What command you bind to B key, i cant see that because quality of video is 720p
@fatemakhan384321 күн бұрын
Holy Shit man!! that was a Crazy Speedrun ngl 👏🤯
@jagoolie9680Ай бұрын
Most ignorant livestream viewers I've ever seen.
@bruteLuluАй бұрын
thank you sir for your entertainment
@SourceMaster212 ай бұрын
I have a problem: I can't get the 0.9 version to work. I've tried the steam rollback 0.9 as well as the source unpack version. Always the 'Out of memory or address space. Texture quality may be too high.' error appears.
@the_kovic2 ай бұрын
Unsubscribe from any mods you installed for latest version via Steam Workshop
@SourceMaster212 ай бұрын
@@the_kovicI also did that before. EDIT: Just saw that I still was subscribed to Black Mesa Blue Shift. Have unsubscribed now and will see if it works.
@SourceMaster212 ай бұрын
@@the_kovic Ok, had a bunch of different subscriptions in the workshop and unsubscribed from all of them. 😅 Now it works perfectly fine!
@whythetechnot56552 ай бұрын
I didn't realize I was using speed running tech in normal gameplay cause of how the game drags lmao!!!
@drominitoketchup3 ай бұрын
lets sing it together! xD
@indianajonesnerd3 ай бұрын
How do you do the funky jump that you sometimes do? You do it in 'nebuchadnezzar's library' in the first Babylon level and just before grabbing the 4th candle in Tian Shan River. It looks like you aim your gun just before you do it but I can't figure it out. thanks!
@derkokoznuzritter33304 ай бұрын
About the machine gun... I maybe saw a solution for the bug. If you go into the settings and set the game to double buffering it works. Well at least it doesnt crash anymore when I run it. But you have to set it everytime you boot the game :/ not sure how it affects your speedrun.
@narikik6745 ай бұрын
Красавчик❤
@aridia54835 ай бұрын
1:33:13 nabu with intresting facts
@JonoFunk5 ай бұрын
Combine "We won in a 7 hour war." Speedrunner Freeman: "Rookie numbers."
@Daveforever6 ай бұрын
pozdrav z Moravy
@Maxmaxmaxmaxmaxmaax7 ай бұрын
the sliding is just like quake 4, so cool.
@theteutonicorder91587 ай бұрын
what difficulty you dirty snowball chucker
@Nakhab4 ай бұрын
It's any% so it's the easiest difficulty
@saulthetaxidriver61007 ай бұрын
Spiderman Jones
@TreiviG7 ай бұрын
Quake Legend
@jeaxz30868 ай бұрын
Good work
@mrtrigger17968 ай бұрын
Lets go Brandon! 😄👍
@deshawnwinn94548 ай бұрын
Stupid question I know but why are the comments on your Doom Eternal video disabled?
@nickstarlingch9 ай бұрын
Great run, but that "OGUH" earrape noise makes it a lot less watchable. I tune in to speedruns when I'm trying to nod off or relax, and that noise always took me out of it.
@davidchez5139 ай бұрын
Not even sure what "Ough" sound are you referring to ...
@elijah71738 ай бұрын
@@davidchez513jump sound
@ParaSMG9 ай бұрын
Hey the comments are disabled for your doom eternal soundtrack video. Idk if was your intention, but i wanted to let you know just in case
@yeetbeet21299 ай бұрын
Ye um gonna need that enabled.. but I think the worst thing about that soundtrack is that it ends... Thanks for the genius compilation tho
@t3sc0.6 ай бұрын
Oooh yeah, and um there's like a weird little jingle that plays right before hell on earth. The jingle definitely wasn't there before until recently, so I'm not sure what exactly happened.
@lordcurze9 ай бұрын
I hope Karl Jobst makes a video featuring you some day
@o7476910 ай бұрын
if u think about it, floor sliding is already a glitch.
@the_kovic7 ай бұрын
No it isn't. The floor sliding ("Power Slide") was added as a feature by the devs, specifically presented in the patch notes. See here: store.steampowered.com/news/app/362890/view/2203893155513958147
@konstantinospalapanidis641410 ай бұрын
WONDERFUL! I was playing this game about 20 years ago about 12 years old and, OH MY GOD, I could not pass most of its parts. Eventually I used a walkthrough. So many memories, Kudos!
@brainfreeze283410 ай бұрын
damn how many hours did you spend for this game?
@RadJordy10 ай бұрын
I never realized Redd Pepper voiced Mike in this game. What a voice! Great run btw, I really gotta get around to this game on of these days.
@victoradairruizdelangel952910 ай бұрын
Great job man, Discovered your channel while looking your Doom Eternal soundtrack remaster and must say, Great content keep it up
@thenovideoman588611 ай бұрын
at 37:11 try just jumping. doesn't start the log trap, but i have no idea if it's faster.
@nilz__11 ай бұрын
I remember playing this game with a friend on the highest (or second highest) difficulty and only used the revolver because "we might need the other ammo later". We also realized after Meroe that we could buy stuff between levels. To say it was quite challenging is an understatement. We couldn't afford getting poisoned or shot too much so we were quicksaving and loading all the time.
@RadJordy11 ай бұрын
Yoooo, I've been playing this game for eons and I've NEVER seen this before. That's fucking hilarious.
@ShinTurrican11 ай бұрын
I'm a casual enjoyer of Shadowman, are these tricks possible in the other versions of the game?
@BlueScreen1811 ай бұрын
Frame walking over lava is not possible in any other version
@the_kovic11 ай бұрын
Not really - the great thing about Shadow Man is that even though it's clearly the same game, every different platform version (PS1, N64, PC, Dreamcast, PC Remaster) is very different from each other. Specifically, the route in this run uses two tricks that are specific to the PS1 version - lava walking and super jumps on PAL. There's also the wall jump (used to collect Asson early) which is technically also present on N64 but you get much less forwards velocity from it on Nintendo which makes the trick barely useful whereas it's extremely useful on Playstation. That said, other versions have their own unique and useful tricks - N64 has slope walking, PC has roll flying and the Remaster has Duppie jumping. Every version is its own unique version of breaking the same game and I love it.
Пікірлер
Great run, thank you!
What command you bind to B key, i cant see that because quality of video is 720p
Holy Shit man!! that was a Crazy Speedrun ngl 👏🤯
Most ignorant livestream viewers I've ever seen.
thank you sir for your entertainment
I have a problem: I can't get the 0.9 version to work. I've tried the steam rollback 0.9 as well as the source unpack version. Always the 'Out of memory or address space. Texture quality may be too high.' error appears.
Unsubscribe from any mods you installed for latest version via Steam Workshop
@@the_kovicI also did that before. EDIT: Just saw that I still was subscribed to Black Mesa Blue Shift. Have unsubscribed now and will see if it works.
@@the_kovic Ok, had a bunch of different subscriptions in the workshop and unsubscribed from all of them. 😅 Now it works perfectly fine!
I didn't realize I was using speed running tech in normal gameplay cause of how the game drags lmao!!!
lets sing it together! xD
How do you do the funky jump that you sometimes do? You do it in 'nebuchadnezzar's library' in the first Babylon level and just before grabbing the 4th candle in Tian Shan River. It looks like you aim your gun just before you do it but I can't figure it out. thanks!
About the machine gun... I maybe saw a solution for the bug. If you go into the settings and set the game to double buffering it works. Well at least it doesnt crash anymore when I run it. But you have to set it everytime you boot the game :/ not sure how it affects your speedrun.
Красавчик❤
1:33:13 nabu with intresting facts
Combine "We won in a 7 hour war." Speedrunner Freeman: "Rookie numbers."
pozdrav z Moravy
the sliding is just like quake 4, so cool.
what difficulty you dirty snowball chucker
It's any% so it's the easiest difficulty
Spiderman Jones
Quake Legend
Good work
Lets go Brandon! 😄👍
Stupid question I know but why are the comments on your Doom Eternal video disabled?
Great run, but that "OGUH" earrape noise makes it a lot less watchable. I tune in to speedruns when I'm trying to nod off or relax, and that noise always took me out of it.
Not even sure what "Ough" sound are you referring to ...
@@davidchez513jump sound
Hey the comments are disabled for your doom eternal soundtrack video. Idk if was your intention, but i wanted to let you know just in case
Ye um gonna need that enabled.. but I think the worst thing about that soundtrack is that it ends... Thanks for the genius compilation tho
Oooh yeah, and um there's like a weird little jingle that plays right before hell on earth. The jingle definitely wasn't there before until recently, so I'm not sure what exactly happened.
I hope Karl Jobst makes a video featuring you some day
if u think about it, floor sliding is already a glitch.
No it isn't. The floor sliding ("Power Slide") was added as a feature by the devs, specifically presented in the patch notes. See here: store.steampowered.com/news/app/362890/view/2203893155513958147
WONDERFUL! I was playing this game about 20 years ago about 12 years old and, OH MY GOD, I could not pass most of its parts. Eventually I used a walkthrough. So many memories, Kudos!
damn how many hours did you spend for this game?
I never realized Redd Pepper voiced Mike in this game. What a voice! Great run btw, I really gotta get around to this game on of these days.
Great job man, Discovered your channel while looking your Doom Eternal soundtrack remaster and must say, Great content keep it up
at 37:11 try just jumping. doesn't start the log trap, but i have no idea if it's faster.
I remember playing this game with a friend on the highest (or second highest) difficulty and only used the revolver because "we might need the other ammo later". We also realized after Meroe that we could buy stuff between levels. To say it was quite challenging is an understatement. We couldn't afford getting poisoned or shot too much so we were quicksaving and loading all the time.
Yoooo, I've been playing this game for eons and I've NEVER seen this before. That's fucking hilarious.
I'm a casual enjoyer of Shadowman, are these tricks possible in the other versions of the game?
Frame walking over lava is not possible in any other version
Not really - the great thing about Shadow Man is that even though it's clearly the same game, every different platform version (PS1, N64, PC, Dreamcast, PC Remaster) is very different from each other. Specifically, the route in this run uses two tricks that are specific to the PS1 version - lava walking and super jumps on PAL. There's also the wall jump (used to collect Asson early) which is technically also present on N64 but you get much less forwards velocity from it on Nintendo which makes the trick barely useful whereas it's extremely useful on Playstation. That said, other versions have their own unique and useful tricks - N64 has slope walking, PC has roll flying and the Remaster has Duppie jumping. Every version is its own unique version of breaking the same game and I love it.