the way your opponent wins. by not letting you play and he takes multiple turne. just madness in game control. world class play!
@FrascoAdAbstra13 сағат бұрын
Controlling the opponent pieces is key :)
@samrees46482 күн бұрын
cool game
@goldengriffon5 күн бұрын
A rather messy game, but with plenty of interesting situations. It's also remarkable that both players got all of their pieces out!
@FrascoAdAbstra4 күн бұрын
It's actually not that uncommon at high level to place all your pieces in play! The more pieces the messier and the more fun 😁
@goldengriffon5 күн бұрын
Nifty moves! The main lesson I take from this game is to set up flexible positions. You created interesting situations that could evolve different ways, rather than simply placing bugs with single-step plans that could have been easily blocked. That's something I need to work on. 😛
@FrascoAdAbstra4 күн бұрын
Flexible and compact is often a good choice as it gives you more option to react to your opponent. When you pin the opponent pieces instead you want to create long rigid strings for them. But this game was also pretty chaotic due to the mosquito-pillbug combos!
@goldengriffon5 күн бұрын
Thanks for being honest and open about making poor moves. The examples make for excellent learning! 🙂
@FrascoAdAbstra4 күн бұрын
@@goldengriffon you often learn more from losing than from winning right? :) and there are so many strong players around I need to learn from!
@Olios57610 күн бұрын
5:40 before pillbug moves pillbug, can’t you move again blacks pillbug?, in order to qualify for a win and pinning the corneus bug. Maybe it’s a bad move but Ican’t understand why
@FrascoAdAbstra10 күн бұрын
@@Olios576 I'm not sure what you mean for moving again the black pillbug.. the black pillbug is pinned, it can't be moved otherwise the hive would break, isn't it?
@Olios5769 күн бұрын
I mean "after", I have dyslexia
@puzzleparty771311 күн бұрын
I've only won like that once (warping the queen into a surrounded position). I call it a kill box, a term taken from Dexter. Seems appropriate!
@FrascoAdAbstra11 күн бұрын
I like it! Kill box😁
@connormonday12 күн бұрын
Hexagonal chess guy talks with hexagonal go guy.
@FrascoAdAbstra12 күн бұрын
Basically.. i should rename the video like that🤣
@daniellinzel199415 күн бұрын
That's one of the coolest ways to win! You always have such interesting games, haha
@FrascoAdAbstra15 күн бұрын
When I'm lucky and in the right mood the games become fun 😁
@Zurround16 күн бұрын
Mosaic by Continuum Games is better than Hive.
@FrascoAdAbstra16 күн бұрын
It's hard to say when a game is 'better' than another one, a lot of it is subjective. There are some criteria of course, but even considering those (you mention in the comment below), why not to write a more propositional sentence like 'have you ever tried mosaic?' Because it seems to me your comment is out of context in the comment section of this video. This being said, can i find the rules of Mosaic somewhere?
@Zurround16 күн бұрын
@@FrascoAdAbstra Only in the game.
@Zurround16 күн бұрын
My closest friend and I got burnt out on Hive because we were such a perfectly even match that our games almost always ended in a draw. It was worse than chess in that respect (I have seen 14 consecutive draws in world champ matches). The game is too draw prone.
@FrascoAdAbstra16 күн бұрын
this happens simply because you and your friends have played each other too many times and have not been exposed to other strategies out there by playing with other people. I recommend to try to play Hive on BGA or Hivegame.com and you'll discover soon that it's much more fun than you think! The draw rate nowadays is much lower than the one of chess for the top players for instance, and similar to the one in chess for amateurs level, so there is no draw problem :) (there was back then when the Queen Bee was allowed as first move more than 10 years ago, but that opening is forbidden in tournaments nowadays).
@OrdepCubik17 күн бұрын
To be honest, he immortalized you 😆😆
@FrascoAdAbstra17 күн бұрын
I would have preferred to be immortal winning but it's fine ahah :)
@connormonday18 күн бұрын
Instead of ambiguous spider, couldn’t we call it a spider fork? Like knight fork in chess?
@FrascoAdAbstra17 күн бұрын
You're perfectly right. I might call it that way sometimes too. But it was formalised by Jewdoka in his first book and he doesn't have much of a chess background I think or he just didn’t want to recycle the term. So since then most people call it ambiguous although spider fork sounds good and clear to me! (Fun fact: often we call zugzwang 'bugzwang' ahah)
@willhelpforfree19 күн бұрын
At 57:40 you mention what in my opinion is the curse of Homeoworlds - it's hard to get people into it. Other than that, it's really the perfect game and no other game comes close. I do agree, though, that there is risk of an AI "solving" it in the future. Thank you, Babamots, from the bottom of my heart, for creating the BGA implementation and everything else you've done to promote this game. I would have missed out on my all-time-favorite game if it weren't for you! Thank you too, Frasco for this interesting interview.
@FrascoAdAbstra19 күн бұрын
It's a common issue with abstract games having a slightpy more complex set of rules I think. People are not attracted by the theme and at the same time they find the rules hard to memorise. I have to add that, in Homeworlds, also how to reach the goal is quite vague! But I agree that it's a fantastic game so I hope we can find some way to spread it more easily. For Hive we started to distribute a small sheet that summarise all the rules, maybe that would help (and on BGA there is a tutorial already I guess?). Btw Thanks for watching :)
@jonathanandrews338119 күн бұрын
Risk? I wouldn't think any differently about it than how computers play chess or go etc...
@willhelpforfree18 күн бұрын
@@jonathanandrews3381 You might be right, but that would depend on the complexity of the hypothetical solution. That is, if the AI finds an assured path to victory (or even a draw) that is simple enough for people to memorize, that would severely damage the game for me. I am no mathematician though, and it is possible that this scenario is highly unlikely.
@FrascoAdAbstra17 күн бұрын
@@jonathanandrews3381 It's not easy to estimate how easily a game can be (weakly) solved. Branching factor is the main parameter but all depends on the solution to be simple enough to be memorised. I don't think there is such risk for homeworlds but opening theory could be more 'narrow' for instance
@jonathanandrews338116 күн бұрын
@@FrascoAdAbstra Yes, the homeworlds tutorial on BGA by Any Looney is very well done.
@ianfyfe531021 күн бұрын
Good game, thanks for sharing! At 6:55 was there any consideration on moving the ladybug into an offensive position on the opponents queen?
@FrascoAdAbstra11 күн бұрын
I might be wrong but I discarded an offensive move straight away. You simply don't have enough time to try to win in such positions where: - your killspots are quickly being filled - your empty killspots are fewer than the opponent one. - your pillbug is not next to your queen (or it's neutralized alread) - the opponent pillbug hasn't been neutralised yet - your opponent has enough material (here they had at least 6 pieces in reserve+play) Until some of these factors change, it's premature to attack. There are exceptions of course but you have to calculate properly all the possible variations to find them. (ops sorry that was my personal account)
@user-hd3vy7hf8c22 күн бұрын
Thanks for the game analysis. I played this game for the first time a few years ago while having a few brews with a mate. Then found it on BGA and started playing. Your channel is great for new players who want to improve their skills. Hope your Channel Grows and more New Hive players find it. Cheers.
@FrascoAdAbstra22 күн бұрын
Thanks so much! Welcome to the Hive community (or abstract games world if you are into other games too). You should check out the discord for Hive if you want to have more interaction with other players :) discord.com/invite/U5zCSNHANQ Have fun!
@goldengriffonАй бұрын
The spider is great because it focuses your opponent's attention. Your spider might have limited options but that means your opponent's reactions will also be limited.
@FrascoAdAbstraАй бұрын
The point is that it's not hard to stop a spider but it requires an investment. If this is an ant to pin it for instance, in the long run that investment (in terms of tempo and hive strucure) might be costly even if it seems only a nuisance at first. Also threatening to pin an ant or a beetle with a spider is always effective as it can create material deficit in the endgame if not addressed.
@fredski248Ай бұрын
amazing what you do for the game
@FrascoAdAbstraАй бұрын
Thank you! :) if it wasn't clear by the way, most of the work I do nowadays, such as running tournaments, is sponsored by Gen42 (fuelled by my love for Hive ofc!)
@rossbrown1273Ай бұрын
We should call the QL w MP hex trap opening (really more of a formation than a reliable opening) the Gulf of Mexico defense. We need some fun terms in the game theory like chess. You should also do a strategy video breaking this down
@FrascoAdAbstraАй бұрын
Yeah the hex trap is more of a typical shape, not an opening per se. I'm up for inventing new names for opening😁 do you know traffic light or the rastafari opening??
@puzzleparty7713Ай бұрын
Sound is garbled a little. Probably okay to silence it IMO.
@FrascoAdAbstraАй бұрын
Ok I'll keep it silent!
@sedtui2 ай бұрын
Hi, congrats on starting the site 👍2 quick question: 1. Is tournament opening the default one? 2. Is there a carbon version available or only standard one?
@FrascoAdAbstra2 ай бұрын
Hi! I'm glad you like it :) 1. Yes the tournament opening (no Queen as first move) is the only way to play here, and 2. Nope no carbon yet! Maybe in the future but not sure if/when
@rossbrown12732 ай бұрын
Perhaps one feature to include from BGA is a lax timed game. Once a player’s time expires, it freezes play and the opponent gets a prompt to accept the win or keep playing. For casual play, I think the clock is still nice to keep things moving along but if the game is close, more often than not, I’d rather see it through to the end than get the auto-win.
@FrascoAdAbstra2 ай бұрын
It could be nice in principle but once the feature will be available it should be possible just to analyse the game post-mortem by yourself. Or if you don't like the idea you can always play without time control! (unlimited time games)
@Wylie2883 ай бұрын
No first piece advice for a game without expansions? How could you miss that?
@FrascoAdAbstra3 ай бұрын
Cause you should never play without expansions! ;) But if you really want to, grasshopper or beetle is the way :)
@indiechatofficial4 ай бұрын
which game client is this ?
@FrascoAdAbstra4 ай бұрын
It's called BoardSpace.net! But there is a new platform dedicated to Hive who's coming soon :)
@snocookies4 ай бұрын
🙂
@militarygradepotato4 ай бұрын
Awesome lessons
@giannicottogni17225 ай бұрын
I'd suggest "Uncertainty in Games" by Greg Costikyan.
@FrascoAdAbstra5 ай бұрын
Thanks! I'll have a look :)
@davebeard74095 ай бұрын
Another useful video. Mr Ingersol seems to have opted for posting tournament games without commentary. This doesn't help the beginners.. keep up the good work. One question, I beat the Smartbot on boardspace perhaps 1 in 10. I assume you would beat it every time. Do you recommend using it as a practice tool?
@FrascoAdAbstra5 ай бұрын
Thanks :) (by the way as I probably said in the video, I don't recommend these openings for beginners! No offence, just that it's better to practice with the most common and solid patterns first) I wouldn't use Smartbot to practice, but when you'll be able to beat it every time then it means you're doing well definitely :D The main point is that the bot doesn't show you where you go wrong, so humans are needed! Maybe I should do some videos more useful for beginners. Thanks for the support!
@chrisdotcode5 ай бұрын
Thanks for the video! "Traffic Light" is a great name for the first opening 🐞
@FrascoAdAbstra5 ай бұрын
I didn't come up with the name myself, Leex told me about it the first time but I'm not even sure it comes from him actually! It fits well anyway 😁
@OrdepCubik5 ай бұрын
Good video! Thanks for the mention. Those opening are good, but I also would like to see them as white.
@FrascoAdAbstra5 ай бұрын
If they are ok for black then they're surely good enough for white as well :)
@coro71045 ай бұрын
Heya, love the content, getting into Hive myself currently. The harsh flickering at the start can be a bit of an accessibility barrier for people like me who are photosensitive, just as a matter of constructive critique. Keep up the great work!
@FrascoAdAbstra5 ай бұрын
oh I'm really sorry I hadn't thought about it! It was just meant as special effect for this video to show the transition between the platforms.. it's not gonna happen soon, should I write a warning message in the description of this video? Thanks for the feedback :)
@SylvainSoliman5 ай бұрын
I very much like the idea of that experiment. Some comments (I hope I won't sound "negative", just writing down my thoughts as I watch, hopefully constructive criticism if any): I think that the first 30 minutes were probably a bit too vague. I'm not one of the trainees, but I don't think I would have understood/gained much from that part. I think the whole discussion/comments around the bidirectional pin (and the compound attack later on) was excellent. The "material advantage" too, especially since you had talked about it earlier. The puzzle was very good too. The followup discussion… was nice because it described your thinking, but… that might have been a bit much for this session. Once again, if I were a student I'm not sure what I'd have gotten from it. I think a "summary" at the end might be useful as "take home message" for the students (a few key concepts, e.g., bidirectional pin, material advantage) All in all, very nice material, but maybe a bit too much for one session for the trainees? (I tend to prefer more "focused" learning when I'm in their position… but they might be comfortable with that rhythm, so 🤷🏻♂).
@FrascoAdAbstra5 ай бұрын
Thank you so much for the honest feedback! I appreciate all sorts of comments that can help the videos, being also very aware that I'm not a professional youtuber or coach either :) I agree with you that the first part was a bit confusing, probably also because I didn't have any slide/text in the video and my words are not very fluid. From the next lesson I plan to focus on a specific theme/idea each time so that it's easier for both the trainees and the audience to follow my thoughts. I have to say that I'm also a bit confused by their level, I expected very beginners but they play already pretty well! So I wasn't sure if I had to start from the very basics or move on to explain some more nuanced concepts. But I'll be more prepared next time hopefully :) Thanks again!!
@SylvainSoliman5 ай бұрын
@@FrascoAdAbstra Having a more focused "topic" for a session (like you do in some of your pedagogical videos) can definitely help, but indeed in a first session with unclear level, that's difficult! I'm not even sure that the level will be "homogeneous"… Anyway, for a "session 0" it still seemed pretty nice (not sure if the students did give you explicit feedback, but they seemed very happy in the video 😉) and I'm sure it will be easier to adjust with time!
@user-hd3vy7hf8c5 ай бұрын
Where do you guys play online?
@FrascoAdAbstra5 ай бұрын
Either boardgamearena.com/ or www.boardspace.net/english/index.shtml but a new platform dedicated only to Hive is coming soon ;)
@kidrenegade85256 ай бұрын
I think it’d be better if live game was on big screen
@FrascoAdAbstra6 ай бұрын
you think so? I thought the analysis would be more interesting.. sometimes it takes quite a while for players to play a move
@kidrenegade85256 ай бұрын
@@FrascoAdAbstra it is but I don’t how the you’re using the screen. I like equal analysis equal gameplay.
@kidrenegade85255 ай бұрын
@@FrascoAdAbstra very sorry, I’ve watched on IPhone, looks much better on pc.
@danielleanderson63716 ай бұрын
The idea behind the spider is simple: the game needs more pieces, but more ants would throw off the balance. A well-placed spider likely means an ant was saved for later. In essence, spiders reward intelligent play with access to more ants later on. They're also good for intentionally telegraphing moves to play mind games with your opponent; when a spider is placed, it's obvious to your opponent what you likely intend for it, drawing attention to a specific area of the board and away from other areas. With an ant you don't get that misdirection, because an ant can go almost anywhere
@FrascoAdAbstra6 ай бұрын
Correct! Using the spiders efficiently can unbalance the game and lead to a material advantage (pinning a major piece with a spider for instance)
@daniellinzel19946 ай бұрын
I really like this type of video, hoping you'll make more!
@FrascoAdAbstra6 ай бұрын
Commentating short games? Good to know, I'll do it again :)
@daniellinzel19946 ай бұрын
Cool, thanks! Where was this played by the way?@@FrascoAdAbstra
@benharris32856 ай бұрын
Platform hyypppe
@thesphyrth6 ай бұрын
Black's defensive resources were so clutch!
@FrascoAdAbstra6 ай бұрын
yep, never resign! (in general, keep an eye on the opponent's spawn points :D)
@robertuzar86166 ай бұрын
Ohhh, new platform! 🤩
@daniellinzel19946 ай бұрын
What platform is this? Looks really cool!
@OrdepCubik6 ай бұрын
OMG IT'S HERE!!!! ⌛👀
@charlesprietonetz22196 ай бұрын
Wow nice mate. Thanks for teaching
@FrascoAdAbstra6 ай бұрын
you're welcome! thanks for watching :)
@charlesprietonetz22196 ай бұрын
Hi nice to meet you my name is Charles. I am from Sucre Bolivia. I am a beginner player of Hive. Thank you very much for sharing this tutorial teaching video about openings, they are very important. I play on BGA page too my nick is Charlesprieto. We can play some games there as practice. Greetings for you.
@benharris32857 ай бұрын
Is this an official announcement of the WC qualifying methods for next year?
@FrascoAdAbstra7 ай бұрын
More like an almost certain rumor ;) But by the end of the year we'll make a proper announcement!
@SylvainSoliman7 ай бұрын
Noticing that SmartBot played a buffer on move 26 shows how focused you were on the game 🤣
@FrascoAdAbstra7 ай бұрын
🤣 I was trying not to forget what to say ahah
@PlayHiveLikeaChampion8 ай бұрын
I just watched the entire video... congratulations, Joe! good job, Alex for your second place finish! Thanks, Frasco, for the livestream. I am sorry that I could not join you.
@gr8liquid8 ай бұрын
I think that big mistake of Alex in second game was pinning an ant with mosquito instead of putting a beetle next to mosquito. Joe eliminated the pocket in next move. It was great final - congrats to both players. Thanx Fransco for commentary.
@francescofrascosalerno40198 ай бұрын
In hindsight it looks like a mistake but it's not easy to evaluate that black can take advantage of that! The game had quite a few other turning points, not east at all! Glad you enjoyed the streaming :)
@gr8liquid8 ай бұрын
Agree. It's was just my feeling during the live game. But I'm just an average player and they are masters for a reason.
Пікірлер
the way your opponent wins. by not letting you play and he takes multiple turne. just madness in game control. world class play!
Controlling the opponent pieces is key :)
cool game
A rather messy game, but with plenty of interesting situations. It's also remarkable that both players got all of their pieces out!
It's actually not that uncommon at high level to place all your pieces in play! The more pieces the messier and the more fun 😁
Nifty moves! The main lesson I take from this game is to set up flexible positions. You created interesting situations that could evolve different ways, rather than simply placing bugs with single-step plans that could have been easily blocked. That's something I need to work on. 😛
Flexible and compact is often a good choice as it gives you more option to react to your opponent. When you pin the opponent pieces instead you want to create long rigid strings for them. But this game was also pretty chaotic due to the mosquito-pillbug combos!
Thanks for being honest and open about making poor moves. The examples make for excellent learning! 🙂
@@goldengriffon you often learn more from losing than from winning right? :) and there are so many strong players around I need to learn from!
5:40 before pillbug moves pillbug, can’t you move again blacks pillbug?, in order to qualify for a win and pinning the corneus bug. Maybe it’s a bad move but Ican’t understand why
@@Olios576 I'm not sure what you mean for moving again the black pillbug.. the black pillbug is pinned, it can't be moved otherwise the hive would break, isn't it?
I mean "after", I have dyslexia
I've only won like that once (warping the queen into a surrounded position). I call it a kill box, a term taken from Dexter. Seems appropriate!
I like it! Kill box😁
Hexagonal chess guy talks with hexagonal go guy.
Basically.. i should rename the video like that🤣
That's one of the coolest ways to win! You always have such interesting games, haha
When I'm lucky and in the right mood the games become fun 😁
Mosaic by Continuum Games is better than Hive.
It's hard to say when a game is 'better' than another one, a lot of it is subjective. There are some criteria of course, but even considering those (you mention in the comment below), why not to write a more propositional sentence like 'have you ever tried mosaic?' Because it seems to me your comment is out of context in the comment section of this video. This being said, can i find the rules of Mosaic somewhere?
@@FrascoAdAbstra Only in the game.
My closest friend and I got burnt out on Hive because we were such a perfectly even match that our games almost always ended in a draw. It was worse than chess in that respect (I have seen 14 consecutive draws in world champ matches). The game is too draw prone.
this happens simply because you and your friends have played each other too many times and have not been exposed to other strategies out there by playing with other people. I recommend to try to play Hive on BGA or Hivegame.com and you'll discover soon that it's much more fun than you think! The draw rate nowadays is much lower than the one of chess for the top players for instance, and similar to the one in chess for amateurs level, so there is no draw problem :) (there was back then when the Queen Bee was allowed as first move more than 10 years ago, but that opening is forbidden in tournaments nowadays).
To be honest, he immortalized you 😆😆
I would have preferred to be immortal winning but it's fine ahah :)
Instead of ambiguous spider, couldn’t we call it a spider fork? Like knight fork in chess?
You're perfectly right. I might call it that way sometimes too. But it was formalised by Jewdoka in his first book and he doesn't have much of a chess background I think or he just didn’t want to recycle the term. So since then most people call it ambiguous although spider fork sounds good and clear to me! (Fun fact: often we call zugzwang 'bugzwang' ahah)
At 57:40 you mention what in my opinion is the curse of Homeoworlds - it's hard to get people into it. Other than that, it's really the perfect game and no other game comes close. I do agree, though, that there is risk of an AI "solving" it in the future. Thank you, Babamots, from the bottom of my heart, for creating the BGA implementation and everything else you've done to promote this game. I would have missed out on my all-time-favorite game if it weren't for you! Thank you too, Frasco for this interesting interview.
It's a common issue with abstract games having a slightpy more complex set of rules I think. People are not attracted by the theme and at the same time they find the rules hard to memorise. I have to add that, in Homeworlds, also how to reach the goal is quite vague! But I agree that it's a fantastic game so I hope we can find some way to spread it more easily. For Hive we started to distribute a small sheet that summarise all the rules, maybe that would help (and on BGA there is a tutorial already I guess?). Btw Thanks for watching :)
Risk? I wouldn't think any differently about it than how computers play chess or go etc...
@@jonathanandrews3381 You might be right, but that would depend on the complexity of the hypothetical solution. That is, if the AI finds an assured path to victory (or even a draw) that is simple enough for people to memorize, that would severely damage the game for me. I am no mathematician though, and it is possible that this scenario is highly unlikely.
@@jonathanandrews3381 It's not easy to estimate how easily a game can be (weakly) solved. Branching factor is the main parameter but all depends on the solution to be simple enough to be memorised. I don't think there is such risk for homeworlds but opening theory could be more 'narrow' for instance
@@FrascoAdAbstra Yes, the homeworlds tutorial on BGA by Any Looney is very well done.
Good game, thanks for sharing! At 6:55 was there any consideration on moving the ladybug into an offensive position on the opponents queen?
I might be wrong but I discarded an offensive move straight away. You simply don't have enough time to try to win in such positions where: - your killspots are quickly being filled - your empty killspots are fewer than the opponent one. - your pillbug is not next to your queen (or it's neutralized alread) - the opponent pillbug hasn't been neutralised yet - your opponent has enough material (here they had at least 6 pieces in reserve+play) Until some of these factors change, it's premature to attack. There are exceptions of course but you have to calculate properly all the possible variations to find them. (ops sorry that was my personal account)
Thanks for the game analysis. I played this game for the first time a few years ago while having a few brews with a mate. Then found it on BGA and started playing. Your channel is great for new players who want to improve their skills. Hope your Channel Grows and more New Hive players find it. Cheers.
Thanks so much! Welcome to the Hive community (or abstract games world if you are into other games too). You should check out the discord for Hive if you want to have more interaction with other players :) discord.com/invite/U5zCSNHANQ Have fun!
The spider is great because it focuses your opponent's attention. Your spider might have limited options but that means your opponent's reactions will also be limited.
The point is that it's not hard to stop a spider but it requires an investment. If this is an ant to pin it for instance, in the long run that investment (in terms of tempo and hive strucure) might be costly even if it seems only a nuisance at first. Also threatening to pin an ant or a beetle with a spider is always effective as it can create material deficit in the endgame if not addressed.
amazing what you do for the game
Thank you! :) if it wasn't clear by the way, most of the work I do nowadays, such as running tournaments, is sponsored by Gen42 (fuelled by my love for Hive ofc!)
We should call the QL w MP hex trap opening (really more of a formation than a reliable opening) the Gulf of Mexico defense. We need some fun terms in the game theory like chess. You should also do a strategy video breaking this down
Yeah the hex trap is more of a typical shape, not an opening per se. I'm up for inventing new names for opening😁 do you know traffic light or the rastafari opening??
Sound is garbled a little. Probably okay to silence it IMO.
Ok I'll keep it silent!
Hi, congrats on starting the site 👍2 quick question: 1. Is tournament opening the default one? 2. Is there a carbon version available or only standard one?
Hi! I'm glad you like it :) 1. Yes the tournament opening (no Queen as first move) is the only way to play here, and 2. Nope no carbon yet! Maybe in the future but not sure if/when
Perhaps one feature to include from BGA is a lax timed game. Once a player’s time expires, it freezes play and the opponent gets a prompt to accept the win or keep playing. For casual play, I think the clock is still nice to keep things moving along but if the game is close, more often than not, I’d rather see it through to the end than get the auto-win.
It could be nice in principle but once the feature will be available it should be possible just to analyse the game post-mortem by yourself. Or if you don't like the idea you can always play without time control! (unlimited time games)
No first piece advice for a game without expansions? How could you miss that?
Cause you should never play without expansions! ;) But if you really want to, grasshopper or beetle is the way :)
which game client is this ?
It's called BoardSpace.net! But there is a new platform dedicated to Hive who's coming soon :)
🙂
Awesome lessons
I'd suggest "Uncertainty in Games" by Greg Costikyan.
Thanks! I'll have a look :)
Another useful video. Mr Ingersol seems to have opted for posting tournament games without commentary. This doesn't help the beginners.. keep up the good work. One question, I beat the Smartbot on boardspace perhaps 1 in 10. I assume you would beat it every time. Do you recommend using it as a practice tool?
Thanks :) (by the way as I probably said in the video, I don't recommend these openings for beginners! No offence, just that it's better to practice with the most common and solid patterns first) I wouldn't use Smartbot to practice, but when you'll be able to beat it every time then it means you're doing well definitely :D The main point is that the bot doesn't show you where you go wrong, so humans are needed! Maybe I should do some videos more useful for beginners. Thanks for the support!
Thanks for the video! "Traffic Light" is a great name for the first opening 🐞
I didn't come up with the name myself, Leex told me about it the first time but I'm not even sure it comes from him actually! It fits well anyway 😁
Good video! Thanks for the mention. Those opening are good, but I also would like to see them as white.
If they are ok for black then they're surely good enough for white as well :)
Heya, love the content, getting into Hive myself currently. The harsh flickering at the start can be a bit of an accessibility barrier for people like me who are photosensitive, just as a matter of constructive critique. Keep up the great work!
oh I'm really sorry I hadn't thought about it! It was just meant as special effect for this video to show the transition between the platforms.. it's not gonna happen soon, should I write a warning message in the description of this video? Thanks for the feedback :)
I very much like the idea of that experiment. Some comments (I hope I won't sound "negative", just writing down my thoughts as I watch, hopefully constructive criticism if any): I think that the first 30 minutes were probably a bit too vague. I'm not one of the trainees, but I don't think I would have understood/gained much from that part. I think the whole discussion/comments around the bidirectional pin (and the compound attack later on) was excellent. The "material advantage" too, especially since you had talked about it earlier. The puzzle was very good too. The followup discussion… was nice because it described your thinking, but… that might have been a bit much for this session. Once again, if I were a student I'm not sure what I'd have gotten from it. I think a "summary" at the end might be useful as "take home message" for the students (a few key concepts, e.g., bidirectional pin, material advantage) All in all, very nice material, but maybe a bit too much for one session for the trainees? (I tend to prefer more "focused" learning when I'm in their position… but they might be comfortable with that rhythm, so 🤷🏻♂).
Thank you so much for the honest feedback! I appreciate all sorts of comments that can help the videos, being also very aware that I'm not a professional youtuber or coach either :) I agree with you that the first part was a bit confusing, probably also because I didn't have any slide/text in the video and my words are not very fluid. From the next lesson I plan to focus on a specific theme/idea each time so that it's easier for both the trainees and the audience to follow my thoughts. I have to say that I'm also a bit confused by their level, I expected very beginners but they play already pretty well! So I wasn't sure if I had to start from the very basics or move on to explain some more nuanced concepts. But I'll be more prepared next time hopefully :) Thanks again!!
@@FrascoAdAbstra Having a more focused "topic" for a session (like you do in some of your pedagogical videos) can definitely help, but indeed in a first session with unclear level, that's difficult! I'm not even sure that the level will be "homogeneous"… Anyway, for a "session 0" it still seemed pretty nice (not sure if the students did give you explicit feedback, but they seemed very happy in the video 😉) and I'm sure it will be easier to adjust with time!
Where do you guys play online?
Either boardgamearena.com/ or www.boardspace.net/english/index.shtml but a new platform dedicated only to Hive is coming soon ;)
I think it’d be better if live game was on big screen
you think so? I thought the analysis would be more interesting.. sometimes it takes quite a while for players to play a move
@@FrascoAdAbstra it is but I don’t how the you’re using the screen. I like equal analysis equal gameplay.
@@FrascoAdAbstra very sorry, I’ve watched on IPhone, looks much better on pc.
The idea behind the spider is simple: the game needs more pieces, but more ants would throw off the balance. A well-placed spider likely means an ant was saved for later. In essence, spiders reward intelligent play with access to more ants later on. They're also good for intentionally telegraphing moves to play mind games with your opponent; when a spider is placed, it's obvious to your opponent what you likely intend for it, drawing attention to a specific area of the board and away from other areas. With an ant you don't get that misdirection, because an ant can go almost anywhere
Correct! Using the spiders efficiently can unbalance the game and lead to a material advantage (pinning a major piece with a spider for instance)
I really like this type of video, hoping you'll make more!
Commentating short games? Good to know, I'll do it again :)
Cool, thanks! Where was this played by the way?@@FrascoAdAbstra
Platform hyypppe
Black's defensive resources were so clutch!
yep, never resign! (in general, keep an eye on the opponent's spawn points :D)
Ohhh, new platform! 🤩
What platform is this? Looks really cool!
OMG IT'S HERE!!!! ⌛👀
Wow nice mate. Thanks for teaching
you're welcome! thanks for watching :)
Hi nice to meet you my name is Charles. I am from Sucre Bolivia. I am a beginner player of Hive. Thank you very much for sharing this tutorial teaching video about openings, they are very important. I play on BGA page too my nick is Charlesprieto. We can play some games there as practice. Greetings for you.
Is this an official announcement of the WC qualifying methods for next year?
More like an almost certain rumor ;) But by the end of the year we'll make a proper announcement!
Noticing that SmartBot played a buffer on move 26 shows how focused you were on the game 🤣
🤣 I was trying not to forget what to say ahah
I just watched the entire video... congratulations, Joe! good job, Alex for your second place finish! Thanks, Frasco, for the livestream. I am sorry that I could not join you.
I think that big mistake of Alex in second game was pinning an ant with mosquito instead of putting a beetle next to mosquito. Joe eliminated the pocket in next move. It was great final - congrats to both players. Thanx Fransco for commentary.
In hindsight it looks like a mistake but it's not easy to evaluate that black can take advantage of that! The game had quite a few other turning points, not east at all! Glad you enjoyed the streaming :)
Agree. It's was just my feeling during the live game. But I'm just an average player and they are masters for a reason.