Animation HoD, CG/3D generalist and illustrator. Animation and motion graphics related content. Helping other animators and people looking to get into the animation industry by giving advice and guidance and answering common questions.
Patreon: www.patreon.com/RobynOArt
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🤭awwwww the way u said byeeeee, thank u so much on this
You’re welcome 😊
Love Maya just not Autodesk :P
aww that's a shame, Maya is great though!
How much hour do u invest for job?
a lot. Depends on the job
How much do u earn in a month?
I earn enough. We probably don't have the same currency though so it wouldnt be comparable
@@RobynO_O on an average?
How long does it take to do minimum?
It's different for everyone.
@@RobynO_O ..ok.thanks for reply
So helpful, Thank you!
You’re welcome !
I HATE 2025 VERSION. IT HAS "RENAME" ISSUES AND FOR RIGGING IS A NIGHTMARE. I HAD TO REINSTALL MAYA 2024.2 AND THE PROBLEM DISAPPEAR
First of all I think the book character animation crash course by eric goldberg is amazing so very much reccomend! Thank you so much for this video 🙏 I'm in a uni course which is supposed to have animation in it but I know I'm not going to learn anything from it, today I was just getting overwhelmed about where to start and how to go about learning this stuff and then here this video pops up, it got me excited to learn animation again so thank you🙏🙏🙏🙏
You’re welcome ! That’s so great to hear ☺️
In 3d everything starts with a Donut
At least for blender !
Anybody else notice her computer slightly warping in the background?
I really wish all tutorials were like this. Great work
Thanks !
@@RobynO_O How does this apply to text layers?
awesome
Hope it was helpful !
Most annoying accent ever
lol calm down
@@RobynO_O I am calm
Thanks for this vedio it's very helpful ( love from india❤❤)
Awesome, so glad to hear that !
How does this apply to text layers?
Your video is titled "text layers", but your video doesn't address text layers.
its timeless content,, so good.
great to hear!
are you able to make animations using nCloth or using dynamics with maya 2025? i can't. maya only renders the first frame for the whole sequence. im using arnold. Any advice? i called autodesk and they haven't figured it out either. :( so frustrating.
Dear tutor ,I love the tutorial videos you made .Thank you for your teaching.
you're welcome!
Blender to Maya has been hell
Oh hey. My friend send me that book digitally and I was just looking at it and said to myself, that is a lot of reading
As someone who is in middle school and can not decide between careers, I was just gonna start giving animation a shot bevore I even start my last 2 years of middle school
Silco's crew, looking diwn and wondering what's gonna happen: audience surrogate. "Hello little girl" -> "it's okay" : universal language for "I'm a creep" turning to universal language for "I'm a comforter/protector". Ghet nice symbolical drop of rain reaching his eye before rolling in his cheek: they're both mourning and alone.
Im 28 and rly want to become an animator. Should I try ?
I’m on the fence also. Wanting to do something else after being a mechanic for 5 years. If ya do take it, gl friend.
Best GImbal Lock VIdeo seen to date - and Ive seen a dozen at this point.
awesome, that's great to hear :)
Now why would they show an ad on generative AI
I have been following you for like 2 years or something now. There has not been a single time that I don't feel like being cooked as opposed to the rest of the 'tutorial makers' on the site. You are a brilliant teacher and keep up the good work :D
Thank you so much! I LOVE hearing that, I really appreciate it!
Hi Robyn, I had a question for you. How important is drawing realistic things if I want to pursue 2D animation? Thanks.
Finally! I am starting to get After Effects just by watching this one video. Thank you for sharing your knowledge.
Great to hear. You’re welcome !
Damn she fine 😜
its cool that her kids let her use their room.
You're the best instructor of them all!!! Subbed
thanks!
Thank you so much
You’re welcome !
oh my I thought you were Elizebeth Olsen
Oh thank you so much I was struggling understand the difference between spacing and timing 🙏
You’re welcome , glad to help !
Thanks a lot!
no problem!
Thank you for the inspiration! I'm a 3D Gameplay Animator but I really want to learn programming and more technical stuff so I started learning C# and I also want to make my own plugins. And, I love your videos! ❤
That’s awesome , good for you, learning new stuff ! So glad you like my videos !
In your B-roll at about 0:50, you show a point and click interface in AE for selecting mouths! How did you set that up? That would save me so much time!!!
Okay, so far I can get a similar effect using the clone tool on an adjustment layer, but I still can't get the on-screen controls like you have. Am I on the right track?
Okay, I think I'm pretty much there now- or I found a suitable workout. So I created a shape layer, and parented the position of the clone brush to that shape layer- animating with hold keyframes. That *pretty much* gets me the same workflow I see you using, although I notice your example seems to lock into place, and for me I'm still targeting the mouths by hand, so matching location is still not automated...but getting much closer! I'm guessing I have to enable a "snap" or "auto-align" function or something...it's been a long time since I did animating in AE, and I forgot a lot of the "language" it uses. Thank you for the inspiration!
@@justpaul899 glad you managed to work something out! I used DUIK. I put copies of all the phonemes in a row like you see there on my slider to have a visual reference in my main comp. I also have a precomp with all the phoneme layers in it, and all of the layers are only a frame long, and sequnced one after the other, so if you scrub through, each frame is a new mouth pose. Then in the main comp, set time remap on the precomp with the mouth poses in it. Set a key in the time remap at the same frame as the last mouth pose in your precomp. With DUIK, create a slider in the main comp, make it fit the row of mouth poses that are being used as a visual reference. then I linked the time remap on the precomp of the mouth poses to the slider
2:29 You get a nice surface there, but I only get one big black screen. I change percentage to 25% but it is still one giant black square.
SOLVED: It was because I was running the program for the very first time. The solution was to restart. As simple as that :-)
Love the donut.
Just tryna southpark
I have an animation exam next year and i need to prepare and learn animation from stratch in two month (i feel there so much information i ll explode)
Hello, Can my daughter who is autistic learn animation? I need help.
It surprises me how this scene is overlooked in every review of Jibaro. The work with the camera, the lighting, the composition and the directing decissions is awesome.
It really is amazing!
As an illustrator, learning animation to try and bring my own characters to life, is my current passion project! Thank you for your help, your video’s are so helpful! 😍
Im so glad to hear that, you're welcome!
Thank you SO much! This is great and so valuable! I have been looking for something like this for quite a while, feeling overwhelmed beginning to animate. (Also: not me writing down everything in this video including links, only to find out there is a curriculum document including all of this) 😅
I'm glad you find it valuable! I probably should have mentioned the document sooner in the video, my bad😅
What if there are people in the future who dream of being animators to bring the fantasy worlds they dream of to life?
I think of 3D and 2D as mediums for you to "sample" the design, like how a renderer samples a color in a place to make a pixel, and the result is better the more you understand your design, and the more comfortable you are with the method of sampling. I would bet there's a few people who cracked the code and find sculpting ultimately more intuitive than drawing, but if that's not you, which I'd say is the majority, drawing is a better place to start to iterate until you find something pretty consistent that you like. The best way to do this is to be able to simplify the design to a memorable amount of basic measurements and angles, and details you build off of those. And then using reference isn't cheating. You could never draw or sculpt anything if you didn't see it, so don't trick yourself into thinking you shouldn't see it the moment it's most important to. Just try to always be thinking in 3D, and think of it like you're sampling a 2D view of a 3D thing (or maybe sampling a 3D sculpt from multiple 2D drawings) and that's essentially the difference between tracing and building
I wonder how things have changed since this was made 3 years ago and economy and job market have even gotten worse...
Great explanation! So in a sense would spacing be similar to ease in and ease out?🤔
hi I have a business idea that we are trying to put in an animation format for prospecting. See attached and lets schedule a time to discuss this further.