item 6 - don't fret about the games rules in the intensity of a situation, whether it's tense dialog, confusing chase scene or gritty combat. most game systems provide different methods to resolve success or results unexpected. when there are many activities happening at the same time, simply make a decision and go with it. if you are unsure or the players are unsure - don't stop the game and break the immersion. I use the natural one/ natural 20 rule. very simple, on any D20 check, a natural 20 will incur something good. on a natural one, something bad. I have no idea exactly what that will entail until the roll occurs. I make it up at that time. my point is, it's a game of make believe. once you create the environment and fill that space with entities, you have invited the players to experience your created madness thru their avatars. the longer you keep them immersed, the more engaging they will also be.
@The.Game.Cave.4 күн бұрын
Excellent advice! I think we have a similar style, when it comes to running a game. For me, the storytelling and immersion are always more important than the rules. Of course, I have run games with players who don't necessarily agree...As I mention in the video, good communication is required to maintain a happy table. 😊
@bruced6484 күн бұрын
@The.Game.Cave. personally, I think most role-playing games are really two separate sets of rules. one set covers all social and skill interactions. the other set covers physical conflicts. once the GM announces 'roll for initiative', the GM has removed the players from the role-playing game and has now put the game into a tactical simulator. most new GMs don't know this and many experienced GMs don't know the difference. I let my players know up front, I will never say 'roll for initiative' during a role-playing game. if an attack action is going to happen, the player simply describes the activity and makes the rolls - or I describe an npc action and make some rolls. there isn't a stop in play to set up turn order, declare intentions and/or discuss all the combat options. thus, my combats are very quick, somewhat confused and hectic. a typical skirmish (5 PCs v 8 goblins) will take approx 15 minutes to resolve. not 15 minutes per player.
@The.Game.Cave.4 күн бұрын
@bruced648 That's interesting. Does that still work as your PCs reach higher levels, acquiring more abilities, Hit Points, etc? I've found that beyond mid-level battles often slow down, as PCs have so many more options available. Also, do you use minis and maps - or is it all 'theatre of the mind'?
@bruced6484 күн бұрын
@The.Game.Cave. having higher level abilities, skills and spells doesn't really change things for me. because I don't use the combat 'action economy' or dedicated initiative turn order, the play moves quickly. it's upon the players to know the capabilities of the character and to pay attention because I can call upon them at any time to act. additionally, I allow players to interrupt at any time. thus - chaotic, the way combat should be. as for scene layout, I do both. miniatures and some terrain to help visualize. and a lot of theater of the mind, because it's just easier. additionally, I love to use physical props. when the players defeat something/someone, and they conduct a search. I toss a small pouch to that player. it can contain some fake coins or a gem or a note or a key... etc. it's great to be able to add in notes or maps, even magic items. best example, they found a deceased gnoll. it had been recently killed by some kobold. when the players searched, they found a note. since none of the players knew Gnoll, the note was a bunch of 'arf, bark, yelp, growl' and signed with a paw print. maybe they can get it translated, but in the nean time, it's simply funny.
@The.Game.Cave.3 күн бұрын
@bruced648 The props sound like great fun. I like handouts players have to scrutinise and make sense of - your note in gnoll-ish sounds like a lot of fun! How many players do you tend to have, given how free-form your sessions would seem to be?
@zakjackson26104 күн бұрын
The video game was great… so I’ve had my eye on this version for a while now. 👍🏽
@The.Game.Cave.4 күн бұрын
I've not tried the video game myself - though I've heard it has an X-Com vibe? It's because of the RPG - which is great - that I backed the Kickstarter for this game.
@stevewintle86694 күн бұрын
Ace video Carl and Ni!
@The.Game.Cave.4 күн бұрын
@@stevewintle8669 Thanks, mate 😁
@stevewintle86693 күн бұрын
You're welcome I even understood everything Ni said 😂@@The.Game.Cave.
@WatchItPlayed6 күн бұрын
Thanks for this excellent primer on the game, looks like a lot of fun! Also appreciate the updated edit to point out additional rules during the example game.
@The.Game.Cave.6 күн бұрын
Thanks very much. Great to know you found it useful. 😊
@ronniabati7 күн бұрын
That was great 👍 Please do another with robots and psychics
@The.Game.Cave.7 күн бұрын
I will see what I can do...😊
@ronniabati7 күн бұрын
Thank for the play through. Do you plan on doing another play through with all four factions?
@The.Game.Cave.6 күн бұрын
The next play-through I'm planning will use the Nova Cult and the Mechatron Robots. 😊
@paulcrowther45147 күн бұрын
Nice game guys. Nye always did have a direct line to the dice gods
@timcat618 күн бұрын
Nice to see! keepem coming!
@The.Game.Cave.7 күн бұрын
Thanks - and will do.
@jasonmileham9 күн бұрын
Thanks for this, loved it. Really helps me to understand the game better :)
@The.Game.Cave.9 күн бұрын
@@jasonmileham Cool. Enjoy your adventures in the Zone!
@amelia.g.w9 күн бұрын
What a long video! Must have been difficult to edit…
@The.Game.Cave.9 күн бұрын
@amelia.g.w It was quite tricky- given the tech I am using 😳
@The.Game.Cave.10 күн бұрын
You are right. He would have benefited from not being trapped - even if the terrain was literally collapsing around him!!
@D.W.I.F10 күн бұрын
Great to see and keep them coming. Helps greatly to know i’m kinda playing correctly. I believe the Razorback does a charge and runs long distance through its target. Which would have helped Farrow out greatly. Although the building would’ve broken!
@PMMagro10 күн бұрын
Nice! I like the idea of having to cross the board to force some melee. Played yesterday and had 4/5 guys bloodied and the last one almost bloodied by nasty zone stuff and extreme attacks from the enemy. Somehow still manged to loot the most spoils :) Luck and another m-power use is better than any detailed plan in the zone!
@The.Game.Cave.10 күн бұрын
It was a fun scenario - and did give my characters a chance to do some walloping!
@PMMagro9 күн бұрын
@@The.Game.Cave. Willtry it out, after trying the ones in the rulebook...
@shawnDprend10 күн бұрын
What's the usual number of models per side in a game? 3? or is that just a reall small game?
@The.Game.Cave.10 күн бұрын
3 is standard for lots of scenarios. It's really up to you, though - if you want to use four or five characters, you just need to give the AI (or human opponent) the same number. Easy! 😊
@amelia.g.w11 күн бұрын
Great video! Thanks dude 👍
@Aneirinprime12 күн бұрын
The clicks and clacks was oddly satisfying. Feels like I was watching an asmr vid!
@The.Game.Cave.12 күн бұрын
They do make a good sound! Maybe I should have recorded the entire assembly process! 😂
@timcat6112 күн бұрын
Very cool, thanks Carl!
@The.Game.Cave.12 күн бұрын
Glad you like it. 😊 Hoping to film a Zone Wars battle report over the weekend.
@timcat6110 күн бұрын
@@The.Game.Cave. I ended up ordering a set of the war ruins after watching your video
@The.Game.Cave.10 күн бұрын
@@timcat61 Cool! It is great terrain. In fact, I used some of it today in a battle report that I've filmed for Zone Wars.
@jasonmileham12 күн бұрын
The e rapture product look amazing, great value too, I have seen this set for sale under £30! :) Also, thanks for the great videos and content. I loved the Mutant Zone videos, have purchased it off the back of your videos and demonstrations. Wasn't aware of e-rapture until your made a video about what terrain works with Mutant Zone, thanks :)
@The.Game.Cave.12 күн бұрын
It really is a great product - I picked mine up at Magic Madhouse for about £30, which is an absolute steal.
@rohanalmond13 күн бұрын
Nice! I’ve just got the battle systems trader encampment specifically for Zone Wars and it fits perfectly with the existing stuff from the box. Also Dave Graffam, one of the designers of the box terrain has loads of his own paper craft prints that work well too! Cheers 😊
@The.Game.Cave.13 күн бұрын
@@rohanalmond Great choice! The guys at Battle Systems produce excellent terrain for a Zone Wars type setting. I don't know about the paper craft prints you've mentioned - that sounds interesting 🤔
@rohanalmond9 күн бұрын
@@The.Game.Cave. he’s worth checking out on drivethrurpg - from medieval and fantasy to some modern and sci-fi stuff. Cheers for the vid
@voltage277314 күн бұрын
How does LOS work in this game? Is it 2D style or True Line of Sight (3D look from behind the model at your target?
@The.Game.Cave.13 күн бұрын
@@voltage2773 Good question! You use true LOS. If a model is partially obscured by terrain, they gain two Gear dice (black) against an incoming attack. If they are touching the terrain that obscures the shot, this increases to 4 dice. This is only against ranged attacks - not melee. Cover also offers no protection against area effects. I hope that helps. 😊
@voltage277312 күн бұрын
Yes it does help thanks. Appreciate your video explaining this game. I ordered the core and expansion. Not a fan of true line of sight, I prefer 2D line of sight. But the game looks too fun to pass up. 😅
@The.Game.Cave.12 күн бұрын
@@voltage2773 It is a fun game - and because the cover rules are very straight forward, true LOS is less of a faff than usual.
@SJ76Gaming16 күн бұрын
Great advice, just gotta go with it and have fun, the more you do it the easier it will be and the better you will become!
@The.Game.Cave.15 күн бұрын
@@SJ76Gaming I completely agree! Until you've roleplayed, it's hard to imagine just how much fun it can be.
@Vaskonga16 күн бұрын
Great tips! I'm really excited about my first game as a DM and I want to be well prepared hehehe
@The.Game.Cave.15 күн бұрын
@@Vaskonga Good luck! Just remember you're all there to have fun and you can't go far wrong. 😀
@Aneirinprime16 күн бұрын
We may need anger management tips for how to handle dice that hate you!
@The.Game.Cave.16 күн бұрын
The dice gods are fickle. You can't rely on them any more than Conan relies on Crom!
@stevewintle866916 күн бұрын
Great advice Carl, I'm pretty sure I've heard some of those silly voices before 😂
@The.Game.Cave.16 күн бұрын
Lol! More than likely, mate!
@Phooq19 күн бұрын
Very well made video, formatting made everything very easy to follow
@The.Game.Cave.19 күн бұрын
@mattjackson Good to know - thanks very much!
@CraigSteinhoff19 күн бұрын
Great video! Maybe a battle report using the terrian?
@The.Game.Cave.19 күн бұрын
@@CraigSteinhoff I am keen to film a battle report in the near future. Watch this space...
@amelia.g.w23 күн бұрын
Love this!
@timcat6127 күн бұрын
another great Video! Thanks!
@The.Game.Cave.27 күн бұрын
Thanks, @tim!
@stevewintle866927 күн бұрын
Keep 'rollin. Great video 👍
@The.Game.Cave.27 күн бұрын
@@stevewintle8669 Cheers, dude. 😀
@stevewintle8669Ай бұрын
Carl You're the new board game KZreadr king! Great unboxing
@The.Game.Cave.Ай бұрын
Thanks, dude! 😀
@timcat61Ай бұрын
Where can this game be picked up?
@The.Game.Cave.Ай бұрын
Hi, Tim. I picked it up from Zatu Games in the UK.
@CinaenАй бұрын
❤ thank you very much for showing our game Invasion! Here's hoping we could see it also in action. Thanks again!
@The.Game.Cave.Ай бұрын
It seems like a fun game. I am hoping to play this weekend!
@CinaenАй бұрын
@@The.Game.Cave. Glad to hear it. Have fun and immensely tense tactical games!
@The.Game.Cave.Ай бұрын
Hi @Cinaen. I played the game twice over the weekend and loved it! I would like to create a gameplay video once I have played the game some more. Would it be possible to ask the designers or manufacturers one or two questions before I do so? Thanks.
@ChocoCyberHeartАй бұрын
Thank you! Very good vid. Much appreciated. Bought the core set.
@The.Game.Cave.Ай бұрын
Excellent - have fun in The Zone!
@ChocoCyberHeartАй бұрын
@@The.Game.Cave. yes, I look forward to it.
@PMMagroАй бұрын
Really good video! I whould like to see a game set up and a full turn or so? The Mutant the setting has been around here in Sweden since the 1980s. they kept true to the style it seems :)
@user-es5ex1xm3vАй бұрын
Hi. I am hoping to film a game of Zone Wars with a friend of mine in the near future...And, yes, the setting stays very true to the original RPG, which I love!
@PMMagro27 күн бұрын
@@user-es5ex1xm3v I am trying the game tonight. Free leuge is here in town let me know if you want help with any Swedish or Swedish stuff.
@timcat61Ай бұрын
Excellent Video
@The.Game.Cave.Ай бұрын
Thanks 😊
@stevewintle8669Ай бұрын
Good clear explanation of the solo rules. Loved the little intro music too
@ChocoCyberHeartАй бұрын
Great vid! Any chance of a brief summary of the solo rules?
@The.Game.Cave.Ай бұрын
I shall see what I can do...
@ChocoCyberHeartАй бұрын
@The.Game.Cave. thank you. Would be much appreciated.
@sleepysasquatchgamesАй бұрын
Thank you for this video! The game looks very streamlined, with a nice amount of crunch while being super accessible for all levels. Overall it looks fun, and just straight fun wargames are always welcome!
@The.Game.Cave.Ай бұрын
You're welcome. 😊 It's a very accessible game - great for newcomers to the hobby.
@amelia.g.wАй бұрын
Great video! Very informative :)
@mattisjalakas4045Ай бұрын
Great tutorial!
@The.Game.Cave.Ай бұрын
Thanks. It's a really fun game. 😊
@timcat61Ай бұрын
I managed to get my frist game in today with the base set. My wife and I played a short 3 round game to get used to the rules, she won! and loves the game and wants to play again later this week.
@The.Game.Cave.Ай бұрын
Excellent! The game is light enough that I shall try a game with my kids at some point - who have some experience with games already. It's an accessible system.
@timcat61Ай бұрын
Cool! Thanks for posting this!
@The.Game.Cave.Ай бұрын
👍
@timcat61Ай бұрын
More Zone wars please!
@timcat61Ай бұрын
I would love to see you run a demo game!
@The.Game.Cave.Ай бұрын
Hi @tim - I will be posting a rules overview and sample of gameplay soon. After that, I will see what I can do...
@amelia.g.wАй бұрын
Very interesting (and well edited) ☺️😂
@AneirinprimeАй бұрын
Your love of matts really came through!
@amelia.g.wАй бұрын
Love this! I was wondering whether or not to but it but now I’m decided :)
Пікірлер
item 6 - don't fret about the games rules in the intensity of a situation, whether it's tense dialog, confusing chase scene or gritty combat. most game systems provide different methods to resolve success or results unexpected. when there are many activities happening at the same time, simply make a decision and go with it. if you are unsure or the players are unsure - don't stop the game and break the immersion. I use the natural one/ natural 20 rule. very simple, on any D20 check, a natural 20 will incur something good. on a natural one, something bad. I have no idea exactly what that will entail until the roll occurs. I make it up at that time. my point is, it's a game of make believe. once you create the environment and fill that space with entities, you have invited the players to experience your created madness thru their avatars. the longer you keep them immersed, the more engaging they will also be.
Excellent advice! I think we have a similar style, when it comes to running a game. For me, the storytelling and immersion are always more important than the rules. Of course, I have run games with players who don't necessarily agree...As I mention in the video, good communication is required to maintain a happy table. 😊
@The.Game.Cave. personally, I think most role-playing games are really two separate sets of rules. one set covers all social and skill interactions. the other set covers physical conflicts. once the GM announces 'roll for initiative', the GM has removed the players from the role-playing game and has now put the game into a tactical simulator. most new GMs don't know this and many experienced GMs don't know the difference. I let my players know up front, I will never say 'roll for initiative' during a role-playing game. if an attack action is going to happen, the player simply describes the activity and makes the rolls - or I describe an npc action and make some rolls. there isn't a stop in play to set up turn order, declare intentions and/or discuss all the combat options. thus, my combats are very quick, somewhat confused and hectic. a typical skirmish (5 PCs v 8 goblins) will take approx 15 minutes to resolve. not 15 minutes per player.
@bruced648 That's interesting. Does that still work as your PCs reach higher levels, acquiring more abilities, Hit Points, etc? I've found that beyond mid-level battles often slow down, as PCs have so many more options available. Also, do you use minis and maps - or is it all 'theatre of the mind'?
@The.Game.Cave. having higher level abilities, skills and spells doesn't really change things for me. because I don't use the combat 'action economy' or dedicated initiative turn order, the play moves quickly. it's upon the players to know the capabilities of the character and to pay attention because I can call upon them at any time to act. additionally, I allow players to interrupt at any time. thus - chaotic, the way combat should be. as for scene layout, I do both. miniatures and some terrain to help visualize. and a lot of theater of the mind, because it's just easier. additionally, I love to use physical props. when the players defeat something/someone, and they conduct a search. I toss a small pouch to that player. it can contain some fake coins or a gem or a note or a key... etc. it's great to be able to add in notes or maps, even magic items. best example, they found a deceased gnoll. it had been recently killed by some kobold. when the players searched, they found a note. since none of the players knew Gnoll, the note was a bunch of 'arf, bark, yelp, growl' and signed with a paw print. maybe they can get it translated, but in the nean time, it's simply funny.
@bruced648 The props sound like great fun. I like handouts players have to scrutinise and make sense of - your note in gnoll-ish sounds like a lot of fun! How many players do you tend to have, given how free-form your sessions would seem to be?
The video game was great… so I’ve had my eye on this version for a while now. 👍🏽
I've not tried the video game myself - though I've heard it has an X-Com vibe? It's because of the RPG - which is great - that I backed the Kickstarter for this game.
Ace video Carl and Ni!
@@stevewintle8669 Thanks, mate 😁
You're welcome I even understood everything Ni said 😂@@The.Game.Cave.
Thanks for this excellent primer on the game, looks like a lot of fun! Also appreciate the updated edit to point out additional rules during the example game.
Thanks very much. Great to know you found it useful. 😊
That was great 👍 Please do another with robots and psychics
I will see what I can do...😊
Thank for the play through. Do you plan on doing another play through with all four factions?
The next play-through I'm planning will use the Nova Cult and the Mechatron Robots. 😊
Nice game guys. Nye always did have a direct line to the dice gods
Nice to see! keepem coming!
Thanks - and will do.
Thanks for this, loved it. Really helps me to understand the game better :)
@@jasonmileham Cool. Enjoy your adventures in the Zone!
What a long video! Must have been difficult to edit…
@amelia.g.w It was quite tricky- given the tech I am using 😳
You are right. He would have benefited from not being trapped - even if the terrain was literally collapsing around him!!
Great to see and keep them coming. Helps greatly to know i’m kinda playing correctly. I believe the Razorback does a charge and runs long distance through its target. Which would have helped Farrow out greatly. Although the building would’ve broken!
Nice! I like the idea of having to cross the board to force some melee. Played yesterday and had 4/5 guys bloodied and the last one almost bloodied by nasty zone stuff and extreme attacks from the enemy. Somehow still manged to loot the most spoils :) Luck and another m-power use is better than any detailed plan in the zone!
It was a fun scenario - and did give my characters a chance to do some walloping!
@@The.Game.Cave. Willtry it out, after trying the ones in the rulebook...
What's the usual number of models per side in a game? 3? or is that just a reall small game?
3 is standard for lots of scenarios. It's really up to you, though - if you want to use four or five characters, you just need to give the AI (or human opponent) the same number. Easy! 😊
Great video! Thanks dude 👍
The clicks and clacks was oddly satisfying. Feels like I was watching an asmr vid!
They do make a good sound! Maybe I should have recorded the entire assembly process! 😂
Very cool, thanks Carl!
Glad you like it. 😊 Hoping to film a Zone Wars battle report over the weekend.
@@The.Game.Cave. I ended up ordering a set of the war ruins after watching your video
@@timcat61 Cool! It is great terrain. In fact, I used some of it today in a battle report that I've filmed for Zone Wars.
The e rapture product look amazing, great value too, I have seen this set for sale under £30! :) Also, thanks for the great videos and content. I loved the Mutant Zone videos, have purchased it off the back of your videos and demonstrations. Wasn't aware of e-rapture until your made a video about what terrain works with Mutant Zone, thanks :)
It really is a great product - I picked mine up at Magic Madhouse for about £30, which is an absolute steal.
Nice! I’ve just got the battle systems trader encampment specifically for Zone Wars and it fits perfectly with the existing stuff from the box. Also Dave Graffam, one of the designers of the box terrain has loads of his own paper craft prints that work well too! Cheers 😊
@@rohanalmond Great choice! The guys at Battle Systems produce excellent terrain for a Zone Wars type setting. I don't know about the paper craft prints you've mentioned - that sounds interesting 🤔
@@The.Game.Cave. he’s worth checking out on drivethrurpg - from medieval and fantasy to some modern and sci-fi stuff. Cheers for the vid
How does LOS work in this game? Is it 2D style or True Line of Sight (3D look from behind the model at your target?
@@voltage2773 Good question! You use true LOS. If a model is partially obscured by terrain, they gain two Gear dice (black) against an incoming attack. If they are touching the terrain that obscures the shot, this increases to 4 dice. This is only against ranged attacks - not melee. Cover also offers no protection against area effects. I hope that helps. 😊
Yes it does help thanks. Appreciate your video explaining this game. I ordered the core and expansion. Not a fan of true line of sight, I prefer 2D line of sight. But the game looks too fun to pass up. 😅
@@voltage2773 It is a fun game - and because the cover rules are very straight forward, true LOS is less of a faff than usual.
Great advice, just gotta go with it and have fun, the more you do it the easier it will be and the better you will become!
@@SJ76Gaming I completely agree! Until you've roleplayed, it's hard to imagine just how much fun it can be.
Great tips! I'm really excited about my first game as a DM and I want to be well prepared hehehe
@@Vaskonga Good luck! Just remember you're all there to have fun and you can't go far wrong. 😀
We may need anger management tips for how to handle dice that hate you!
The dice gods are fickle. You can't rely on them any more than Conan relies on Crom!
Great advice Carl, I'm pretty sure I've heard some of those silly voices before 😂
Lol! More than likely, mate!
Very well made video, formatting made everything very easy to follow
@mattjackson Good to know - thanks very much!
Great video! Maybe a battle report using the terrian?
@@CraigSteinhoff I am keen to film a battle report in the near future. Watch this space...
Love this!
another great Video! Thanks!
Thanks, @tim!
Keep 'rollin. Great video 👍
@@stevewintle8669 Cheers, dude. 😀
Carl You're the new board game KZreadr king! Great unboxing
Thanks, dude! 😀
Where can this game be picked up?
Hi, Tim. I picked it up from Zatu Games in the UK.
❤ thank you very much for showing our game Invasion! Here's hoping we could see it also in action. Thanks again!
It seems like a fun game. I am hoping to play this weekend!
@@The.Game.Cave. Glad to hear it. Have fun and immensely tense tactical games!
Hi @Cinaen. I played the game twice over the weekend and loved it! I would like to create a gameplay video once I have played the game some more. Would it be possible to ask the designers or manufacturers one or two questions before I do so? Thanks.
Thank you! Very good vid. Much appreciated. Bought the core set.
Excellent - have fun in The Zone!
@@The.Game.Cave. yes, I look forward to it.
Really good video! I whould like to see a game set up and a full turn or so? The Mutant the setting has been around here in Sweden since the 1980s. they kept true to the style it seems :)
Hi. I am hoping to film a game of Zone Wars with a friend of mine in the near future...And, yes, the setting stays very true to the original RPG, which I love!
@@user-es5ex1xm3v I am trying the game tonight. Free leuge is here in town let me know if you want help with any Swedish or Swedish stuff.
Excellent Video
Thanks 😊
Good clear explanation of the solo rules. Loved the little intro music too
Great vid! Any chance of a brief summary of the solo rules?
I shall see what I can do...
@The.Game.Cave. thank you. Would be much appreciated.
Thank you for this video! The game looks very streamlined, with a nice amount of crunch while being super accessible for all levels. Overall it looks fun, and just straight fun wargames are always welcome!
You're welcome. 😊 It's a very accessible game - great for newcomers to the hobby.
Great video! Very informative :)
Great tutorial!
Thanks. It's a really fun game. 😊
I managed to get my frist game in today with the base set. My wife and I played a short 3 round game to get used to the rules, she won! and loves the game and wants to play again later this week.
Excellent! The game is light enough that I shall try a game with my kids at some point - who have some experience with games already. It's an accessible system.
Cool! Thanks for posting this!
👍
More Zone wars please!
I would love to see you run a demo game!
Hi @tim - I will be posting a rules overview and sample of gameplay soon. After that, I will see what I can do...
Very interesting (and well edited) ☺️😂
Your love of matts really came through!
Love this! I was wondering whether or not to but it but now I’m decided :)