Rabbit Hole Syndrome

Rabbit Hole Syndrome

How do things _actually_ work under the hood?

Are you the kind of person who:

- Is never satisfied with quick/shallow answers?
- Wants to know the _why_ behind how things are built?
- Gets lost down the rabbit hole searching for answers?

Then I hate to say it, but you have Rabbit Hole Syndrome.

Join me down the rabbit hole as I dig through different tech to find out how they really work, why they were built that way, and how we can use this to build better products in the world.

Пікірлер

  • @MadeInJack
    @MadeInJackКүн бұрын

    Man, you are the reason why KZread is such an awesome platform. Thank you so much for this golden course!

  • @Autaka-Nubia
    @Autaka-NubiaКүн бұрын

    i'm a beginner in 3D art and design world, i've chose Blender, so i'm a beginner in Geo nodes and these information are very useful to me, i git the concept, thanks sooooooooo much

  • @BrianAnderson-tk9dn
    @BrianAnderson-tk9dn8 күн бұрын

    What everyone else has been saying: don't stop making videos like these. I'm here for any and all tangents.

  • @muhammadmursalin8915
    @muhammadmursalin891514 күн бұрын

    🥰Excellently explained.

  • @adomicarts
    @adomicarts18 күн бұрын

    Thanks my friend you saved me

  • @thisshri
    @thisshri18 күн бұрын

    PG Vector is good, last I heard ankane is working with AWS to integrate PG Vector with sql databases on AWS RDS

  • @fornasini
    @fornasini19 күн бұрын

    if you want "search" in GN without having to click with the mouse, after Shift+A, click "s" , then type what you're looking for.

  • @tbrg1965
    @tbrg196522 күн бұрын

    @ the end: I'm not certain, but I would assume material index refers to material slots per object. You can have multiple materials on separate parts of a single object using material slots. One thing that would make sense is to put the material selection as a group input, so the user can add whichever material they want right in the modifier.

  • @jamus1217
    @jamus121724 күн бұрын

    Yes! The "why" is super important!

  • @rickgeyer9685
    @rickgeyer968526 күн бұрын

    This is absolutely the best explanation of embeddings I have ever seen. Thanks so much for this excellent video!

  • @grandemations
    @grandemations27 күн бұрын

    Thank you, Mr. Professor!╰(*°▽°*)╯ I've watched many videos, and each of them varies in style. I couldn't replicate what I did because I kind of mixed what I learned from them, which confused me. This opened a window that I was passing by every time. I didn't learn basketball by imitating Michael Jordan; I realized at a later age that the key was to understand and master the fundamentals. Thank you for sharing the fundamentals. I'm subscribed. 😍

  • @TheInuyashaGuy
    @TheInuyashaGuy29 күн бұрын

    This is a lovely introduction! I love that you compared the two libaries side by side. Your explanations are concise and effective. Thank you!

  • @ed11123
    @ed11123Ай бұрын

    Sir. What about using this in JS and MongoDB

  • @rickgeyer9685
    @rickgeyer968526 күн бұрын

    Yes, I second that motion 😊

  • @mrjelveh
    @mrjelvehАй бұрын

    Something that I think missed is "performance"

  • @gswthc
    @gswthcАй бұрын

    awesome! as for now, we can use open ai assitant to simplify all these?

  • @RabbitHoleSyndrome
    @RabbitHoleSyndromeАй бұрын

    You certainly can, just keeping in mind that it will be harder to switch LLMs / providers after going down that route. But may be worth it depending on what stage you are in your project.

  • @stephenk8632
    @stephenk8632Ай бұрын

    Amazing video! Thanks. It was uncanny how questions would be popping in my head and you'd answer them in the next sentence lol. Thanks again

  • @TheTaygan
    @TheTayganАй бұрын

    Great video with awesome explanations... well done

  • @almac8840
    @almac8840Ай бұрын

    Yeah ill stick to C4D it has the same exact functions with way less complication

  • @professordeb
    @professordebАй бұрын

    So I'm trying to make the results of the geometry node stitching pattern into an editable mesh (just to understand the process). It can't be "applied" if the underlying geometry is a curve that is the basic reference point (it comes back with an error "Cannot apply constructive modifiers on curve. Convert curve to mesh in order to apply.)" If I convert the curve to a mesh first, the geometry node doesn't produce the correct result because it was based on operations from a curve. I'm stumped on this one, if anyone has a suggestion.

  • @professordeb
    @professordebАй бұрын

    Very helpful tutorial. Learned a great deal as a Geo Node beginner! Thanks!

  • @paulmeesters
    @paulmeestersАй бұрын

    too much mumbling, lightning fast mouse moves, no explanation of what you're doing. Added to differences in blender versions (I'm working with blender 4.1) I have to conclude that this video is NOT FOR BEGINNERS 😭 And since I'm a beginner, I'm not able to follow along. Applying the texture to the flatten cylinder was my breaking point. I couldn't even get that done. The sides of the cylinder wouldn't be textured (after Shade Smooth) and after that almost all options used were not in my blender version... disappointed 😦 for instance: around the 13:00 mark, when adding the Bézier segment, how in heave's name do you get to see that in the 3D viewer ? Nothing is shown in mine.. Also, your 3D viewer shows material even when in Solid mode ??? I don't get it. I know blender has a steep learning curve, but this is discouraging :(

  • @AlienFreak69
    @AlienFreak69Ай бұрын

    Thanks for making these. So many videos show how to do a thing, but don't explain why. I've always just kind of messed with nodes to see what I can do with them. Having a background in software development definitely helps

  • @richardyim8914
    @richardyim8914Ай бұрын

    This was crazyyy useful. Not a software or web developer, but trying to use embeddings for academic research. Really great walkthrough!

  • @soundbeee
    @soundbeeeАй бұрын

    Something worth mentioning about multiple UV maps is that .obj export does not support multiple UV maps per object. This drove me crazy for hours.

  • @itsTenVi
    @itsTenViАй бұрын

    if anyone is looking at this auto smooth is gone from data in 4.1

  • @a-ezzat5677
    @a-ezzat56772 ай бұрын

    this is the way to explain mindset the philosophy about it not just click , thank you

  • @wolffcaleb1
    @wolffcaleb12 ай бұрын

    Did they change the way shading happens within fiber? It seems I now have to set an intensity to achieve a similar result.

  • @HerrDoktorWeberMD
    @HerrDoktorWeberMD2 ай бұрын

    I love that I know just *barely* enough about Blender to work a little ahead of the early stages of this tutorial. It's great.

  • @danielbusquets3282
    @danielbusquets32822 ай бұрын

    Very good video. I just implemented a semantic search engine in my app and it works like magic

  • @ezranjoki7299
    @ezranjoki72992 ай бұрын

    Thank you Just...Thank you

  • @Bruh_688
    @Bruh_6882 ай бұрын

    Love you man, thanks for coding and making this tutorial in JavaScript/TypeScript.

  • @kakamoora7874
    @kakamoora78742 ай бұрын

    he lied "I wish I knew this before using React Three Fiber" ......... actually he teach eveything what we need

  • @N4LNba777
    @N4LNba7772 ай бұрын

    Amazing video, thanks for saving me a ton of time!

  • @AA-hg7xq
    @AA-hg7xq2 ай бұрын

    Late to the party, but please increase audio for hard of hearing. Thanks.

  • @xugefu
    @xugefu2 ай бұрын

    Thanks!

  • @RabbitHoleSyndrome
    @RabbitHoleSyndrome2 ай бұрын

    Thanks for supporting the channel! 💙🐰🕳️

  • @GillMestari
    @GillMestari2 ай бұрын

    ok... in the first 20 seconds you grabbed my attention and precisely hit the topic I've been searching for an answer to for the last 2 years.

  • @shtrumj
    @shtrumj2 ай бұрын

    please more content , more depth, loved it, subscribed.

  • @ColinRichardson
    @ColinRichardson2 ай бұрын

    Nice and all, I wouldn't mind this with Vue.. But, I remember how much fiddling I had to do with the Lightwave Object loaders, and I doubt I would be able to do the same stuff as easy in this style of coding..

  • @bonquaviusdingle5720
    @bonquaviusdingle57202 ай бұрын

    open source embed has no external api calls and inference is done directly by the server GPUs, making it like 200000x faster to embed

  • @Ins4n1ty_
    @Ins4n1ty_2 ай бұрын

    Man you had such a huge tangent for the countdown timer rabbithole and completely missed the opportunity to make the stitches follow the countdown timer's curve path.

  • @mohamedamine_47
    @mohamedamine_472 ай бұрын

    While I didn't originally come to watch the TypeScript implementation, I found myself fully immersed in your explanations. It wasn't until I'd watched the first 30 minutes that I realized the video was over an hour long. Thank you for sharing this!

  • @EtailaxiA
    @EtailaxiA2 ай бұрын

    Thanks for the tutorial ! I'm working on original three js and react , just see this fun React Three Fiber library, is there React Three Fiber have any special benefit like using react hook useState or useContext etc? or that just a syntactic suger of using jsx 🤔

  • @asherroland
    @asherroland2 ай бұрын

    after renaming my group, it is not showing up in the drop down for some reason

  • @samduss4193
    @samduss41932 ай бұрын

    I feel lke need to find the right way to sarch for nodes and actually, or i need to go over all nodes to have a clue what they go for and google search for building is not so convenient i feel :( guys how do you make yourself better in nodes ?

  • @ferrazf9
    @ferrazf92 ай бұрын

    Thank you so much for this video. A solid explanation on all of these concepts is an absolute godsent.

  • @doncasteel8587
    @doncasteel85873 ай бұрын

    You failed to mention you have to convert the circle to a curve, I followed your instructions step by step as you presented them and backed up the video a dozen times because you go so fast, finally had to find a different video on why the eye dropper wouldn't work. I tried to select it with the eye dropper for 5 minutes before looking up why the eyedropper cannot find the curve.

  • @shizzy4065
    @shizzy40652 ай бұрын

    He started off with a curve circle (Shift A, curve, circle) if thats what you meant? He didnt have to do anything as it took its original information which he explained also, I was doing it a different way and could add a circle curve through nodes as well and create the same effect.

  • @konserv
    @konserv3 ай бұрын

    Vanilla JS is very different from vanilla JS I know 🙂. Definitely not IE6 compatible 🥲

  • @dr.mikeybee
    @dr.mikeybee3 ай бұрын

    Ollama just assed embeddings.

  • @SamirLohiya-sm7ze
    @SamirLohiya-sm7ze3 ай бұрын

    This is a great video, and it makes me feel like there is no need to refer to any other video. What a great piece of content!

  • @csdstudio78
    @csdstudio783 ай бұрын

    This was the best tangent ever.