Well it seems great, but if you are going to test something... Where are the gatling guns? I made ones one that had decoys and it only succeeds to impact 3-4 times of 10
@canalalemdosceus5 күн бұрын
O.O
@bromanhimen346812 күн бұрын
what a majestic creature
@northeast916226 күн бұрын
Mods ?
@League0fShadowsАй бұрын
Mhmm, care to share your aim script? :)
@League0fShadowsАй бұрын
That aiming was too smooth
@GxapsАй бұрын
Classified tech sorry
@a3.0001Ай бұрын
@@Gxaps muh super secret mega tech
@teddycush55Ай бұрын
Me when your mom, when your mom busts bunkers
@evilMissRuneАй бұрын
yeah like if the bunker was at the center of the planet lmao
@Black-PhoenixАй бұрын
Are those added warning sounds to the edited video or imported into the game? and also I could see missiles bing more effective if they were codded together to attack at different angles or catch the targeted ships position at an expected position but still I see your point.
@GxapsАй бұрын
Warning sounds? Like a lock on tone? That's modded And yeah, missiles are vastly better if they take meandering routes
@nova3752Ай бұрын
This is what you spend your time on? Must be a doughy manchild
@jpnmasochist2 ай бұрын
Some knights of sedonia type sh*t. Sucker when in like a colony sized mass driver.
@Insanity_TM2 ай бұрын
Bunker busters are awesome Change my mind
@jellyboss57632 ай бұрын
VIEWERS PLEASE BE WARNED MY CHANNEL HAS BEEN HACKED. subscribe to my new account-DeltaWing
@Gxaps2 ай бұрын
Yo, if anyone's wondering about the antenna names, I don't hate the chinese haha, I just copy and pasted every single liberty prime quote into the script
@jgame-1992 ай бұрын
CROOBIS
@nova3752Ай бұрын
Sure, just own up to being a soft redneck
@BFPerry2202 ай бұрын
That's not legit. Some kinda mod or tweak. If you've played you know things don't work like that
@Gxaps2 ай бұрын
Try it out for yourself lol Admittedly, there are a few things required for this to work. #1, adaptive simulation quality has to be turned on; this is on by default, though. And most servers worth their salt won't turn this setting off unless they like making their players suffer due to low sim speed. #2, the server CPU has to be already somewhat occupied, otherwise the penetration will be limited to maybe 1 or 2 times the length of the projectile itself. This can be achieved my spawning a few grids in the world, in fact, most servers with an established playerbase will be at this point anyway
@EngiRedbeard3 ай бұрын
Are the ships not targeting the missiles, because those missiles will not work if they are...but it does look like you have kinda figured out "nuke" tech. You have taken your first steps into a wider world.
@Gxaps3 ай бұрын
I forgot to enable the CIWS on my ship when firing at it. I don't know what on earth the rest of your comment means, though
@EngiRedbeard3 ай бұрын
@@GxapsWMDs, as in Warhead Magazine Detonation
@lukewoodside94203 ай бұрын
Underground bases are no longer secure haha
@VestedUTuber3 ай бұрын
Instructions unclear. Built a drill that pierced the heavens.
@igames83273 ай бұрын
Wow
@UnbelievV4 ай бұрын
Sisyphus
@6o6yuH_232 ай бұрын
of game
@StantonSpaceGamir4 ай бұрын
No idea why you’re still obsessed with his ship I made five years ago.
@Gxaps3 ай бұрын
It's like the marauder from FTD; it's an excellent benchmark
@Flipdagoose5 ай бұрын
thats not a bunker buster, thats how you'd send a nuke to the earths core
@itswindyyy5 ай бұрын
"Bunker Buster MKVIII" **Proceeds to make a hole thrice the size of the Kola Superdeep borehole**
@BrotherSergeantFlynn5 ай бұрын
Looks like it only broke cause the player hit it
@SeedashLoud5 ай бұрын
aint no way can this thing go through a PLANET???
@CrazyMan-qg2bg5 ай бұрын
a bunker buster for when the bunker is in the core of the planet
@impguardwarhamer5 ай бұрын
the reason this is effective is because while ship speeds are capped at 100m/s, there is no limit on angular velocity. Hence you can have the outer edge of your spinner going at 1000's of m/s and achieve much more devastating impacts with them.
@AlphaGuardianWolf5 ай бұрын
Just came across this. I'm assuming its the same against asteroids so I hope my friends never see this when we play again. I like hiding from them in those till I can get what I need to make a large mostly heavy armor mobile base.
@Gxaps3 ай бұрын
It should be, you may need to propell it though as there won't be any gravity to pull it along
@Snatch6985 ай бұрын
Klang has entered the chat
@FurryEskimo5 ай бұрын
I did something like this years ago, but I had it full of mini beacons, and each side of the beacon had flanged armor. Upon approaching the target it would spin slowly and disconnect the beacons. The targeting systems fire on the beacons, which break easily and the armor splits into fragments, so the target is pelted while the guns are focusing on the beacons, and the main missile can hit the target.
@MM105676 ай бұрын
welcome to the mine field motherfucker
@Pen_Slinger6 ай бұрын
Holy crap that thing goes deep
@darkboltproductions13526 ай бұрын
HOW??!!
@razen97666 ай бұрын
Moon* Buster
@spartan4566 ай бұрын
Klang senses a great disturbance.
@Eulendamon6 ай бұрын
How did you fit so many missles in it?
@Gxaps3 ай бұрын
A lot of time and effort
@m1leswilliams6 ай бұрын
Looks like a vertically dropped light sabre.
@_redniel_6 ай бұрын
lel
@SirBobBotsalot6 ай бұрын
Cool.
@venomplayerita1896 ай бұрын
Got an idea to improve this, add a thing on the hud that enables build mode. Having this constantly online will only ruin building experience
@Gxaps6 ай бұрын
It won't be constantly online, rather it will be tied to a buildable device, and be further limited as well
@user-xs1fm3bo8t6 ай бұрын
These things demolish. I destroyed a supposedly unbeatable ship (claim by it's creator in server chat) with one. He was bosting how he's a big bad alpha griefing the moon. Put his 80k ship in the dirt with just one R.I.P. missile. Didn't even cost me 2000 pcu.😂
@shadeofsound236 ай бұрын
Holy shit.
@user-dt7hy5tu4r7 ай бұрын
sexy
@SniklasTv7 ай бұрын
new bioshocks looks good
@stuntpuppy85577 ай бұрын
Not working like this in current space engineers. It *DOES* produce a particularly deep penetration of ~120-150m when it impacts at between 350-400 m/s, but it definitely isn't continuing into the planet like this anymore. At 90-100m/s impact like in the video it just goes "bonk" on the ground
@Gxaps3 ай бұрын
Yeah the behavior is super weird. I might revisit the design to see if I can get it working, but even 150m of penetration is probably deeper than most bunkers that have been made
I propose this weapon be named the throngler. I don't know what throngling means, but I am most certain that is exactly what this missile did to those ships.
Пікірлер
Well it seems great, but if you are going to test something... Where are the gatling guns? I made ones one that had decoys and it only succeeds to impact 3-4 times of 10
O.O
what a majestic creature
Mods ?
Mhmm, care to share your aim script? :)
That aiming was too smooth
Classified tech sorry
@@Gxaps muh super secret mega tech
Me when your mom, when your mom busts bunkers
yeah like if the bunker was at the center of the planet lmao
Are those added warning sounds to the edited video or imported into the game? and also I could see missiles bing more effective if they were codded together to attack at different angles or catch the targeted ships position at an expected position but still I see your point.
Warning sounds? Like a lock on tone? That's modded And yeah, missiles are vastly better if they take meandering routes
This is what you spend your time on? Must be a doughy manchild
Some knights of sedonia type sh*t. Sucker when in like a colony sized mass driver.
Bunker busters are awesome Change my mind
VIEWERS PLEASE BE WARNED MY CHANNEL HAS BEEN HACKED. subscribe to my new account-DeltaWing
Yo, if anyone's wondering about the antenna names, I don't hate the chinese haha, I just copy and pasted every single liberty prime quote into the script
CROOBIS
Sure, just own up to being a soft redneck
That's not legit. Some kinda mod or tweak. If you've played you know things don't work like that
Try it out for yourself lol Admittedly, there are a few things required for this to work. #1, adaptive simulation quality has to be turned on; this is on by default, though. And most servers worth their salt won't turn this setting off unless they like making their players suffer due to low sim speed. #2, the server CPU has to be already somewhat occupied, otherwise the penetration will be limited to maybe 1 or 2 times the length of the projectile itself. This can be achieved my spawning a few grids in the world, in fact, most servers with an established playerbase will be at this point anyway
Are the ships not targeting the missiles, because those missiles will not work if they are...but it does look like you have kinda figured out "nuke" tech. You have taken your first steps into a wider world.
I forgot to enable the CIWS on my ship when firing at it. I don't know what on earth the rest of your comment means, though
@@GxapsWMDs, as in Warhead Magazine Detonation
Underground bases are no longer secure haha
Instructions unclear. Built a drill that pierced the heavens.
Wow
Sisyphus
of game
No idea why you’re still obsessed with his ship I made five years ago.
It's like the marauder from FTD; it's an excellent benchmark
thats not a bunker buster, thats how you'd send a nuke to the earths core
"Bunker Buster MKVIII" **Proceeds to make a hole thrice the size of the Kola Superdeep borehole**
Looks like it only broke cause the player hit it
aint no way can this thing go through a PLANET???
a bunker buster for when the bunker is in the core of the planet
the reason this is effective is because while ship speeds are capped at 100m/s, there is no limit on angular velocity. Hence you can have the outer edge of your spinner going at 1000's of m/s and achieve much more devastating impacts with them.
Just came across this. I'm assuming its the same against asteroids so I hope my friends never see this when we play again. I like hiding from them in those till I can get what I need to make a large mostly heavy armor mobile base.
It should be, you may need to propell it though as there won't be any gravity to pull it along
Klang has entered the chat
I did something like this years ago, but I had it full of mini beacons, and each side of the beacon had flanged armor. Upon approaching the target it would spin slowly and disconnect the beacons. The targeting systems fire on the beacons, which break easily and the armor splits into fragments, so the target is pelted while the guns are focusing on the beacons, and the main missile can hit the target.
welcome to the mine field motherfucker
Holy crap that thing goes deep
HOW??!!
Moon* Buster
Klang senses a great disturbance.
How did you fit so many missles in it?
A lot of time and effort
Looks like a vertically dropped light sabre.
lel
Cool.
Got an idea to improve this, add a thing on the hud that enables build mode. Having this constantly online will only ruin building experience
It won't be constantly online, rather it will be tied to a buildable device, and be further limited as well
These things demolish. I destroyed a supposedly unbeatable ship (claim by it's creator in server chat) with one. He was bosting how he's a big bad alpha griefing the moon. Put his 80k ship in the dirt with just one R.I.P. missile. Didn't even cost me 2000 pcu.😂
Holy shit.
sexy
new bioshocks looks good
Not working like this in current space engineers. It *DOES* produce a particularly deep penetration of ~120-150m when it impacts at between 350-400 m/s, but it definitely isn't continuing into the planet like this anymore. At 90-100m/s impact like in the video it just goes "bonk" on the ground
Yeah the behavior is super weird. I might revisit the design to see if I can get it working, but even 150m of penetration is probably deeper than most bunkers that have been made
*feature
.
what hud mod is bro using
steamcommunity.com/sharedfiles/filedetails/?id=2626756831
This video gave me anxiety lol
I propose this weapon be named the throngler. I don't know what throngling means, but I am most certain that is exactly what this missile did to those ships.