Zelgadis115

Zelgadis115

If you enjoy 100% guides for your favourite games, feel free to check out my ad-free KZread channel!
The list of games is ever-expanding:

The Black Mirror 2003
The Black Mirror II - Reigning Evil
The Black Mirror III - Final Fear
Broken Sword - Shadow of the Templars
Broken Sword II - The Smoking Mirror
Broken Sword 2.5 - The Return of the Templars
Harry Potter and the Philosopher's Stone PC
Harry Potter and the Chamber of Secrets PC
Harry Potter and the Prisoner of Azkaban PC
Neighbours from Hell 1
Neighbours from Hell 2
Painkiller: Black Edition
Painkiller: Battle out of Hell
Syberia
Syberia II
Tomb Raider 1996
Tomb Raider: Unfinished Business
Tomb Raider II - The Dagger of Xian
Tomb Raider II - The Golden Mask
Tomb Raider III - The Adventures of Lara Croft
Tomb Raider III - The Lost Artifact
Tomb Raider IV - The Last Revelation
Tomb Raider V - Chronicles
Tomb Raider I Remastered
Tomb Raider: Unfinished Business Remastered

Пікірлер

  • @inkyhobbit7787
    @inkyhobbit77875 сағат бұрын

    It makes it look so simple when you do it! Child me would have been astounded :')

  • @akira-sama9410
    @akira-sama941013 сағат бұрын

    Comment for the algorithm

  • @abdelhadymohamed6206
    @abdelhadymohamed62063 күн бұрын

    I agree with the disappointing function of the Seraph 😂😂.. All that grinding in Venice, underwater and Tibet was to just open a small wooden door! 😅

  • @abdelhadymohamed6206
    @abdelhadymohamed62063 күн бұрын

    I love allied fight situations like monks vs henchmen, soldiers vs raptors, and soldiers vs giant scorpions. It’s fun to watch the fights and snipe the enemies from a distance.

  • @Zelos19
    @Zelos194 күн бұрын

    Thanks a lot for the guide ❤ natlas mine shortcut with the cowboy was brutal🤯 and the one in the Coliseum was very good too. Marvelous guide 😊🔝

  • @zelgadis115
    @zelgadis1154 күн бұрын

    So happy it helped! I'll be making the same kind of guide for TR II in the following month

  • @akira-sama9410
    @akira-sama94107 күн бұрын

    I assume the first batch of boulders wouldn't kill or harm the snow kitties in their pit, right? Asking for an ammo-saving friend 😉

  • @zelgadis115
    @zelgadis1156 күн бұрын

    @@akira-sama9410 oh no, all enemies are immune to all traps :( TR1 Doppelganger and TR3 Nevada Soldier are somewhat of a scripted exception

  • @aibhru
    @aibhru7 күн бұрын

    This level lighting differs so much in remaster. More realistic, but I wish they make it a bit lighter.

  • @MrSatanislav
    @MrSatanislav7 күн бұрын

    Answering to your question: yes white tigers do exist in the real world. Habitat: far syberia in Russia and ALSO Bengal region near Tibet and Nepal. They are included in Red Book of Rare animals (1 white tiger to 10 000 of regular ones) near extiction, so it's an official crime to do them any harm. Special forest services help them to survive and breed and see no ones hurt them

  • @zelgadis115
    @zelgadis1157 күн бұрын

    @@MrSatanislav It's moments like these I'm happy Lara doesn't exist :D But good to know they are placed correctly in Tibet, and the devs made them rare amongst all the more common leopards

  • @MrSatanislav
    @MrSatanislav7 күн бұрын

    Two videos for my weekend! Hooray!

  • @aibhru
    @aibhru8 күн бұрын

    Wow, two videos on one weekend! Yay!

  • @oldhamer111
    @oldhamer1118 күн бұрын

    Love these videos, you have such a great way of explaining everything, even to TR veterans like me. Keep the content coming please!

  • @akira-sama9410
    @akira-sama94108 күн бұрын

    Comment for the algorithm

  • @AO968
    @AO9688 күн бұрын

    The white tigers are probably a variation of the Bengal Tiger or even the Siberian Tiger. They used to be found in southern Tibet, among other places, but some information suggest they cane no longer be found in the wild. They became popular when Sigfried and Roy, a duo of magicians (both of which died a few years ago), started using them (and white lions) in their acts.

  • @ronakpurohit3511
    @ronakpurohit35118 күн бұрын

    Also in the wild they are very rare due to a genetic mutation and most do not reach adulthood because of lack of camouflage. In captivity they are forced to inbreed causing them deformeties and other health problems.

  • @akira-sama9410
    @akira-sama94108 күн бұрын

    I'm so much looking forward to our granade-eating friend. I had a special save as a kid, to be able to visit him whenever I wanted. 😂

  • @abdelhadymohamed6206
    @abdelhadymohamed620610 күн бұрын

    The stern: The rear section of the ship. I assume Maria Doria was bombarded while it was enternig a cave. The big rock collapsed down with the part of the ship consisting of the living quarters, forming an air pocket. The other part flipped upside down underwater.

  • @abdelhadymohamed6206
    @abdelhadymohamed620611 күн бұрын

    I prefer to take the challenge of fighting the diver with a harpoon, trying to avoid much damage.

  • @abep4567
    @abep456712 күн бұрын

    1:20 If that were the case, then she'd been spending the previous level spitting fireballs from somewhere, Tony-style 🤣🤣🤣

  • @akira-sama9410
    @akira-sama941012 күн бұрын

    Referring to my from the TR1 remastered speedrun video: At 52:22 (while we should be listening to the lovely chant 😉) I activated the subtitles to see whether Laras' 'Aha' gets translated. Answer yes it gets translated (in my case with for German not-fitting 'uh-huh'). Funny Side Note: Right before that when Lara Kills the Bird the subtitles say 'music' and 'applause' 😂

  • @zelgadis115
    @zelgadis1158 күн бұрын

    For me, the auto-generated subtitles always give the word: "foreign" whenever there's even the slightest 'thumping' noise :D

  • @akira-sama9410
    @akira-sama94108 күн бұрын

    @@zelgadis115 That's quite the language there. 🤣 I'd be curious to what other watchers, maybe with another native language get to read.

  • @serru22
    @serru2212 күн бұрын

    40:05 imagine you’re low in health and you fall into this stupid trap 😂 well done trolling developers, well done

  • @FlorianZier
    @FlorianZier13 күн бұрын

    Unfortunately, the only way (from 17:29) to get onto the lifeboat without taking damage is a bit tricky. Instead of letting yourself fall from the position in the video, you have to run into the hole from the left or right and then use the action to perform a grab so that Lara doesn't bounce off the wall and fall into the water further down next to the lifeboat. Lara can then climb up from the water at the corner of the wooden tile in the video at 18:01. You can find an example on YT if you search for "TR2 deck lifeboat without damage". Unfortunately, it is very precise. Lara's head disappears into the yellow edge of the boat, but that's OK, because Lara has to pull herself up from the side at the front corner of the wooden tile, the corner closest to Lara at the given timestamp. You should save at the top beforehand or at least consider that you will touch the water before you have picked up the key, which will prevent the achievement "A Land Walk". With a previous save, you simply drop once with fall damage, pick up the key for the achievement, and then simply reload to continue the run without fall damage.

  • @zelgadis115
    @zelgadis1158 күн бұрын

    I've never quite felt comfortable with the underwater glitches myself, hence I rather did this level medpack free the hard way, but it is entirely possible!

  • @FlorianZier
    @FlorianZier13 күн бұрын

    The forced damage after dropping from the position at 5:59 (tile still intact) would be slightly lower for players using modern controls, as the fall damage is always slightly lower. However, if you trigger the tile to fall and hang from the edge while it is still up, you will be teleported straight down (modern controls) with no damage at all.

  • @zelgadis115
    @zelgadis1158 күн бұрын

    Wow, I had no idea! Like I said in my Caves level video, true mastery will come from combining both Tank & Modern Controls, I will get there one day

  • @FlorianZier
    @FlorianZier13 күн бұрын

    If you only have one prayer wheel, you should also make sure to save before/after inserting it into all slots, but not in the middle. Otherwise, the prayer wheel will be missing from your inventory and the bug with selecting the seraph may no longer work. If you also have another quest item such as a key in your inventory, you can no longer change the selection with left and right after opening the inventory and going up to the quest items. Switching between the items ends the bug, so select the first item that is displayed, even if it is a key and not the seraph.

  • @FlorianZier
    @FlorianZier13 күн бұрын

    For all achievement hunters out there. If you kill enemies with the shots from the black snowmobile, they apparently count towards the total number of enemies killed in the statistics, but they also prevent the Pistols Only achievement. Driving over enemies should not block the achievement, so in this case it is better to always stick with the red snowmobile with boost and just drive over the enemies or just shoot them with Lara.

  • @zelgadis115
    @zelgadis1158 күн бұрын

    That actually makes perfect sence, as firing from the Turret Snowmobiles does increase the Ammo Used/Ammo Hit count in the stats scree. I also avoided using it altogether for my Pistols Only run on PS4, while driving over enemies did not invalidate the Achievement, but thank you for pointing this out, I'll mention this clearly in my future Time Trial + Pistols Only video!

  • @RelMayer91
    @RelMayer9113 күн бұрын

    Except for weird-playing as a kid, basically it was a first walkthrough for me. "Monastery" become a level when I started really enjoying the game. The level itself feels like a good video game indeed. Also I did not remembered not this level at all, not what will be next (exept the final boss). P.S. _[when Bartoli mercenaries attacks Lara while every single monk friendly and healthy]:_ - _Now All of China knows you're here._ (Mulan meme)

  • @MrSatanislav
    @MrSatanislav13 күн бұрын

    I'm sad. U used a medpack=(

  • @zelgadis115
    @zelgadis11513 күн бұрын

    @@MrSatanislav I know, right? This is how redemption arcs begin

  • @azz268
    @azz26813 күн бұрын

    As a child I always stopped at this level because I was terrified 😅😅

  • @aibhru
    @aibhru14 күн бұрын

    Those creepy eyes... Ugh... I have to note that the level almost returns to TR1 classic level style. Ancient location with traps (which perfectly fit to the level theme), collecting multiple keys each from its dedicated challenge (like in St. Francis Folly). The only difference is it is not abandoned. I personally think it is too long, but so are most TR2 levels. Most players like that.

  • @akira-sama9410
    @akira-sama941014 күн бұрын

    Comment for the algorithm

  • @abdelhadymohamed6206
    @abdelhadymohamed620614 күн бұрын

    The original skyline of Venetian buildings was way better.

  • @zelgadis115
    @zelgadis1158 күн бұрын

    Agreed, this is the same skybox used in the Unfinished Business Egyptian level, which is odd

  • @AO968
    @AO96814 күн бұрын

    36:45 "I'm pacified to do anything else" Did you perhaps mean *petrified* , as opposed to pacified? Pacify = to be very calm Petrified (in this context) = to be very afraid And that Prayer Wheel glitch is very interesting. But, I agree that this is such a nice level, it's kind of a shame to not go through it all.

  • @zelgadis115
    @zelgadis11513 күн бұрын

    I think I tried to say: "that we'll need to pacify", a more polite way of saying obliterate :D

  • @TheGameBreakersUK
    @TheGameBreakersUK14 күн бұрын

    38:33 - if you are speed running going to the right and pressing the button for the door is a little slower. If you go to the left and head straight for the mines you can glitch under the level exit door... but it takes a little bit of set up and make takes lots of tries. I did a short of this alternative method.

  • @zelgadis115
    @zelgadis1158 күн бұрын

    I've seen that short, you're a much braver man than I am, I'm positively terrified of underwater glitches, ever since Lara disappeared from the map like this in Lud's Gate for me :D

  • @TheGameBreakersUK
    @TheGameBreakersUK8 күн бұрын

    @@zelgadis115 It took me far to long to actually do it, Lara kept ending up in a void because I didn't have enough speed

  • @TheGameBreakersUK
    @TheGameBreakersUK14 күн бұрын

    Great video again mate! I never played Tomb Raider 2 properly when it first came out, I only ran around in the home. So I played these levels for the first time in the remaster 6:07 - that jump annoyed me a took me a while to do, I did it but at a slightly different angle to you. Barkhang Monastery is a great level, I did put a skip in the shorts on my channel if you want the speed running achievements. I got the same prayer wheel as you did but I got to the room a different way by corner bugging through a moveable block

  • @zelgadis115
    @zelgadis11514 күн бұрын

    @@TheGameBreakersUK Glad you like it sir! Good idea to glitch through the movable block in the fire room, didn't think of that, I'll be using that for my speedrun

  • @CGold75
    @CGold7515 күн бұрын

    Harry: "I have to be careful to not wake Goyle!" Also Harry: Proceeds to make a ruckus by knocking over cauldrons and other things with the Flipendo spell

  • @CGold75
    @CGold7516 күн бұрын

    Interesting that the Bloody Baron is the only ghost that can actually harm Harry in this game.

  • @ThatArseGoat
    @ThatArseGoat16 күн бұрын

    Only getting around to watching these now! Least I’ve got a few videos to watch now lol

  • @abdelhadymohamed6206
    @abdelhadymohamed620617 күн бұрын

    I’m really enjoying each level twice. First time through playing, and second time through watching your video.

  • @zelgadis115
    @zelgadis1158 күн бұрын

    That's great! I've been playing classic Tomb Raiders while watching Tina Von Rotter's Let's Plays, my inspiration for these videos all those years back

  • @LangleyNA
    @LangleyNA18 күн бұрын

    Consider a video slideshow and/or conversation of the many unique photo screenshots you've taken in TR1 and/or TR2. Or maybe like a choice picks of your favorite captures you've taken? I listen to so much of you - I can't imagine your audience not enjoying listening to you for 10 minutes longer as you talk through some screen captures. Ahaha.

  • @zelgadis115
    @zelgadis1158 күн бұрын

    Actually I'm toying around witht the idea to make a slideshow video of all the pictures we took during the Let's Play for all 3 Remastered Games, including timestamps, it would pretty much be a vacation photo album :D

  • @LangleyNA
    @LangleyNA18 күн бұрын

    @18:00 I like your spider scroll/crawl animation. It helped stimulate me to feel comfortable, too! Ahaha!

  • @tommapar
    @tommapar18 күн бұрын

    I kind of do understand why the mandatory fall damage exists. If you take into account how it makes you play, it makes some sense. When it happened to me I was as flabbergasted as anyone, so I adopted a more min-maxy approach to jumps/falls, topping myself off with HP before doing one, and looking more carefully at my surroundings to see if I could avoid it, or minimize it like in most cases, so at least you've got some gameplay feedback that you're doing something well because you lost less life. The obviously bad is that you CAN'T avoid it using legit ways, so you're forced to do some buggy stuff if you truly want that HP. The good? It got me to play more carefully. It got me to max out my HP whenever possible, since I didn't know when another one of these was around the corner. And that made me survive way more stuff, falls being prime among them, since there are a lot more falls that can kill you if you don't have enough HP in this game, which is a direct result of the improved interconnectedness and verticality of the levels, The Deck comes to mind on that one. It also helped me survive some traps and enemies as well and have a better time with the game, since I was always full bar whenever I fought anything and hooo boy there's a LOT of stuff to fight in this game.

  • @LangleyNA
    @LangleyNA18 күн бұрын

    The improved visuals helped me understand what I'm looking at in these later mediterranean levels. I am happy! Now, I am off to these Tibet levels! Ooh! I think they're my favorite!

  • @rahulvarghese8307
    @rahulvarghese830718 күн бұрын

    You missed asking questions to the janitor at the train station

  • @zelgadis115
    @zelgadis11518 күн бұрын

    How odd, I don't remember him every being interactible in the PC version of the game, perhaps they fixed it for the Switch one?

  • @serru22
    @serru2218 күн бұрын

    Ah, Barkhang Monastery! A central hub area with side tasks, monks vs henchmen, and an utterly gorgeous atmosphere. What more can a raider ask for? Looking forward to it.

  • @SueGahm
    @SueGahm19 күн бұрын

    No need to approach the opening of the 2 blocks so far back for the Tibetan Express achievement. Once you get to the final block before the jump, save it, back up and angle the snowmobile to the left and it will make it. If not, then it's an easy load and retry. I didn't know about the shortcut to the right tho. Nice!

  • @zelgadis115
    @zelgadis11518 күн бұрын

    @@SueGahm you're absolutely right, in this case I was just stingy with saves count :)

  • @mattmoore6218
    @mattmoore621820 күн бұрын

    I managed to glitch my way through the glass by accident at the beginning instead of getting the AK guy to shoot the window. I ran up towards the window and rolled to face them and instead rolled through the glass and on the other side. I did it a second time as I fell in the water getting the pistols for the trophy and it worked again.

  • @aibhru
    @aibhru21 күн бұрын

    I like the fact that because they fixed explosives and driveover kill count you actually have different playstyle comparing to original playthrough.

  • @zelgadis115
    @zelgadis11520 күн бұрын

    Absolutely, it is so liberating not to worry about vehicular kills or explosive killing blows

  • @akira-sama9410
    @akira-sama941021 күн бұрын

    I can't remember if it was like this in the original as well, but the plane looks weird. Kind of... to slim for it's height?

  • @AO968
    @AO96820 күн бұрын

    The FMVs are the same as the original. All they did was upscale them.

  • @aibhru
    @aibhru21 күн бұрын

    Starting cutscene is full of charm. Lara steals the plane, knows how to operate it, and how to navigate to very far place, but seems to be surprized when fuel runs out. We have no actual reference what that alarm means, but I always thought it just fuel indicator. And then she casually survives plane crash, as it was planned. Absolute masterpiece and essence of classic Lara character.

  • @zelgadis115
    @zelgadis11520 күн бұрын

    It is such a defining Lara Croft moment, rivaled only by her bike stunts when following Natla's Henchmen after TR1 Egypt

  • @timmyking9417
    @timmyking941724 күн бұрын

    Not sure if you’ve since been made aware but rather than waiting for the guard to shoot out the window you can actually just roll through it if approaching diagonally, might save time and health 😁, great guides by the way

  • @zelgadis115
    @zelgadis11524 күн бұрын

    I had no idea you can roll through the glass, thanks for sharing!