Jim Gerrie

Jim Gerrie

Retrocomputing videos relating to the TRS-80 MC-10 8-Bit computer.
My games can be downloaded and played here: archive.org/details/@james_gerrie

"Texted" (2013) Update

"Texted" (2013) Update

"Flags" (2021)

"Flags" (2021)

Elevator Action (2019) Update

Elevator Action (2019) Update

Пікірлер

  • @Mikewee777
    @Mikewee77718 сағат бұрын

    This was much more entertaining to watch than the " K.C.'s Krazy Chase! " PACMAN clone.

  • @Alex_Valentine
    @Alex_ValentineКүн бұрын

    Would adding escalators be pushing the limits of this game?

  • @BenevolentChum
    @BenevolentChumКүн бұрын

    It would require distinct action loop and a different rendering routine to the "floors" routine. But there was memory space left, if I recall.

  • @Mikewee777
    @Mikewee7772 күн бұрын

    Will you attempt #FIGLET sprite sheet fonts in future projects ?

  • @Mikewee777
    @Mikewee7772 күн бұрын

    USA mentioned .

  • @ericsonbenjamim65
    @ericsonbenjamim653 күн бұрын

    Amazing!

  • @chrischris02
    @chrischris029 күн бұрын

    What do you consider the best TRS-80 emulator for Windows?

  • @BenevolentChum
    @BenevolentChum4 күн бұрын

    VMC10

  • @JaneDoe-ve5kx
    @JaneDoe-ve5kxАй бұрын

    The game looks awesome! I'm looking for the CoCo2 version of the code. Could you share the name of the book?

  • @BenevolentChum
    @BenevolentChumАй бұрын

    colorcomputerarchive.com/repo/Documents/Books/Dragon/Sixty%20Programs%20for%20the%20Dragon%2032%20(R.%20Erskine,%20H.%20Walwyn).pdf

  • @BenevolentChum
    @BenevolentChumАй бұрын

    I should note that I've made quite a few changes to the code from the original listing.

  • @JaneDoe-ve5kx
    @JaneDoe-ve5kxАй бұрын

    @@BenevolentChum That's fantastic! Thank you so much!

  • @JaneDoe-ve5kx
    @JaneDoe-ve5kxАй бұрын

    Very nice game in 8-bit BASIC! I'd like to convert it to CoCo2. Is it possible for you share the source code? If not, could you share the link to the original source code for VZ-200?

  • @BenevolentChum
    @BenevolentChumАй бұрын

    It's not ordinary 8-bit Micro Color BASIC. It's compiled using a BASIC compiler to machine language. The compiler is by Greg Dionne. Coco's have compilers too. You'd probably need to use one of them to get the speed needed. Here's a link to the source (highest number is latest version) : github.com/jggames/trs80mc10/tree/master/quicktype/Arcade/BPit

  • @JaneDoe-ve5kx
    @JaneDoe-ve5kxАй бұрын

    @@BenevolentChum Great! Thank you very much!

  • @raptorchow329
    @raptorchow329Ай бұрын

    I like the little yellow submarine! (The game looks good, too, I'll have to try it.)

  • @HunterShields
    @HunterShieldsАй бұрын

    spooky

  • @alisondenu5317
    @alisondenu5317Ай бұрын

    The rabbit is a lagomorph, not a rodent. ;)

  • @BenevolentChum
    @BenevolentChumАй бұрын

    Interesting. I'd like to blame Google translate (or Infogrames), but ultimately it's on me. I'll have to go back and look at the original French and see if it is more accurate.

  • @Spider_Rico
    @Spider_RicoАй бұрын

    Thumbs up for that fox alone.

  • @Mikewee777
    @Mikewee777Ай бұрын

    I watched it at double speed for that high frame rate action.

  • @Spider_Rico
    @Spider_RicoАй бұрын

    This looks fantastic.

  • @carloscamacho6133
    @carloscamacho6133Ай бұрын

    Great job!

  • @Nosregni
    @Nosregni2 ай бұрын

    Interesting how it merges the room description into the You See list. Any other adventures do that?

  • @BenevolentChum
    @BenevolentChum2 ай бұрын

    That's me using my word-wrap routine to save screen space. Porting from the 64X16 screen of the Model 1/3 to the MC-10's 32X16 screen requires a little condensing. The original just printed a list with asterisks in front of each item.

  • @arenyart
    @arenyart2 ай бұрын

    Very cool! Great work.

  • @raptorchow329
    @raptorchow3292 ай бұрын

    Well done! It looks kind of like caterpillars crawling on the screen. (I still remember the tv ads for Tetris back in the 80's, with the cartoon bears.)

  • @allenhuffman
    @allenhuffman2 ай бұрын

    Very nice. Seeing how the colors have to change in the same character block is useful. I was working on an article about using the SET pixels and expected I’d run in to that if I tried to use different colors.

  • @BenevolentChum
    @BenevolentChum2 ай бұрын

    Yes. The "attribute clash" of SG4 makes for some interesting effects.

  • @allenhuffman
    @allenhuffman2 ай бұрын

    Geez. Someone made millions (I assume) off of something that could have been done in ten lines of BASIC. Wild.

  • @BenevolentChum
    @BenevolentChum2 ай бұрын

    I did it in 10 Lines too. 6 years ago. But I needed 256 character lines, not 80. kzread.info/dash/bejne/hm2rxciSfNLOgZc.htmlsi=xwdVZ7h57sn4ikcS

  • @David_Ladd
    @David_Ladd2 ай бұрын

    I need to see if I can find the original sources for this :)

  • @BenevolentChum
    @BenevolentChum2 ай бұрын

    Just email Allen. subethasoftware.com/

  • @veronicasuggashie4847
    @veronicasuggashie48472 ай бұрын

    Oh hey! Looks great.

  • @allenhuffman
    @allenhuffman2 ай бұрын

    Ha! I didn’t pick a month that had any of the extra text, like BOO! in Halloween. Nice.

  • @allenhuffman
    @allenhuffman2 ай бұрын

    You improved it!

  • @BenevolentChum
    @BenevolentChum2 ай бұрын

    I just shortened some of the holiday messages because of the shift from 32 vs 64 wide screen lines. In general I just take any PRINT@ from a TRS-80 Model 1/3 program and divide it by 2 and then try to shrink the message by about a half. So Hal'wn became BOO. Been using that technique for converting TRS-80 Model 1/3 software for years. Makes converting Model 1/3 programs pretty simple. It's those computers that use 40X24 that are tough.

  • @allenhuffman
    @allenhuffman2 ай бұрын

    @@BenevolentChum Did the original take a four digit year?

  • @jrvenable1
    @jrvenable12 ай бұрын

    Thank you - I miss the days of being able to simply being able to program the machines and see them as an amazing machine and not just a tool to connect to the internet. They were truly fun then...

  • @CanadianRetroThings
    @CanadianRetroThings2 ай бұрын

    Very nice! I will show this on the Game On Challenge so people can decide if it is as good as Bustout as the original author claims!

  • @BenevolentChum
    @BenevolentChum2 ай бұрын

    Unlikely. It's a bit jerky even with code efficiencies put in. Might be because I had to shift it to keyboard rather than joystick.

  • @CoCoNationNews
    @CoCoNationNews2 ай бұрын

    Quick turnaround, and your version works! Great stuff. :)

  • @ericomont
    @ericomont2 ай бұрын

    This is great, I did a lot of fight games in text mode back then. Good memories revived by this :)

  • @TonyObermeit
    @TonyObermeit2 ай бұрын

    Awesome

  • @Spider_Rico
    @Spider_Rico2 ай бұрын

    "Fire Laser - BEEP!"

  • @pwalk4160
    @pwalk41602 ай бұрын

    Those were the real games. What is this running on?

  • @BenevolentChum
    @BenevolentChum2 ай бұрын

    A Tandy TRS-80 Micro Color computer (little bro to the Coco)

  • @michh9806
    @michh98062 ай бұрын

    We can add basic images of rooms or characters.

  • @allenhuffman
    @allenhuffman2 ай бұрын

    We need to find the author ;)

  • @IsaacKuo
    @IsaacKuo2 ай бұрын

    Good work getting this all sorted out!

  • @Jp421JP
    @Jp421JP2 ай бұрын

    I think that link is broken. Where to get. ?

  • @BenevolentChum
    @BenevolentChum2 ай бұрын

    Fixed it. This should work. The following link will take to to my GameJolt page. From there hit the "PLAY" button. Then select the "Classic 8-bit Basic Games" collection and then choose "STELLEMP" from the Cassette menu, then type RUN and hit Enter in the main (green) emulator screen: gamejolt.com/games/jgmc-10games/339292

  • @dannygjk
    @dannygjk2 ай бұрын

    Back in the days when one person could write a game.

  • @BlusViews
    @BlusViews2 ай бұрын

    i loved the usborne books as a kid! super nostalgic

  • @IsaacKuo
    @IsaacKuo3 ай бұрын

    More like "gravity wars" than classic Space War, but definitely more doable with relatively slow BASIC.

  • @chrischris02
    @chrischris023 ай бұрын

    Neat Stuff!

  • @IsaacKuo
    @IsaacKuo3 ай бұрын

    This sort of game might have been cool and influential in the late 1970s. Remember how cool the Dancing Demon was? The 1970s computers had the potential for compelling animation, we just didn't take advantage of it at the time.

  • @IsaacKuo
    @IsaacKuo3 ай бұрын

    Nice! More old school pre-Rogue style dungeon crawling.

  • @puppetmark
    @puppetmark3 ай бұрын

    Well Done! "Rats gnaw on your corpse" Nice!

  • @abziani
    @abziani3 ай бұрын

    You are on fire, Jim

  • @Nosregni
    @Nosregni3 ай бұрын

    Hmm… maybe your word wrap routine might help. I thought Uwjv and Bpzx (Mach and Ines) were two different words!

  • @RichardCyberPunk
    @RichardCyberPunk3 ай бұрын

    Hi, Jim , we spoke on the net several times. I am from the Netherlands. I had an MC-10 and made about hundreds of programs. conversions from the c64/ BBC / MSX / Spectrum/ ZX-81 and whatever. I traded my MC-10 + 16K pack for an Atari 600XL. Anyhow, the guy who got my MC-10 also got my 20+ tapes with programs. so maybe, only maybe, my old programs will return to the internet. I think, you will be impressed, what I made in 1983/1984 on the humble Mc-10. I made a wordprocessor, a paint program (also in semi-hi res grafix), a synthesizer music program (my dad is a musician and he had a DX7 synth), a music maker program, and hundredsd of others programs when i was 13-14 years old.

  • @BenevolentChum
    @BenevolentChum3 ай бұрын

    I hope your programs are out there somewhere. Be nice to add them to the record. We all had to make our own software back then. I also hacked together a word processor (or two), spreadsheet and paint programs. Have versions, some original, some recoded from memory. See TEXTED, MCTEXT, SSHEET, JET DUNGEON and KUIPER at: faculty.cbu.ca/jgerrie/Home/jgames.html

  • @RichardCyberPunk
    @RichardCyberPunk3 ай бұрын

    some gramatical error at 0:25 the windows are boaded, should be boarded..... no offence ment, just helping.

  • @RichardCyberPunk
    @RichardCyberPunk3 ай бұрын

    Jim, your are THE MC-10 god. When I was a kid, and my Dad gave me an MC-10 for X-mas 1983 or 1984. I bought the cassette of the Haunted Hause game from my local radio Shack (In the Netherlands where I am from, it was known as Tandy). I was sad, that it didnt run/load (I discovered it was a TRS-80 model 1 game)...... and now in 2024. Jim did the magick ! Super duper awesome cool. Thanks.

  • @grimle
    @grimle3 ай бұрын

    dino pixle???

  • @raptorchow329
    @raptorchow3293 ай бұрын

    Very nice! (Didn't know you were Canadian, too!)

  • @diegobf109
    @diegobf1093 ай бұрын

    What an amazing demonstration of what can be done with just some text and a few blocks!