Welcome to my KZread Channel that will be mostly focused on Indie and Simulation games.
I have been a gamer for around 30 years and have a genuine love for games that use more than a lucky pressing of buttons - this doesn't mean i don't enjoy other types of games and who knows what the future holds for the channel and what i will show.
Current Video Schedule -
Monday Wednesday Friday 6pm Captain Of Industry Update 2
Tuesday Thursday 6pm Chocolate Factory Prologue
Saturday Sunday 6pm Captain Of Industry Armageddon
Current Livestream Schedule
Friday & Sunday 8pm on Twitch & KZread
twitch.tv/redeventgames
All times are UK.
There will also be occasional extra videos & livestreams.
Stay tuned on Twitter for channel updates and announcements.
All Videos Are Produced for a more mature audience and should not be watched by anyone under the age of 13
1P7XQ7
Пікірлер
This is so confusing, I've made my mod for "Scania S 8x4" and all works great until I upload another mod "Scania S" the "Scania S 8x4" then uses the "Scania S" skin and the skin for the "Scania S Truck" vanishes. I've chosen only cabs for the relevant skins in the mods studio 2. Any help appreciated.
Mine says out of memory when exporting
Stayed up way too late last night trying to produce the large excavator for the first time. Now I need to ramp up production so I can make them faster.
Eh? When I click on downloads to get the thing out it isn't in there. What?
Is it possible to this on a ETS2 paint mate? So like a pattern I’ve altered in ETS skins then ad writing to it.
sort it plz its through each other becausse i begin straight at episode 10 not episode 1 aka sort your playlist
done - Thanks for letting me know
Thanks for checking this out for me, I need to finally play it myself but I can't stop watching other people play it XD
you can use various levels of cracking so that you always produce diesel without any of the byproducts backing up. That way you don't need to burn anything in flares and it's less wasteful. When your diesel backs up your crude consumption will stop. If you are burning with flares you are using crude constantly no matter what
Looks like its finally coming together!
Nice job man, keep up the good work.
Hi Leon, thanks for answering the comment about the sand. But just bear in mind that glass requires a lot of sand and you will need some for waste processing (and maybe other stuff can't remember). I also use mech sand for concrete though to reduce sand needs. An alternative option to importing quartz is to mine the huge quartz mine and convert that to sand, but it's quite far away at the other side of the map on an island.
I love pinball so was straight on this despite feeling a bit ps2 and looking ps1 I was enjoying it. Lots for your money if you get over the non polished graphics and like a challenge. The only part that should be changed is the lack lustre narrator sounding like a Lara Croft wannabe on onlyfans
how come you're dumping over that sand? you wlll run out of sand on this map if you build big. I had to import quartz and crush it. you should take all the free sand you can get
your UI is way too small to see
Nice and relaxing!
Setting priority numbers seems to work. Setting the priority [Yellow Button] on buildings does not...at the moment. I could be wrong.
I love the pacing of these videos. Most just speed things up so that you never get a feal of how the game is played. Also, you didn't turn this into a non-stop tutorial for dummies. Thank you!
Why would you build 2 blast furnaces with only one coal maker? Single coal maker cant even run one blast furnace! Early construction parts are so hard to make, that over 100 CP just wasted. This game is about having enough INPUT while managing by products. Its very simple math. Also you should try dumping 1 level below prevailing terrain height so later you can cover the top with dirt, rock, or whatever and make it look good. Also trade things for wood constantly, aa soon as price normalize. I usually can get by by skipping bricks and go directly to concrete. Please dont let me distract you from playing your game, do what you want!
Hi bro i'm writing this after 4 years i hope you see this :D. I made the trailer and it works thank you so much but i want to make a fuel trailer too how can i do ?
In my opinion, it's the constant threat of getting into a difficult situation like this that makes this game so great. Some things I noticed but feel free to ignore... 1. if you run into a nasty situation immediately stop new builds unless it directly alleviates your situation (i.e. in your case maybe no to new research builds, no to new vehicles, no to new diesel power, no unnecessary exploring etc.), and pause anything not absolutely essential (this will reduce power also) 2. you want to avoid burning off heavy or light oil like that as it causes pollution and is wasteful, try turning it into steam if you can and this will also help with coal (probably wait to do this when your factory is stable though). Switching to fertiliser to stop sour water dumping was a good call
bit late but when i try to export it just says export failed
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Nice video just subscribed to your YT channel 👍
Hi just found ur video and going to give it a go
Thats a really colourful relaxing looking game, the character sounds remind me of Zelda
I've been aware of your channel awhile now, a few years I think, but this is the first game I've been able to play alongside you, and I've enjoyed it a lot. Thank you.
I know what you're talking about regarding complaints about items too expensive. If you don't see the actual complaint when it happens, tough to know exactly what it is! But sometimes it's not a lot, I guess. In my game, I tracked down one complaint to yogurt that was only .09 over market price, its market price being $1.91 and my price an even $2.00. Nine cents doesn't seem like a lot, but maybe because the item is so cheap, that's higher as a percentage...? (I notice you are pricing everything .09 over market price, so it could be something cheap.) It would be nice if at the end of the day, the report would point you at the product(s) that received complaints. Thanks again for the video. 🙂
Sir ye game download kaise kere free me koyi link website batao na please please sir meri eecha hai game khelne ki ye
This isnt a free game - its available to purchase on STEAM
Keep the supermarket simulator videos coming these are very cool and fun
How do I download it
If you own the game on Steam it will automatically update to the newest version
I sort of like reorganizing the store as it expands, and it's interesting to see your layout. I've tried to make sure there is room for a queue at each checkout and space in the aisles for two rows of people, as well as space to enter and exit the store. It results in things being spread out more, and I don't think the game cares but I want it to look right. One thing, I wish the white door between the store and stockroom could go away. Many larger grocers have a swinging door to divide the two and removing the white door would give a bit more wall space.
Wie kann update 2 runtergeladen? Habe noch update 1
wird erst heute Abend erst released laut discord bei uns in deutschland ist es ab 19: 00 uhr verfügbar update 2
@@DarkSoul45456 ich habe gelesen zitat>10 pm PT würde also 22:00 Freitag Pacific Time (PT) entspricht 07:00 Samstag
Hsbe das Update immer noch nicht.habe alles durchsucht
Habe immer noch update 1
did you turn off the customers waiting time in the preferences? I might do this it's literally impossible to cook them anything without people saying you're taking too long
Nice, you've done all this in 77 game days. That's just over two months from having a couple shelving racks and six products to an actual working market. I'm a bit behind you, but I admit I've spent more time trying to expand size to make sure there's plenty of room for customers to walk around. Noticing they don't have any issues walking right over each other, though. 🤣
Great video. I have experienced the same problem with dropping boxes filled with product on occasion and don't know why that is. I did a reorganizing for my store and ended up dismissing the restockers for awhile and rehiring them when I finished. There's a small expense with that but I was willing. I guess another option would be to take the products you're moving off the rack so they won't touch them.
I would love those sized spuds heck a meal in themselves. The store is coming along nicely and love the chilled foods section.
I have finally bought the game and have been playing too. Just one question, are they getting those potatoes from Chernobyl? 😂
they are a bit on the large size - must be for baking....lol
Great Video Leon, I have just started playing this, is sooo much fun, Like and FW
it is strangely addictive - but yes soooo much fun....lol
Do wonder if they will introduce some kind of cold storage for your chilled/frozen products. Makes no sense they need to be refrigerated yet can be stored like normal dry goods.
i believe it is in the planning but who knows
Are you setting prices with an eye towards not having to make as much change? I noticed (I think) you usually choose a price divisible by 5, and wondered if this is to avoid having to count pennies. Also interesting that you have to battle your restocker when rearranging the store. Guess it can't be helped.
at this point yes - makes calculations a little quicker. Love they are so keen - give them a few weeks and they will start to slack off....lol
Might be nice if the stocker also helped you bring the boxes into your storage room. Still, pretty cool to watch him go.
would be very useful - plus the ability to do bigger orders
I wonder if they is or will be an option to close a checkout? Would be handy for when you want to stock up etc.
would be very handy
I wonder about a spoilage feature to the game? Have some items spoil if not sold within a certain time frame. Might have to have a way of rotating stock to ensure older items are at the front of the shelf and are bought first. I think maybe this could discourage people from overloading on stock because they don't want to have to reorder each day. If they knew ordering too much would cause them to likely lose some product, perhaps they wouldn't order too much.
i believe that is something they are going to incorporate - would definitely make it more realistic
I going to have to give this a go mate, looks quite relaxing
be prepared to loose loads of hours if you do - but its so satisfying in a lot of ways
Might pay to flip the checkout so your back is not to the shelves? Also would be nice if they added a stock count so you can see how many of certain items you sold a day, would make stock purchasing alot easier.
hope you noticed i took your advice in a more recent episode
Yeah I did actually forgot to mention it@@RedEventGames