Sunny Scunny

Sunny Scunny

A UK-based Cities: Skylines 2 enthusiast. Fuelled by a passion for urban design, a knack for problem-solving, and an undeniable affection for both beauty and chaos, I'm here to share my love for city-building with you. Join me on this journey by subscribing and becoming a valued member of the community!

Bus Rapid Transit

Bus Rapid Transit

Пікірлер

  • @jforozco12
    @jforozco12Күн бұрын

    First time seeing your channel and WOW your city looks amazing!

  • @SunnyScunny
    @SunnyScunny4 сағат бұрын

    Welcome! Thanks checking out the city

  • @MandalaArya-in4oq
    @MandalaArya-in4oqКүн бұрын

    Keren! Sangat cantik sekali kotamu. 🎉

  • @ribzao
    @ribzaoКүн бұрын

    Like!

  • @ribzao
    @ribzaoКүн бұрын

    map name bro? pls

  • @SunnyScunny
    @SunnyScunnyКүн бұрын

    Its one of the vanilla maps, Windy Fjords

  • @JBCreatieve
    @JBCreatieve2 күн бұрын

    like video to see ,very interesting how you deal with the update ,you survive very good,my city before the patch is always same citizen ,but i wondering if there a different if update your city before and after the office fix, what influence on the balance, because i did before .may city is not realy in belance ,because a lot of uneducated citizen are gone,and they don't come back even ive put tax bellow zero. maybe i have redo the patch on my city .

  • @SunnyScunny
    @SunnyScunny2 күн бұрын

    I think it was worth the wait, i’ve just wrapped up the session offline, everything looks good but I did have to force all the office companies out using 30% tax as suggested at the end of today's patch notes, but they quickly refilled and its stabilised

  • @dezwollenaartjes
    @dezwollenaartjes2 күн бұрын

    YES NEW SUNNY

  • @SunnyScunny
    @SunnyScunny2 күн бұрын

    Thanks to everyone who joined our little lunchtime stream. It seems like the frame rate was an issue with my streaming app. I hope to resolve it before the next one

  • @Smile-lg6kd
    @Smile-lg6kd2 күн бұрын

    What do you think about the update so far

  • @SunnyScunny
    @SunnyScunny2 күн бұрын

    It's a step in the right direction. I like the new detailing options for non-modders, however, it looks like all offices pre-patch still need to be culled, once that's sorted, we should be good

  • @Smile-lg6kd
    @Smile-lg6kd2 күн бұрын

    ​@@SunnyScunnyis it worth it now to buy this game, i wanna buy it but it got so much negative reviews upon release

  • @SunnyScunny
    @SunnyScunny2 күн бұрын

    There's still issues, so depending how you play, you might run into them, but I'd say it's quite an enjoyable title for me. Consider taking a look at Microsoft Game Pass for PC, you can get a two-week trial for as low as $/£1, try it out before committing

  • @Smile-lg6kd
    @Smile-lg6kd2 күн бұрын

    @@SunnyScunny thank you

  • @dnielgln
    @dnielgln2 күн бұрын

    Watching this as a 1 week old player feels like I'm wasting my time playing this game lmao

  • @alfredVN
    @alfredVN3 күн бұрын

    Just found your channel and am really enjoying it - didn't imagine you could do what you do with vanilla tools, impressive! Any reason you're not using mods?

  • @SunnyScunny
    @SunnyScunny2 күн бұрын

    I'm enjoying the game without mods thus far, I'll add some when the time is right. Thanks for taking a gander at my channel!

  • @robinzwanenburg
    @robinzwanenburg3 күн бұрын

    Ooow very Nice looks wat better now

  • @SunnyScunny
    @SunnyScunny2 күн бұрын

    Is it working in the latest patch?

  • @bellatrix4204
    @bellatrix42043 күн бұрын

    Loving it so far! Can't get over how nasty the vanilla farms are though. Everything else looks pretty realistic but they really stand out. Hopefully either CO will give them an overhaul or mods will eventually take care of it.

  • @artistfkaW
    @artistfkaW3 күн бұрын

    Happy to he here from the ground floor

  • @timowagner1329
    @timowagner13294 күн бұрын

    The map is beautiful! I think i'll build on it too :)

  • @tetra_5404
    @tetra_54044 күн бұрын

    If you play with mods I can recommend the Traffic mod. It lets you edit the car and even tram lanes. Whilste the tram edditing is a bit tricky tho

  • @tigonologdring9189
    @tigonologdring91894 күн бұрын

    Definitely go for the crem I think! You can always drop the budget. Love the Spanish Colonial style of layout. Just need some older looking buildings (and half a dozen churches) to complete the look. Just out of interest, are you going to run a modded city as well?

  • @revinravenzadiazabdilla9479
    @revinravenzadiazabdilla94794 күн бұрын

    this map design bit kind remind me Yara from Far Cry 6

  • @pandoranders
    @pandoranders4 күн бұрын

    Is it possible to download this version of the map? Really like the way you downgraded all the massive highways. This feels way more natural.

  • @ribzao
    @ribzao4 күн бұрын

    Name map bro? I'm brazilian

  • @SunnyScunny
    @SunnyScunny4 күн бұрын

    It’s a vanilla map, Windy Fjords 🗻🌊

  • @808sscy4
    @808sscy44 күн бұрын

    since the update launched, ive been having issues opening the game and loading my mods. hopefully it gets fixed over time. fire vid btw

  • @JBCreatieve
    @JBCreatieve5 күн бұрын

    Hi ,i see you start a new city,what happen with your other one you busy with ,also problems ?? . your video is great again like always 👍👍👍👍

  • @SunnyScunny
    @SunnyScunny4 күн бұрын

    Hello! My other city will be back, once the office workplace retention bug has been fixed, or when I can roll back to a previous version of the game. New cities are not as effected by the problems caused by the new patch, I'm enjoying it. Thanks, as always, for tuning in 👏

  • @JBCreatieve
    @JBCreatieve4 күн бұрын

    @@SunnyScunny i did not know there if a office bug ? ,i have to remove all school mods in old cities,because the garbage will not removed ,also service mods .school cap mod work sometimes and sometimes not ,very anoying .

  • @SunnyScunny
    @SunnyScunny4 күн бұрын

    After a while all the offices go down to 5 workers which is a disaster in an old city when half your population lose their jobs

  • @JBCreatieve
    @JBCreatieve4 күн бұрын

    @@SunnyScunny ok,ive notice this, ,i will check it iin my city :)

  • @JBCreatieve
    @JBCreatieve4 күн бұрын

    @@SunnyScunny you right same here

  • @elVAMPERR
    @elVAMPERR5 күн бұрын

    this would stop the day/night cycle I assume?

  • @SunnyScunny
    @SunnyScunny4 күн бұрын

    Yes! But only if you selected a time, however, I don't think this hack works anymore. 😔

  • @yuriibondar3757
    @yuriibondar37575 күн бұрын

    The way you established the initial grid reminded me of the way I play Anno 1800 - with the roads going down to the coast (seaport)

  • @thastayapongsak4422
    @thastayapongsak44225 күн бұрын

    Wow. Love to see so many creators using this map.

  • @thastayapongsak4422
    @thastayapongsak44225 күн бұрын

    Also, your modified rural highway is probably more true to the real place.

  • @grizzlylego
    @grizzlylego5 күн бұрын

    I really like the cinematics in the beginning!

  • @aymen-lh8ro
    @aymen-lh8ro5 күн бұрын

    I really hope they fix the game visuals to be more appealling on all day times and all seasons settings , they can fix the colors and lighting. This game has a huge potential, visually it can be stunning. they should consider this as priority What do you think ?

  • @SunnyScunny
    @SunnyScunny4 күн бұрын

    100%! This is low hanging fruit, the tools are there, so let us use them!

  • @mauriceskyliners9873
    @mauriceskyliners98735 күн бұрын

    Awesome video!

  • @davidchester1612
    @davidchester16125 күн бұрын

    After the map has been running for a while you may want to recheck the water flow in the sea, as it can take a while to work out what pattern it wants to settle into and the initial flow towards the coast may become a cross flow. A request if there is opportunity in the future and money for it: Can you look to put in a small hydro plant near the location where the water is being taken (and move the intake), yes it's not going to be that effective but the location looks really fitting for the theme of the map.

  • @SunnyScunny
    @SunnyScunny4 күн бұрын

    Great idea! I think the initial outlay is quite expensive but maintenance costs are quite low, if only I can get the damn things to work, I had three in a previous city, but never got 100% efficiency

  • @davidchester1612
    @davidchester16124 күн бұрын

    @@SunnyScunny Yeh, from what I read they are very tricky to get working properly and then stay working. I see this proposed one as more cosmetic than realistically operational. It seems the length of the dam determines the highest "possible" output and the height (not flow as one would expect) determines "actual" output (and this location doesn't fit the two very well, so I am not very optimistic one will work above a low %). Also it seems (from what I am reading), once you have the length and height going for you then you run into the water physics issues of the game, which adds other issues for which most players can't work a solution. Additionally the concept, implementation, and modelling seems to be based 100% on in-dam hydro (dam across a river and turbines in the dam or next to it), which means heaps of opportunities for extra content has been missed. While in-dam is the go to for the mega-hydro projects, that size scale and implementation doesn't fit CS 1 or 2 very well. The option to use out of dam hydro would have been a good path to have as well. Out of dam is where there is a separate dam or diversion, water is taken out the river course, fed to the turbines via pentstock (pipe), then returns to the river course (or in some cases a different river). If this option was added in, there would be the option of using pumped hydro as a storage medium. Anyway its a if only.

  • @SunnyScunny
    @SunnyScunny4 күн бұрын

    I'm totally on board with some vanity projects once we've got the economy sorted. We might even see a bit of electricity come our way, which is a win-win situation.

  • @spankuishi
    @spankuishi5 күн бұрын

    Your city design is another level, congrats. anxious for the next episodes of the series

  • @dezwollenaartjes
    @dezwollenaartjes5 күн бұрын

    It was actually mainly Spain who colonized the Caribbean. British had a lot less land area and the French even less than the British. Also few Dutch and Danish places there, islands mostly Dutch and English. Curious to see which direction you choose then!

  • @SunnyScunny
    @SunnyScunny4 күн бұрын

    I think the Dutch may of been around Sunny Isle if my memory serves me right 😉

  • @dezwollenaartjes
    @dezwollenaartjes4 күн бұрын

    @@SunnyScunny haha nice, excited to see where it’s going!

  • @MrCalls1
    @MrCalls14 күн бұрын

    @@SunnyScunnyhonestly. Take some liberties, any of the small ones were treated as prestige trades at negotiations, “I’ll take this swathe of rich land in Europe from you, but for the sake of prestige we’ll grant you this speck in the Caribbean to save face”. So anyone small had 2 owners at some point, and then a lot of Caribbean islands especially white majority ones looked towards a European country or American state for inspirations. So you could easily have, a Spanish gridded large village with a sugar plantation nearby, an English coastal fishing village and port, and then several French villages in the inland doing normal farming, all tied together by modern Dutch bicycle friendly roads, with a Dutch inspired expansion to the English port city that has a traffic circulation plan and modern Dutch town halls in places.

  • @SunnyScunny
    @SunnyScunny4 күн бұрын

    Absolutely, I'm not fixated on creating realistic cities; my goal is to enjoy the process, drawing inspiration from anywhere. I value the encouragement-thanks for the inspiration

  • @dezwollenaartjes
    @dezwollenaartjes4 күн бұрын

    @@SunnyScunny that’s exactly what makes it fun, right :)

  • @dezwollenaartjes
    @dezwollenaartjes5 күн бұрын

    YES NEW SUNNY

  • @Kayambo974
    @Kayambo9745 күн бұрын

    Love it 🎉

  • @timowagner1329
    @timowagner13296 күн бұрын

    Nice video :)

  • @timowagner1329
    @timowagner13296 күн бұрын

    Just out of curiosity if you dont mind me asking but what is your accent?

  • @SunnyScunny
    @SunnyScunny5 күн бұрын

    Thanks! I grew up in Scunthorpe, but moved away so it’ll be a mix now 🗣️

  • @quilmes99
    @quilmes996 күн бұрын

    Is the tram routing thing fixed?

  • @Qualiall1
    @Qualiall17 күн бұрын

    One thing that I find helps a little bit with traffic is taking out the crosswalk in front of where the heavier traffic tends to pile up (for 4 way intersections) -it makes it a bit easier for them to turn and pedestrians don't need all 4 crosswalks to walk to where they want to go. It's not a game changing tip to solve all traffic, but it does help and every little bit goes a long way in the end.

  • @bellatrix4204
    @bellatrix42048 күн бұрын

    This is an absolutely astonishing series. You’re the only KZreadr I’ve seen that’s managed to make their CS2 city look unique. Can’t wait to see what magic you weave once we have officially supported modded assets in game.

  • @bartdebacker4117
    @bartdebacker41178 күн бұрын

    I love how your video has the nicest mixture of live building with commentary and some silent building blocks. The city looks really nice. I was looking for a playlist to see how you started it but I figured you weren't uploading then. Subbed and liked in hoping you'll one day start a new city and I can follow along your craftsmanship! Keep up the good work!

  • @marcoschneider6391
    @marcoschneider63918 күн бұрын

    That's a like and a subscribe! :)

  • @tigonologdring9189
    @tigonologdring91899 күн бұрын

    For a pure vanilla build that's some serious stuff there Scunny! Why not just call the park "The Meadows"? There's a road alongside already called Meadow _something_ and it's a bit like The Meadows in Edinburgh.

  • @tracycui3800
    @tracycui380011 күн бұрын

    hi, Can we update the map now?

  • @SunnyScunny
    @SunnyScunny11 күн бұрын

    Here ya go: kzread.infoUgkx7ze3AaxXj5-zwTc2llngvwURA-aWG7co

  • @JBCreatieve
    @JBCreatieve11 күн бұрын

    Sometimes you need anarchy on,to remove things ive did this,an works for me.

  • @JBCreatieve
    @JBCreatieve11 күн бұрын

    I found a way to build underground parking,very usefull in city center, we many in my city,above we park or building,one is 5 layers underground, not possible in cs2.ive try.because the layers are mixed .

  • @JBCreatieve
    @JBCreatieve11 күн бұрын

    It's always a,pleasure to watch your video's, you always give nice ideas to use for myself,your design are awesome ,I don't have patiënt to detailed like you. I think you this since bezinning of cs1.big respect for your creativity, design an patiënt.very big like.

  • @MostLostNoob
    @MostLostNoob11 күн бұрын

    Would an alternative solution be to have the tram go underground instead of over everything, that way the pedestrian overpass would remain intact while also providing an opportunity to do some landscaping in & around the roundabout?

  • @SunnyScunny
    @SunnyScunny11 күн бұрын

    In the heart of winter, the ground was as hard as stone

  • @RitzMatt
    @RitzMatt11 күн бұрын

    Are you using dead cells theme song?

  • @artmoonlighter1770
    @artmoonlighter177012 күн бұрын

    Wooooooooow😃