Quendya

Quendya

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  • @knightfallzz
    @knightfallzz4 сағат бұрын

    Plzz buff Mystic Succ 😢

  • @phoenixfire8226
    @phoenixfire82265 сағат бұрын

    it's good to have a few simple classes in the game honestly. some people don't want to do 50 combos per minute it's too taxing for hours at a time. this isn't a class for me since i don't play males but it's a good addition

  • @posidon114
    @posidon1145 сағат бұрын

    @Quendya Is this still possible with some of the changes that have come to drak? The hit changes with the DR/Eva adjustments? I really love Drak's playstyle but her pve is so frustrating.

  • @youreaqt3730
    @youreaqt37305 сағат бұрын

    I don’t listen to players that said awaken drak was weak. Boo hoo go cry a river. Y’all want dead brain classes. Also the aoe thing isn’t just on dosa, many classes don’t have big aoes. Y’all can’t always have everything. Also, mobs aren’t that far away from each other , they all just huddle in one area

  • @Moldawian
    @Moldawian5 сағат бұрын

    Hey Quendya, what would you like Dosa to have for awakening ?

  • @Moldawian
    @Moldawian5 сағат бұрын

    I was really hoping for an actual answer, because im so curious how do imagine this class's awakening. Im still scratching my head on this one ...

  • @user-qr9zl8pk4p
    @user-qr9zl8pk4p6 сағат бұрын

    Спасибо!

  • @tristanpless2453
    @tristanpless24537 сағат бұрын

    Class is not that bad lol

  • @Seriksy
    @Seriksy9 сағат бұрын

    How do you find Dosa in grinding high end areas and zones such as Crypt of Resting Thoughts?

  • @LaOm33
    @LaOm339 сағат бұрын

    s+f hold F , sometimes doesnt work

  • @guts.6406
    @guts.640610 сағат бұрын

    I intend to master dosa, I was grinding a lot with it in dehkia spots, that's what you mentioned in the video, they are defects that need to be fixed, the skill hits are agonizing, I felt that the class has damage!, but the range of some skills are strange that end up getting in the way rather than helping!

  • @tainle
    @tainle12 сағат бұрын

    i realized the class does not kill many with many attacks made lol

  • @nasou_rasve3838
    @nasou_rasve383813 сағат бұрын

    nice video bro .i hope they have something good in mind for awakening .and they kept preawakening simple ..

  • @Muaytai---
    @Muaytai---14 сағат бұрын

    yabancı dilde anlatmanı anlıyorum peki neden aynı rehber videoyu bide Türkçe olarak anlatmıyorsun hocam

  • @Exe.FreeDoMz
    @Exe.FreeDoMz14 сағат бұрын

    Can I have a cover photo of your character? I can't find it.

  • @Quendya
    @Quendya13 сағат бұрын

    In my discord. "Library" channel

  • @Exe.FreeDoMz
    @Exe.FreeDoMz14 сағат бұрын

    Can I have your character profile? I can't find it.

  • @decidojo
    @decidojo15 сағат бұрын

    They should also change the downward gravity pull of the Cloud Step skill to a gliding one like Woosa

  • @AsdfGtt-r8n
    @AsdfGtt-r8n16 сағат бұрын

    Invoker please review 🥺

  • @ZeXyBastarD
    @ZeXyBastarD16 сағат бұрын

    hopefully they see this and change it. i wanna main this class until a necromancer class comes out or maybe wukong.

  • @rarefacer
    @rarefacer10 сағат бұрын

    Dosa awake, could be the necromancer... Lets see

  • @ZeXyBastarD
    @ZeXyBastarD6 сағат бұрын

    @@rarefacer that would be fking insane dude fingers crossed

  • @VoidsLab
    @VoidsLab17 сағат бұрын

    <3

  • @ndrey5966
    @ndrey596617 сағат бұрын

    nice work! GL!

  • @alnoman5854
    @alnoman585417 сағат бұрын

    I hope the new weapon can be upgraded by other methods, like Caphras. If it just enhancing then gg. time to switch for me.

  • @aaizendrake
    @aaizendrake18 сағат бұрын

    i see the water boils why i didn't notice it..

  • @BlancLevn
    @BlancLevn18 сағат бұрын

    Güzel önerilerin var inşallah dikkate alırlar. Ben dosanın mobilite skillerinde çok sorun yaşadım. Dash attıktan sonra lmb ya da rmb basınca karakter başka bir dash atıp saldırı yapıyor. Bu da dash attıktan sonra sürekli c skillini kullanmaya zorluyor. Bu skiller kilitlenebilir ve skill bardan kullanılabilir olsa komboya istediğimiz gibi başlayabiliriz aslında. Aynı şekilde s+lmbden sonra geçiş yapıp space skillini atıyor. Bu da kilitlenebilir olsa güzel olur. Mobilite skilleri yüzünden kendimi birçok defa istemediğim yerde buldum. İnşallah çarı düzeltirler ya. Bdoda witcher oynuyormuş gibi hissettim.

  • @HouseTre007
    @HouseTre00718 сағат бұрын

    Class came out in a TERRIBLE state, it’s like they didn’t even play test it internally

  • @n4nz00
    @n4nz0018 сағат бұрын

    Agree with all point, for me movement is so much a chore I end up walking from pack to pack

  • @youreaqt3730
    @youreaqt37305 сағат бұрын

    BOO HOO OH NO I GOTTA USE MY BRAIN TO USE SKILLS BOO HOO. YALL just want dead brain classes now instead of classes that require some sort of using brain

  • @THEJayOfOh
    @THEJayOfOh20 сағат бұрын

    I agree with most of your suggestions up until Verga Shaft, but I actually disagree with a lot of your suggestions for the Shift skills (Shift+LMB/RMB/E/F/Q) 1. Verga Shaft is a crazy good PvP initiation skill especially when combined with Cloud General (C), putting -20DP debuff would make it blatantly OP and I wouldn't want to threaten that... I know you're only suggesting for PvE though, but I think Dosa has plenty of DP Debuffs as is baked into the kit, fixing the AoE sizes on the existing -DP skills + using addons should be plenty sufficient imo. Plus the changes coming to the LMB dash being usable even on cooldown (I can't remember it's name off the top of my head) and a 5 second CD to W+F, Verga Shaft can be saved for strategic purposes rather than for movement. 2. I don't agree that the Shift skills should cancel after *any* other skill in Dosa's kit to Attack 2. I think at most they should cancel after Shift+W/A/S/D dash skills and after the Attack 2 of any of the other Shift skills. Making these skills cancel after everything would make it near impossible to use the mistify mechanic - and again this is a PvP aspect mainly although also very useful in Boss Blitz - but for example Autumnal Blitz (Shift+E) mistify/block jump behind the target is another very important PvP catch mechanic for the class. I think a perfect compromise would be to add another key input - I'm thinking LMB (and/or RMB for Shift+LMB) - to instant cast to Attack 2 and/or press LMB/RMB to cast early without mistifying in a direction; because with mistifying you can nearly instant cast and feels great imo, but it uses a lot of stamina (more than I think is necessary imo), and you're forced to pick a direction to jump in when sometimes you want to just go head on, which is the one option Dosa doesn't have with instant casting the Shift skills. 3. On the note of Mistifying with Shift LMB/F/E (RMB and Q don't have this problem), I believe these skills should dynamically cast to whoever you're targeting when you jump. For example, I have many times now - especially in PvP but also in PvE, used the Shift+E > W mistify to get behind someone (and this is only 2x worse with Shift+LMB because it's so much smaller), only to miss because I've jumped too far behind my target. Instead, I believe if I mistify behind someone, the skill should project at my target rather than from me, so that it will hit even if I've been forced a little too far backward (because teleporting mechanics have always been clunky in this game). Same goes for example Shift+F > S mistify backwards; I'll miss every time unless I've purposely put my back to my target prior to casting and am S mistifying to get in front of them again or I'm in a PvP situation where I've somehow predicted my opponent predicted me to jump backwards and will meet me where I'm going. Instead, if I'm S mistifying and my target is in front of me, the skill should project onto my target, rather than from me. Yes this does mean you're essentially dynamically adding range to these skills when you mistify instant-cast, but I believe it's an easier way of going about fixing the issue of missing because the clunky teleportation mechanics moving you too far. Otherwise you'd have to buff the AoE sizes to an outrageous degree, and the only Shift skill Doas has that I believe really needs a true buff to it's size is Shift+LMB 4. I think the coming changes in Global Labs will fix most of the mobility complaints; I think people need more time to get used to the movement of the class, I think it's quite good - my main complaints after the upcoming changes to the LMB flow being usable on cooldown and 5 second cd W+F will just be stamina consumption - the two Shift W/A/S/D dashes I think should have their Stamina usage halved - and you should be able to walk out of the dashes faster / connecting attack animations should be tighter. I'll also double tap the point you made about W+F kick, it's silly to keep you in that for as long as it does. Also as a side suggestion, F / Blinding Slash's block jump is very inconsistent if not broken entirely, too many times I'll be 'locked on' to someone only to block jump in front of them still, but now I'm turned around, missing my skill, and primed to be back attacked...

  • @HouseTre007
    @HouseTre00718 сағат бұрын

    Nah

  • @Snufolupogus
    @Snufolupogus21 сағат бұрын

    I read the forum post and commented on it with my input, after watching the video your points are a lot clearer and I agree a lot more with the original post. I still think that the comment I made should be addressed as well to smooth out the class, but these are all amazing changes that should absolutely be added. Great video and explanation!

  • @sjroxiii4778
    @sjroxiii477822 сағат бұрын

    Due, Dark mode pleasse, my eyes

  • @theonlyb
    @theonlybКүн бұрын

    ah the AoE on RMB is inconsistent, i just thought it was player error on my part. lol

  • @Thristed
    @ThristedКүн бұрын

    great vid Quendya!!

  • @NSmangggg
    @NSmanggggКүн бұрын

    100% agree ❤❤

  • @DeLawrence97
    @DeLawrence97Күн бұрын

    The attack speed on passive is such a simple oversight by PA. Class literally has NO ATTACK SPEED BUFF, NONE, despite having long animation skills. Maybe they're saving that for Rabams/Magnus, but IDK, seems pretty weird to not have more buffs on skills.

  • @jayte5288
    @jayte528821 сағат бұрын

    agreed bro i feel ike im shackled while casting skill haha

  • @youreaqt3730
    @youreaqt37305 сағат бұрын

    Wow, welcome to alot of other classes that “feel” slow with no attack speed buff on skill already and we gotta add to addons

  • @GEEXD031
    @GEEXD031Күн бұрын

    Shining or pusc

  • @Jinora2099
    @Jinora2099Күн бұрын

    PA dont care you wasted your time brother

  • @TheSilverwolf97
    @TheSilverwolf97Күн бұрын

    They should've just had cone AoEs like with Awakening Maehwa instead of these quirky weird different areas.

  • @european.eXtreme
    @european.eXtremeКүн бұрын

    Not gonna lie. Gayest class ever

  • @xDrama002
    @xDrama002Күн бұрын

    What an amazing work. YOU ARE A FCKING LEGEND BRO. From first point until the last one you are totally right you just defined my thoughts about the class INSANELY ACCURATE.

  • @Twzzy
    @TwzzyКүн бұрын

    I would love to have those changes! Good video, hopefully someone at PA sees this

  • @hirotakasugi4891
    @hirotakasugi4891Күн бұрын

    Watched your combo guide but when I tried it, it wasn't activating the whole LMB tree after the RMB tree at least not without using F

  • @skobit4916
    @skobit4916Күн бұрын

    I don't agree with about half of it. I am totaly on board with the hit range, it should be more consistend and the movement needs some smothing. But I think the shift skills for example are fine. It is part of the class. Yeah, you can't spam them, but they actually open up posibilitys that way. If you just cancel through them, the class loses part of the fun. For PvE it would be nice, if they still hit forward if you dont't aim at anything but that would be annoying in PvP. Dosas protected KD are already realy strong in PvP. I don't think they need a damage Buff or -DP. That would just make them totaly broken. I don't think that would be a good Idea. Will just backfire with nerfs later on. I'm not grinding at End-game spots, but does Dosa lack that much damage there? At Gyfine it's perfectly fine. Is it not just the attack range? I could be wrong about that

  • @skobit4916
    @skobit4916Күн бұрын

    Oh yes, F needs a cancel. And please fix the no colision while moving, PA!

  • @HouseTre007
    @HouseTre00718 сағат бұрын

    So ur cool with a class feeling like shit to play because it’s “part of the class” go back to wow if u like being animation locked into skills this is BDO

  • @skobit4916
    @skobit491617 сағат бұрын

    @@HouseTre007 I don't think it feels like shit. You just need to move the skill. If it weren't buged and it would move you trough the pacs every time like it's supposed to be, it's a great way to reposition. I'm sorry if thinking while playing is to much for you. You can use those skills to have safe back attack. As long as the dps checks out I see it as an opportunity

  • @DEMONSPIKE
    @DEMONSPIKEКүн бұрын

    there is a fix, delete him. and fucking buff the other classes to his level of dmg, so ALL can have fun in pve finaly!

  • @KitsuneOwO
    @KitsuneOwO9 сағат бұрын

    I think the opposite, everyone should be nerfed to the level of the weakest classes because the PVE in this game is boring precisely because the strongest classes are too strong at the same time that the enemies are weak and stupid

  • @TtieTV
    @TtieTVКүн бұрын

    I think you are missing the point at 2min. This class is using a sword and in fact if you look at the movement of the sword it is accurate with real life. I think they tried to make this character accurate to how Katana would actually slash.

  • @Quendya
    @QuendyaКүн бұрын

    All other classes in the game definetly works like irl thingz :D <3

  • @exsectt
    @exsectt23 сағат бұрын

    terrible take, no one asked for that and no one wants it

  • @KitsuneOwO
    @KitsuneOwO9 сағат бұрын

    ​@@exsecttno one wants another insanely op class either, you are complaining about the skill hits or the speed but you seem to ignore the extremely high damage of the class for how braindead it is to play with it, there could even be buffs in those aspects that you are complaining about as long as it suffers nerfs in the damage in return to be fair otherwise it would become unstoppable

  • @exsectt
    @exsectt9 сағат бұрын

    @@KitsuneOwO I’m not complaining about anything mate, all I did was say that no one asked for the class to be “accurate with real life” , no one wants that and none of the other classes are realistic, therefore it’s a bad take.

  • @janeiro3229
    @janeiro3229Күн бұрын

    i don't think you should be able to cancel your caster skills from any skill bc that way you would need to be standing still to cast the full animation with full dmg. My solution is: Let us cast the skill with full damage EVEN when mistifying, but cut the heal part when doing so (or cut the pain dmg for the skills that doesn't heal). that way you would get the skill without damage loss from mistifying but not enough to get the full package of the skill in any scenario if thats what they're going for.

  • @FzAndrade
    @FzAndradeКүн бұрын

    UP TO PA

  • @ChaseBlissTV
    @ChaseBlissTVКүн бұрын

    Very well put together and honest feedback. I hope PA sees this. I appreciate the time you've put into this.

  • @zKyo7763s
    @zKyo7763sКүн бұрын

    Thank you for your help

  • @maximumplayer8849
    @maximumplayer8849Күн бұрын

    Let him cook

  • @ebkzan
    @ebkzanКүн бұрын

    Amazing video , thank you because I would love to play this class at its full potential.

  • @Artrizin
    @ArtrizinКүн бұрын

    in shift F skill, the arrows has no hits, it deals no damage. its weird

  • @NickTheHokage
    @NickTheHokageКүн бұрын

    If only they had more then two days on global