMeisterMusic26 күн бұрын

    I have been enjoying this video as I've recently purchased the new Wizardry. I am a longtime fan of the NES Wizardry where I got my start. That was one of the most brutal gaming experiences ever. One thing I love is when you say around 10:50 that video games "were really toys." I thought to myself ... Wizardry was a way of life. This was no toy; this was no joke! I mean it had a 244 page manual and the strategy guide (Proving Grounds of the Mad Overload - haha) was 74 pages. Ahhh, back when games were GAMES. Anyway, thanks for this vid. It was enjoyable to watch.

  • @TeaLeavesProgramming
    @TeaLeavesProgramming13 күн бұрын

    That comment needs a little bit of explanation. What I mean is that home consoles (think: Atari 2600, Intellivision, Colecovision) were firmly viewed *by the people making them* as childrens' toys, in the same class as Cabbage Patch Dolls. They were expected to be a short-lived fad, not an entertainment sector that would eventually make more money than movies.

  • @justchary
    @justchary27 күн бұрын

    Thank you! But I think, that even a better option would be to track house as a separate commodity. In this way you can track market price changes to house. Like this: 2021-01-31 commodity HOUSE 2021-01-31 price HOUSE 400000 USD 2021-01-31 * "Buy house" Assets:House 1 HOUSE @@ 400000 USD Assets:Checking -1000 USD Liabilities:Mortgage -399000 USD ; You can now track the value of the house over time by updating the price 2022-01-01 price HOUSE 420000 USD

  • @TeaLeavesProgramming
    @TeaLeavesProgramming10 күн бұрын

    You can absolutely do this; I personally try to carry assets like that at book value just for simplicity.

  • @Xenoforge78
    @Xenoforge7827 күн бұрын

    Oh cool, exactly the kind of video I was looking for, I'm a massive fan of dungeon crawlers/blobbers (Shin Megami Tensei, Might and Magic, etc) But somehow never got into any Wizardry games.

  • @TeaLeavesProgramming
    @TeaLeavesProgramming13 күн бұрын

    I keep threatening to do a video exploring the connection between the spell names in Wizardry and the spell names in Shin Megami Tensei/Persona.

  • @NeverAStraightAnswer
    @NeverAStraightAnswer28 күн бұрын

    The only criticism I have of this video is that it’s not ten times longer. I have been obsessed with this game since the 1980s when I was a kid, had it on my phone for years. I need this 1986 book lol

  • @TeaLeavesProgramming
    @TeaLeavesProgramming28 күн бұрын

    There have been so many 'clones' of it over the years, too (e.g. Trade Winds)

  • @Chococookiely
    @Chococookiely29 күн бұрын

    Thank you very much for all your support and explanation by doing this exercises!

  • @TeaLeavesProgramming
    @TeaLeavesProgramming28 күн бұрын

    My pleasure!

  • @almeidachannel7121
    @almeidachannel712129 күн бұрын

    Nice Video ! Sub & Big Like ! And Love Retro Wizardry Games !

  • @TeaLeavesProgramming
    @TeaLeavesProgramming29 күн бұрын

    ありがとうございます!あなたの麻雀ゲームビデオはすきです!

  • @almeidachannel7121
    @almeidachannel712128 күн бұрын

    @@TeaLeavesProgramming Thank you for your reply !

  • @christianvdhorst
    @christianvdhorstАй бұрын

    Clear no-nonsense video. Great work!

  • @TeaLeavesProgramming
    @TeaLeavesProgramming27 күн бұрын

    Glad it was helpful!

  • @Gamerhenky
    @GamerhenkyАй бұрын

    You didn't actually used my updated translation of Story of Llylgamyn since I've fixed every issues found in the original AGTP patch, and you also forgot the other ports (e.g. Game Boy Color as Vidvid57 said, PC Engine CD, WonderSwan Color). The WSC port of the first game has extra content and new Survival Mode, also has English patch made by me.

  • @TeaLeavesProgramming
    @TeaLeavesProgramming27 күн бұрын

    Thanks for the additional context (and for your translation work!)

  • @akashashen
    @akashashenАй бұрын

    Are you emulating on Windows? You maybe getting a side effect of the carriage-return + line feed, producing a new line on entry. Is this your first time using this emulator? Just some minimum geeky guesses. Thanks for sharing.

  • @TeaLeavesProgramming
    @TeaLeavesProgrammingАй бұрын

    Mac, but CR+LF would make perfect sense as an explanation!

  • @akashashen
    @akashashenАй бұрын

    @@TeaLeavesProgramming I'm not in a position to play around with emulators for right now, but you may find an option for correcting that, as it's a pretty old problem to interpret pressing the enter-key across systems. I would either check emulator configure options or read through the config file. As a long time Linux user, I can honestly say, I've found these type of issues are usually already predicted by the people creating the emulation software. Hope that helps. Oh, unrelated, but as a former, considering future again, bookkeeper, having to put in the cents alongside the rest of the number is still common in that type of software, rather than pressing the period. Especially notable, as the actual system is not one with 10-key in the first place, saving the time of dropping to another row. When you get used to it, you would be amazed how annoying it is when other software doesn't do that.

  • @Mark-sd4hv
    @Mark-sd4hvАй бұрын

    Just got a total party wipe on 4th floor. I need to level up another group 😭

  • @TeaLeavesProgramming
    @TeaLeavesProgrammingАй бұрын

    In practice I think you always need to be sort of absentmindedly grinding multiple groups to do corpse retrieval.

  • @vytah
    @vytahАй бұрын

    So if anyone is wondering: PR stands for "Principalities of Indonesia", and OP stands for "Opecia" (as in OPEC).

  • @TeaLeavesProgramming
    @TeaLeavesProgrammingАй бұрын

    Thank you!

  • @MGMan37
    @MGMan37Ай бұрын

    Digital Eclipse version sucks because of forced autosaving. The developers are completely delusional seeming to believe that everybody did not reload after every +1HP level up. Not being able to speed up the forced combat animations also does not help. They decided not to address any of these in the 1.0 full release.

  • @TeaLeavesProgramming
    @TeaLeavesProgrammingАй бұрын

    After learning more about how the HP rolling works, I never reload - it all works out as long as you get another roll later.

  • @L0-R3Z
    @L0-R3ZАй бұрын

    Why are all your characters evil?

  • @TeaLeavesProgramming
    @TeaLeavesProgrammingАй бұрын

    As a kid I always made good characters out of role playing desires. This means I never got to create a ninja. So my thought was just to see if I could go for that on this round.

  • @L0-R3Z
    @L0-R3ZАй бұрын

    @@TeaLeavesProgramming Thank you.

  • @MarkMusante
    @MarkMusanteАй бұрын

    keyboard sounds are good! They're whatever the the equivalent of haptic feedback is for viewers