All things classic Street Fighter. If you want to learn some Zangief or just enjoy yourself some old school Street Fighter, you've come to the right place!
Found this via search. I was looking for a modded Version of SFA3 that turns it into SFA3M The PSP version is still the best, but them graphics tho.
@adamdesanti67135 күн бұрын
Wow, you absolutely kicked Balrog's ass but the Vega fight was down to the wire! Clashes of styles make fights!
@6Diego1Diego96 күн бұрын
awesome, I want a damn head to head cab
@Jaijai3116 күн бұрын
Were you at California Extreme? I was watching a SFT tourney and might have seen your name pop up.
@vodkagobalsky6 күн бұрын
Yes, I ran the tournaments 😄You can catch the vods on channel @superloreboys
@seekerofarcades463412 күн бұрын
Nice
@oxtobrs21 күн бұрын
is this available?? if so, is there a tutorial on how to get this working on OBS
@vodkagobalsky21 күн бұрын
It's all on my github. It's not exactly a productized experience right now. You have to do a bit of setup in order to get everything to work. For example, you have to install all the python packages in order to get the server up and running. If you're not really a software developer, might be difficult for you.
@DanielCaetano-t2k21 күн бұрын
Nível fácil
@takayoshi6918Ай бұрын
ゴルバチョフ、amazing
@undamnedАй бұрын
Nice job!
@GamerGeeАй бұрын
9:28 that slight pitch down music is cool
@vodkagobalskyАй бұрын
There was an issue with the capture audio frequency. That’s why it sounds weird. It’s getting captured from the arcade board.
@LittleMissGrosserАй бұрын
You punched Vega right in the junk! 😂
@ConchobharАй бұрын
Was it difficult to get the heatsink off the Cyclone V?
@vodkagobalskyАй бұрын
I don't think so. I don't remember having a hard time. Was probably just screws.
@ConchobharАй бұрын
@@vodkagobalsky no I mean the passive heatsink on the FPGA, not the fan on the IO board.
@vodkagobalskyАй бұрын
@@Conchobhar I think you just take it off. I applied some thermal paste and that was about it.
@AlexisBiettiАй бұрын
You make it look so easy. I wish there was an audio cue to have a feeling of the required timing. Dumb question maybe: is there a viable setup with a meaty instead of a jump in?
@vodkagobalskyАй бұрын
Best setup is with cr. lk buffered into super. When I do that though, I don't negative edge it. I buffer 1 360 with cr lk and then just do another SPD after and piano mp and lp for multiple chances. The tricky part about jumping 720 is to spin at a rhythm where you end the 720 motion when you land. You don't need to spin it as fast as you think you do. I typically start the spin right when I press the button.
@P64partOneАй бұрын
Hé ben si on arrive à caler ça a n’importe quel moment où l’on a la jauge pleine çà va faire mal 😁
@sebastiantitze28152 ай бұрын
Need Naomi CF v1.46 Has it anyone? Downloadlink whould be great
@GoldRust3322 ай бұрын
Thanks for this!
@ahmedalkaabi15872 ай бұрын
Where can i get the 4.02 firmware? Couldnt find it anywhere in the net
@vodkagobalsky2 ай бұрын
It should be there in the arcade project forums.
@ahmedalkaabi15872 ай бұрын
@@vodkagobalsky I think i found it.. need to test it, but to actually do the update i need trasnfergame.exe which I also don't know where to get it from Can you help?
@revonbutler18602 ай бұрын
I have this same setup but I’m using it for Initial D. Mutibios is in the Naomi 2, normal dimm is 4.02 with one 512mb stick which works and CF turns on but I keep getting error 25. Am I missing something ?
@vodkagobalsky2 ай бұрын
I don't know what error 25 is. You should check with the arcade project forums to see what that means.
@revonbutler18602 ай бұрын
@@vodkagobalsky it is Can not access GD-ROM drive but I honestly think it’s the BIOS
@vodkagobalsky2 ай бұрын
@@revonbutler1860 Your jumpers are in the correct orientation? Yeah could be the BIOS.
@revonbutler18602 ай бұрын
@@vodkagobalsky yes it is. When the Naomi 2 screen boots you will see the GD rom instead of network.
@user-pp9zk6yh1x2 ай бұрын
體感肯快打旋風二代極速版Play Street Fighter 2 turbo with ken m.kzread.info/dash/bejne/aoihqsNmnM-1krw.html
@andresouza24012 ай бұрын
Hi How i recorder games with compact flash thanks
@vodkagobalsky2 ай бұрын
You need to get someone to flash one for you. Go to Arcade Project forums and ask there.
@pablosantos44063 ай бұрын
Hi the spring affects the motion? I'm using Qanba with Spring tension 2.0 (usually came with 1.0 and I changed to 2.0 for DP motion). I'm having a difficult time to make hajick motion😅😅😅. Maybe I'll change to 1.0 or 1.5 and see... Edit: (just to clarify) - spring tension 2.0 is a harder one; - 1.5 is a medium one; - 1.0 is the softie one 😊
@vodkagobalsky3 ай бұрын
I have default springs in them and that stick is just regular Sanwa JLF.
@pablosantos44063 ай бұрын
@@vodkagobalsky so 1.0... I see. Thanks for fast reply. See you at the top. 🙏🏾
@pablosantos44063 ай бұрын
Ahayyyy: says Hisenko! 😊
@Liberty-hw9dh3 ай бұрын
yes, everyone struggle with the new 4
@MathieuPilot3 ай бұрын
The stunning headbutt punish felt so good at the time. Took me months as Zangief main to understand this move's hitbox
@santiagocabreraАй бұрын
Can you break it down to explain it to me please?
@MathieuPilotАй бұрын
@@santiagocabrera You need to do a neutral jump then do up + heavy punch. What makes it unique (in SF2 at least) is that it has a tiny range and basically hhis only opponents over your head. It very very situational. But the advantage is that it's a guaranteed stun if it hits making it also unique and very powerful.
@panicfarm98743 ай бұрын
Zangiefs junk is the size of Guile’s head….
@silverwah3 ай бұрын
I'm not a tech guy but this looks neat.
@6Diego1Diego93 ай бұрын
Yes that does look complicated to solder. I didn't think I could do it.
@Endgame9013 ай бұрын
Is this just a regular CPS3 board with something added onto it?
@vodkagobalsky3 ай бұрын
This is a CPS3 board with Darksoft meaning I can switch between any of the 6 CPS3 games. I also switched out the CD ROM drive with a SCSI2SD.
@megadriver233 ай бұрын
Having long fingers on the stick does help😅
@saranghaketheeswaran92153 ай бұрын
How do you do hp electricity in sfa3 it's so hard. 😢
@vodkagobalsky3 ай бұрын
I don't know how it works in A3. If it's like SF2, then you need to just mash faster.
@bobacrow793 ай бұрын
No judgements in zoning strategies with Super Turbo. That game is the king of button readers.
@abrahanmorales93144 ай бұрын
Street Fighter 30th Anniversary Collection has this game and is available on many modern consoles. You seem to be extremely uninformed about this community, and to think a 360 controller is your input device...
@vodkagobalsky4 ай бұрын
30th sucks. It has a ton of input lag even offline which is why "the community" doesn't play on it. I just used the 360 controller to navigate the menus. I use my arcade stick to play the game.
@abrahanmorales93144 ай бұрын
@@vodkagobalsky "Input Lag" is the universal phrase used by "competitive" gamers who don't understand the undeniable truth that every person experiences "input lag" no matter how they play. I build arcade sticks and modify cabinets and one thing modern gamers do not understand is half the arcade-playing audience uses fundamentally different inputs than the other half, and even the best Sanwa or IL stick has "lag". Gen Z, however, figured it out: since arcades aren't a thing anymore, there's no productive reason to play a competitive game with "zero-lag" inputs since it is easier and more fun to bear with the delay since both players have the same amount. Even within competitive sports, competitors must adjust to different external inputs such as Dome vs Open Football fields, grass vs turf, clay vs solid ground in tennis, square ring vs octagon in mma, and most importantly, all the adjustments necessary for golf. Also, the Switch cart version does not seem to have this input delay you speak of, and if you absolutely believe input lag is a thing, you are playing your 360 on a crt, right?
@kintozero31694 ай бұрын
30th anniversary collection doesn't have all the training mode challenges that xbox 360 version has. For example, Xbox 360/ps3 version has the daigo parry challenge (parry chun-li's super). Also xbox 360/ps3 version has Gill, 30th anniversary doesn't. But 30th anniversary has original Street Fighter 3 & Double Impact. I think die-hards should own every modern available version: Xbox 360/Ps3, 30th anniversary collection, and all releases on capcom arcade stadium 1 & 2 (doesn't contain street fighter 3 games, but it includes street fighter 2 & alpha series)
@vodkagobalsky4 ай бұрын
@@kintozero3169 I have 30th and I almost never play it anymore because it kind of sucks. Also no one plays on it.
@kintozero31694 ай бұрын
@@vodkagobalsky yeah I got it when I got my PS4, I prefer other versions of Alpha 3 & Third Strike. But at the time it was interesting to go thru some arcade versions of Alpha 2 & SF3 Double Impact, even though I think most players now play fightcade
@kintozero31694 ай бұрын
Heads up that you have to beat arcade mode once with every character to unlock Gill, or pay $1 for his unlock DLC.
@vodkagobalsky4 ай бұрын
That's fine. I don't think Gill is a tournament legal character anyways.
@silverwah4 ай бұрын
I know you like the old tellies but why not use the HDMI port? Unless you have an earlier Xbox 360 without the HDMI port.
@vodkagobalsky4 ай бұрын
More lag and I think it looks better on the PVM.
@gigantecollector4 ай бұрын
Nice pvm 1342Q
@ananda13834 ай бұрын
I feel this whole video in my soul, I keep getting error 01
@vodkagobalsky4 ай бұрын
I hope you're able to get your system working. It took me a loonnnngg time.
@ClassicRockerSr1014 ай бұрын
Looks great! My cab also has the strange grey marks on the instruction area, any idea what those are?
@Cert_Study4 ай бұрын
Thank you so much for making these videos. I had a mgcd sitting around for more than a year and couldn’t figure it out until your videos
@kaisark82354 ай бұрын
this vid helped a lot to play against the boxer from my region
@sinetwo4 ай бұрын
Looks sooooo good 🤤
@sinetwo4 ай бұрын
Awesome video and what a way to end it on possibly the best stage music in SSF2
@silverwah4 ай бұрын
Yo that's hype!
@skeetermagee24874 ай бұрын
You need to use your super when it is available
@StephanieHua4 ай бұрын
Question: So pins 25 and 26 were used for Short and Strong kick. You removed that pin 27 (Ground) and scratched off the trace. How did you get roundhouse kick to work? I figure I could just directly go from the button, directly to the kick harness (CPS Pin 15 & 9) but that kind of hurts the cabinet because changing games would be annoying to re-wire everytime
@vodkagobalsky4 ай бұрын
I believe each of the 3 wires corresponds to one of the kick buttons. Reason why last button didn't work because it was grounded.
@StephanieHua4 ай бұрын
@@vodkagobalsky interesting. I know that on a JAMMA diagram, that 3rd cableyou removed is normally a ground. If it is indeed being used as the last kick (roundhouse) then I guess the board is doing all of the magic and not following the typical standards. Thank you for giving me more ideas.
@mountainmgtow54214 ай бұрын
It's a Spinning Piledriver.
@vodkagobalsky4 ай бұрын
I know it's a spinning piledriver. The technique is about how to do it faster.
@mountainmgtow54214 ай бұрын
@@vodkagobalsky Ah, I understand now. No offense intended.
@nickolaswilcox4255 ай бұрын
i picked up a mgcd unit but it came without the hookup cables which im trying to remake, but no one seems to have documented the pinouts for the controller and av cables, and im not sure its even worth trying for the wheel harness any chance you could help me out with the pinouts assuming you still have it?
@vodkagobalsky5 ай бұрын
I don't know what the pin outs are or how to decipher it.
@nickolaswilcox4255 ай бұрын
@@vodkagobalsky i already sorted out what the colors mean, pretty much the same for all dc controller cables, i just dont know which color goes to which pin on the board since every example of these seems to have that part of the cable buried in hot glue obscuring where they go, in particular the wire tying two of them together is of annoyance to try figure out. the mgcd board is acting as a self powered controller among other things, so it uses the same wiring as a normal one except it excludes the 5v line
@vodkagobalsky5 ай бұрын
@@nickolaswilcox425 I can always take a picture for you.
@nickolaswilcox4255 ай бұрын
@@vodkagobalsky that might work, none of the images available online focus on the cables and what i really need is a view from the long edge with the connector unplugged to see where each color goes. if i figure out the pinouts im definitely posting it somewhere for the next guy in this pickle
Пікірлер
Good video that
Found this via search. I was looking for a modded Version of SFA3 that turns it into SFA3M The PSP version is still the best, but them graphics tho.
Wow, you absolutely kicked Balrog's ass but the Vega fight was down to the wire! Clashes of styles make fights!
awesome, I want a damn head to head cab
Were you at California Extreme? I was watching a SFT tourney and might have seen your name pop up.
Yes, I ran the tournaments 😄You can catch the vods on channel @superloreboys
Nice
is this available?? if so, is there a tutorial on how to get this working on OBS
It's all on my github. It's not exactly a productized experience right now. You have to do a bit of setup in order to get everything to work. For example, you have to install all the python packages in order to get the server up and running. If you're not really a software developer, might be difficult for you.
Nível fácil
ゴルバチョフ、amazing
Nice job!
9:28 that slight pitch down music is cool
There was an issue with the capture audio frequency. That’s why it sounds weird. It’s getting captured from the arcade board.
You punched Vega right in the junk! 😂
Was it difficult to get the heatsink off the Cyclone V?
I don't think so. I don't remember having a hard time. Was probably just screws.
@@vodkagobalsky no I mean the passive heatsink on the FPGA, not the fan on the IO board.
@@Conchobhar I think you just take it off. I applied some thermal paste and that was about it.
You make it look so easy. I wish there was an audio cue to have a feeling of the required timing. Dumb question maybe: is there a viable setup with a meaty instead of a jump in?
Best setup is with cr. lk buffered into super. When I do that though, I don't negative edge it. I buffer 1 360 with cr lk and then just do another SPD after and piano mp and lp for multiple chances. The tricky part about jumping 720 is to spin at a rhythm where you end the 720 motion when you land. You don't need to spin it as fast as you think you do. I typically start the spin right when I press the button.
Hé ben si on arrive à caler ça a n’importe quel moment où l’on a la jauge pleine çà va faire mal 😁
Need Naomi CF v1.46 Has it anyone? Downloadlink whould be great
Thanks for this!
Where can i get the 4.02 firmware? Couldnt find it anywhere in the net
It should be there in the arcade project forums.
@@vodkagobalsky I think i found it.. need to test it, but to actually do the update i need trasnfergame.exe which I also don't know where to get it from Can you help?
I have this same setup but I’m using it for Initial D. Mutibios is in the Naomi 2, normal dimm is 4.02 with one 512mb stick which works and CF turns on but I keep getting error 25. Am I missing something ?
I don't know what error 25 is. You should check with the arcade project forums to see what that means.
@@vodkagobalsky it is Can not access GD-ROM drive but I honestly think it’s the BIOS
@@revonbutler1860 Your jumpers are in the correct orientation? Yeah could be the BIOS.
@@vodkagobalsky yes it is. When the Naomi 2 screen boots you will see the GD rom instead of network.
體感肯快打旋風二代極速版Play Street Fighter 2 turbo with ken m.kzread.info/dash/bejne/aoihqsNmnM-1krw.html
Hi How i recorder games with compact flash thanks
You need to get someone to flash one for you. Go to Arcade Project forums and ask there.
Hi the spring affects the motion? I'm using Qanba with Spring tension 2.0 (usually came with 1.0 and I changed to 2.0 for DP motion). I'm having a difficult time to make hajick motion😅😅😅. Maybe I'll change to 1.0 or 1.5 and see... Edit: (just to clarify) - spring tension 2.0 is a harder one; - 1.5 is a medium one; - 1.0 is the softie one 😊
I have default springs in them and that stick is just regular Sanwa JLF.
@@vodkagobalsky so 1.0... I see. Thanks for fast reply. See you at the top. 🙏🏾
Ahayyyy: says Hisenko! 😊
yes, everyone struggle with the new 4
The stunning headbutt punish felt so good at the time. Took me months as Zangief main to understand this move's hitbox
Can you break it down to explain it to me please?
@@santiagocabrera You need to do a neutral jump then do up + heavy punch. What makes it unique (in SF2 at least) is that it has a tiny range and basically hhis only opponents over your head. It very very situational. But the advantage is that it's a guaranteed stun if it hits making it also unique and very powerful.
Zangiefs junk is the size of Guile’s head….
I'm not a tech guy but this looks neat.
Yes that does look complicated to solder. I didn't think I could do it.
Is this just a regular CPS3 board with something added onto it?
This is a CPS3 board with Darksoft meaning I can switch between any of the 6 CPS3 games. I also switched out the CD ROM drive with a SCSI2SD.
Having long fingers on the stick does help😅
How do you do hp electricity in sfa3 it's so hard. 😢
I don't know how it works in A3. If it's like SF2, then you need to just mash faster.
No judgements in zoning strategies with Super Turbo. That game is the king of button readers.
Street Fighter 30th Anniversary Collection has this game and is available on many modern consoles. You seem to be extremely uninformed about this community, and to think a 360 controller is your input device...
30th sucks. It has a ton of input lag even offline which is why "the community" doesn't play on it. I just used the 360 controller to navigate the menus. I use my arcade stick to play the game.
@@vodkagobalsky "Input Lag" is the universal phrase used by "competitive" gamers who don't understand the undeniable truth that every person experiences "input lag" no matter how they play. I build arcade sticks and modify cabinets and one thing modern gamers do not understand is half the arcade-playing audience uses fundamentally different inputs than the other half, and even the best Sanwa or IL stick has "lag". Gen Z, however, figured it out: since arcades aren't a thing anymore, there's no productive reason to play a competitive game with "zero-lag" inputs since it is easier and more fun to bear with the delay since both players have the same amount. Even within competitive sports, competitors must adjust to different external inputs such as Dome vs Open Football fields, grass vs turf, clay vs solid ground in tennis, square ring vs octagon in mma, and most importantly, all the adjustments necessary for golf. Also, the Switch cart version does not seem to have this input delay you speak of, and if you absolutely believe input lag is a thing, you are playing your 360 on a crt, right?
30th anniversary collection doesn't have all the training mode challenges that xbox 360 version has. For example, Xbox 360/ps3 version has the daigo parry challenge (parry chun-li's super). Also xbox 360/ps3 version has Gill, 30th anniversary doesn't. But 30th anniversary has original Street Fighter 3 & Double Impact. I think die-hards should own every modern available version: Xbox 360/Ps3, 30th anniversary collection, and all releases on capcom arcade stadium 1 & 2 (doesn't contain street fighter 3 games, but it includes street fighter 2 & alpha series)
@@kintozero3169 I have 30th and I almost never play it anymore because it kind of sucks. Also no one plays on it.
@@vodkagobalsky yeah I got it when I got my PS4, I prefer other versions of Alpha 3 & Third Strike. But at the time it was interesting to go thru some arcade versions of Alpha 2 & SF3 Double Impact, even though I think most players now play fightcade
Heads up that you have to beat arcade mode once with every character to unlock Gill, or pay $1 for his unlock DLC.
That's fine. I don't think Gill is a tournament legal character anyways.
I know you like the old tellies but why not use the HDMI port? Unless you have an earlier Xbox 360 without the HDMI port.
More lag and I think it looks better on the PVM.
Nice pvm 1342Q
I feel this whole video in my soul, I keep getting error 01
I hope you're able to get your system working. It took me a loonnnngg time.
Looks great! My cab also has the strange grey marks on the instruction area, any idea what those are?
Thank you so much for making these videos. I had a mgcd sitting around for more than a year and couldn’t figure it out until your videos
this vid helped a lot to play against the boxer from my region
Looks sooooo good 🤤
Awesome video and what a way to end it on possibly the best stage music in SSF2
Yo that's hype!
You need to use your super when it is available
Question: So pins 25 and 26 were used for Short and Strong kick. You removed that pin 27 (Ground) and scratched off the trace. How did you get roundhouse kick to work? I figure I could just directly go from the button, directly to the kick harness (CPS Pin 15 & 9) but that kind of hurts the cabinet because changing games would be annoying to re-wire everytime
I believe each of the 3 wires corresponds to one of the kick buttons. Reason why last button didn't work because it was grounded.
@@vodkagobalsky interesting. I know that on a JAMMA diagram, that 3rd cableyou removed is normally a ground. If it is indeed being used as the last kick (roundhouse) then I guess the board is doing all of the magic and not following the typical standards. Thank you for giving me more ideas.
It's a Spinning Piledriver.
I know it's a spinning piledriver. The technique is about how to do it faster.
@@vodkagobalsky Ah, I understand now. No offense intended.
i picked up a mgcd unit but it came without the hookup cables which im trying to remake, but no one seems to have documented the pinouts for the controller and av cables, and im not sure its even worth trying for the wheel harness any chance you could help me out with the pinouts assuming you still have it?
I don't know what the pin outs are or how to decipher it.
@@vodkagobalsky i already sorted out what the colors mean, pretty much the same for all dc controller cables, i just dont know which color goes to which pin on the board since every example of these seems to have that part of the cable buried in hot glue obscuring where they go, in particular the wire tying two of them together is of annoyance to try figure out. the mgcd board is acting as a self powered controller among other things, so it uses the same wiring as a normal one except it excludes the 5v line
@@nickolaswilcox425 I can always take a picture for you.
@@vodkagobalsky that might work, none of the images available online focus on the cables and what i really need is a view from the long edge with the connector unplugged to see where each color goes. if i figure out the pinouts im definitely posting it somewhere for the next guy in this pickle
@@nickolaswilcox425 drive.google.com/file/d/1tNXWxUEwO36qn5wUEUddxyIoMg_9rJS-/view?usp=drive_link drive.google.com/file/d/1MuGUmQ6Rzij1I3lkBkdMSuAZL8hNr2o9/view?usp=drive_link
Grate video. I like dcast but hard get sticks for dcast. Agetech stick decent.
You can get a Brook DC adapter on Amazon. It's what I use.
cant understand why this and tekken x sf doesnt get at least 30% minimum more shine it owns!
Zangief's voice is so weird in this game.
Gerardo Andrés Barragán Carreño 27