I'm passionate about GIS and finding solutions to geospatial challenges. I've been in the geospatial field for over 17 years in both the public and private sectors. In recent years, I've been a full-time GIS Consultant providing clients with unique solutions to make better business decisions. I hope you find value in these tutorials.
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Hlo sir i am from India and want to make a 3d animated print of my local area where geographical area is surrounded by lots of mountain and river. Can i create a blue print animated modal of that? Pls help me a lot
Is this free sir?
No PID on Win11. Works fine on my older system... It just goes straight into internet browser, ignoring PID. No error, nothing. Any ideas?
Thank you for being concise
Thanks A lot.
it says i need a credit card
Great video, Thanks! Could you help me figure out how to merge the parcels with matching owners into one polygon in order to get a combined acreage? Would be greatly appreciated.
Thanks so much for the feedback! Once you have the matching owners polygons selected, go to Vector>Geoprocessing Tools>Dissolve. This tool will create a new polygon of all selected polygons into a single record. Hope this helps.
@@gissolutions4604Thanks! Yes that works for making a single polygon, but my goal is to create new polygons for each group of parcels with the same owner. Any ideas on how I could achieve that? Thanks for the help!
thanks
You're welcome, thanks for the feedback!
Google 3d tiles will not import into blender via Blosm. I keep getting an error message: Unable to process the root URI of the 3D Tiles: HTTP Error 400 :Bad Request. how can i fix this? Thank you
Sir can u add animation for the precipitation?
Thanks for reaching out. Yes, here's a link to a video I did not too long ago about Leaflet Live Precipitation - kzread.info/dash/bejne/mJ2qmNyGZMrgnZs.html
Nice tip :) If you are into maps, Alpinequest app for android is probably the best solution. It's absolutely amazing.
Thank you for the video, its useful. It would be perfect with the terrain topography.
Great, thanks so much for the feedback!
Sir I need your help to clarify my doubt can you please give me your email or contact. It's urgent please🙏
Thanks for reaching out, you can contact me directly at - [email protected]
my blender literally crash. like this stuff is too heavy to load up and keep loaded on cycle. i managed to do it but crash
that version is too old and not really stable on thi stuff and my pc is heavy great power and specs.
Thanks for the feedback.
it works , thanks!
Awesome, thanks for letting me know!
omg it's you again, your videos are becoming very helpful :)
I'm so glad, thanks for the feedback!
Helpful thanks!
Glad it was helpful!
thanks so much for this great demo! helped a lot for my first attempt at a blender map!
Thanks so much for the feedback and so glad it was helpful!
error 403......m.....
Thanks for the feedback, could you please provide some additional information about where and when this error occurred?
Thank you so much for this. As an architecture student, this is treasure.
Thanks so much for the feedback and so glad it was helpful!
GreetingsK i cant found or add the GIS tool in Blender, can you advise me how can activate it in the blender.
Are you still having issues with this?
Nah this addon is absolute fucking trash, it freezes no matter how small the map size is. What a pile of garbage.
what if the city I'm living is not have the 3d view what can i do
Thanks for reaching out...unfortunately there's not much that can done other than using another area that has the 3D view.
Can someone help me it says "A valid directory for data in the addon preferences isn't set
2:16
Maybe you cover this in another video, but how are you matching the OpenTopo basemap to your USGS elevation data? Is there any way to automate this? I also had two DEM files from USGS that I had to merge
Thanks for reaching out! I'm not entirely sure I'm understanding your question here. Are you asking about merging DEM files and possible georeferecing them in QGIS?
Thank you so much for sharing
Thanks so much for the feedback and so glad it was helpful!
thankyou sooo much!
So glad it was helpful! Thanks for the feedback.
Thank you!
Absolutely, so glad it was helpful!
awesome concise and straight to the point
Appreciate the feedback!
When I create the shortcut for Google and put in the Code with the right path (C:\Program files ect...) it doesn’t work. It normally opens google chrome, can someone help me? I've already tried closing all the tabs on Chrome.
Thanks for reaching out and glad you closed out of Chrome. Are you still having this issue? If so, could you provide some more details on what's working and what's not working?
FYI: Google pricing. Never got a clear answer from Google. it is all very vague. However, be aware, after your trial expires, each google 3D tile will cost you $16. (i'm guessing each tile is approx 100m x 100m).
Appreciate the feedback on this!
Great video! Thank you
Absolutely, so glad it was helpful!
Great tutorial. As a noob, I have a question. How can I export a Map 'model' that can be used in Unreal Engine? I've tried .fbx and .glb but had some problems. I'm learning UE and am a beginner, Any advice would be appreciated. Keep up the good work!
Thanks so much for reaching out and the kind comment. Unfortunately I'm unfamiliar with Unreal Engine. I did a search on this and came up with a link that might be helpful - all3dp.com/2/blender-to-unreal-engine-import-models-unreal-ue4/
Great tutorial! I have some questions: How do you import that OpenTopo map? And how would you be able to ensure the exported OpenTopo Map aligns with the DEM map?
Thanks so much for reaching out. I created a video not too long ago on downloading DEMs directly from OpenTopography.org using QGIS. Hope you find this helpful - kzread.info/dash/bejne/m4KntLuJeNqcacY.html
That was comprehensive and brief the same time... awesome video
Glad you liked it and appreciate the feedback!
@@gissolutions4604 least thing to do for all amazing informations. Thanks and proceed please
What do you do if you want more features than the max record count
Assuming you're referring to the number of features being selected? If so, perhaps generating a grid-like system to perform the task, then later merge the layers. If not, please provide me with more info, I'm curious to what you're doing.
The search bar doesnt appear?
Are you still having issues with this? If so, please provide some more info so that I can help troubleshoot.
Thank you
You're welcome, thanks for the feedback!
Thanks man, absolute legend!
Appreciate the feedback! :)
Hey all i am getting is a 2D plane of the landscape kindly help. Thank you
check google maps itself, some areas dont even have 3d world info in maps. So might not be able to import if there isnt 3d to import.
THANK YOU! I HAVE BEEN TRYING TO DO THIS FOR SO LOOOONG <3
So glad it was helpful and appreciate the feedback!
so its not possible without a CreditCard?
Thanks you for the feedback on this.
Thanks for your feedback on this.
Thankyou so much ❤
You're welcome, thanks for the feedback!
Great! Thank you very much, my friend.
You're welcome, thanks for the feedback!
I have 2 different layers, in each layer has many markers, but i want to search all these data. how to do that. many thanks
Are you able to merge the 2 layers prior to adding the data to Leaflet?
Would it be possible for you to merge the 2 layers prior to adding the data to Leaflet?
Chrome cannot inject now
Are you still having issues with this?
@@gissolutions4604 yes, i have to downgrade version
If I want to change a symbol of multiple makers from file outside. how to do that?
how to solve error : unable to process the root URI of the 3d tiles???
Fr like I activated the map tiles api
Open the Python Console: Paste the line below and press Enter: C.scene.blosm.cacheJsonFiles = False
I did exactly what you did, but when I import to blender, nothing shows up. Can you help me with this?
Are you still having issues with this? If so, could you please provide any additional information that might help me or others?
Thank you for your great video may i have your source files...
Thanks so much for reaching out. The points I'm using in this tutorial are just randomly created for demonstration purposes only.