Also how can people afford the software like zbrush and maya outside a studio
@freedomone6651Күн бұрын
I went to school for animation and still can't get work.
@PlusHappylabКүн бұрын
hey can you explain your workflow in depth. like a layered workflow demonstration. and what you look for at certain points of the animation
@AnimatorsJourneyКүн бұрын
Yea! That’s what the courses are for, they’re dozens of hours of that.
@BRUH-ql7lp4 күн бұрын
U deserve a subscribe and sry for the weird name
@sleu08268 күн бұрын
thanks you saved my life!
@modratchata494710 күн бұрын
Love ya man!
@user-er4er3ws2e14 күн бұрын
Who it looks like that
@satyamsharma139115 күн бұрын
sir please make a complete tutorial on needle and thread animation
@wonkaytry15 күн бұрын
the best way to animate in blender is opening maya
@NOBLEFILMS198715 күн бұрын
Your Blender Animation Would Have Gone Better If You Would Have Used A Leprechaun As Your Character To Talk To.
@Ruan_laraoficial16 күн бұрын
Cannibal corn, I'm not the only one who thought it, right? ಠಿヮಠ
@Vitaliy_UK17 күн бұрын
Thank you!
@joshuannabuchi205517 күн бұрын
please how do I import the mesh with the clothes in maya, it only opens the body geometry.
@MariaGonzalez-jn2kp19 күн бұрын
Why is the corn wiggleing Im distirbed
@blender3dkwakiswahilinamen28620 күн бұрын
@7:05 zoom to mouse position in preferences
@carolmckay748720 күн бұрын
Ya
@cereal-94420 күн бұрын
bro is a cannibal 💀
@GgsfortniteGgs21 күн бұрын
Why is this so funny
@GgsfortniteGgs21 күн бұрын
🤣🤣🤣🤣🤣
@rubenmarquez147522 күн бұрын
THANKSSS SO MUCH !!! 😄
@donbapugaming215824 күн бұрын
very helpful script.. thank you
@vikasdeep666726 күн бұрын
same
@marnicebrown343626 күн бұрын
Its i new brain rott
@user-lp2zy6kc8l26 күн бұрын
Hi, I didn't see anything in the course outline about how the animations are imported into UE5, but that's what I'm ultimately aiming for with the course, not just showing them in MAYA. Any further solutions?
@taycook29 күн бұрын
Love what you said about workflows changing within the same project! Sometimes they even change within the same shot. I might do one character layered and another pose to pose even though they're on screen together. Sometimes I also like to animate in whatever workflow seems the least appropriate for the shot. Helps to keep my eyes and mind fresh, especially if I've been animating similar shots for a while.
@AnimatorsJourney28 күн бұрын
Thanks man, and that’s a great point, deliberately trying to do it in a ‘wrong’/different way often leads to the biggest discoveries. Hope you’re doing well man! Miss working with you.
@EdwinSchaapАй бұрын
Great advise 👍
@AnimatorsJourneyАй бұрын
Thanks man!!
@vfxjackridzАй бұрын
Hey! There's also another really good fix for this. Use the Pitch Shifter as mentioned but then! no need to export Just add a Fill Left to Right or Fill RIght to Left below Pitch Shifter and it'll work! No distortions
@TheWildGamerIsHereАй бұрын
I wish this video came out a year ago before I realized this the hard way xD Golden advice!
@AnimatorsJourneyАй бұрын
Glad to hear its helpful! Sorry to hear its late for your situation haha, but better late than never?
@TheWildGamerIsHereАй бұрын
@@AnimatorsJourney definitely 😁
@user-cq5en1no3cАй бұрын
Whats more in the industry like I have seen a lot of motion capture games and movies now a days. Except some other big studios like pixar and disney. Does keyframe animatiors still have market ?
@AnimatorsJourneyАй бұрын
If you can't keyframe animate, you won't make it as an animator, that's what we are expected to know how to do, even at places that mocap, you're still animating.
@user-cq5en1no3cАй бұрын
@@AnimatorsJourney Thanks, I wanted to ask that if I want you to be my mentor then what steps should I take to be your student ?
@AnimatorsJourneyАй бұрын
@@user-cq5en1no3c Enroll in one of my courses at animatorsjourney.com
@user-fk7yf6yc9pАй бұрын
SUPER thanks
@lynnpearman4450Ай бұрын
Ron did it best until the juice part. R.I.P. my ears
@EvokAiАй бұрын
Are yougay
@anivlogtor2748Ай бұрын
Thanks for saving me 🙏
@ultimatepilot4322Ай бұрын
Bros is a canible
@teresashinkansen9402Ай бұрын
I wish I was billionaire so I could donate a couple billions to the Blender foundation and buy the best talent in the industry (as in software programmers) to make it the best 3D software.
@durjoy-dattaАй бұрын
I felt like this was not good throwing books😅
@alexsrolandАй бұрын
Really enjoyed this discussion! There’s so many helpful nuggets in here. In fact all of your podcast episodes are a big help
@channlaaa7520Ай бұрын
Thanks, i solved this problem for your help
@incrediblesarathАй бұрын
Cool!
@ArvinAnimatesАй бұрын
good job!
@bandinoplaАй бұрын
conclusion: pick another career...
@reinantewhisper9333Ай бұрын
If you are thinking sh.t like that then never you will be pick any other career...
@SilverSkylarkАй бұрын
Amazing! Thankyou so much!
@stuart4rd700Ай бұрын
I've been experiencing burnout since graduating as soon as I started working and realizing this job is unstable. Is there alternate routes one can go that uses 3D skills?
@Agent560004 күн бұрын
You can try to start a KZread career
@Motivate-ki1lp7mt4dАй бұрын
Will ai replace designer can you clarify please 🥺🙏🙏🙏🙏
@AnimatorsJourneyАй бұрын
Check out the podcast, there’s two episodes about this.
@justicev3135Ай бұрын
THANK YOU SO MUCH
@HarGowPilotАй бұрын
Great vid! Thank you man!
@AnimatorsJourneyАй бұрын
You bet! Thanks for watching!
@SonicTheCatАй бұрын
Good video, thanks for the tips!
@billypodol9006Ай бұрын
I agree that using KZread as a platform for a demo reel is a good choice. It's disappointing and shame for it if recruiters and their company don't use an adblocker or have a premium account.
@ZeroTorySeatsАй бұрын
Sorry if this is a dumb question, but I'm guessing this doesn't still apply a rounded corner if I export the 3D object from Maya into other software like Unreal Engine?
@AnimatorsJourneyАй бұрын
Correct, this is only relative to the rendering inside Maya
Пікірлер
Also how can people afford the software like zbrush and maya outside a studio
I went to school for animation and still can't get work.
hey can you explain your workflow in depth. like a layered workflow demonstration. and what you look for at certain points of the animation
Yea! That’s what the courses are for, they’re dozens of hours of that.
U deserve a subscribe and sry for the weird name
thanks you saved my life!
Love ya man!
Who it looks like that
sir please make a complete tutorial on needle and thread animation
the best way to animate in blender is opening maya
Your Blender Animation Would Have Gone Better If You Would Have Used A Leprechaun As Your Character To Talk To.
Cannibal corn, I'm not the only one who thought it, right? ಠಿヮಠ
Thank you!
please how do I import the mesh with the clothes in maya, it only opens the body geometry.
Why is the corn wiggleing Im distirbed
@7:05 zoom to mouse position in preferences
Ya
bro is a cannibal 💀
Why is this so funny
🤣🤣🤣🤣🤣
THANKSSS SO MUCH !!! 😄
very helpful script.. thank you
same
Its i new brain rott
Hi, I didn't see anything in the course outline about how the animations are imported into UE5, but that's what I'm ultimately aiming for with the course, not just showing them in MAYA. Any further solutions?
Love what you said about workflows changing within the same project! Sometimes they even change within the same shot. I might do one character layered and another pose to pose even though they're on screen together. Sometimes I also like to animate in whatever workflow seems the least appropriate for the shot. Helps to keep my eyes and mind fresh, especially if I've been animating similar shots for a while.
Thanks man, and that’s a great point, deliberately trying to do it in a ‘wrong’/different way often leads to the biggest discoveries. Hope you’re doing well man! Miss working with you.
Great advise 👍
Thanks man!!
Hey! There's also another really good fix for this. Use the Pitch Shifter as mentioned but then! no need to export Just add a Fill Left to Right or Fill RIght to Left below Pitch Shifter and it'll work! No distortions
I wish this video came out a year ago before I realized this the hard way xD Golden advice!
Glad to hear its helpful! Sorry to hear its late for your situation haha, but better late than never?
@@AnimatorsJourney definitely 😁
Whats more in the industry like I have seen a lot of motion capture games and movies now a days. Except some other big studios like pixar and disney. Does keyframe animatiors still have market ?
If you can't keyframe animate, you won't make it as an animator, that's what we are expected to know how to do, even at places that mocap, you're still animating.
@@AnimatorsJourney Thanks, I wanted to ask that if I want you to be my mentor then what steps should I take to be your student ?
@@user-cq5en1no3c Enroll in one of my courses at animatorsjourney.com
SUPER thanks
Ron did it best until the juice part. R.I.P. my ears
Are yougay
Thanks for saving me 🙏
Bros is a canible
I wish I was billionaire so I could donate a couple billions to the Blender foundation and buy the best talent in the industry (as in software programmers) to make it the best 3D software.
I felt like this was not good throwing books😅
Really enjoyed this discussion! There’s so many helpful nuggets in here. In fact all of your podcast episodes are a big help
Thanks, i solved this problem for your help
Cool!
good job!
conclusion: pick another career...
If you are thinking sh.t like that then never you will be pick any other career...
Amazing! Thankyou so much!
I've been experiencing burnout since graduating as soon as I started working and realizing this job is unstable. Is there alternate routes one can go that uses 3D skills?
You can try to start a KZread career
Will ai replace designer can you clarify please 🥺🙏🙏🙏🙏
Check out the podcast, there’s two episodes about this.
THANK YOU SO MUCH
Great vid! Thank you man!
You bet! Thanks for watching!
Good video, thanks for the tips!
I agree that using KZread as a platform for a demo reel is a good choice. It's disappointing and shame for it if recruiters and their company don't use an adblocker or have a premium account.
Sorry if this is a dumb question, but I'm guessing this doesn't still apply a rounded corner if I export the 3D object from Maya into other software like Unreal Engine?
Correct, this is only relative to the rendering inside Maya