As some other people mentioned, you can use PT Studio, which isn't cheap but definitely not as expensive as the Ultimate version. I'm a Logic, Cubase and PT user but I've been mostly using logic for about 15 years now. As most people will only ever hear the Apple Renderer's version of our Atmos mixes, it felt like the obvious choice for me. I which it was a little more flexible as far as routing goes and it does have some quirks and bugs but I dont think there is a perfect DAW out there... I'm slowly coming back to Cubase though, cause I do like to be able to make a 7.1.4 bus and the stemming export features are a huge time saver. Thanks for the content Michael, really appreciate it!
@phinyx8 сағат бұрын
@10:50....lots of other problems with Pro Tools...won't even start, but many are now ditching it for Cubase.
@caprybeats514112 сағат бұрын
if your screen is purple go to Edit- Project Settings- Graphics- Scriptable Render Pipeline Settings and set it to "High_PipelineAsset (Universal Render Pipeline Asset)"
@immerseaudio16 сағат бұрын
whoa im on tv ! lol :) love your work man - thank you for the info
@michaelgwagner15 сағат бұрын
😂
@robertjones95982 күн бұрын
Hi Michael, random quick question, how do you force some plugins (like fabfilter) to enter surround mode on Ableton? Cheers.
@michaelgwagner2 күн бұрын
You can’t, unfortunately. You could wrap them in something like Plogue Bidule or Kushview Element though.
@robertjones959816 сағат бұрын
@@michaelgwagner Thank you Michael 🙏 That was a really fast response. I will have a look at those wrappers!
@TonCorderoM2 күн бұрын
Pro Tools Dolby Atmos Internal Renderer is available for Studio and Ultimate, not just ultimate Thanks for the video Michael! Very good comparison
@michaelgwagner2 күн бұрын
Thanks!
@bpmproductions59464 күн бұрын
Would love to see you review New Audio Technology's SAD-P plugins/offline export tool. We use them in tandem with the processor at my work and I think it's got a lot of great intuitive features for object based audio.
@michaelgwagner3 күн бұрын
Thanks for the tip. I'll have a look.
@homelessballoon4 күн бұрын
Using AI tools is not that different from using a Photo Camera. The photographer (artist) is not creating the landscape or the animal or whatever the camera is pointed at. He (or she) is simply making one choise at a time, and the Camera is doing a great deal of the job for him. He loads the image into Photoshop (or another image editor) and again choose between different AI tools or presets. He can adjust things to his own taste, but that is exactly what we can do with AI Image generators also.
@michaelgwagner4 күн бұрын
I do agree! 👍
@homelessballoon4 күн бұрын
ProTools Studio is also working with the Internal Renderer (and the Dolby Atmos Renderer externally, of course). I use ProTools Studio with UA Apollo x8 and can listen to and mix 7.1 Dolby Atmos on my Mac.
@michaelgwagner4 күн бұрын
Thanks for the feedback! I have 2 Pro Tools videos coming up. 😉
@Mrlogic104 күн бұрын
I do agree with a lot you say, but to put logic on the same level with Harrison mix bus is not what I think. I think logic has lack of functions with busses I agree, I would like to choose which kind of surround busses I will use, which you can do in pro tools, and the compatibility with ambisonics is not a real issue for guys mixing pop music with it. But! It's your channel hehehe. Gruess Gott! Ihr Oesterreich Accent is cute! (I was a German citizen too :))
@michaelgwagner4 күн бұрын
Thanks for the feedback! Yes, I think that one is debatable. I do like Mixbus for its absolute simplicity when it comes to to Dolby Atmos.
@Mrlogic104 күн бұрын
Hi, thank you always for your videos! btw Protools Studio can use all these new features too.
@Illkacirma5 күн бұрын
yeah! thanks for the video!
@michaelgwagner4 күн бұрын
You’re very welcome!
@tonecaster81026 күн бұрын
Very informative! Best comparison I found! I own the NDH-30 and might buy the 490 Pro just to have an alternative. Thanks for your review!
@michaelgwagner5 күн бұрын
You’re very welcome! 😊
@janpr97127 күн бұрын
How important do you consider head tracking in this context? The better the HRTFs in such a plugin, the more you should feel that the room is turning around your seating position when you move your head. Waves are making a big deal about it, saying it is an essential part of the illusion, you can’t do without. But of course that could be their marketing strategy given that none of their competitors offer head tracking options.
@DonGeeMusic7 күн бұрын
Good information 👌💯
@michaelgwagner7 күн бұрын
Thanks!
@budleyoo7 күн бұрын
Spat Multichannel for ableton live pls!
@theBullringLive7 күн бұрын
I've set up 6 buses along with a dolby 5.1 Master Bus. I want to use the busses as beds and my tracks as objects. How should I set that up and routing? I have the buses routed the Master Bus
@VRGIGZ7 күн бұрын
Have you any experience uploading files over 160GB to the AWS platform? It’s way over my head!
@michaelgwagner7 күн бұрын
If you need to work with that level of quality you might want to invest in the IMF Studio Software Suite by Fraunhofer. That's allows you to edit IMF deliverables, including working with Dolby Atmos deliverables.
@andynonimuss62987 күн бұрын
Very nice! Thanks!
@michaelgwagner7 күн бұрын
Glad you like it!
@JudgeFredd8 күн бұрын
Great comparaison
@michaelgwagner8 күн бұрын
Thanks!
@paulwoaert8 күн бұрын
Have you already used the Beyerdynamic DT 990 Pro 250 Ohms, and if so what were your impressions? The high frequencies of these headphones don't bother me at all (different from the 1990?) and the bass is well balanced, even without an amp. I drive them with the iFi Audio Zen DAC zen/iFi Audio Zen CAN combo which offers free downloads of 3 different firmwares which are often updated : my favorite is really the 7.6b The earpieces are soft (but not optimal) and much less tight than those of the Beyer 770 pro or the Beyer 900 pro X. This DT 990 pro offers great precision and a very authentic sound.
@michaelgwagner8 күн бұрын
Yeah, I have the DT 990 as well. I can’t handle the high frequency bump on these either.
@paulwoaert8 күн бұрын
@@michaelgwagner There is the DT 990, and the DT 990 PRO., they are 2 different models. I'm talking about the Pro. On the Pro, I don't feel the high frequencies accentuated. Do you connect it to an amp/dac? I've already tried the Sennheiser HD600 and HD650, it's very good too but the sound is somehow always veiled, which creates something softer but, because this, we then lose the impressive clarity of the DT 990 Pro. Perhaps it is this more veiled sound that you prefer.
@deareeMusic8 күн бұрын
so if I want to monitor my first apple Spatial Audio export, do I need to use my AirPods Max or pro? Do I need to turn on the spacial audio feature in bluetooth settings of the Mac OS or iOS for the headphones? I am a little confused there... thanks for the great video!
@michaelgwagner8 күн бұрын
You need to use headphones that provide head tracking. Airpods Max or Pro and certain Beats. Studio One should do the rest.
@deareeMusic8 күн бұрын
@@michaelgwagner well what I meant was after we have rendered the file out of S1 then what do I do?
@michaelgwagner8 күн бұрын
The Masterfile is used for submitting the track to a distribution service. You can’t really play that in a regular player. For that you would have to render a downmix such as a 5.1 downmix.
@deareeMusic8 күн бұрын
@@michaelgwagner apologies im not making my question make sense. If i play the file back off of laptop is the spatial effect in the file without turning on the spatial audio option for the AirPods or do i need to turn that on? There is options to turn spatial audio on and off for the AirPods themselves which is what i am wondering about
@deareeMusic8 күн бұрын
Would be listening to the file on airpods
@soundfontmusicproduction9 күн бұрын
S1 can import ADM files..and also pro tools studio also able to import ADM and have internal renderer, difference is pt studio only up to 7.1.4 and 1 bed track
@michaelgwagner8 күн бұрын
Thanks! I have a Pro Tools video scheduled in 3 weeks.
@soundfontmusicproduction8 күн бұрын
@@michaelgwagner great…foe me personally pro tools still my go to atmos mix, but sometimes i mix in S1 ..and don’t forget now S1 also have capabilities to monitoring in apple spatia binaural , while pro tools and other daw (accept logic) have to use 3rd party plugin like audiomovers for previewing in apple binaural
@RajneshDomalpalli9 күн бұрын
Dear Mr. @michaelgwagner, Your videos are a great source of information. Thank you for providing them. Could you please do a Tutorial Video specially tailored to Davinci Resolve 19/ Fairlight? Thanks again. Best.
@michaelgwagner8 күн бұрын
Thanks! I’ll put that on my list.
@gkmixing9 күн бұрын
I would say that one issue with S1 are the panners. Especially when it comes to beds. When panning sounds inside of the bed in S1 you cannot actually unglue the sound from the "walls" you either increase size, or it also gets elevated. You also don't have divergence control like in Pro Tools or Cubendo. If you are using objects in S1 there is a weird thing happens with stereo sources. If you try to drag a sound across Y axis from the fronts to the rears, what happens is that the sound gets narrower. If you want to keep the sounds glued to the "side walls", you actually have to use both Spread and Y Axis. When using automation you have to edit two lanes. In Cubendo you just use Y Axis parameter and that's it, and when using automation it's again just one lane of automation. S1 kind of forces you to pan a certain way, and it has less freedom and less options (especially with the beds), compared to Cubendo. May seem like a nitpick, but panning in Atmos is kind of important, so this is where I look first. Other features are nice, but if I cannot work with panning effectively, everything else feels kind of pointless. :) I would personally say, that Cubendo has the best panning experience, even better than Pro Tools. Even though I enjoy PT more overall, but after getting used to panners in Cubendo everything else feels like a downgrade.
@michaelgwagner9 күн бұрын
I agree. When it comes to panning, Cubendo is hard to beat.
@trondlossius70079 күн бұрын
I don't use Ardour myself, but I have friends who use it on Linux,k. I am pretty sure that they use it with multichannel audio for up to 7th-order ambisonic, so it might be worth double-checking if it is stereo only. Of course, being open-source will also be an important argument for some users. Regarding Reaper, the flexibility in working with various multichannel configurations, including ambisonic, before encoding as Dolby Atmos is a plus. However, the lack of post-fader inserts is a major shortcoming.
@michaelgwagner9 күн бұрын
Thanks for the info! I need to test that.
@Renzuki_kawaii9 күн бұрын
Cool!
@ErixSamson10 күн бұрын
AFAIK UAD Luna Pro is not free (it's $399). The free version has several limitations.
@michaelgwagner9 күн бұрын
The DAW is free. The Pro version comes with additional plugins which you technically don’t need.
@ErixSamson9 күн бұрын
@@michaelgwagner I'd tend to disagree here, without those plugins Luna makes no sense at all.
@marketingninja264110 күн бұрын
Hi, thanks for the video. I currently use Windows OS and I'm looking to learn more about Dolby Atmos from the beginning. Could you recommend a DAW that's good for Windows users to mix tracks in Dolby Atmos? Additionally, is it necessary to have a proper 5.1 or 7.1 setup, or can I effectively mix and master (Dolby Atmos) using professional headphones?
@michaelgwagner9 күн бұрын
A 5.1 or 7.1 setup would not help much. Ideally you would have 7.1.4 or above. Mixing in headphones is difficult, especially on Windows. On a Mac you can use Apple spatial binaural with Airpods that provide head tracking. This does only exist on Macs. On Windows you need to work around that limitation. I have a lot of head tracking videos on my channel. Check out my videos about the Supperware head tracker. On Windows I would go with either Cubase or Studio One. You could also use Nuendo or Pro Tools.
@cremersalex10 күн бұрын
The Ollo should be more linear than the Neumann.
@michaelgwagner9 күн бұрын
Possibly
@SuperAgentAB10 күн бұрын
Yo, I heard Tidal is removing 360RA.
@michaelgwagner10 күн бұрын
It appears so, yes.
@sirsilva707910 күн бұрын
Where is Pyramix?
@michaelgwagner10 күн бұрын
That's a very rarely used DAW due to its price point. I have not yet had a chance to test that. Point taken.
@michaelgwagner10 күн бұрын
I somehow missed that Studio One and Logic can also import ADM master files. Thanks everybody for pointing that out. It does not change my ranking though.
@prokhor_music11 күн бұрын
Logic can import atmos master files, and they also updated the 'Atmos' plugin in version 11: we now have control over the downmix settings, for example.
@michaelgwagner10 күн бұрын
Thanks for the info! Need to check that out!
@SYCHR0N11 күн бұрын
The main difference between Cubase 13 and Nuendo 13 is that Nuendo has it's own Dolby Atmos Renderer including the panners needed, while Cubase does not have the internal renderer.
@michaelgwagner11 күн бұрын
That's incorrect. Cubase has an internal renderer.
@SYCHR0N11 күн бұрын
@@michaelgwagner Hmm, I tried to create an Atmos project in Cubase 12 and actually had to switch to Nuendo for there were some important parts of the pipeline missing in Cubase. Was the renderer added in an update? However, I stand corrected :)
@michaelgwagner11 күн бұрын
You need the Pro version. The renderer implementations are almost identical. Very little difference between the two (surprisingly).
@RudalPL11 күн бұрын
The only two differences between Cubase and Nuendo when it comes to Armos is that Cubase can not use external renderer and can not open ADM files. You can create one but you can't open it. Nuendo has settings for external renderes and can open ADM files
@RWKirby-gk7mk11 күн бұрын
Great vudeo and channel Thanks
@michaelgwagner11 күн бұрын
Thanks! Much appreciated!
@MrEarlabs11 күн бұрын
Thanks for this !! Question: you are talking about post-fader inserts? What do you mean with that?
@michaelgwagner11 күн бұрын
Thanks! Post-fader inserts are inserts where you can place a plugin after the fader. Some DAWs have that and it really helps with the Dolby Atmos Composer.
@MrEarlabs11 күн бұрын
@@michaelgwagner can you explain how nót having that hinders it? I mean, you make that aspect very important to your valuation. So, using Reaper, I must be missing out on a lot of fun :) Insert implies that a signal from outside of the DAW is input. But when I mix my music all sounds are already in the mix... am confused.
@michaelgwagner10 күн бұрын
The Dolby Atmos Beam plugin needs to send the audio directly into the Dolby Atmos Composer. If it is placed before the fader the audio therefore never reaches the fader and the fader can’t be used for controlling the gain of Atmos objects.
@MrEarlabs10 күн бұрын
@@michaelgwagner Now I see what you mean. It would require an external controller connected to the volume parameter. Doable but bothersome. Thanks for making that clear!
11 күн бұрын
Just for u to know guys, Apple made some agreements with Pro tools, all the Intel mac are obsolete now. A little M1 Mac Studio is better than a 9000€ Mac Pro. That's a shame but be aware of it if you want with atmos in Pro tools, because u don't want to spend any money in a intel Mac for it!
@michaelgwagner11 күн бұрын
The Apple Silicon Macs are very capable. I primarily use an M2 MacBook Air. Let's see if Microsoft can catch up with their ARM line of PCs.
9 күн бұрын
@@michaelgwagner For now, I just hope they will update the GUI lol
@sickmessiah11 күн бұрын
Open a blank s1 session and drag a atmos master adm. it opens and can be edited and used.
@sickmessiah11 күн бұрын
Studio One imports adm’s
@michaelgwagner11 күн бұрын
Thanks for the info.
@FunkyCule11 күн бұрын
My god! This tutorial saved my life. Thank you very much. Really helpful
@jeanmarcwatson12 күн бұрын
It sounds a bit like the Terminator doing the review if you close your eyes?
@theplaymakerno113 күн бұрын
How do I loop an AK.Wwise.Event and find out whether it is already playing? I would like to simply play background music in a loop, and play a sound if it isn't already playing.
@user-ty9ho4ct4k13 күн бұрын
Been watching your channel for like 4 years. I've never subscribed to a KZreadr before but I have gotten so much good info here that I just gotta support. Thanks! I've never used discord but I am interested in visiting your server. Is there a fee to join that platform?
@michaelgwagner13 күн бұрын
Thanks! Much appreciated! Yes, the main Discord forums are free.
@MrEarlabs13 күн бұрын
hi Michael, I really appreciate your videos! I have been practicing with Fiedler DAC the past few weeks and been able to surround/atmos mix some of my projects already. Now, however I am stuck. I want to sidechain 4 tracks of bass (panned L-R-LR-RR) where there is a vocal. Normally (in Reaper) I do a send from the vocal track (channels 1-2) to the target tracks (channels 3-4) and boom that works. But now, what I hear is that the vocal track simply plays via the target track. So, I think I am doing something fundamentally wrong. Can you explain how to set this up?
@MrEarlabs13 күн бұрын
I found my answer already! In the track with the compressor the Beam adds additional channels. All I had to do was mute those additional channels and we're good to go! :)
@Illkacirma14 күн бұрын
thanks
@michaelgwagner13 күн бұрын
You’re welcome!
@BeatBoundAssets14 күн бұрын
I bought GameSynth and have been having a lot of fun working with it. I haven't been able to get access to GameSynth Runtime though- which was the main feature I was excited about. So, I can only render static audio files- and can't do things like dynamic weather sounds or make use of their Engines Plugin to procedurally create the sounds for a car. Lots of promise here, and if you don't care about Runtime- it's great; but I wish they were more upfront about how exclusive access to the Runtime Add-on is before I bought it.
@MokkaChannelOfficial14 күн бұрын
sir I created dolby atmos 7.1.2 wav file with studio one.but how to mix with video and how to export as dolby atmos with video file
@michaelgwagner14 күн бұрын
You can marry the audio with the video with AWS Mediaconvert.
@MokkaChannelOfficial14 күн бұрын
@@michaelgwagner is this free or any other options sir
@denniswaakopreijers11514 күн бұрын
Hi, great Videos! I am still a bit puzzled and was wondering if dear vr monitor is similar to the solution with the atmos renderer? Also if you dont use dear vr pro, which plugins would you use then? Again great stuff thank you!
@michaelgwagner14 күн бұрын
Thanks! The Atmos Renderer is something different as it renders Atmos. There are a number of plugins that do the same as DearVR Monitor. Personally I prefer APL Virtuoso.
@thebradgordoncomposer15 күн бұрын
Excellent Video. I just have a question about the export. When people ask for an ATMOS mix, do you just send them the wav file you've exported? It feels weird not to be able to check it somehow. Also, I saw another video that said you have to make sure the integrated loudness is at -18. Again, seems easy, but I don't want the mix to be too quiet.
Пікірлер
As some other people mentioned, you can use PT Studio, which isn't cheap but definitely not as expensive as the Ultimate version. I'm a Logic, Cubase and PT user but I've been mostly using logic for about 15 years now. As most people will only ever hear the Apple Renderer's version of our Atmos mixes, it felt like the obvious choice for me. I which it was a little more flexible as far as routing goes and it does have some quirks and bugs but I dont think there is a perfect DAW out there... I'm slowly coming back to Cubase though, cause I do like to be able to make a 7.1.4 bus and the stemming export features are a huge time saver. Thanks for the content Michael, really appreciate it!
@10:50....lots of other problems with Pro Tools...won't even start, but many are now ditching it for Cubase.
if your screen is purple go to Edit- Project Settings- Graphics- Scriptable Render Pipeline Settings and set it to "High_PipelineAsset (Universal Render Pipeline Asset)"
whoa im on tv ! lol :) love your work man - thank you for the info
😂
Hi Michael, random quick question, how do you force some plugins (like fabfilter) to enter surround mode on Ableton? Cheers.
You can’t, unfortunately. You could wrap them in something like Plogue Bidule or Kushview Element though.
@@michaelgwagner Thank you Michael 🙏 That was a really fast response. I will have a look at those wrappers!
Pro Tools Dolby Atmos Internal Renderer is available for Studio and Ultimate, not just ultimate Thanks for the video Michael! Very good comparison
Thanks!
Would love to see you review New Audio Technology's SAD-P plugins/offline export tool. We use them in tandem with the processor at my work and I think it's got a lot of great intuitive features for object based audio.
Thanks for the tip. I'll have a look.
Using AI tools is not that different from using a Photo Camera. The photographer (artist) is not creating the landscape or the animal or whatever the camera is pointed at. He (or she) is simply making one choise at a time, and the Camera is doing a great deal of the job for him. He loads the image into Photoshop (or another image editor) and again choose between different AI tools or presets. He can adjust things to his own taste, but that is exactly what we can do with AI Image generators also.
I do agree! 👍
ProTools Studio is also working with the Internal Renderer (and the Dolby Atmos Renderer externally, of course). I use ProTools Studio with UA Apollo x8 and can listen to and mix 7.1 Dolby Atmos on my Mac.
Thanks for the feedback! I have 2 Pro Tools videos coming up. 😉
I do agree with a lot you say, but to put logic on the same level with Harrison mix bus is not what I think. I think logic has lack of functions with busses I agree, I would like to choose which kind of surround busses I will use, which you can do in pro tools, and the compatibility with ambisonics is not a real issue for guys mixing pop music with it. But! It's your channel hehehe. Gruess Gott! Ihr Oesterreich Accent is cute! (I was a German citizen too :))
Thanks for the feedback! Yes, I think that one is debatable. I do like Mixbus for its absolute simplicity when it comes to to Dolby Atmos.
Hi, thank you always for your videos! btw Protools Studio can use all these new features too.
yeah! thanks for the video!
You’re very welcome!
Very informative! Best comparison I found! I own the NDH-30 and might buy the 490 Pro just to have an alternative. Thanks for your review!
You’re very welcome! 😊
How important do you consider head tracking in this context? The better the HRTFs in such a plugin, the more you should feel that the room is turning around your seating position when you move your head. Waves are making a big deal about it, saying it is an essential part of the illusion, you can’t do without. But of course that could be their marketing strategy given that none of their competitors offer head tracking options.
Good information 👌💯
Thanks!
Spat Multichannel for ableton live pls!
I've set up 6 buses along with a dolby 5.1 Master Bus. I want to use the busses as beds and my tracks as objects. How should I set that up and routing? I have the buses routed the Master Bus
Have you any experience uploading files over 160GB to the AWS platform? It’s way over my head!
If you need to work with that level of quality you might want to invest in the IMF Studio Software Suite by Fraunhofer. That's allows you to edit IMF deliverables, including working with Dolby Atmos deliverables.
Very nice! Thanks!
Glad you like it!
Great comparaison
Thanks!
Have you already used the Beyerdynamic DT 990 Pro 250 Ohms, and if so what were your impressions? The high frequencies of these headphones don't bother me at all (different from the 1990?) and the bass is well balanced, even without an amp. I drive them with the iFi Audio Zen DAC zen/iFi Audio Zen CAN combo which offers free downloads of 3 different firmwares which are often updated : my favorite is really the 7.6b The earpieces are soft (but not optimal) and much less tight than those of the Beyer 770 pro or the Beyer 900 pro X. This DT 990 pro offers great precision and a very authentic sound.
Yeah, I have the DT 990 as well. I can’t handle the high frequency bump on these either.
@@michaelgwagner There is the DT 990, and the DT 990 PRO., they are 2 different models. I'm talking about the Pro. On the Pro, I don't feel the high frequencies accentuated. Do you connect it to an amp/dac? I've already tried the Sennheiser HD600 and HD650, it's very good too but the sound is somehow always veiled, which creates something softer but, because this, we then lose the impressive clarity of the DT 990 Pro. Perhaps it is this more veiled sound that you prefer.
so if I want to monitor my first apple Spatial Audio export, do I need to use my AirPods Max or pro? Do I need to turn on the spacial audio feature in bluetooth settings of the Mac OS or iOS for the headphones? I am a little confused there... thanks for the great video!
You need to use headphones that provide head tracking. Airpods Max or Pro and certain Beats. Studio One should do the rest.
@@michaelgwagner well what I meant was after we have rendered the file out of S1 then what do I do?
The Masterfile is used for submitting the track to a distribution service. You can’t really play that in a regular player. For that you would have to render a downmix such as a 5.1 downmix.
@@michaelgwagner apologies im not making my question make sense. If i play the file back off of laptop is the spatial effect in the file without turning on the spatial audio option for the AirPods or do i need to turn that on? There is options to turn spatial audio on and off for the AirPods themselves which is what i am wondering about
Would be listening to the file on airpods
S1 can import ADM files..and also pro tools studio also able to import ADM and have internal renderer, difference is pt studio only up to 7.1.4 and 1 bed track
Thanks! I have a Pro Tools video scheduled in 3 weeks.
@@michaelgwagner great…foe me personally pro tools still my go to atmos mix, but sometimes i mix in S1 ..and don’t forget now S1 also have capabilities to monitoring in apple spatia binaural , while pro tools and other daw (accept logic) have to use 3rd party plugin like audiomovers for previewing in apple binaural
Dear Mr. @michaelgwagner, Your videos are a great source of information. Thank you for providing them. Could you please do a Tutorial Video specially tailored to Davinci Resolve 19/ Fairlight? Thanks again. Best.
Thanks! I’ll put that on my list.
I would say that one issue with S1 are the panners. Especially when it comes to beds. When panning sounds inside of the bed in S1 you cannot actually unglue the sound from the "walls" you either increase size, or it also gets elevated. You also don't have divergence control like in Pro Tools or Cubendo. If you are using objects in S1 there is a weird thing happens with stereo sources. If you try to drag a sound across Y axis from the fronts to the rears, what happens is that the sound gets narrower. If you want to keep the sounds glued to the "side walls", you actually have to use both Spread and Y Axis. When using automation you have to edit two lanes. In Cubendo you just use Y Axis parameter and that's it, and when using automation it's again just one lane of automation. S1 kind of forces you to pan a certain way, and it has less freedom and less options (especially with the beds), compared to Cubendo. May seem like a nitpick, but panning in Atmos is kind of important, so this is where I look first. Other features are nice, but if I cannot work with panning effectively, everything else feels kind of pointless. :) I would personally say, that Cubendo has the best panning experience, even better than Pro Tools. Even though I enjoy PT more overall, but after getting used to panners in Cubendo everything else feels like a downgrade.
I agree. When it comes to panning, Cubendo is hard to beat.
I don't use Ardour myself, but I have friends who use it on Linux,k. I am pretty sure that they use it with multichannel audio for up to 7th-order ambisonic, so it might be worth double-checking if it is stereo only. Of course, being open-source will also be an important argument for some users. Regarding Reaper, the flexibility in working with various multichannel configurations, including ambisonic, before encoding as Dolby Atmos is a plus. However, the lack of post-fader inserts is a major shortcoming.
Thanks for the info! I need to test that.
Cool!
AFAIK UAD Luna Pro is not free (it's $399). The free version has several limitations.
The DAW is free. The Pro version comes with additional plugins which you technically don’t need.
@@michaelgwagner I'd tend to disagree here, without those plugins Luna makes no sense at all.
Hi, thanks for the video. I currently use Windows OS and I'm looking to learn more about Dolby Atmos from the beginning. Could you recommend a DAW that's good for Windows users to mix tracks in Dolby Atmos? Additionally, is it necessary to have a proper 5.1 or 7.1 setup, or can I effectively mix and master (Dolby Atmos) using professional headphones?
A 5.1 or 7.1 setup would not help much. Ideally you would have 7.1.4 or above. Mixing in headphones is difficult, especially on Windows. On a Mac you can use Apple spatial binaural with Airpods that provide head tracking. This does only exist on Macs. On Windows you need to work around that limitation. I have a lot of head tracking videos on my channel. Check out my videos about the Supperware head tracker. On Windows I would go with either Cubase or Studio One. You could also use Nuendo or Pro Tools.
The Ollo should be more linear than the Neumann.
Possibly
Yo, I heard Tidal is removing 360RA.
It appears so, yes.
Where is Pyramix?
That's a very rarely used DAW due to its price point. I have not yet had a chance to test that. Point taken.
I somehow missed that Studio One and Logic can also import ADM master files. Thanks everybody for pointing that out. It does not change my ranking though.
Logic can import atmos master files, and they also updated the 'Atmos' plugin in version 11: we now have control over the downmix settings, for example.
Thanks for the info! Need to check that out!
The main difference between Cubase 13 and Nuendo 13 is that Nuendo has it's own Dolby Atmos Renderer including the panners needed, while Cubase does not have the internal renderer.
That's incorrect. Cubase has an internal renderer.
@@michaelgwagner Hmm, I tried to create an Atmos project in Cubase 12 and actually had to switch to Nuendo for there were some important parts of the pipeline missing in Cubase. Was the renderer added in an update? However, I stand corrected :)
You need the Pro version. The renderer implementations are almost identical. Very little difference between the two (surprisingly).
The only two differences between Cubase and Nuendo when it comes to Armos is that Cubase can not use external renderer and can not open ADM files. You can create one but you can't open it. Nuendo has settings for external renderes and can open ADM files
Great vudeo and channel Thanks
Thanks! Much appreciated!
Thanks for this !! Question: you are talking about post-fader inserts? What do you mean with that?
Thanks! Post-fader inserts are inserts where you can place a plugin after the fader. Some DAWs have that and it really helps with the Dolby Atmos Composer.
@@michaelgwagner can you explain how nót having that hinders it? I mean, you make that aspect very important to your valuation. So, using Reaper, I must be missing out on a lot of fun :) Insert implies that a signal from outside of the DAW is input. But when I mix my music all sounds are already in the mix... am confused.
The Dolby Atmos Beam plugin needs to send the audio directly into the Dolby Atmos Composer. If it is placed before the fader the audio therefore never reaches the fader and the fader can’t be used for controlling the gain of Atmos objects.
@@michaelgwagner Now I see what you mean. It would require an external controller connected to the volume parameter. Doable but bothersome. Thanks for making that clear!
Just for u to know guys, Apple made some agreements with Pro tools, all the Intel mac are obsolete now. A little M1 Mac Studio is better than a 9000€ Mac Pro. That's a shame but be aware of it if you want with atmos in Pro tools, because u don't want to spend any money in a intel Mac for it!
The Apple Silicon Macs are very capable. I primarily use an M2 MacBook Air. Let's see if Microsoft can catch up with their ARM line of PCs.
@@michaelgwagner For now, I just hope they will update the GUI lol
Open a blank s1 session and drag a atmos master adm. it opens and can be edited and used.
Studio One imports adm’s
Thanks for the info.
My god! This tutorial saved my life. Thank you very much. Really helpful
It sounds a bit like the Terminator doing the review if you close your eyes?
How do I loop an AK.Wwise.Event and find out whether it is already playing? I would like to simply play background music in a loop, and play a sound if it isn't already playing.
Been watching your channel for like 4 years. I've never subscribed to a KZreadr before but I have gotten so much good info here that I just gotta support. Thanks! I've never used discord but I am interested in visiting your server. Is there a fee to join that platform?
Thanks! Much appreciated! Yes, the main Discord forums are free.
hi Michael, I really appreciate your videos! I have been practicing with Fiedler DAC the past few weeks and been able to surround/atmos mix some of my projects already. Now, however I am stuck. I want to sidechain 4 tracks of bass (panned L-R-LR-RR) where there is a vocal. Normally (in Reaper) I do a send from the vocal track (channels 1-2) to the target tracks (channels 3-4) and boom that works. But now, what I hear is that the vocal track simply plays via the target track. So, I think I am doing something fundamentally wrong. Can you explain how to set this up?
I found my answer already! In the track with the compressor the Beam adds additional channels. All I had to do was mute those additional channels and we're good to go! :)
thanks
You’re welcome!
I bought GameSynth and have been having a lot of fun working with it. I haven't been able to get access to GameSynth Runtime though- which was the main feature I was excited about. So, I can only render static audio files- and can't do things like dynamic weather sounds or make use of their Engines Plugin to procedurally create the sounds for a car. Lots of promise here, and if you don't care about Runtime- it's great; but I wish they were more upfront about how exclusive access to the Runtime Add-on is before I bought it.
sir I created dolby atmos 7.1.2 wav file with studio one.but how to mix with video and how to export as dolby atmos with video file
You can marry the audio with the video with AWS Mediaconvert.
@@michaelgwagner is this free or any other options sir
Hi, great Videos! I am still a bit puzzled and was wondering if dear vr monitor is similar to the solution with the atmos renderer? Also if you dont use dear vr pro, which plugins would you use then? Again great stuff thank you!
Thanks! The Atmos Renderer is something different as it renders Atmos. There are a number of plugins that do the same as DearVR Monitor. Personally I prefer APL Virtuoso.
Excellent Video. I just have a question about the export. When people ask for an ATMOS mix, do you just send them the wav file you've exported? It feels weird not to be able to check it somehow. Also, I saw another video that said you have to make sure the integrated loudness is at -18. Again, seems easy, but I don't want the mix to be too quiet.